heXen:Edge of Chaos will be a new and free game, based on the original Hexen game which was developed by id Software and Raven Software.
Edge of Chaos is being developed by a team of fans who have always loved the original Hexen since it came out. In fact, most of us spent countless hours with the entire series. When id Software released Doom3, we immediately saw immense potential in the engine itself; the 'Hell' maps gave us the inspiration to make a hack-and-slash game based, primarily, on the original Hexen.
We update this month with a progress report of where the team is currently at. After giving away a few games through our Steam group and officially cutting our final attachments to Doom 3(ARB Shaders) in the last few months, the team talked a bit about our best path for our next release. We had some discussion, posted some pros/cons and ultimately came up with getting a release out sooner rather than later.
The next release was penned as all of the cleric's episode(3 hubs, 12 levels) and we've been working towards that since our previous release. It was a little too spread out, perhaps, to get such a larger release together in a suitable time frame. So with that we've decided to refocus a bit and push a next release of Hub 1 and 2(8 levels total) for our next release, effectively getting new content to everyone much sooner. Then of course pushing for the full episode release shortly after(especially since we have the Hub already under development currently).
We'll have more news on that in the near future. For now a little concept some of you may have already seen for the cleric player model we are currently working on:
Finally, we are actively looking for a texture artist to join our team. Level textures and assets provided by a modeler are the main duties of this position. Just send us a message if interested! (Level designers too are always welcome!)
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Hexen: Edge Of Chaos. We love games like Doom III that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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