Hell has frozen over! After two years the new version of of Mental Omega has finally been released. While 3 out of the 8 final missions are still in the works, the big everything else has already been finished, and thus, after deciding to split this release - version 3.3.5 with its major campaign overhaul is now out!
All of our singleplayer and multiplayer missions have been heavily revamped, with their visuals, script and even bits of lore reworked to various extent. We have further adjusted the difficulty of the campaigns, making sure that Easy setting, now known as Casual, becomes more accessible to everyone, while Mental retains, if does not up the challenge a bit. In addition to this revamped campaign, we have prepared 6 new Special Operations and 1 new Co-Op, which replaces one of the previous maps.
What's more, new Challenge maps have been designed and added to the game, four of them.
There's been a whole lot of balance changes, new units, structures and powers added to the tech tree, as well as numerous other additions and bugfixes. The changelog for this update is the largest so far, with many of its additions possible by AlexB's continuous efforts with Ares DLL. See the full changelog here.
As of version 3.3.5, Mental Omega includes:
This is the final stretch. We thank you for the continuous support over the many years, and as the annual ModdDB Mod of the Year 2020 Awards have entered its TOP100 phase with Mental Omega once again being one of 100, we would like to ask for your support in this competition once more. Vote for MOre.
But that's not all. This Mental Omega update comes with a big bonus addition to the whole package.
This releases comes with an additional music pack - all of the mission-specific themes previously released in patches have now been moved to the new Soundtrack Part II, which includes both old and new tunes.
Stay tuned for more updates! The big finale is still ahead!
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Highest Rated (72 agree) 9/10
Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.
While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.
Nov 19 2010 by OmegaBolt