Dynamic Campaign Generator (DCG) is a mod for the games "Men of War" and "Men of War: Assault Squad" that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.

release5 0

DCG for Original Men of War - forum: digitalmindsoft.eu

DCG for Men of War: Assault Squad - forum: digitalmindsoft.eu


WARNING: You may find this mod difficult to install. It is for singleplayer. DCG can also be difficult to win -- it is designed to force you to retreat and live to fight another day sometimes just like in real life, but there are many strategies you can follow to improve your chances of success and many things you can do to adjust the difficulty from the default - feel free to ask for suggestions or help!

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DCG v5.0 Released!

News 5 comments

DCG v5.0 has been released for original Men of War, Assault Squad 2, and Call to Arms. Note that because the latter two games are still being patched regularly by the developer, you may need to edit the patch version setting in the "mod.info" file using a text editor if the mod fails to activate (see readme for details).

Most of the changes to the program have to do with removing the dependency on XNA and J# installs, which should simplify setup. Please check the readme and setup files for details.

This version also includes many new maps and a few new vehicles in the release for original Men of War, including a Spitfire!

Changelog:

Version 5.0 ~ January 1, 2017
- Removed requirements for J# and XNA installs
- Requires .NET Framework 4.5
- Timed attack missions add more time for player to complete objectives on larger maps
- Objective pointer entity customizable in settings.xml
- Some minor bug fixes

- Additional Zeke Wolff vehicle:
Spitfire
Breda 20/65
AS 42 with Breda 20/65
- Additional map by Zeke Wolff (Maki_59)
- Additional map by Zeke Wolff (Maki_82)
- Additional map by Zeke Wolff (Maki_83)
- Additional map by Zeke Wolff (Maki_63)
- Additional map by NilsTheRed (juno_beach)
- Additional map by NilsTheRed (schnielder_road)

Repeat from previous post - a friendly reminder: Zeke, Ngvede and others on the team have put many hours into the vehicles, skins, and other content. Please do not re-use the content without giving credit (and please ask their permission, too). We see too many cases where someone uses their models without credit and then another mod, which would have given credit if they had known, re-uses those models without credit, too. Please help keep them motivated by making sure this doesn't happen!


From (2016-03-01) the DCG team no longer allow any other mod to use our work WITHOUT a written permission from us, and mods that uses our stuff, must have a proper credit list added. Mods that existed before this date, is allowed to use the work that has been released in earlier DCG´s, but all new models etc that is included in DCG4.5 (and future versions of DCG like DCG5.0) is affected by the above. The reason for this, is due to the fact that the new stuff we added in 4.5 is already appearing in other mods without us being credited for our work.

How to Install DCG

How to Install DCG

Installers Tutorial 39 comments

This is an installation and setup guide for the Dynamic Campaign Generator mod (DCG)

How to Play DCG

How to Play DCG

Other Tutorial 34 comments

Instructions for playing the Dynamic Campaign Generator for Men of War

Changelog

Changelog

Feature

Listing of new features added, other changes and release dates

DCG 4.5 Release [Update: hotfix released]

DCG 4.5 Release [Update: hotfix released]

News 11 comments

This is a full release of DCG 4.5 for original Men of War and a beta release of DCG v4.5 for the Men of War: Assault Squad 2.

RSS Files
Fix for DCG4.5/5.0 MoW

Fix for DCG4.5/5.0 MoW

Patch 2 comments

Patch for Men of War. Fixes some errors that has existed since v4.5

DCG v5.0 for Call to Arms - Beta Release

DCG v5.0 for Call to Arms - Beta Release

Full Version 10 comments

This is a beta release of DCG v5.0 for the Call to Arms game.

DCG v5.0 for Assault Squad 2 - Beta Release

DCG v5.0 for Assault Squad 2 - Beta Release

Full Version 44 comments

This is a beta release of DCG v5.0 for the Men of War: Assault Squad 2 game packaged as a single download - the Map Pack is included in this release...

DCG v5.0 for Men of War - Full Release

DCG v5.0 for Men of War - Full Release

Full Version 25 comments

This is a full release of DCG v5.0 for the original Men of War game packaged as a single download - all packs are included in this release.

Patch for DCG v4.5 for Assault Squad 2

Patch for DCG v4.5 for Assault Squad 2

Patch 10 comments

This hotfix will partially solve the bug that was resetting inventories: vehicle inventories are fixed, but soldiers may reset. It is expected that this...

Patch for DCG v4.5 for Original Men of War

Patch for DCG v4.5 for Original Men of War

Patch 11 comments

This hotfix will solve the bug that was resetting inventories.

