MEHEM is a reinterpretation of the endings of Mass Effect 3, which allows Commander Shepard to survive the final mission, among many other changes. It features custom videos and slides, re-engineered gameflow, original as well as re-arranged voice acting, new music, etc.

What does MEHEM do in detail (obvious spoiler warning)?
- It removes the catalyst scene. No ifs, not buts. It's gone for good. (So is your choice, you will now destroy the reapers no matter what)
- It introduces a whole new scene showing how Joker disobeys orders and keeps the Normandy in the fight long enough for Shepard to be rescued (with the help of a certain Alliance captain :))
- The Normandy no longer crash-lands on the Weirdo Planet
- The Geth and EDI survive. EDI is now present during the memorial and new slides were added to the epilogue that will show the geth, if they are alive.
- The epilogue slides now show survivors on the Citadel, most prominently Aria and Cpt. Baley.
- You will see your Shepard reunited with his crew (and even some interaction unique to your LI if the LI is part of the Normandy crew). While they don't exactly have a party, now it is a real bitter-sweet ending with the emphasis on "sweet" rather than on "bitter"
- The musical score is changed quite extensively, including the credits song
- Since by the time of v0.3, quite a few people have contributed to this mod, I implemented some MEHEM credits in the stargazer scene.
- Since v0.2, Harbinger will say a few lines during the beam run

MEHEM v0.5 changelog:
New features and improvements:
- The mod is now a DLC
- JohnP's additional LI mod is implemented
- New final Normandy flyby scene
- Adjustments to the credits
- Most problems with the installer should be a thing of the past, since MEHEM is now a DLC
- NG+ not working after playing through MEHEM is fixed
- Subtitles (speaker names) are fixed
- Video timing has been slightly adjusted
- Emails are corrected for spelling/grammar (thnaks to RPGenius and giftfish)
- Cpt. Fob's email now triggers properly
- If you want to combine MEHEM with JohnP's extended Anderson conversation mod, the music fix is no longer necessary

New features of MEHEM v0.4:
- MEHEM now features 2 very different endings. Which one you will see depends on you EMS score
- The high EMS ending has been improved with new custom made videos
- Upon installation of MEHEM v0.4, you can now choose between the old v0.3 soundtrack and an entirely new and original soundtrack, composed and provided by sH0tgUn jUliA
- The slides for Miranda and Jack will now show during the epilogue, with Miranda having a new slide
- Miranda's and Jack's final moment after the memorial scene has been remade
- You will now get a couple of additional emails throughout the game*, as well as an additional action the SPECTRE terminal on the Citadel
- Adjusted the credits to account for all the people who came in to help on the project
- There is one more secret addition. If you find something unexpected while playing, report it here or on the BSN forums. :)

MEHEM v0.3 changelog:
New features and improvements:
- Jack and Miranda now have individual farewell videos (this is still a bit buggy, will be fixed in v0.4)
- A couple of new and colour corrected scenes for the videos
- The game now detects automatically if you saved the geth or not and shows the appropriate slides. No more manual file changes are required
- Stargazer scene now features MEHEM credits
- Various bugfixes

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Blog RSS Feed Post news Report abuse Latest News: MEHEM v0.5 released

7 comments by TheFob on Mar 2nd, 2015

MEHEM, the Mass Effect Happy Ending Mod just got updated to v0.5. The biggest change is that the mod now uses the DLC method, meaning it is self contained in it's own DLC, rather than changing game files that already existed. This increases compatibility with other mods and general user convenience.

Other updates include the addition of Miranda and Jack to the memorial scene (if romanced by Shepard), a higher quality final flyby video, fixed subtitles and a restored NG+ import capability.

MEHEM v0.5 Installer

With switch to DLC also gives us more freedom for further additions in future versions of the mod, so stay tuned.

Media RSS Feed Latest Video
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MEHEM v0.5 Installer

MEHEM v0.5 Installer

Feb 28, 2015 Full Version 6 comments

This is the installer for MEHEM v0.5 (see changelog in the mod description. Simply download the zip archive, extract the installer, run it and follow...

MEHEM v0.4 Installer

MEHEM v0.4 Installer

Oct 24, 2013 Full Version 69 comments

This is the installer for MEHEM v0.4. This is an old version and we recommend using v0.5 instead. Simply download and extract the archive and run mehem04.exe...

MEHEM v0.3 Installer

MEHEM v0.3 Installer

Oct 16, 2013 Full Version 0 comments

An installer for MEHEM v0.3. The installer automatically creates a backup of all your files and is also packed with an uninstaller which will restore...

