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mdbhead 1

Hell has frozen over! After two years the new version of of Mental Omega has finally been released. While 3 out of the 8 final missions are still in the works, the big everything else has already been finished, and thus, after deciding to split this release - version 3.3.5 with its major campaign overhaul is now out!

Mental Omega 3.3.5 Patch (Manual Update)

Mental Omega Patch 3.3.5 (Manual Update)


All of our singleplayer and multiplayer missions have been heavily revamped, with their visuals, script and even bits of lore reworked to various extent. We have further adjusted the difficulty of the campaigns, making sure that Easy setting, now known as Casual, becomes more accessible to everyone, while Mental retains, if does not up the challenge a bit. In addition to this revamped campaign, we have prepared 6 new Special Operations and 1 new Co-Op, which replaces one of the previous maps.

  • Allied Special Op Mission Digital Demon
  • Allied Special Op Mission Convergence
  • Allied Special Op Mission Parasomnia
  • Soviet Special Op Mission Trophy Hunter
  • Epsilon Special Op Mission Fallen Ashes
  • Epsilon Special Op Mission Split Seconds
  • Epsilon Co-Op Mission Monochromatic

What's more, new Challenge maps have been designed and added to the game, four of them.

  • Aberration Challenge against all 3 Allied subfactions with a tech level switcher
  • Ironwall Challenge against the armies of China with a powerful experimental weapon
  • Gladiators Challenge where your enemy has advanced weapon-disabling effects in use
  • Judgement Challenge where a mysterious force is capable of perishing all of your bases

There's been a whole lot of balance changes, new units, structures and powers added to the tech tree, as well as numerous other additions and bugfixes. The changelog for this update is the largest so far, with many of its additions possible by AlexB's continuous efforts with Ares DLL. See the full changelog here.

As of version 3.3.5, Mental Omega includes:

  • A completely new faction: The Foehn Revolt
  • Free multiplayer services through CnCNet5
  • 12 subfactions with their own unique sets of units
  • 16 unique stolen tech units, 4 per faction
  • 98 single player missions, including a campaign for Yuri
  • 36 cooperative missions explicitly for 2 players
  • 22 challenge maps for solo or 2 players
  • a challenging AI, and an overly challenging AI
  • new skirmish/multiplayer maps, around 600 total
  • new skirmish/multiplayer game modes, 20 total
  • heavily updated visuals & sound effects
  • new soundtracks, unique for each side
  • oh, and save/load functions, if you missed it

This is the final stretch. We thank you for the continuous support over the many years, and as the annual ModdDB Mod of the Year 2020 Awards have entered its TOP100 phase with Mental Omega once again being one of 100, we would like to ask for your support in this competition once more. Vote for MOre.


But that's not all. This Mental Omega update comes with a big bonus addition to the whole package.

This releases comes with an additional music pack - all of the mission-specific themes previously released in patches have now been moved to the new Soundtrack Part II, which includes both old and new tunes.

Soundtrack for Mental Omega 3.3 - Part II

Soundtrack for Mental Omega 3.3 - Part II


Stay tuned for more updates! The big finale is still ahead!

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Mental Omega 3.3 Available now!

Mental Omega 3.3 Available now!

News 37 comments

The winds have changed. The Foehn Revolt begins. The 4th side - with its three subfactions: Haihead, Wings of Coronia and the Last Bastion - is finally...

Mental Omega News Bulletin #26

Mental Omega News Bulletin #26

News 10 comments

So what are we doing these days? We're testing the client created by Rampastring of the Dawn of the Tiberium Age fame who's been so kind as to help us...

Mental Omega News Bulletin #25

Mental Omega News Bulletin #25

News 16 comments

Establishing battlefield control.. standby. A quick heads up about all the recent more or less stealth updates happening on MentalOmega.com in the Factions...

Mental Omega News Bulletin #24

Mental Omega News Bulletin #24

News 20 comments

We've been posting AI-only skirmish videos on our YouTube channel this week, now it's time to talk about some changes and additions shown in these videos...

RSS Files
Mental Omega 3.3.5 Patch (Manual Update)

Mental Omega 3.3.5 Patch (Manual Update)

Patch 38 comments

GET 3.3.0 FIRST. If your updater in the Client doesn't want to complete the update or you were never able to start it at all, download this and extract...

Mental Omega 3.3.0

Mental Omega 3.3.0

Full Version 250 comments

Release Date: December 16, 2016 --- READ THE INSTRUCTIONS! Remember to download soundtrack separately. Check for available patches before playing the...

Soundtrack for Mental Omega 3.3 - Part I

Soundtrack for Mental Omega 3.3 - Part I

Music 13 comments

New ingame music for Mental Omega 3.3, optional download. Works for version 3.3.0 and newer. Place "thememo.mix" into the directory you extracted Mental...

Soundtrack for Mental Omega 3.3 - Part II

Soundtrack for Mental Omega 3.3 - Part II

Music 3 comments

Additional new ingame music for Mental Omega 3.3, optional download. Works for version 3.3.5 and newer. Place "expandmo94.mix" into the directory you...

Mental Omega Loading Screen Template

Mental Omega Loading Screen Template

GUIs 5 comments

Mental Omega Mission Loading Screen Template in PSD format. Useful for those who make their own Mental Omega missions. By Nooze. For mappers and modders...

Comments  (0 - 10 of 5,357)
rais1592405108
rais1592405108

does any have a problem when press ESC? the game just froze.

Reply Good karma Bad karma+1 vote
Speeder Creator
Speeder

Go to Options and try using different Renderers, find what works best for you.

Reply Good karma+2 votes
rais1592405108
rais1592405108

OMG it worked !!! thank you <3

Reply Good karma Bad karma+2 votes
Tristen_GG
Tristen_GG

ok what is this isnt this Red Resercaucasion? or anoter ripoff of it?!

Reply Good karma Bad karma-4 votes
knownagitator
knownagitator

Next time you make a stupid assumption check your facts.

Reply Good karma Bad karma+1 vote
pskfyi
pskfyi

This is one of the most famous mods on this website. What even are you talking about?

Reply Good karma Bad karma+2 votes
WaLTaRRoN
WaLTaRRoN

I should let you know that OmegaBolt himself rated this 9/10.

Reply Good karma Bad karma+4 votes
Tony233
Tony233

Cant wait for the mission packs to sum up Act 2. The lore and story really get me interested :)

Reply Good karma Bad karma+4 votes
WaLTaRRoN
WaLTaRRoN

I have just realized that Mental Omega is filled with JoJo references.
And i like that.

Reply Good karma Bad karma+3 votes
knownagitator
knownagitator

Its kinda funny aye, it must be speeder's favourite show

Reply Good karma Bad karma+1 vote
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Highest Rated (72 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010 by OmegaBolt

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