Coming Soon: Quake Combat+, a refinement of Quake, SMC v5.3, and Quake 1.5 aiming to provide the ultimate Quake combat experience without straying too far from the original design to retain compatibility with the hundreds of great custom-made user maps.
-Updated Artificial Intelligence - you've not fought a Quake horde like this before
-Improved Arsenal - feedback, effects, balance and fun
-Enhanced visual/audio effects (only where originally lacking detail)
-Minimizing of vanilla quirks
-Overhauled Nightmare Difficulty & new Nightmare+ difficulty
-New in-game options
-Even more diversity to enemy death animations
-Bug fixes & design refinement of all the base works (SMC, Q1.5, Quake)
From the developer of GMDX (Deus Ex) and Unreal Evolution (Unreal)
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Is there any news here. I'm so excited... :D
Still Here :)
Hello .. it's good to know that someone is continuing this wonderful mod
I would like to know if you are going to keep the quake 1.5 gore (which is actually the best quake 1 gore I've ever seen) . If you will also maintain the lighting system.
I made some modifications for personal use... but I didn't publish them.
- I added the "lostsoul" monster from arcane dimensions. I just couldn't do his ai_walk.
- I added the "Borg" monster... I had it in some of my old files when I modded the game in quark. I just don't know who created the model and the qc file of it.
- I modified the monster "Teneb" so that it teleports frantically.
I also wanted to know if you will leave the src available ...
If you want help, you can count on me. We can't let this mod die.
Thanks again for continuing this mod and I'm sorry for anything
Any news on this?
take ur time and im pretty sure it will be awesome!!!
Still looking forward to this :-)
In case it helps with motivation, I for one am enthusiastic for this to come out.
Is this still being worked on?
would compatibility with other ports be possible?