Post comment Comments  (0 - 10 of 94)
SpectreK May 17 2015, 1:06am says:

Hi! Thank you so much for all the help with this mod. I played through the MEHEM ending and everything worked beautifully. However, I want to revert back to the original ending, and so I used the uninstaller to uninstall MEHEM. It says the program is uninstalled, but when I try and load a save from Earth, Cerberus HD or even the Normandy (before Cerberus HD), the game freezes on the load screen and doesn't progress. This hasn't happened before, and I suspect it's related to the MEHEM uninstall... Any suggestions?

Thank you in advance!

+1 vote     reply to comment
Maverick1234 Jul 13 2015, 8:35pm replied:

I was wondering if you could at all Help me now to Install this MOD please

+1 vote     reply to comment
TheFob Creator
TheFob May 23 2015, 10:22am replied:

I believe, I answered you some time ago on a different forum but just for the record, if anyone has a similar problem, you will need to run ME3Explorer's AutoTOC tool on the main game and all DLC. This should not be necessary to do under normal circumstances but if you have the problem, try this solution (you can find more info on AutoTOC on the ME3Explorer forums).

+1 vote   reply to comment
Maverick1234 Jul 11 2015, 12:01am replied:

need your help to upload this Mod to my PC now here. I starts to download but then stops saying it can't why is this

+1 vote     reply to comment
mewmew34 Apr 21 2015, 3:14pm says:

Love that this is still being worked on and improved. I'm looking forward to getting to use it! Currently doing a run of the ME games where I romance Garrus and go with the default Destroy ending, then I'll install this mod and do another run with Kaiden as my LI so he and I can have a real happy ending. ^_^

+1 vote     reply to comment
VFerreira93 Mar 31 2015, 7:20pm says:

Hi there, Mr.Fob :)
I've downloaded this mod and installed it before playing ME3 for the first time. I know that one of the requirements for this mod to work is to have the game itself updated to a certain version that I'm not very aware of. I'm almost at the very end of ME3 (with the mod already installed) and for some reason I don't know if it's working or not because I've seen some videos here showing how your ending starts and they don't match. Perhaps I did something wrong?
Could you try to help me with this, please? I'd really appreciate :)

+1 vote     reply to comment
TheFob Creator
TheFob Apr 8 2015, 12:43pm replied:

The mod should work with the latest version of the game. The only imprtant thing is to turn the automatic updates off in the Origin settings, once the game is updated to the latest version. This is not done to prevent any game update (the last patch from BioWare is more than a year old, so I doubt there will be any more) but rather to prevent Origin from overwriting mod files.
As for the mod itself working, You can check if you got the new email during the game. If you got the emails, that is a good indication that the mod works. You can find a description of the emails here:

Apart from the emails, the mod will not change anything until the beam run, (where you should hear Harbinger talk) and then the actual ending itself. If you do have problems, let me know here or in the MEHEM thread on the bioware forums and we will try and sort it out.

+2 votes   reply to comment
VFerreira93 Apr 8 2015, 12:56pm replied:

Okay. Thank you, Mr.Fob :)
I noticed that you already replied to my comment in the MEHEM thread a few minutes ago. I hope I'm not bothering you with all of this.
To be honest, this is my first mod (the very first one I'll be installing) and I really want to make it work ^^
I'll follow your advices and in case of anything goes wrong with it, I'll leave a comment here.
Thanks for your time :)

+1 vote     reply to comment
Guest Mar 28 2015, 7:59pm says:

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TheFob Creator
TheFob Mar 29 2015, 10:55am replied:

Just to be clear, of course, it is still a mod, it is just added as a DLC. As for the updates, you still need to leave them off. This is not a problem however, as BioWare no longer updates ME3 (and has not done so for years), so it's not like you miss out on anything. For other origin games, you will still see a small symbol on the top right corner of your game in the Origin game list. You can then update those games by right clicking and selecting "check for updates". Just leave the automatic updates off and do not update ME3 when asked.

+1 vote   reply to comment
witt_ric Apr 4 2015, 4:32pm replied:

Thanks ... appreciate the quick answer.

It came up, because I've had to deal with EA support for an Origin In Game problem in MP and one of the typical things they have me do is update/repair the game ... which in the past, caused me to uninstall MEHEM, do the game update/repair (yes, I know, they are two different things), then reinstall MEHEM.

I'll continue with that approach and leave game auto-update off.

+1 vote     reply to comment
TheFob Creator
TheFob Apr 8 2015, 12:45pm replied:

Yep, your approach is the right way to go.

+1 vote   reply to comment
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Released Nov 2012
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Highest Rated (8 agree) 10/10

Finaly a real end

Oct 24 2013, 9:37am by Gltron3000

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