Kings and Conquerors: The Hellenistic Era is a total conversion modification for Rise of Nations: Thrones and Patriots.
Our aim is to bring the Hellenistic period to life.


  • A set of highly unique factions.
  • A huge number of new units with high quality textures, and most with custom models
  • New unit types, such as priests, levies, mercenaries and elite units.
  • Many new wonders and buildings. Nations will receive Unique Buildings in addition to Unique Units that provide a range of bonuses.
  • A new political system with three tiers of policy decisions, providing strong bonuses and unlocking new units and buildings.
  • Army reforms can be enacted to upgrade and unlock units. 
  • Combat mechanics overhauled. Ranged units may now miss their target, flanking damage has been drastically increased and units can no longer turn around instantly to counter an attack from behind.
  • Increased population limit and map sizes; a number of maps have been altered to fit with the mod's Hellenistic period setting.

We can use the help of any experienced modders who are willing to make a contribution. We need modellers, animators and scripters especially. Please send a PM here if you are interested.

If you have any feedback or issues, please post in the mod forum here: Moddb.com

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Fortress Guards Fortress Assault The Hellenistic Era 0.1 Released!
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11 comments by Super7700 on Jul 13th, 2014

Today, we are proud to announce the very first release of Kings and Conquerors: The Hellenistic Era! This version comes with two playable factions, the Romans and Macedonians, as well as a range of new features.



Rise of Nations

The Hellenistic Era 0.1

Rise of Nations Extended Edition

The Hellenistic Era 0.1 (Extended Edition)



  • Two playable factions, the Macedonians (replacing the Romans) and the Romans (replacing the Turks).
  • A huge number of new units with high quality textures, and most with custom models
  • New unit types, such as priests, levies, mercenaries and elite units.
  • Many new buildings. Nations will receive Unique Buildings in addition to Unique Units that provide a range of bonuses.
  • A new political system with three tiers of policy decisions, providing strong bonuses and unlocking new units and buildings.
  • Army reforms can be enacted to upgrade and unlock units.
  • Combat mechanics overhauled. Ranged units may now miss their target, flanking damage has been drastically increased and units can no longer turn around instantly to counter an attack from behind.
  • Increased population limit and map sizes; a number of maps have been altered to fit with the mod's Hellenistic period setting.
The Hellenistic Era 0.1 Released! The Hellenistic Era 0.1 Released!
The Hellenistic Era 0.1 Released! The Hellenistic Era 0.1 Released!


  • The following maps do not work with the Big Huge or Huge map sizes and will cause the game to crash:

  • - Atlantic Sea Power
    - East Meets West
    - Nile Delta

  • In order for the AI build orders to work, make sure that you list the human players before the AI players when setting up a quick battle, and make sure that you are using red as your player colour.
  • Many of the scripted features have not been implemented, so you won't be able to spawn mobs from cities or convert enemy citizens into slaves for instance.
  • Due to the custom script and the new models with higher polycounts, the mod will be more demanding on your computer. However if you have a decent computer then it shouldn't that noticeable.
  • With the exception of the Trireme and Ballista, naval and siege warfare have not been touched on and probably won't be until after the first release yet due to heavy modelling and animation requirements.

We hope you enjoy Kings and Conquerors: The Hellenistic Era! Please let us know if you come across any problems with this mod, and don't hesitate to give us any feedback you might have. I've also created a forum where you can post your thoughts: Moddb.com

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The Hellenistic Era 0.1 (Extended Edition)

The Hellenistic Era 0.1 (Extended Edition)

Jul 12, 2014 Full Version 4 comments

This version is for those who have the Rise of Nations Extended Edition.

The Hellenistic Era 0.1

The Hellenistic Era 0.1

Jul 12, 2014 Full Version 21 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition).

Post comment Comments  (30 - 40 of 347)
Beelim
Beelim Jul 1 2014, 9:20pm says:

8-wheeled ram is now ready - this should provide some greater accuracy to K&C - the rigging files are now locatd under DropBox for you.

+2 votes     reply to comment
MegaMounds
MegaMounds Jun 29 2014, 12:52am says:

Mate are you going to release this anytime soon? because you keep uploading detailed texts and screenshots about your mod but are still eluding the release. I hope the release will be soon and not more updates in my notifications about another screenshot or a 'faction preview'. Thanks

+1 vote     reply to comment
Super7700
Super7700 Jun 29 2014, 3:18am replied:

I will definitely be releasing the first version in July, given that I'll have an extended period of free time. I know I've previously given earlier dates, but unfortunately I've been distracted by other commitments for the past three months and lost a lot of motivation because of this. However I haven't been completely unproductive, as I've been making a lot of small fixes and improvements.

Right now the mod is pretty much ready to be released. I won't be adding any more content for this release, and by now it seems largely bug-free. All I need to do now is ensure that the mod is completely compatible with the Extended Edition.

+1 vote     reply to comment
Death_Core
Death_Core Jun 23 2014, 1:04am says:

will this work with the steam version ?

+2 votes     reply to comment
Super7700
Super7700 Jun 23 2014, 1:57am replied:

I don't have the Steam version yet so I haven't had the chance to test it, but it should work.

+2 votes     reply to comment
DonBre
DonBre Jun 5 2014, 3:58pm says:

DAMN that looks good! cant wait for it :D

+4 votes     reply to comment
Super7700
Super7700 Jun 6 2014, 1:01am replied:

Thank you very much! We have pretty much finished everything for the first release, so hopefully you won't have to wait very long for it.

+2 votes     reply to comment
emptyDnik
emptyDnik May 16 2014, 9:39am says:

Soooo what's up??

+2 votes     reply to comment
Super7700
Super7700 May 16 2014, 6:00pm replied:

We're currently doing a closed beta, though progress is slow as I'm very busy with exams and other commitments at the moment. Once I've got these things out of the way however there's only a few things that need to be done before I can release the first version.

+2 votes     reply to comment
Beelim
Beelim Apr 10 2014, 4:18pm says:

Working on a horse archer rig, but so far it hasn't been working the way I wanted.

+2 votes     reply to comment
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