Dynamic Campaign Generator (DCG) is a mod for the games "Men of War" and "Men of War: Assault Squad" that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.

release5 0

DCG for Original Men of War - forum: digitalmindsoft.eu

DCG for Men of War: Assault Squad - forum: digitalmindsoft.eu


WARNING: You may find this mod difficult to install. It is for singleplayer. DCG can also be difficult to win -- it is designed to force you to retreat and live to fight another day sometimes just like in real life, but there are many strategies you can follow to improve your chances of success and many things you can do to adjust the difficulty from the default - feel free to ask for suggestions or help!

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DCG v5.0 Released!

News 3 comments

DCG v5.0 has been released for original Men of War, Assault Squad 2, and Call to Arms. Note that because the latter two games are still being patched regularly by the developer, you may need to edit the patch version setting in the "mod.info" file using a text editor if the mod fails to activate (see readme for details).

Most of the changes to the program have to do with removing the dependency on XNA and J# installs, which should simplify setup. Please check the readme and setup files for details.

This version also includes many new maps and a few new vehicles in the release for original Men of War, including a Spitfire!

Changelog:

Version 5.0 ~ January 1, 2017
- Removed requirements for J# and XNA installs
- Requires .NET Framework 4.5
- Timed attack missions add more time for player to complete objectives on larger maps
- Objective pointer entity customizable in settings.xml
- Some minor bug fixes

- Additional Zeke Wolff vehicle:
Spitfire
Breda 20/65
AS 42 with Breda 20/65
- Additional map by Zeke Wolff (Maki_59)
- Additional map by Zeke Wolff (Maki_82)
- Additional map by Zeke Wolff (Maki_83)
- Additional map by Zeke Wolff (Maki_63)
- Additional map by NilsTheRed (juno_beach)
- Additional map by NilsTheRed (schnielder_road)

Repeat from previous post - a friendly reminder: Zeke, Ngvede and others on the team have put many hours into the vehicles, skins, and other content. Please do not re-use the content without giving credit (and please ask their permission, too). We see too many cases where someone uses their models without credit and then another mod, which would have given credit if they had known, re-uses those models without credit, too. Please help keep them motivated by making sure this doesn't happen!


From (2016-03-01) the DCG team no longer allow any other mod to use our work WITHOUT a written permission from us, and mods that uses our stuff, must have a proper credit list added. Mods that existed before this date, is allowed to use the work that has been released in earlier DCG´s, but all new models etc that is included in DCG4.5 (and future versions of DCG like DCG5.0) is affected by the above. The reason for this, is due to the fact that the new stuff we added in 4.5 is already appearing in other mods without us being credited for our work.

How to Install DCG

How to Install DCG

Installers Tutorial 36 comments

This is an installation and setup guide for the Dynamic Campaign Generator mod (DCG)

How to Play DCG

How to Play DCG

Other Tutorial 34 comments

Instructions for playing the Dynamic Campaign Generator for Men of War

Changelog

Changelog

Feature

Listing of new features added, other changes and release dates

DCG 4.5 Release [Update: hotfix released]

DCG 4.5 Release [Update: hotfix released]

News 11 comments

This is a full release of DCG 4.5 for original Men of War and a beta release of DCG v4.5 for the Men of War: Assault Squad 2.

RSS Files
Fix for DCG4.5/5.0 MoW

Fix for DCG4.5/5.0 MoW

Patch

Patch for Men of War. Fixes some errors that has existed since v4.5

DCG v5.0 for Call to Arms - Beta Release

DCG v5.0 for Call to Arms - Beta Release

Full Version 8 comments

This is a beta release of DCG v5.0 for the Call to Arms game.

DCG v5.0 for Assault Squad 2 - Beta Release

DCG v5.0 for Assault Squad 2 - Beta Release

Full Version 24 comments

This is a beta release of DCG v5.0 for the Men of War: Assault Squad 2 game packaged as a single download - the Map Pack is included in this release...

DCG v5.0 for Men of War - Full Release

DCG v5.0 for Men of War - Full Release

Full Version 8 comments

This is a full release of DCG v5.0 for the original Men of War game packaged as a single download - all packs are included in this release.

Patch for DCG v4.5 for Assault Squad 2

Patch for DCG v4.5 for Assault Squad 2

Patch 10 comments

This hotfix will partially solve the bug that was resetting inventories: vehicle inventories are fixed, but soldiers may reset. It is expected that this...

