Five Elite Mercenaries are send to an Island in middle of the 1980'. The Task: Find and Eliminate a local Drug Baron. Features: new Physic, real Sunmovement, Day/Night Change, Hunger/Food system, realistic (!) Weather system, Light/Dark viewing system for AI, 5 different Fractions on the Island. Complete Realistic simulation of nearly all things, including Sleep. New weapons, new Vehicles. Vehicles driving system is now exact (!) like GTA IV , FireSystem,... this mod is Heavily inspired by GTA, IGI, FarCry.
nothing special here, but i use it as eyecatcher for this zip package:
www.reflex-studio.com/clearing/screenshots/fields_devkid_picturepack.zip 93mb with 57 screenshots from last two days.
Nice screenshots!
it's not so easy to stop walking around by testing, you know: i have to load this map every day ~20-50 times, and then i have to force me to spent not more than ~30 seconds, just for looking if its working what i have added lately (editor have standart farcry "very high" settings, which looks so awefull that i dont can see some details which i need, for example if a coverstone is hovering and needs to replaced -.- )
Lovely screenshots as always! Thank you very much!
Only the water reflections seem to be wrong here, in older screens it was ok!?
could you tell me pls the picture number with wrong reflection ?
In my opinion water reflections shouldn't be all white, like in 275-283 and 290-293, unless you face the sun.
More like a transparent mirror as is seen in no. 308 :)
ah, okay!
unfortunately transparency in puddles is not possible, because there are no real puddles or water or geometry below, this is a shader trick and technically this is a plain geometrical terrain surface, puddles are painted terrain texture with some shader tricks.
alright, I can live with that! Thank you!