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The time has come once again, the new version of Mental Omega is finally here. Furthering the Red Alert 2 legacy, Mental Omega builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon, while introducing a completely new faction to the play - the Foehn Revolt - complete with its own 3 subfaction, structures, units, support powers and heroes.

Enhanced with the powerful Ares DLL, a project headed by AlexB to push Yuri's Revenge engine to its limits, Mental Omega 3.3 strives to bring new features to the game while maintaining a strong sense of gameplay balance. Mental Omega 3.3 continues where the first Red Alert left off and branches out into an expanded universe with brand new missions for all factions, with missions for the Foehn Revolt planned for the future.

Mental Omega 3.3 requires files from a working installation of Red Alert 2 & Yuri's Revenge patched to 1.001 to be played. Follow the instructions presented here to get the mod to work properly with your game.

This release includes:

  • A complete new faction: The Foehn Revolt
  • CnCNet5 compatibility for multiplayer services
  • 12 new subfactions with their own unique sets of units
  • 52 new single player missions, including a campaign for Yuri
  • 28 new cooperative maps for 2 players
  • new skirmish/multiplayer maps, around 500 total
  • new skirmish/multiplayer game modes, 14 total
  • updated visuals & audio
  • a new soundtrack, unique for each side (separate download)

Watch footage of a Foehn Revolt subfaction skirmish gameplay to quickly get introduced to the new side:

You can also listen to one of 20 tracks composed by World Beyond as a part of the Foehn Soundtrack here:

Stay tuned for more updates! The ride is not over!

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Mental Omega News Bulletin #26

Mental Omega News Bulletin #26

News 10 comments

So what are we doing these days? We're testing the client created by Rampastring of the Dawn of the Tiberium Age fame who's been so kind as to help us...

Mental Omega News Bulletin #25

Mental Omega News Bulletin #25

News 16 comments

Establishing battlefield control.. standby. A quick heads up about all the recent more or less stealth updates happening on MentalOmega.com in the Factions...

Mental Omega News Bulletin #24

Mental Omega News Bulletin #24

News 20 comments

We've been posting AI-only skirmish videos on our YouTube channel this week, now it's time to talk about some changes and additions shown in these videos...

Mental Omega News Bulletin #23

Mental Omega News Bulletin #23

News 9 comments

Work on the next Mental Omega release continues, as we're adding and finishing new units of the Foehn Revolt.

RSS Files
Mental Omega 3.3.0

Mental Omega 3.3.0

Full Version 239 comments

Release Date: December 16, 2016 --- READ THE INSTRUCTIONS! Remember to download soundtrack separately.

Mental Omega Loading Screen Template

Mental Omega Loading Screen Template

GUIs 3 comments

Mental Omega Mission Loading Screen Template in PSD format. Useful for those who make their own Mental Omega missions. By Nooze. For mappers and modders.

Mental Omega 3.3.4 Patch (Manual Update)

Mental Omega 3.3.4 Patch (Manual Update)

Patch 34 comments

If your updater in the Client doesn't want to complete the update or you were never able to start it at all, download this and extract to where your Mental...

Soundtrack for Mental Omega 3.3

Soundtrack for Mental Omega 3.3

Music 12 comments

New ingame music for Mental Omega 3.3, optional download. Works for version 3.3.0 and newer. Place "thememo.mix" into the directory you extracted Mental...

Comments  (0 - 10 of 4,914)

Either it's my computer or it is your mod. Upon running the Mental Omega after re-installation. It takes too long for the launcher to run into the main menu. And when the I start a skirmish battle. The only thing I get is a black screen. Then, upon checking my task manager. It seems that YURI.EXE isn't responding. Meaning that the game crashed. Even if I manage to start running the game and into the battle. The game tends to lag or even freeze for 20 to 25 seconds! It's been a long time since the update. When are you gonna release it!?!

Reply Good karma Bad karma-1 votes

It's you're Computer not the Mod so can you please stop blaming the Mod for you're problems/Issues and the Update will be released when it's ready

Reply Good karma Bad karma+3 votes

Then tell me. Why can I run other games without any problems than the modded Yuri's revenge? I have manage to run the other MOD for yuri's revenge. With the exception of having greater lags when playing the game. Like I said. I re-installed YR + download and updated MO to the latest version which is 3.3.4. So why should MO crash?
Another thing, I have a gaming computer. Which is running on windows 10. So basically, I shouldn't have any problems with the GAME. So how can you say that It's my computer's fault?

Reply Good karma Bad karma+1 vote

Windows 10 right.? Have you set the MO Client, Gamemd exe and Syringe as Admin and have you check the compatibility of either of those Applications.?

Reply Good karma Bad karma+1 vote

I did it way ahead before I even post a comment on this section such as:
1. Set the compatibility mode to windows XP SP3 on primary RA2YR EXE Files.
2. Set the "Run this program as the administrator".
3. MO client is well updated.
4. Freshly Installed game.
5. No other Programs running on the background.
6. Disabled Steam and EPIC games Launcher.
7. AV off and other utilities.
8. Have a set of pagefiles.sys on my hard drive.
9. Is not overheating. And
10. The MO launcher's Renderer is set to TS-DDRAW or DDrawCompat.

Just so you know, upon launching the game on skirmish mode. The Yuri.exe is using 40% CPU usage. While the DTA client is using 20% of CPU usage. Yet, the only thing it does is Black screen upon the start of the game.
There's a new development. The game managed to load into "Loading skirmish" Which have lasted 3 minutes. And 10 minutes for a complete loading and on the battle interface. Upon deploying the MCV, the game freezes for 30 seconds, and then the complex process continues. Then, it will freeze again for 5 to 10 seconds. This is frequently happening and repeating those game freeze. And it did take 30 minutes just to completely construct all the buildings. I don't even encounter this problem on the old version of MO. So why it's going worst?

Reply Good karma Bad karma+1 vote

Hmmm DDrawCompat is best for Win 10.
I have dealt with this Freezes in game but it was a simple fix (Reinstall). I have win 10 and my loading literally take 14 seconds have you had some Software installed that you might be "Suspicious" about because that's only reason that I could come up with.

Reply Good karma Bad karma+1 vote

Yes, i use it on other CnCNet 5 version of C&C games too like TS.

Reply Good karma Bad karma+1 vote

Should i say this again? will there be option to both start game without shroud and turning off multi engineers?

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Speeder Creator

No and no.

Reply Good karma+1 vote

Too bad :p - My favorite way to attack is to capture buildings + offense

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Highest Rated (67 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010 by OmegaBolt


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