34 years of war, billions of soldiers and civilians dead, all colonies on different planets under attack.
And it is up to you to save them, as an commander of one of the Frigate Class ships named "Wings of a Angel" that came from
an mission far in space to find new planets to live on, got the task to destroy the Covenant invasion of destroying humanity.

Evolutions will contain:
 - Original campaign mode with over 64 missions
 - All original and new units for both The UNSC and The Covenant
 - New Resource system
 - New General Powers based on the Halo universe
 - New Multiplayer maps
 - Original Soundtracks
 - And many more

Evolutions is created under the licens of Microsoft Game Studios “Game Content Rules” and is using concept from Halo.Evolutions is a non profit project for Halo fans by Halo fans

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Blog RSS Feed Report abuse Latest News: Microsoft is reviving a well loved strategy game franchise

16 comments by MrTaxikiller on May 7th, 2014

Paging all armchair generals - please wax your moustaches, don your monocles and, er, plump your armchairs. Microsoft appears to be working on a new instalment of a classic strategy game franchise, as per a job ad spotted by NeoGAF.
 "Microsoft Studios is looking for a highly experienced senior games developer to help build and lead the team for a new AAA title within an established and well-loved strategy game franchise," it reads. The successful candidate's "primary responsibilities will be to recruit and lead the client-side engineering team, drive technical strategy for client development, manage the day-to-day engineering rhythm, and evaluate and recommend appropriate middleware and tools to accomplish our goals".

Microsoft has three strategy franchises that could fit the label "established and well-loved", by my reckoning. The most obvious is Age of Empires, created by now-dead Ensemble Studios - there hasn't been a peep on that front since 2011's free-to-play instalment Age of Empires Online, which is due to be closed down in July 2014.Ensemble is also the studio behind Halo Wars, one of the few well-regarded and successful console-native real-time strategy titles. I'm not sure I'd call it an "established" franchise, though - sales weren't spectacular. Phil Spencer praised the game's control scheme while expressing guarded enthusiasm for console strategy experiences in January.Last but not least, there's Viva Pinata, Rare's intensely sugary animal husbandry sim. The developer has ideas for how a new game might make use of Kinect, and Microsoft's head PR honcho Major Nelson has broached the subject on Reddit. I also can't help noticing that Rare retweeted our retrospective from last month. On the other hand, the job listing above is based in Redmond, rather than at Rare's HQ in Leicestershire, UK.Any frothy bits of speculation to share?

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Post comment Comments  (70 - 80 of 434)
Flam1ng_Dem0n Apr 28 2014, 6:35pm says:

Just thought I would point out as a helpful tip that the Human-Covenant War actually lasted a total of 28 Years and not the 34 years listed above in the mod description. Not sure where the 34 Years came from to be honest. Care to elaborate why you have it set as that and where you got it?

Otherwise I would suggest fixing that date.

Everything (information wise) looks pretty good.

0 votes     reply to comment
MrTaxikiller Apr 29 2014, 2:27am replied:

Like many time's said before, we are not going trough the original story line from the Halo events.

+2 votes     reply to comment
Flam1ng_Dem0n Apr 29 2014, 6:13am replied:

That makes no sense. What you just said goes against you Mod description. What part of the Halo Universe are you looking at modeling this mod after? If it involved the Covenant, that would be the Human-Covenant War. And that war in particular was 28 years.

Care to elaborate what part of the Halo Lore you are making the mod after?

-1 votes     reply to comment
Meyerm Apr 28 2014, 3:06am says:

I would love to see the Flood as an npc. Maybe even playable in a special bonus mission. You'd have to make them too zerg-like to balance them in multiplayer, so not so sure about that. Will forerunner structures (like Halo Wars sentinel factory) be tech structures?

+2 votes     reply to comment
Dragonmanguy Apr 28 2014, 12:22am says:

Can't wait to see some update pics on Covenant units (maybe even flood if you're workin on em) I have a feeling this is gonna be the best mod I'll ever play!

+2 votes     reply to comment
XtremeRoflcopter Apr 26 2014, 3:20pm says:

64 missions? That's really ambitious.

+1 vote     reply to comment
Nanoelite001 Apr 27 2014, 10:01am replied:

Indeed, hopefully they will do the missions last though.
That way they can release a beta for skirmish and multiplayer which will keep the masses entertained while they work on the missions.

+1 vote     reply to comment
narcoutic. Apr 19 2014, 9:32am says:

hi! i'm new to halo franchise but seeing this mod made me want to play it..sad to say i can't because of some reasons...but this mod gave me hope :) i just want to know when this will be released? or at least approximation?

+3 votes     reply to comment
menno-911 Apr 19 2014, 7:47pm replied:

halo is a nice sirie yep
to bed 343 is gane **** it all up
like the ending of mass effact 3

0 votes     reply to comment
UNSC_SCOUT Apr 15 2014, 2:39pm says:

Thanks for the time you guys are putting into the mod. Im looking forward to it. Cant wait for the Pelicans, and did i mention the best thing in halo, the Pelicans? Anyways, the mod is looking awesome and cool. Keep up the good work.

+3 votes     reply to comment
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