Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.

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pvcf Author
pvcf - - 4,943 comments

Currently i polish every day ~6 - 8 hours the codebase. Today i started to tweak a menu function, which i have had named "Distance scaler".
Basically it simply Scales dynamicly the viewing and Engine Renderdistance depending on CPU load.
Actually i have implemented a Routine, which now allow simply to give a desired Framerate you would like to have, then the Scaler tries always to keep that FPS by constant increasing and decreasing the Renderdistance, scale Fog start and end and so some other things.
I have seen this Map the first time with constant stable 60 FPS, and no matter where i was or what i do, it always have now very comfortable high Framerates (before i often have had 30 FPS).
As sideeffekt, the Fog scaling (which have to be done too to mask the cutted "end" of the world), change always the look and feel from sky and the visual notification of "Weather", which is not really intendet by me as Mapdesigner, but it gives a intresting "Always different look" feeling.
Have now to implement this new Features in the Menu and throw away the Old Setting Buttons.
I plan to insert a FPS slider and a ON/Off button, i think that should do the Job totally.
Practially the engine needs also a min distance and a max distance value, which you have actually also set up in the Menu, but i think i maybe can that Throw away, or make this only accessible if you really want to tweak such things byself (which only make sense for Screenshots with incredible wide viewingranges or so).

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Marek33
Marek33 - - 3,891 comments

Looks great and voted!

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pvcf Author
pvcf - - 4,943 comments

oh thanks bro :)

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eikson
eikson - - 274 comments

So much work! You are a beast

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pvcf Author
pvcf - - 4,943 comments

word :) i always was afraid that this map would only be playable from pples with really strong machines, but now it seems, this can be avoided :)
as long you have ~ 2gb - 2.5 gb of ram you can play it by just decreasing quality and enabling this new routine.
on the other hand you can now really threat even top of the notch killer hardware and simply increase quality and distancedrawing so you can get out the most of your hardware and never have the feeling "i have to strong hardware and the mod can't use it " :D

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