

Our aim is to bring the Hellenistic period to life.
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We can use the help of any experienced modders who are willing to make a contribution. We need modellers, animators and scripters especially. Please send a PM here if you are interested.
If you have any feedback or issues, please post in the mod forum here: Moddb.com

After an extended hiatus, the 0.2 release of Kings & Conquerors: The Hellenistic Era is out now! This version overhauls several core mechanics and makes a number of new factions playable.
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For a more detailed list of changes and known issues, please check out the expanded version summary in either download link!
I'm sorry to say, but is the last update to the Hellenistic Era I'll personally be putting out. It's been almost nine years since I made my first mod for this game (it's still up on Rise of Nations Heaven!), so I figured it was about time I moved on. There is however a 'fan-fork' of sorts being developed by Robur Velvetclaw (who has contributed to this mod from the very beginning), which you can get here. Velvetclaw's mod has many more playable factions and heaps of new unit and building art, though it may be missing core features or content that I specifically developed for this latest release. So you might as well try out both!
Lastly, I want to say a huge thanks to everyone who has supported this mod over the years, whether it's been through content creation, research, feedback or simply just a kind word here and there. While it's obviously disappointing that I wasn't able to get this mod to a state of completion, with everything I've had going on in my personal life, I'm glad (and a little bit surprised) that I've been able to get this one final release online, and I hope you have as fun playing it as I had making it!
It's been a good ride.
- Super7700
The Hellenistic 0.11 has now been released! This version features several small additions and fixes to make the Roman and Macedonian factions more complete...
We are proud to announce the release of Kings and Conquerors: The Hellenistic Era 0.1! This release comes with two playable factions and a range of features...
Kings and Conquerors: The Hellenistic Era will be compatible with the Extended Edition as well as the original Rise of Nations.
The second part of a preview covering The Hellenistic Era's Macedonian faction.
This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition on Steam). Please read the expanded notes for...
This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition). Make sure that you read the readme (included...
This version is for those who have the Rise of Nations Extended Edition.
This version is for those who have Rise of Nations: Thrones and Patriots (i.e. not the Extended Edition).
Hello, thanks a lot for this, I really love it. I have a question though; is there a way to make the mod units available in scenario editor?
Check out the latest download ;)
I love your mod due
Thank you very much for your kind words!
With this announcement, I now declare that this mod is now 66% complete, with most factions now having received their required infantry units, and all cav archers are in place.
There will be no further updates for a long, long time. I am working on another game project. Only if there is interest will I consider updating it, else you will have to wait for a long time before it can be completed.
Folks, we have an announcement to make.
This mod is not dead - at least not yet. Instead, it has been reworked and is being brought into a condition where someday, it will be finished. I now present to you its continuation project: The Wolf Among Lions!
You're the creator? :b
This mod's continuation project is now online, and can be downloaded from Steamcommunity.com
best mod ever trust me everyone im a doctor!
Some of you will be wondering why there has been no update on this mod, so I will make this brief.
Firstly, Super7700 is no longer with us. He has personally told me he has ceased development of this mod.
Secondly, because of the vast scale and resources that this mod is using, it will take longer to complete, but rest assured work is still going on. To prove it, I have the folloiwng teaser image:
Scontent.fkul14-1.fna.fbcdn.net
It is actually NOT going to be available in the first version of this mod (there is a 2nd version being prepared, which will cover the transition of Rome to the empire). And it was more of an accident. But I can confirm, Suebi are as good as co0mpleted, while the Carthaginians, and Nabataeans are nearing comnpletion.