Kings and Conquerors: The Hellenistic Era is a total conversion modification for Rise of Nations: Thrones and Patriots.
Our aim is to bring the Hellenistic period to life.


  • A set of highly unique factions.
  • A huge number of new units with high quality textures, and most with custom models
  • New unit types, such as priests, levies, mercenaries and elite units.
  • Many new wonders and buildings. Nations will receive Unique Buildings in addition to Unique Units that provide a range of bonuses.
  • A new political system with three tiers of policy decisions, providing strong bonuses and unlocking new units and buildings.
  • Army reforms can be enacted to upgrade and unlock units.
  • Combat mechanics overhauled. Ranged units may now miss their target, flanking damage has been drastically increased and units can no longer turn around instantly to counter an attack from behind.
  • Increased population limit and map sizes; a number of maps have been altered to fit with the mod's Hellenistic period setting.

We can use the help of any experienced modders who are willing to make a contribution. We need modellers, animators and scripters especially. Please send a PM here if you are interested.

If you have any feedback or issues, please post in the mod forum here: Moddb.com

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RSS Articles

0 2 Release Header

After an extended hiatus, the 0.2 release of Kings & Conquerors: The Hellenistic Era is out now! This version overhauls several core mechanics and makes a number of new factions playable.


Rise of Nations: Thrones and Patriots


The Hellenistic Era 0.2


Rise of Nations: Extended Edition


steam logo icon 0


Pergamon


  • Eight new playable factions, from the Ptolemaic dynasty in Egypt to the Bactrians in the east
  • Fight out the Kleomenean war with the all-new custom scenario "Sparta Resurgent"
  • Instead of aging up, there are levels of national development that unlock improved technology and units
  • Several new wonders of the world, including the Temple of Artemis at Ephesus and the Pergamon Altar
  • A number of new units, including hypaspists and Spartan hoplites
  • Your choice of government as the Chremonidean League will allow you to restore either Sparta or Athens to their former glory
  • New upkeep script to reflect the impact large armies and cities can have on a nation's economy and food consumption
  • And many other minor changes and bug fixes

For a more detailed list of changes and known issues, please check out the expanded version summary in either download link!

spartan column

Additional Note: the End of an Era

I'm sorry to say, but is the last update to the Hellenistic Era I'll personally be putting out. It's been almost nine years since I made my first mod for this game (it's still up on Rise of Nations Heaven!), so I figured it was about time I moved on. There is however a 'fan-fork' of sorts being developed by Robur Velvetclaw (who has contributed to this mod from the very beginning), which you can get here. Velvetclaw's mod has many more playable factions and heaps of new unit and building art, though it may be missing core features or content that I specifically developed for this latest release. So you might as well try out both!

Lastly, I want to say a huge thanks to everyone who has supported this mod over the years, whether it's been through content creation, research, feedback or simply just a kind word here and there. While it's obviously disappointing that I wasn't able to get this mod to a state of completion, with everything I've had going on in my personal life, I'm glad (and a little bit surprised) that I've been able to get this one final release online, and I hope you have as fun playing it as I had making it!

It's been a good ride.

- Super7700

The Hellenistic Era 0.11 Released!

The Hellenistic Era 0.11 Released!

News 6 comments

The Hellenistic 0.11 has now been released! This version features several small additions and fixes to make the Roman and Macedonian factions more complete...

The Hellenistic Era 0.1 Released!

The Hellenistic Era 0.1 Released!

News 10 comments

We are proud to announce the release of Kings and Conquerors: The Hellenistic Era 0.1! This release comes with two playable factions and a range of features...

Kings and Conquerors for RoN: Extended Edition

Kings and Conquerors for RoN: Extended Edition

News 5 comments

Kings and Conquerors: The Hellenistic Era will be compatible with the Extended Edition as well as the original Rise of Nations.

Faction Preview: The Macedonians (Part 2)

Faction Preview: The Macedonians (Part 2)

News 8 comments

The second part of a preview covering The Hellenistic Era's Macedonian faction.

RSS Files
The Hellenistic Era 0.2

The Hellenistic Era 0.2

Full Version 4 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition on Steam). Please read the expanded notes for...

The Hellenistic Era 0.11

The Hellenistic Era 0.11

Full Version 13 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition). Make sure that you read the readme (included...

The Hellenistic Era 0.1 (Extended Edition)

The Hellenistic Era 0.1 (Extended Edition)

Full Version 5 comments

This version is for those who have the Rise of Nations Extended Edition.

The Hellenistic Era 0.1

The Hellenistic Era 0.1

Full Version 22 comments

This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition).

Post comment Comments  (0 - 10 of 449)
Voldy272
Voldy272

Hello, thanks a lot for this, I really love it. I have a question though; is there a way to make the mod units available in scenario editor?

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Super7700 Creator
Super7700

Check out the latest download ;)

Reply Good karma+2 votes
Pablo-
Pablo-

I love your mod due

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Super7700 Creator
Super7700

Thank you very much for your kind words!

Reply Good karma+1 vote
Beelim
Beelim

With this announcement, I now declare that this mod is now 66% complete, with most factions now having received their required infantry units, and all cav archers are in place.

There will be no further updates for a long, long time. I am working on another game project. Only if there is interest will I consider updating it, else you will have to wait for a long time before it can be completed.

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Beelim
Beelim

Folks, we have an announcement to make.
This mod is not dead - at least not yet. Instead, it has been reworked and is being brought into a condition where someday, it will be finished. I now present to you its continuation project: The Wolf Among Lions!

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Pablo-
Pablo-

You're the creator? :b

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Beelim
Beelim

This mod's continuation project is now online, and can be downloaded from Steamcommunity.com

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Tallestdavid
Tallestdavid

best mod ever trust me everyone im a doctor!

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Beelim
Beelim

Some of you will be wondering why there has been no update on this mod, so I will make this brief.
Firstly, Super7700 is no longer with us. He has personally told me he has ceased development of this mod.
Secondly, because of the vast scale and resources that this mod is using, it will take longer to complete, but rest assured work is still going on. To prove it, I have the folloiwng teaser image:

Scontent.fkul14-1.fna.fbcdn.net

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Beelim
Beelim

It is actually NOT going to be available in the first version of this mod (there is a 2nd version being prepared, which will cover the transition of Rome to the empire). And it was more of an accident. But I can confirm, Suebi are as good as co0mpleted, while the Carthaginians, and Nabataeans are nearing comnpletion.

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