Kings and Conquerors: The Hellenistic Era is a total conversion modification for Rise of Nations: Thrones and Patriots.
Our aim is to bring the Hellenistic period to life.


  • A set of highly unique factions.
  • A huge number of new units with high quality textures, and most with custom models
  • New unit types, such as priests, levies, mercenaries and elite units.
  • Many new wonders and buildings. Nations will receive Unique Buildings in addition to Unique Units that provide a range of bonuses.
  • A new political system with three tiers of policy decisions, providing strong bonuses and unlocking new units and buildings.
  • Army reforms can be enacted to upgrade and unlock units. 
  • Combat mechanics overhauled. Ranged units may now miss their target, flanking damage has been drastically increased and units can no longer turn around instantly to counter an attack from behind.
  • Increased population limit and map sizes; a number of maps have been altered to fit with the mod's Hellenistic period setting.

We can use the help of any experienced modders who are willing to make a contribution. We need modellers, animators and scripters especially. Please send a PM here if you are interested.

If you have any feedback or issues, please post in the mod forum here: Moddb.com

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The Hellenistic Era 0.1 Released! The Hellenistic Era 0.1 Released! The Hellenistic Era 0.1 Released!
Blog RSS Feed Report abuse Latest News: The Hellenistic Era 0.1 Released!

11 comments by Super7700 on Jul 13th, 2014

Today, we are proud to announce the very first release of Kings and Conquerors: The Hellenistic Era! This version comes with two playable factions, the Romans and Macedonians, as well as a range of new features.



Rise of Nations

The Hellenistic Era 0.1

Rise of Nations Extended Edition

The Hellenistic Era 0.1 (Extended Edition)



  • Two playable factions, the Macedonians (replacing the Romans) and the Romans (replacing the Turks).
  • A huge number of new units with high quality textures, and most with custom models
  • New unit types, such as priests, levies, mercenaries and elite units.
  • Many new buildings. Nations will receive Unique Buildings in addition to Unique Units that provide a range of bonuses.
  • A new political system with three tiers of policy decisions, providing strong bonuses and unlocking new units and buildings.
  • Army reforms can be enacted to upgrade and unlock units.
  • Combat mechanics overhauled. Ranged units may now miss their target, flanking damage has been drastically increased and units can no longer turn around instantly to counter an attack from behind.
  • Increased population limit and map sizes; a number of maps have been altered to fit with the mod's Hellenistic period setting.
The Hellenistic Era 0.1 Released! The Hellenistic Era 0.1 Released!
The Hellenistic Era 0.1 Released! The Hellenistic Era 0.1 Released!


  • The following maps do not work with the Big Huge or Huge map sizes and will cause the game to crash:

  • - Atlantic Sea Power
    - East Meets West
    - Nile Delta

  • In order for the AI build orders to work, make sure that you list the human players before the AI players when setting up a quick battle, and make sure that you are using red as your player colour.
  • Many of the scripted features have not been implemented, so you won't be able to spawn mobs from cities or convert enemy citizens into slaves for instance.
  • Due to the custom script and the new models with higher polycounts, the mod will be more demanding on your computer. However if you have a decent computer then it shouldn't that noticeable.
  • With the exception of the Trireme and Ballista, naval and siege warfare have not been touched on and probably won't be until after the first release yet due to heavy modelling and animation requirements.

We hope you enjoy Kings and Conquerors: The Hellenistic Era! Please let us know if you come across any problems with this mod, and don't hesitate to give us any feedback you might have. I've also created a forum where you can post your thoughts: Moddb.com

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Downloads RSS Feed Latest Downloads
The Hellenistic Era 0.1 (Extended Edition)

The Hellenistic Era 0.1 (Extended Edition)

Jul 12, 2014 Full Version 4 comments

This version is for those who have the Rise of Nations Extended Edition.

The Hellenistic Era 0.1

The Hellenistic Era 0.1

Jul 12, 2014 Full Version 21 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition).

Post comment Comments  (0 - 10 of 336)
Beelim
Beelim Jul 25 2014, 11:38am says:

With successful galley animations for Rise of Kings, the way is now clear for us to continue on Kings & Conquerors.

+2 votes     reply to comment
Super7700
Super7700 Jul 25 2014, 5:31pm replied:

That's excellent news, well done!

+1 vote     reply to comment
Beelim
Beelim Jul 18 2014, 5:07am says:

Latest check - dogs are working for me. Please let me know if you need them. I will also redo the battering ram for you soon.

+1 vote     reply to comment
Super7700
Super7700 Jul 18 2014, 7:03pm replied:

I might need Molossian dogs at some point, but I'll need to do some research first into their military usage. Also, thanks for your work on the battering ram, the mod really needs one.

+1 vote     reply to comment
Beelim
Beelim Jul 18 2014, 10:55pm replied:

Very well. Do you have any of my buildings, ie tgas for Rise of the Moderns or Age of Darkness? that damn virus wiped out almost all of my work but left what was on Dropbox and wikia alone.

+1 vote     reply to comment
Super7700
Super7700 Jul 16 2014, 5:12pm replied:

Also make sure that you're using red as your player colour.

+1 vote     reply to comment
SairiRM
SairiRM Jul 17 2014, 6:46am replied:

You were right. The player must have the RED colour.

+1 vote     reply to comment
SairiRM
SairiRM Jul 17 2014, 5:50am replied:

I had been using BLUE. I'll try if it works and tell you later.

+1 vote     reply to comment
Wremwyn
Wremwyn Jul 16 2014, 5:36pm replied:

Oddly, this has just started happening to me after playing several battles. It's rather annoying considering how nothing seems to be stopping it.

+1 vote     reply to comment
Super7700
Super7700 Jul 16 2014, 6:09pm replied:

I've tried recreating it, but I haven't had any luck so far. Could you please post a pic showing your quick battle setup? Also, are you using normal RoN or the Extended Edition?

+1 vote     reply to comment
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