Project Regenesis (Formerly JeepRubiMod) brings C&C:Renegade to an RTS, with small additions here and there. Eventually, all vehicles, buildings, and characters from C&C:Renegade. Project ReGenesis V 0.5 is available in the downloads section. Please use the comment box below to report bugs instead of E-mailing me directly.

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8 comments by JeepRubi on Apr 5th, 2008 digg this super bookmark


I need help making Project Regenesis! So far I've done everything myself and I just can't finish it at the rate I'm going.

I need team members who are fairly knowledgeable in 3ds Max and Photoshop. Any knowledge with the mod tools of c&c3 or the worldbuilder would be a big plus!

If you think you'd be someone who could help me get this mod done then drop me and E-mail at JeepRubi@hotmail.com or catch me on MSN at the same adress.

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Project ReGenesis V0.5

Project ReGenesis V0.5

Feb 07, 2008 Full Version 9 comments

Project Regenesis (Formerly JeepRubiMod) brings C&C:Renegade to an RTS, with small additions here and there. Eventually, all vehicles, buildings,...

JeepRubiMod_0.4 <-Obselete

JeepRubiMod_0.4 <-Obselete

Nov 04, 2007 Full Version 0 comments

Version 0.4 of JeepRubiMod! Contains Vehicles, Infantry, and Buildings.

JeepRubiMod_0.3  <-Obselete

JeepRubiMod_0.3 <-Obselete

Sep 25, 2007 Full Version 1 comment

Version 0.3 of JeepRubiMod, only rule you must follow is to HAVE FUN when you play this mod.

JeepRubiMod_0.2 <-Obselete

JeepRubiMod_0.2 <-Obselete

Sep 05, 2007 Full Version 1 comment

JeepRubiMod is all about what I (JeepRubi) want to do in my own mod. I plan on adding all vehicles and buildings, and characters when possible from C&C...

Comments  (0 - 10 of 214)
ozycar
ozycar Aug 26 2008, 6:54am says:

I wish I could help you but I dont have a CLUE about working with the CNC 3 engine

+1 vote     reply to comment
ozycar
ozycar Aug 26 2008, 6:52am says:

HE isnt stealing models from renagade as THERE IS NO POSSIBLE WAY of exporting them from The ALWAYS engine into the SAGE engine so he must be doing it all from scratch, and it is an ACE idea cos lots of units in cnc tib war SUCK.
I would really like help making a renegade 2 which will feature improved graphics and a few new units using the battlefield 2142 engine so any one who could help, please email me at ozycar@hotmail.co.uk

+1 vote     reply to comment
Pendullum
Pendullum Aug 27 2008, 11:14am replied:

You do realise that the renegade engine is in fact an earlier build of the sage engine...?

+1 vote     reply to comment
FlyingFreak
FlyingFreak Aug 3 2008, 8:52pm says:

despite what people say the beta seemed pretty good. simply replacing TW units from those from Renegade is a great idea. i am looking foward to the final release!!!!!

+1 vote     reply to comment
75
75 Jul 23 2008, 10:14pm says:

/commi9000

STFU!!!... I know exactly how JeepRubi feels, Modding a game REGARDLESS OF HOW ITS DONE takes countless hours to make even the tiniest bit of "progress", and even then you may find several problems in what you did and spend a very long time just weeding out where you went wrong so you wont make the same mistake next time. ITS A LARGE LEARNING CURVE WHERE YOU CANT CUT PATHS!

I made Mods for Homeworld2 and CnC Zero Hour, and currently making one For UT2004. My Homeworld and ZH mods were done by ME and by ME alone, its taken me sureal amounts of time in notepad staring at all the ini. text to get units health, firepower, speed, upgrades, payload, rate of fire, all balanced to make the game how I wanted it to be, I must have started both games over 10000 times each because of crashes and bugs, carfully watching for what went wrong and when, so you can narrow down the mistakes until you nail the thing responsible and make it "acceptable" to the game.

Just hearing you sitting their and talking like you know how it is just kills me, you clearly dont know who JeepRubi is or what other stuff he's working on, mods that will make fuckheads like you roll over and die. this is a side project that he has bravely decided to undertake dispite the renegadeX mod AND NORMAL LIFE.

I Never released my Zero Hour or Homeworld 2 Mods because not only did I not "steal" any models as you say, I didnt even make any. So for fear of comments from dickheads like you I just thought it wasnt really worth it, People may like new models and all things fancy but do you really understand what needs to be done to make it happen??!, fuckin hell its hard enough as it is without fuckers like you stickin your heals in for no reason. show me somthin you did and let me take a shit on it. dick.

Unit(75)Xc out

+3 votes     reply to comment
Hanz_knife
Hanz_knife Jul 23 2008, 10:56am says:

JeepRubi pls new version and if you want help with balanc i can help, i can test game and edit xml, write me on mail hanzknife@gmail.com

+1 vote     reply to comment
sgtmyers88
sgtmyers88 Jul 8 2008, 11:19pm says:

Very awesome Mod even if it does not have all the assets in game yet!
I am keeping an eye on your progress... It played and looked just like I imagined it would!

+1 vote     reply to comment
MadKill40
MadKill40 Sep 26 2008, 11:23am replied:

as far as a one man project goes, you could just the hell up.

0 votes     reply to comment
taxikiller
taxikiller Sep 13 2008, 7:13am replied:

wow dude calm down will ya he is not saying that jeeprubi sucks coz that is what you say in my eyez, that sgtmyer says that rubi sux he says that the mod looks cool but its only bad that not every thing is in the game!

+1 vote     reply to comment
sgtmyers88
sgtmyers88 Jul 25 2008, 2:12pm replied:

My sentiments exactly! Coding stuff properly and model conversions are still a task that takes both skill and lots of hands on experience to understand how to do it all well!

+1 vote     reply to comment
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Platform
PC
Developer
Totem Arts
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Official Page
Renegade-x.com
Release Date
Released Feb 7, 2008
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Style
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Real Time Strategy
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War
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