The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!

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Blood Gulch map
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the_Farseer Author
the_Farseer - - 6,407 comments

VIEW FULL SIZE

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DeathsHand
DeathsHand - - 33 comments

Looks great. I can see just fine in full size. :)

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Wolf186
Wolf186 - - 273 comments

Love it! I could see flood on this map as scary.

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NeighborlyNinja
NeighborlyNinja - - 325 comments

Cooooool! Love me some good ole' Blood Gulch, but why make it night time?

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.Corey.
.Corey. - - 3,735 comments

I'd imagine the particle effects look really nice in a night setting.

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the_Farseer Author
the_Farseer - - 6,407 comments

Yes they do:) the laser glow "shadows" look really nice too.

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Spinobreaker
Spinobreaker - - 5,875 comments

sweet, i know how hard it is to do land maps and uve done a good job by the look of it, by why not do a massive forge world type map, something massive with a free form build system (i can explain more if u PM me)
Spino

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the_Farseer Author
the_Farseer - - 6,407 comments

You mean a sandbox map that players can just mess around on and do custom stuff with props? That is actually a really great idea :)

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Oooh...that would be epically awesome, actually.

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.Corey.
.Corey. - - 3,735 comments

How would that be any different than just the existing map editor?

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the_Farseer Author
the_Farseer - - 6,407 comments

It would save people the work of messing with textures and such. In the end though, no difference.

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galaxy366
galaxy366 - - 655 comments

Is that possible with EAW? A in game map editor

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the_Farseer Author
the_Farseer - - 6,407 comments

No. I meant that players will just have a world to use in the map editor...something to get started on so they only have to place props, rather than tweak elevations and textures and stuff. Map editor for noobs basically.

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Rossko
Rossko - - 150 comments

Perhaps give them some landscape settings(referring to noobs :P) to make a nice looking map with minimal effort. Just hypothetical.

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

Looks pretty sweet. I think the night setting is actually not a bad idea. Would also be fairly unique, as few RTS maps actually feature night time.

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Foxhounde
Foxhounde - - 416 comments

AWESOME!

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Guardian14
Guardian14 - - 1,019 comments

amazing, I have trouble making flat maps. I stand and applaud you sir

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Alpha17
Alpha17 - - 222 comments

The sun finally moved! Come in command, this is blood gulch outpost number one, do you read me?

Anyway... Looks wonderful. Has it already been a year of this project? time is short.

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

I think he said two years, not sure though.

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the_Farseer Author
the_Farseer - - 6,407 comments

Almost two years.

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Alpha17
Alpha17 - - 222 comments

Time flies... Amazing work has been done to pass the time though.

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sgtNACHO
sgtNACHO - - 212 comments

I swear I remember being there when it started...maybe not, it's all so fuzzy

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the_Farseer Author
the_Farseer - - 6,407 comments

The work started before I posted to Moddb...I count that as part of the two years.

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cheesecake645
cheesecake645 - - 1,559 comments

Fantastic map there! I like the idea of night, it's not often used. Just a thought, perhaps using the editor's "fog" option could add to the feel of darkness enveloped over the area (set to a dark color). It might make it too hard to see though.

The projectiles really pop with this lighting.

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the_Farseer Author
the_Farseer - - 6,407 comments

I tried fog but then you cant see the halo ring... However, im going to be making a custom weather condition that will be like "clear skies" but will have ambient cricket noises or something. Also, unique models can be set for specific weather conditions so then i can add marines with activated flashlights and stuff. I really think that will help simulate night.

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cheesecake645
cheesecake645 - - 1,559 comments

Cool. Having flashlights under a new environment setting mimicking night? That's genius. Then again, I don't think we'd expect anything else.

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the_Farseer Author
the_Farseer - - 6,407 comments

Haha :) thanks

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks everyone!

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HammBoyTheDestroyer
HammBoyTheDestroyer - - 656 comments

This... this is amazing.... Just finished powning as the UNSC. YOU ARE MY HERO MAN! Can't wait to play on this map....

I also see that tech upgrades are moved off of the unit bar. Very nice!

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the_Farseer Author
the_Farseer - - 6,407 comments

Yep. The upgrade idea belongs to the TR team...they suggested it :)

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Jeedai
Jeedai - - 368 comments

Will you Change the stock FOC bunkers into the bunkers from Blood gulch? like from reach and halo 2?
also, it looks like you changed the tech level upgrade from the units to upgrades side! now i can defend while i go up tech levels

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the_Farseer Author
the_Farseer - - 6,407 comments

Im actually just going to remove them. I never liked them.

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Oden1234
Oden1234 - - 556 comments

YOU ARE A...well not a god, BUT THE CLOSEST THING TO ONE :)

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the_Farseer Author
the_Farseer - - 6,407 comments

Nope. Pretty sure im a god. Lol. Kidding

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Oden1234
Oden1234 - - 556 comments

aright, you can be a demigod....at least it has god in it? :P

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BlackDanaraki
BlackDanaraki - - 261 comments

Ah memories, youve made my day again :3

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Asians_Anonymous
Asians_Anonymous - - 18 comments

Will plasma and other weapons glow appropriately?

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Wordsmith_Vithar
Wordsmith_Vithar - - 504 comments

They already do. You can see it if they pass low enough to the ground. Barely though, because it's a day time map.

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Fallen Angel
Fallen Angel - - 1,657 comments

Reminds me back then playing some good ol' fun on Blood Gulch back in the day. The night setting looks good imo. Can't wait to see the particles lighting the dark lol.

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EliteHalo
EliteHalo - - 84 comments

nice

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Adenn`Verda
Adenn`Verda - - 2,819 comments

nice

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Viablebutton46
Viablebutton46 - - 44 comments

sweet i want this map

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the_Farseer Author
the_Farseer - - 6,407 comments

Thanks everyone.

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jaceace84
jaceace84 - - 69 comments

Lil question is this the original bood gultch or d reworked1from halo2?(u sed u wer doing a king of d hill map type,is a flag capture type possible?) sweet idea.

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the_Farseer Author
the_Farseer - - 6,407 comments

I don't know if capture the flag would work or not... This is the original Blood Gulch...not Coagulation.

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HammBoyTheDestroyer
HammBoyTheDestroyer - - 656 comments

You could adjust capture the flag to be more like destroy the flag. You just need to rework code from the Destroy Command Center setting.

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Jdc19
Jdc19 - - 88 comments

you need to make UNSC snipers and jackel marksmen so that the ridges can be better used by the infantry

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HammBoyTheDestroyer
HammBoyTheDestroyer - - 656 comments

He already did. Play the beta and you'll find ODST snipers and Jackal snipers.

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Rossko
Rossko - - 150 comments

Liking this alot. Changes a classic look for the better :D Perhaps you could make a daytime version and a nighttime version for some maps if that wouldn't be too time or memorey consuming.

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the_Farseer Author
the_Farseer - - 6,407 comments

Actually, the map editor allows you to set multpile weather or environment conditions that will randomly cycle each time a map is played on. So this map has a night and day setting...and a daytime rainy setting.

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Rossko
Rossko - - 150 comments

And a nightime rainy setting?

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Description

This is the new map I've been working on. It's an RTS adaptation of Blood Gulch and it's at night. You'll have to let me know what you think of the night setting...it may be too hard to see to be fun playing...