heXen:Edge of Chaos will be a new and free game, based on the original Hexen game that was developed by id Software and Raven Software. As of 2012 we have moved development to a standalone environment using the id tech 4 GPL engine.
The Doom3 engine (also called IDTech 4) is still a great engine that can compete with the latest games coming out today. It was with this in mind that we began, many years ago, the development of heXen: Edge of Chaos. 

Edge of Chaos is being developed by a team of fans who have always loved the original Hexen since it came out. In fact, most of us spent countless hours with the entire series. When id Software released Doom3, we immediately saw immense potential in the engine itself; the 'Hell' maps gave us the inspiration to make a hack-and-slash game based, primarily, on the original Hexen.

Our story ties into the expansion packs and also touches upon the Heretic narrative; especially the incredible atmosphere painted into these rich worlds and their darkling journeys. We are still looking for talented team members, so if you have some work to show and think you might be able to help us, make sure to drop us a line!

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Cleric Concept TomJ - Interview Shot 3 TomJ - Interview Shot 2
Blog RSS Feed Report abuse Latest News: Saturday 6th April, 2013...Updates? Updates.

12 comments by HexenEdgeOfChaos on Apr 5th, 2013

If you couldn't tell from the title......we bring updates.  It's clearly been a while since our last update, but we've been silently(and slowly) plugging away at our next release.  Sometimes there's just no point in pointless drivel and the best choice of action is to work.  All of our newer recruits never panned out, and some of our current members understandably have been pretty busy.  Never the less....we work.  

 Our ever talented and dedicated lead mapper, Caffeine Freak, continues to map.  Of our 8 total levels to be included in next release, 6 of them are more or less complete.  1 is blocked out well enough and the other currently being built.  It's getting closer, but more is still needed.  We are aiming for end of year, but it's still too soon to promise that.

 We are standalone as previously posted.  It's still pretty exciting as it was when we first broke our ties to Doom 3.  We are fans, freely working on a free game, hopefully, for your future enjoyment of the Hexen world.  With all of that being said though, we are actively looking for more talent to help us accomplish our goals in shorter time.

 We'd love for some extra art help.  Concept, 3D or 2D(in that priority of need) would be fantastic.  We still have an active artist but someone to help him by creating concepts would go a long way in wrapping up some of our remaining static and weapon model tasks.  A character artist would ultimately help for the future as well.  Either way, we'd love to hear from you even if concept drawing is your main focus.  Beyond art asset creation, we are always open to the other fields as well.  Level designers of course, but even an extra programmer never hurts(especially if you are experienced in Linux and OSX).

 Now the fun stuff!  In our silence, we decided to break it with some game footage with new weapons and monsters in action in some of our new levels.  We hope you enjoy it and the new music from Mystic Realmz!  The more classic styled tunes have really been adding some great back drops to all of our levels.  Enjoy!


Game on.

IRC Network: irc.gamesurge.netIRC Channel: #edgeofchaosIRC Web: Hexenmod.net(team): Twitter.com Group: Steamcommunity.com hexen.team@gmail.com

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Hexen: Edge of Chaos Demo Source Patch

Hexen: Edge of Chaos Demo Source Patch

Feb 22, 2011 Source Code 2 comments

Inside the zip package are instructions on how to apply the unified GNU Patch file to an unmodified Doom 3 SDK 1.3.1 installation on either Windows or...

Hexen: Edge of Chaos Demo OSX Patch

Hexen: Edge of Chaos Demo OSX Patch

Jan 24, 2011 Patch 0 comments

This small patch enables users to play the game Hexen: Edge of Chaos Demo on a Mac OSX. This package only includes the universal DLL for OSX users. To...

Hexen: Edge of Chaos Demo Release

Hexen: Edge of Chaos Demo Release

Nov 11, 2010 Demo 18 comments

Demo release of Hexen: Edge of chaos. Take the first steps as the cleric through his journey to Chaos.

Post comment Comments  (0 - 10 of 341)
Stoudemire15
Stoudemire15 May 20 2013, 9:46am says:

I have created this Modification in Doom Wiki. I hope you like it. If not I can erase it anytime you want.

Here is the Link:
Doom.wikia.com

Stoudemire

+1 vote     reply to comment
Selyp
Selyp Apr 6 2013, 10:34pm says:

This looks promising!

+2 votes     reply to comment
ceriux
ceriux Apr 6 2013, 6:28pm says:

when will there be a standalone version?

+1 vote     reply to comment
hellspawnofhalo
hellspawnofhalo Apr 8 2013, 5:04am replied:

As far as I know, the game is going to be released as a standalone. At least that's what my dad says (my dad's the musician), he said they got the source code and that's part of the reason the release has taken longer.

+2 votes     reply to comment
Guest
Guest Jan 8 2013, 5:14pm says:

Does Doom3 BFG edition can run this awesome mod???
Thanks to you all guys for this amazing work!!!!!

+3 votes     reply to comment
deadite4
deadite4 Jan 12 2013, 8:02am replied:

The mod will not run on the BFG edition. Sorry!

+3 votes     reply to comment
Tur0k
Tur0k Jan 2 2013, 10:43pm says:

Also I don't know if it's just my gpu or just doom 3 1.3.1 but on any mod for Doom 3 and Quake 4 something goes wrong. With Edge of Chaos I get crappy fps with a more than powerful for this game graphics card and all the tips of trees and my weapons all are complete black with white dots on them? Also the skybox is all messed up to where when I look up it's cut off. Not a bad mod, actually a great mod but I can't seem to find where the problem is..

+1 vote     reply to comment
deadite4
deadite4 Jan 5 2013, 11:18am replied:

It sounds like based on your performance problems and graphical issues that you might have another mod installed in your /base directory. Do you have any type of graphics mod or texture mod installed like Sikkmod or Wulfen? If so, are they in your /base directory?

+2 votes     reply to comment
Tur0k
Tur0k Jan 2 2013, 4:44pm says:

This is defiantly Hexen reborn with fabulous work. I loved every second of it, nice and fast paced just like the original. Liking it more than Skyrim. My only complaint which is not really one more of a question is that. The id tech engine for this game was meant for Doom 3 as in tight places, because Quake 4 seemed to have a few bugs none noticeable with outdoor ranges. This game is beautiful and I love the atmosphere but I don't seem to achieve great fps. Is it because it is still a beta? Or is the engine just that horrible with the environment, or is it just me?
I have a:
HD 7850 OC
FX-4100 3.7ghz
8gb ram.
I should be getting 60 fps flat with a Doom 3 engine.
Anyways I LOVE this game this is great and can't wait for more building. Great job and Thank you for bringing one of my favorite games back to life! Is Hexen II worth getting?

+1 vote     reply to comment
deathzero021
deathzero021 Jan 2 2013, 4:13am says:

This is looking pretty good. graphics are well made, atmosphere is Hexen and level design is professional as well. Great work on this so far. My only complaints are the easy enemies and the weird looking skins for the Two-headed enemies. Also locked doors are everywhere and many of these don't give a message, it becomes hard to figure out the locked doors from the doors that are never opened.

+2 votes     reply to comment
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HexenEdgeOfChaos
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Released Nov 10, 2010
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Highest Rated (4 agree) 9/10

Guys , I think what you've done here is quite impressive. You've taken an aging engine and turned it to your advantage , rendering picture perfect recreations of the original Hexen environments and creatures. Hexen fans like myself will be welled up with nostalgia. The movement feels satisfying and the weapons pack a punch. You've done a great job of including all of the original hexen inventory items - all the flasks and so on look identical to their old school counterparts , with the added benefit…

Nov 11 2010, 7:52pm by AJ_Quick

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