Mental Omega APYR 2.0psi + Patch 2
Nov 18, 2010 Full Version 36 commentsRelease Date: November 19, 2010
5 comments by Speeder on Apr 14th, 2013

First of all, as some of you might have noticed, we have a channel on Twitch.tv. For the past few weeks we've been doing Mental Omega streams on a private one and most likely starting next week, semi-regular streams will be held on the official channel with Doomhammer as the host with other members of staff/beta testers team joining him to comment on the games and progress so far. They are usually held on Wednesday and Friday, GMT 20:00. For now we're streaming closed beta multi-player game play, after the release we're looking forward to broadcast games with our fans. Every time we are actually live, I'll be posting about it, most likely on Twitter.
The mechanical monstrosity that is the Centurion Siege Crawler returns! The last Soviet unit to be revealed was in fact the classic Mental Omega behemoth, which returns in 3.0 with completely new art created by mevitar as a unit unique to the Chinese. You can watch the reveal video right now!
The Soviet Units page has been finally updated with the Centurion's profile, including a preview picture the necessary important details. While in previous version the Centurion worked as a one-unit army in many situations, in 3.0 the Centurion has been adjusted to fit the role of a support long-range unit which is a great supplement to the slow but powerful Chinese army.

A few weeks earlier, we also released the Epsilon Units information page which revealed the ones that haven't been showcased in the news before.


Invader

Deviator

Piranha Minisub

Resheph
This pretty much means the basic tech trees for all sub-factions are finished. The art and information will be updated with the actual info before the first release, so ignore inconsistencies that are currently present on the pages released so far. I'd guess that Stolen Tech infantry will be next!
In other news: at this stage I come to the conclusion that there is a lot we can do with cooperative missions for 2 or more players. The first release will include 9 of them and the feedback will tell us what to do next. Here's a preview of one of the cooperative missions.
Two new blueprints from Banderi. One of them is a joke. Can you guess which one?
Stay tuned for further announcements!


Release Date: November 19, 2010
Highest Rated (34 agree) 9/10
Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.
While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.
Nov 19 2010, 8:36am by OmegaBolt
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will you guys give it as separated release (skirmish only first then campaigns will be added later) or all in one?
My guess is that the campaigns are already finished, and that they're just waiting for Ares 0.3. Therefore, I don't think it would make sense to do that. However, I think it would be awesome if they release a version that works on Ares 0.2. It'll probably have features missing but it would definitely satisfy all us fans (me, at least).
Wrong. On our first release, we will give you skirmish and the Act I of the Allied, Sovied and Epsilon campaing. It´s not everything which is done. The creation of many mission is still in progress. We also need to polish more some other stuff.
I don´t think that a version for Ares 0.2. would be possible, since some features, like Attach Effect, became vital.
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Say is Norio related to this guy? En.wikipedia.org
I wonder.
oh.. I WAS SURE IT WAS HIM.
:P
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you guys are killing me. i want to play the beta so bad. how come you guys are streaming it but haven't released it yet? if it is to test for bugs I'll test for you guys as long as I can have the beta now lol
yay