MEHEM is a reinterpretation of the endings of Mass Effect 3, which allows Commander Shepard to survive the final mission, among many other changes. It features custom videos and slides, re-engineered gameflow, original as well as re-arranged voice acting, new music, etc.

What does MEHEM do in detail (obvious spoiler warning)?
- It removes the catalyst scene. No ifs, not buts. It's gone for good. (So is your choice, you will now destroy the reapers no matter what)
- It introduces a whole new scene showing how Joker disobeys orders and keeps the Normandy in the fight long enough for Shepard to be rescued (with the help of a certain Alliance captain :))
- The Normandy no longer crash-lands on the Weirdo Planet
- The Geth and EDI survive. EDI is now present during the memorial and new slides were added to the epilogue that will show the geth, if they are alive.
- The epilogue slides now show survivors on the Citadel, most prominently Aria and Cpt. Baley.
- You will see your Shepard reunited with his crew (and even some interaction unique to your LI if the LI is part of the Normandy crew). While they don't exactly have a party, now it is a real bitter-sweet ending with the emphasis on "sweet" rather than on "bitter"
- The musical score is changed quite extensively, including the credits song
- Since by the time of v0.3, quite a few people have contributed to this mod, I implemented some MEHEM credits in the stargazer scene.
- Since v0.2, Harbinger will say a few lines during the beam run

MEHEM v0.5 changelog:
New features and improvements:
- The mod is now a DLC
- JohnP's additional LI mod is implemented
- New final Normandy flyby scene
- Adjustments to the credits
Fixes:
- Most problems with the installer should be a thing of the past, since MEHEM is now a DLC
- NG+ not working after playing through MEHEM is fixed
- Subtitles (speaker names) are fixed
- Video timing has been slightly adjusted
- Emails are corrected for spelling/grammar (thnaks to RPGenius and giftfish)
- Cpt. Fob's email now triggers properly
- If you want to combine MEHEM with JohnP's extended Anderson conversation mod, the music fix is no longer necessary

New features of MEHEM v0.4:
- MEHEM now features 2 very different endings. Which one you will see depends on you EMS score
- The high EMS ending has been improved with new custom made videos
- Upon installation of MEHEM v0.4, you can now choose between the old v0.3 soundtrack and an entirely new and original soundtrack, composed and provided by sH0tgUn jUliA
- The slides for Miranda and Jack will now show during the epilogue, with Miranda having a new slide
- Miranda's and Jack's final moment after the memorial scene has been remade
- You will now get a couple of additional emails throughout the game*, as well as an additional action the SPECTRE terminal on the Citadel
- Adjusted the credits to account for all the people who came in to help on the project
- There is one more secret addition. If you find something unexpected while playing, report it here or on the BSN forums. :)

MEHEM v0.3 changelog:
New features and improvements:
- Jack and Miranda now have individual farewell videos (this is still a bit buggy, will be fixed in v0.4)
- A couple of new and colour corrected scenes for the videos
- The game now detects automatically if you saved the geth or not and shows the appropriate slides. No more manual file changes are required
- Stargazer scene now features MEHEM credits
- Various bugfixes

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MEHEM, the Mass Effect Happy Ending Mod just got updated to v0.5. The biggest change is that the mod now uses the DLC method, meaning it is self contained in it's own DLC, rather than changing game files that already existed. This increases compatibility with other mods and general user convenience.


Other updates include the addition of Miranda and Jack to the memorial scene (if romanced by Shepard), a higher quality final flyby video, fixed subtitles and a restored NG+ import capability.

MEHEM v0.5 Installer

With switch to DLC also gives us more freedom for further additions in future versions of the mod, so stay tuned.

RSS Files
MEHEM v0.5 Installer

MEHEM v0.5 Installer

Full Version 20 comments

This is the installer for MEHEM v0.5 (see changelog in the mod description. Simply download the zip archive, extract the installer, run it and follow...

MEHEM v0.4 Installer

MEHEM v0.4 Installer

Full Version 69 comments

This is the installer for MEHEM v0.4. This is an old version and we recommend using v0.5 instead. Simply download and extract the archive and run mehem04.exe...

MEHEM v0.3 Installer

MEHEM v0.3 Installer

Full Version

An installer for MEHEM v0.3. The installer automatically creates a backup of all your files and is also packed with an uninstaller which will restore...

Comments  (0 - 10 of 134)
Guest
Guest

To get the best MEHEM ending, do I still need to score above 4,000 EMS?

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TheFob Creator
TheFob

Nope, the cut-off for the "good" MEHEM ending is somewhere around 2600.

Reply Good karma+2 votes
whenworldscollide2
whenworldscollide2

I haven't got ME3 so I can't play it yet but I can suggest one improvement: Indoctrination Theory.

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VT90
VT90

This theory is disproven by one simple thing, the prothean computer doesn't detect any indoctrination.

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XxMrDestructionxX
XxMrDestructionxX

No offense intended just my five cents, I like what you've done don't get me wrong. I'm a big fan of ME and look forward to Andromeda but I don't think this ending is the best. Sure it wasn't the best way a game could end cause Shepard loses his/her life[except from the looks destruction ending] but still none the less the point of that message was Bioware saying how to let go emotionally and its an healthy trait to have especially at an older age. I hated how I ended the game with Liara[synthesis]but I will always love the normandy crew. In my opinion one life to save trillions more seems like a good way to go out.

Again not trying to be mean just stating cause as curious to know why people were so upset with it. I'd say loop holes but majority seems cause Shepard doesn't live/no happy ending as this mod states. I just hope you'll see some of the old universe people[Liara/Wrex/etc] in the new one.

Also going to try this mod just to see what you've achieved considering modding in ME universe itself is no easy feat or difficult considering the tools for it.

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whenworldscollide2
whenworldscollide2

Whilst I agree with most of that, (*cough* Indoctrination Theory *cough*).

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CptData
CptData

Any chance for 0.6? ;)

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Im_your_stalker_:P
Im_your_stalker_:P

hey. when I start the game it crashes immedietly.(yeah, without any window popping out) I suspect that I done something wrong with the installation process or maybe I lack the requirements to run this mod. Can you help me? my version is up to date. And I have EC and complete dlc. (non-steam)

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TheFob Creator
TheFob

This happened after MEHEM v0.5 instillation? That's odd because no MEHEM files should be laoded until after the game starts.
Which language are you using? Are you using any other mods besides MEHEM? Check "Your ME3 install directory>\BioGame\DLC\": Can you see a folder called "DLC_CON_MEHEM" and if so, how big is it?
Of course, you can also try to uninstall MEHEM and ME3, delete all files in your ME3 install directory and re-install.

Reply Good karma+1 vote
Darry_Barrett
Darry_Barrett

So, great job here, TheFob! That fact, what Darryon Shepard come back to Tali in safety makes me so damn happy! Screw BioWare scenary write team, all hail TheFob!

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wildfyre491
wildfyre491

Tali? pfft, garrus is where the **** is, baby

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Highest Rated (8 agree) 10/10

Makes the ending less "art" and more enjoyable. Well done to all who have worked on this, and I look forward to the versions to come!

Oct 16 2013 by rad666a

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