heXen:Edge of Chaos will be a new and free game, based on the original Hexen game that was developed by id Software and Raven Software. As of 2012 we have moved development to a standalone environment using the id tech 4 GPL engine.
The Doom3 engine (also called IDTech 4) is still a great engine that can compete with the latest games coming out today. It was with this in mind that we began, many years ago, the development of heXen: Edge of Chaos.

Edge of Chaos is being developed by a team of fans who have always loved the original Hexen since it came out. In fact, most of us spent countless hours with the entire series. When id Software released Doom3, we immediately saw immense potential in the engine itself; the 'Hell' maps gave us the inspiration to make a hack-and-slash game based, primarily, on the original Hexen.

Our story ties into the expansion packs and also touches upon the Heretic narrative; especially the incredible atmosphere painted into these rich worlds and their darkling journeys. We are still looking for talented team members, so if you have some work to show and think you might be able to help us, make sure to drop us a line!

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Cleric and Roden Player Model In Game h1m3 level update 2
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6 comments by HexenEdgeOfChaos on Jan 27th, 2014

2013 was a slower than desired year. 2014 will not be. The year has kicked off with an excited vigor and focus which has the team pretty pumped. First, we welcome programmer Calavera_Jo to the team who has helped bring some of this energy into the team. Very talented and enthusiastic, he's already tackled a wide range of tasks from a refined blocking system to editor fixes to cleaning the environment of our code more.

The maps have continued to make progress as Caffeine Freak has become much more efficient in his terrain modelling. H2m2 is nearing it's completion of layout and detailing with game play to follow. Zurra has been taking care of some of our art needs. We still would love to add more members to our team (especially artists!), so if interested please contact us.

We'll be looking to assemble a small testing team once again with a current eye around late second quarter. More on that to come in the next few months.

Game on.

Cleric and Roden

IRC Network: irc.gamesurge.netIRC
Channel: #edgeofchaos
IRC Web: Hexen Web IRC Chat
Twitter(team): Twitter.com
Email: hexen.team@gmail.com

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Hexen: Edge of Chaos Demo Source Patch

Hexen: Edge of Chaos Demo Source Patch

Feb 22, 2011 Source Code 4 comments

Inside the zip package are instructions on how to apply the unified GNU Patch file to an unmodified Doom 3 SDK 1.3.1 installation on either Windows or...

Hexen: Edge of Chaos Demo OSX Patch

Hexen: Edge of Chaos Demo OSX Patch

Jan 24, 2011 Patch 0 comments

This small patch enables users to play the game Hexen: Edge of Chaos Demo on a Mac OSX. This package only includes the universal DLL for OSX users. To...

Hexen: Edge of Chaos Demo Release

Hexen: Edge of Chaos Demo Release

Nov 11, 2010 Demo 18 comments

Demo release of Hexen: Edge of chaos. Take the first steps as the cleric through his journey to Chaos.

Post comment Comments  (60 - 70 of 359)
gáborka Dec 8 2011, 2:23pm says:

Voted for MOTY! ;-)

+3 votes     reply to comment
DominicWhite Dec 4 2011, 9:32am says:

With the release of the Doom 3 source-code, is this project going to go standalone? I'd imagine it would make sense, given that this seems to be a total conversion with nothing much left of the original Doom 3 content.

+2 votes     reply to comment
deadite4 Dec 4 2011, 8:13pm replied:

We've been looking into it since release. It looks like it's something we will be able to do, however it is going to take a fair amount of work to execute. We've currently pulled all tasks of our programmer to allow him to fully focus on getting the code, defs, and scripts all set up. Then our texture artist will need to fill in any holes we have where we pulled from Doom 3. There aren't many, but it's just a lot of little loose ends to tie up. Then we'll need to finish a player model as we currently pull the Doom 3 player model(this is the only model in the whole project from doom 3!). So yes we're attempting it, but it will take a serious undertaking!

+3 votes     reply to comment
ianna_keeper Dec 2 2011, 5:25pm says:

darkmod and edge of chaos. I voted for both of these in Doom3 mods. Good luck!

+4 votes     reply to comment
ColSarge91 Dec 2 2011, 12:22pm says:

Just voted for this for MOTY, even after considering The First Days of the Third Age, and some other great mods, this is the best. I recommended the mod to all my friends who have Doom 3.

+3 votes     reply to comment
deadite4 Dec 2 2011, 8:47pm replied:

Thanks! More the better!

+2 votes     reply to comment
ColSarge91 Nov 29 2011, 11:00am says:

Best mod on Desura! I can't wait for the Cleric episodes!

+2 votes     reply to comment
azrael0_0 Nov 27 2011, 3:22pm says:

nice work, really

+1 vote     reply to comment
ColSarge91 Nov 8 2011, 8:41am says:

Nothing short of amazing. Great work guys!

+2 votes     reply to comment
VanessaNaire Oct 25 2011, 3:23am says:

Absolutely visually amazing. I love how you revitalized the old Hexen graphics in the new engine. However, gameplay wise it feels more like Heretic than HeXen because it lacks the class based gameplay that HeXen was famous for. The thing you need to focus on next is bringing the HeXen style classes to this mod.

+3 votes     reply to comment
deadite4 Oct 25 2011, 11:56pm replied:

We are going about classes in a different way compared to the past. Each class will not be able to play in all the levels. Instead each class will have their own set of levels following their own unique story to each other.

+3 votes     reply to comment
TheUnbeholden Nov 7 2011, 7:32am replied:

that sounds... awesome. But then there will be a shorter game length for each, because otherwise it would take alot of work :/

+2 votes     reply to comment
deadite4 Nov 11 2011, 10:08pm replied:

Well the overall goal over the length of the project is a full episode for each class. Each episode contains 9 full levels and 3 smaller levels. The next release will contain the entire cleric episode.

+2 votes     reply to comment
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Released Nov 10, 2010
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Highest Rated (4 agree) 9/10

Guys , I think what you've done here is quite impressive. You've taken an aging engine and turned it to your advantage , rendering picture perfect recreations of the original Hexen environments and creatures. Hexen fans like myself will be welled up with nostalgia. The movement feels satisfying and the weapons pack a punch. You've done a great job of including all of the original hexen inventory items - all the flasks and so on look identical to their old school counterparts , with the added benefit…

Nov 11 2010, 7:52pm by AJ_Quick

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