Patch for DCG v4.5 for Original Men of War

Patch for DCG v4.5 for Original Men of War

Patch 11 comments

This hotfix will solve the bug that was resetting inventories.

Comments  (0 - 10 of 1,565)
loulou76100
loulou76100

Hi!:)
Is it possible to have the mod to work with Battle of Empires 1914-1918?
It would be great!

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zekewolff Creator
zekewolff

I know that Jason1 has mentioned a DCG version for BoE, but due to the way the developers changed the border functions, and also their bad decisiob not to make their maps editable, I dont think that a BoE version will be made soon, if ever.

~Zeke.

Reply Good karma+1 vote
Guest
Guest

I can't finish the installation of DCG for AS2 as the problem vcomp120.dll keeps on appearing and i do have the latest net.framework installed. Any idea of what went wrong here?

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Jason1_ Creator
Jason1_

I haven't heard of this before. I think it might be saying you are missing a dll required for the image converter. It could be a directX thing. I don't know, but I'll look into it.

Here's a link that claims to have an answer (see the last post labelled "Most Helpful Reply" about grabbing Visual C++ Redistributable Packages). I can't vouch for this working, but you could try it.

Reply Good karma+1 vote
Guest
Guest

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herezjohnny
herezjohnny

Hey, all im getting is the folder campaign, is this correct? I had this mod before and it had more folders.

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zekewolff Creator
zekewolff

Which version did you download (MoW or AS2)? The only folder you need, is the campaign folder, the others isnt necessary to play.

~Zeke.

Reply Good karma+1 vote
Talenvar
Talenvar

Hey Zeke and team,

I just wanted to give a shout to you, thanking you for the awesome work you have done and continue to do with the DCG. For years now, this single largest improvement to any game I have played, has given me many hours of enjoyment that simply wouldn't have happened without it.

I stopped playing for awhile but I just finished downloading 5.0 and can't wait to get back into it. I'm also very excited about the DCG for Call to Arms and grabbed that as well.

So, I just wanted to let you know that your work is still greatly appreciated, at least by me.

Many, many thanks!

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zekewolff Creator
zekewolff

Thanks! Always fun to hear that people are enjoying our little mod!!

~Zeke.

Reply Good karma+1 vote
Morbo512
Morbo512

I thought the AS2 inventory resetting bug had been fixed? Just encountered it, along with some weird map bugs - I had a T34 drive through a puddle, which forced the crew to dismount, at which point they were eaten by the terrain.

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zekewolff Creator
zekewolff

I think that I know which map you are talking about. It was one of my first maps I ever made (in 2006 or so) and it is based on the surroundings where I lived at that time. In the area there is a swamp which back then couldnt be crossed and thus, that area of the map has the terrain effect "swamp" which acts just you experienced,
ie it drowns your vehicles and any humans that enters the area...

In other words, it isnt a bug but more of a very annoying thing, and I will one day rework the map and remove the swamp effect.

~Zeke.

Reply Good karma+1 vote
Morbo512
Morbo512

For clarity's sake, here's a screenshot of the map. Unfortunately, it's using the wrong minimap (A bug I've had consistently with DCG - not sure if related, but the areas this occurred in were in the water areas of the previous map)
Imgur.com
I don't recall the particular map having a swamp, it was a village with lots of fenced off fields, and a school house in one of the corners.

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zekewolff Creator
zekewolff

Nope thats not the map I made. Doesnt recognize this map at all, but then, I dont have the DLC's for AS2...

~Zeke.

Reply Good karma+1 vote
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9.2

190 votes submitted.

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Highest Rated (23 agree) 9/10

This is definitely the most useful mod I have discovered for Men of War. The ability to randomize a campaign and create a group of grizzled vets through many missions is very appealing. In fact according to Steam I've clocked over 800 hours on the game. This mod has kept the game fresh the whole time and in conjunction with the ability to alter model files I can basically apply this system with any war fighting scenarios that are available. (Check out the Total Krieg mod for new models.) I'd give…

Jul 16 2009 by EliteSniperKonig

Lowest Rated (22 agree) 1/10

Not balanced at all, retarded money system. After 3 rounds you will get spammed by enemy with 20 tanks vs your 3 inf squads or 1 tank ( that's all you can get because you can't get more resources....

Jun 14 2010 by aidas2

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