The new update for Expanded Universe to fully incorporate the balancing and interface changes of Star Ruler Patch 220.127.116.11. For the list of changes, please...
Expanded Universe is a Total Conversion mod for Star Ruler. It adds plenty of new Subsystems, Hulls, Sounds and Graphics, offers many new Features and an alternative Balancing. Check out the Star Ruler Forums for more Information.
Star Ruler is a large scale, real-time grand strategy set in space. Design, build, and take control of potentially thousands of ships, and expand the reach of your empire across the entire galaxy.
Galactic Armory is an expansion mod for Star Ruler. The mod includes over 70 new subsystems and structures, completely reworked balancing, new and improved game mechanics, new graphics and sound effects and a lot more. The main goal is to give Star Ruler even more of a simulation feel while expanding on content and keeping it fun to play at the same time.
Enormously expands Star Ruler, introducing:
Planetary Invasions: Planetery Planets can now be invaded using millions of troops stored in dropship bays.
Stargates: a new hull has been introduced: the Stargate. A massive vessel that allows you to create hyperspace routes through your empire.
New Shielding & Repair System: the leaky shield system has been replaced by one more close to popular science fiction.
Build your own fleet support ships!
Admirals: gain admirals while in combat with crew manned ships.
Terraforming: terraform Planets to increase their build slots with a new Subsystem.
... and more.
Happy mod gaming!
Highest Rated (2 agree) 10/10
Nov 19 2010, 11:29pm by sootheater
Lowest Rated (3 agree) 1/10
The mod didn't allow me to interact with my research screen in anyway, and wouldn't even open the planet menu.
I downloaded this mod because it looked very promising, so a patch where it would work would be appreciated. Not sure what the problem is.
Aug 1 2011, 4:09pm by kickassfrog