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The time has come once again, the new version of Mental Omega is finally here. Furthering the Red Alert 2 legacy, Mental Omega builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon, while introducing a completely new faction to the play - the Foehn Revolt - complete with its own 3 subfaction, structures, units, support powers and heroes.

Enhanced with the powerful Ares DLL, a project headed by AlexB to push Yuri's Revenge engine to its limits, Mental Omega 3.3 strives to bring new features to the game while maintaining a strong sense of gameplay balance. Mental Omega 3.3 continues where the first Red Alert left off and branches out into an expanded universe with brand new missions for all factions, with missions for the Foehn Revolt planned for the future.

Mental Omega 3.3 requires files from a working installation of Red Alert 2 & Yuri's Revenge patched to 1.001 to be played. Follow the instructions presented here to get the mod to work properly with your game.

This release includes:

  • A complete new faction: The Foehn Revolt
  • CnCNet5 compatibility for multiplayer services
  • 12 new subfactions with their own unique sets of units
  • 52 new single player missions, including a campaign for Yuri
  • 28 new cooperative maps for 2 players
  • new skirmish/multiplayer maps, around 500 total
  • new skirmish/multiplayer game modes, 14 total
  • updated visuals & audio
  • a new soundtrack, unique for each side (separate download)

Watch footage of a Foehn Revolt subfaction skirmish gameplay to quickly get introduced to the new side:


You can also listen to one of 20 tracks composed by World Beyond as a part of the Foehn Soundtrack here:

Stay tuned for more updates! The ride is not over!

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Mental Omega News Bulletin #26

Mental Omega News Bulletin #26

News 10 comments

So what are we doing these days? We're testing the client created by Rampastring of the Dawn of the Tiberium Age fame who's been so kind as to help us...

Mental Omega News Bulletin #25

Mental Omega News Bulletin #25

News 16 comments

Establishing battlefield control.. standby. A quick heads up about all the recent more or less stealth updates happening on MentalOmega.com in the Factions...

Mental Omega News Bulletin #24

Mental Omega News Bulletin #24

News 20 comments

We've been posting AI-only skirmish videos on our YouTube channel this week, now it's time to talk about some changes and additions shown in these videos...

Mental Omega News Bulletin #23

Mental Omega News Bulletin #23

News 9 comments

Work on the next Mental Omega release continues, as we're adding and finishing new units of the Foehn Revolt.

RSS Files
Mental Omega 3.3.0

Mental Omega 3.3.0

Full Version 233 comments

Release Date: December 16, 2016 --- READ THE INSTRUCTIONS! Remember to download soundtrack separately.

Mental Omega Loading Screen Template

Mental Omega Loading Screen Template

GUIs 3 comments

Mental Omega Mission Loading Screen Template in PSD format. Useful for those who make their own Mental Omega missions. By Nooze. For mappers and modders.

Mental Omega 3.3.4 Patch (Manual Update)

Mental Omega 3.3.4 Patch (Manual Update)

Patch 25 comments

If your updater in the Client doesn't want to complete the update or you were never able to start it at all, download this and extract to where your Mental...

Soundtrack for Mental Omega 3.3

Soundtrack for Mental Omega 3.3

Music 12 comments

New ingame music for Mental Omega 3.3, optional download. Works for version 3.3.0 and newer. Place "thememo.mix" into the directory you extracted Mental...

Comments  (0 - 10 of 4,858)
shaithias
shaithias

Maybe I am playing them wrong, but I am finding the Yuri faction to be extremely weak, and the foehn faction to be extremely strong.

Yuri weaknesses seam to revolve mostly around build ordering and defensive structures.

First weakness- the antares cannon does extremely low damage to structures, but it can still target them. the solution to antares is to throw up a structure near it, and then repair while your forces wreck the base :P

Second, the mind control towers come far too late. Making them require a battle lab is a mistake. They should require a radar at most.

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ScArA89
ScArA89

The slave miners xan go underground

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Guest
Guest

still no reveal on Foehn subfactions information?

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Guest
Guest

Hello, I just want to find out is it possible to get the cyborg commando in ultimate alliance when I have 4 teams bases fully built?

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ResurrectionistofNod
ResurrectionistofNod

Afaik, you can only get the big boy in either a custom map that features it or in Juggernaut.

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Guest
Guest

I read on the mental omega wikia page of the cyborg commando you can get it by capturing all standard tech builds and construction yards in standard game to get it. I never actually got it before so I’m not sure if this information is accurate. That’s why I thought I could get it from ultimate alliance. Anyway thanks for the reply ResurrectionistofNod, I will go check juggernaut then.

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ScArA89
ScArA89

Its true i tryed it

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DarkMajor21
DarkMajor21

Getting a lot of lag with this on windows 10 and I'm not sure how to fix it.

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Dr.Octavia-Pus
Dr.Octavia-Pus

I have a strange question, what does the Foehn ASI V.O.L.K.N.E.T. stand for?

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pikachu11
pikachu11

We don't know yet.

Reply Good karma Bad karma+2 votes
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Highest Rated (66 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010 by OmegaBolt

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Latest tweets from @speeder_mo

RT @P_Cat_P: T.co

4hours ago

RT @P_Cat_P: T.co

Oct 18 2018

An interesting video, which tells a short history of #RedAlert2 in China and how it became popular there. Youtu.be

Oct 18 2018

Since it was requested, #MentalOmega 3.3.4 changelog has been updated with some of the previously unlisted changes.

Oct 17 2018

RT @P_Cat_P: T.co

Oct 16 2018

Now this is cool. Artstation.com #RedAlert2 #CommandAndConquer

Oct 16 2018

Skirmish map submissions are open again for the next #MentalOmega update. Send them at the usual e-mail address: --… T.co

Oct 11 2018

#MentalOmega has been featured in PC Gamer issue #323, a nice 2-page article. Give it a read, if you haven't alread… T.co

Oct 10 2018

So, is 'Singularity' still the most difficult #CommandAndConquer mission ever? 🤔

Oct 7 2018

Main Theme of the Foehn Revolt, "Remnant of the Distant Future" by @World_Beyond, download for free. #RedAlert2T.co

Oct 5 2018

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