Comments  (0 - 10 of 1,633)
Guest
Guest

Hello,
Thanks for your awesome work! I can't seem to find the Italians though. Downloaded 5.0 followed instructions everything works, but no Italy. Just USA, UK, Germany, USSR, Japan and North Korea.

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zekewolff Creator
zekewolff

Italians is only available in DCGv5.0 for Men of War. In Mow:AS2 they hasnt been added due to the team member responsible for this version, has left (temporarily I hope) the team to join the Gates of Hell developing studio. We are only two active members left in the DCG team, and none of us has much interest in AS2.

~Zeke.

Reply Good karma+1 vote
Gorgonzolette
Gorgonzolette

Thx a lot for all this amazing stuff. I found my way to mowas2 shortly and I'm impressed of all the great stuff created by modders like your team.

May I request a vehicle which I loved to play around with in COH? I would be very happy to see a SdKfz. 263 in the game. It's makes a perfect unit to call in air strikes for the axis troops...

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zekewolff Creator
zekewolff

Thanks. The Sd.Kfz. 263 isnt on my to-do list, mainly because airstrikes is bought in the buy menu before a battle.

~Zeke.

Reply Good karma+1 vote
CheekiTheBreeki
CheekiTheBreeki

Hello, I was playing the original MOW 5.0 version of your wonderful mod but been having crashes out of no where with Campaign.exe about .NET Framework not being able to handle due to other apps using it something in the log etc, causing me to loose all my progress with campaign, I have NET Framework 4.5 installed and my MOW folder in D drive separate from system one. Any help with this issue?

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zekewolff Creator
zekewolff

This is a annoying error that seems to be totally random. I've played several campaigns without the error showing up, and then, I can get it after one or two battles in another campaign. Sometimes the error can be avoided by simply quitting campaign.exe (not the main game) and restart it.

Another time the fix is that you go back to the mission you just finished, click restart (ie. the same procedure you do if you want to restart the mission you just won from the beginning again). And when the mission has finished loading, save as Result and count the mission as a lost one.

And if neither of the above works, the only solution is to simply begin a new campaign from scratch, sorry.

I don't know if Jason1 has a solution to the problem or not, but I do hope that it will be fixed in the future.

~Zeke.

Reply Good karma+1 vote
CheekiTheBreeki
CheekiTheBreeki

Got a question about resupplying tanks, noticed that after each battle my tanks don't seem to be getting automatically resupplied and I can't seem to find any ammo trucks in buy menu also strangely after selecting that tank with no ammo in it and pressing the "Reset All Inventories" button it pops up a message:
"Some inventories could not be reset due to foreign equipment"
Hmm maybe im just missing something or there is no apparent way to resupply my tanks leaving me to having to rebuy that same tank again.

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zekewolff Creator
zekewolff

In order to resupply a vehicle, you can do the following things;

a) reset all inventories (this option only resupplies non-captured vehicles, ie. no captured tanks will be resupplied)

b) select a single vehicle (in the after battle menue) and click "Reset inventory"

c) totally empty all stuff from a vehicle, meaning emptying machine guns, guns etc. This will give you a full resupply, even if the vehicle is a captured one.

None of the above works if your unit is cut off from all its supply maps (friendly maps with a digit under the flag).

~Zeke.

Reply Good karma+1 vote
CheekiTheBreeki
CheekiTheBreeki

Don't worry I found the work-around and got back to my seemingly lost campaign just as stated in your post, but thanks for replying anyway. I think im not the only getting this crash so maybe include your work-arounds in an article or a readme file to help those unfortunate players like me.

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FedPantera
FedPantera

Thanks Zekewolff To You And Your Team Is An Excellent Mod

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zekewolff Creator
zekewolff

Thank you.

~Zeke.

Reply Good karma+1 vote
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9.2

192 votes submitted.

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Highest Rated (23 agree) 9/10

This is definitely the most useful mod I have discovered for Men of War. The ability to randomize a campaign and create a group of grizzled vets through many missions is very appealing. In fact according to Steam I've clocked over 800 hours on the game. This mod has kept the game fresh the whole time and in conjunction with the ability to alter model files I can basically apply this system with any war fighting scenarios that are available. (Check out the Total Krieg mod for new models.) I'd give…

Jul 16 2009 by EliteSniperKonig

Lowest Rated (23 agree) 1/10

Not balanced at all, retarded money system. After 3 rounds you will get spammed by enemy with 20 tanks vs your 3 inf squads or 1 tank ( that's all you can get because you can't get more resources....

Jun 14 2010 by aidas2

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