Dynamic Campaign Generator (DCG) is a mod for the games "Men of War" and "Men of War: Assault Squad" that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.

DCG v4.5 Released

DCG for Original Men of War - forum: digitalmindsoft.eu

DCG for Men of War: Assault Squad - forum: digitalmindsoft.eu


WARNING: You may find this mod difficult to install. It is for singleplayer. DCG can also be difficult to win -- it is designed to force you to retreat and live to fight another day sometimes just like in real life, but there are many strategies you can follow to improve your chances of success and many things you can do to adjust the difficulty from the default - feel free to ask for suggestions or help!

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[UPDATE: A hofix has been released to solve the inventory bug for Original Men of War and partially solve it for Assault Squad 2 (vehicles work now). A future patch or version is expected to completely solve this. Get the hotfix for the correct version in the downloads section.]

This is a full release of DCG 4.5 for original Men of War and a beta release of DCG v4.5 for the Men of War: Assault Squad 2. The Unit Pack is not included in the Assault Squad 2 release because it is still being worked on.

Please note that the version for Men of War: Assault Squad 2 has a number of issues still:

1) The most recent patch broke the mechanism that allows soldiers' inventories to carry over to the next mission. This may be fixable in the next version of DCG. [Update: fixed for original Men of War, but not entirely solved for Assault Squad 2]

2) The minimap and some material files do not reload between missions due to caching by Assault Squad 2. This can lead to strange textures on some maps and the minimap being incorrect. There is a workaround for this: the problem goes away if you go all the way back to the main menu of Assault Squad 2 between missions (or exit the game entirely). It is not possible for the DCG team to fix this, but perhaps Digitalmindsoft will fix it if users request it.

3) There have been problems getting the mod.info file to work with new patches. It is set for the current patch from Nov 17th, 2015. Future patches will require users to manually edit this file with the new patch version in order for it to continue working.


Also, a friendly reminder: Zeke, Ngvede and others on the team have put many hours into the vehicles, skins, and other content. Please do not re-use the content without giving credit (and please ask their permission, too). We see too many cases where someone uses their models without credit and then another mod, which would have given credit if they had known, re-uses those models without credit, too. Please help keep them motivated by making sure this doesn't happen!



NEWS! From today (2016-03-01) the DCG team no longer allow any other mod to use our work WITHOUT a written permission from us, and mods that uses our stuff, must have a proper credit list added. Mods that existed before this date, is allowed to use the work that has been released in earlier DCG´s, but all new models etc that is included in DCG4.5 (and future versions of DCG) is affected by the above. The reason for this, is due to the fact that the new stuff we added in 4.5 is already appearing in other mods without us being credited for our work.

Using GOG.com versions of Men of War

Using GOG.com versions of Men of War

News 0 comments

The versions of Men of War available at GOG.com have different registry keys from the original retail games. This means that DCG will not auto-detect...

Holiday news form DCG

Holiday news form DCG

News 7 comments

Unfortunately, we are going to miss our usual holiday release this year. However, we expect to release version 4.5 in the next few months. We can say...

DCG v4.0 Released!

DCG v4.0 Released!

News 3 comments

DCG v4.0 has been released for original Men of War, Men of War: Assault Squad, Men of War: Condemned Heroes, and Men of War: Vietnam.

DCG v3.5 Released!

DCG v3.5 Released!

News 7 comments

DCG v3.5 has been released for original Men of War, Men of War: Assault Squad, and Men of War: Vietnam.

RSS Files
Patch for DCG v4.5 for Assault Squad 2

Patch for DCG v4.5 for Assault Squad 2

Patch 9 comments

This hotfix will partially solve the bug that was resetting inventories: vehicle inventories are fixed, but soldiers may reset. It is expected that this...

Patch for DCG v4.5 for Original Men of War

Patch for DCG v4.5 for Original Men of War

Patch 11 comments

This hotfix will solve the bug that was resetting inventories.

DCG v4.5 for Assault Squad 2 - Beta Release

DCG v4.5 for Assault Squad 2 - Beta Release

Full Version 13 comments

This is a beta release of DCG v4.5 for the Men of War: Assault Squad 2 game packaged as a single download - the Map Pack is included in this release...

DCG v4.5 for Men of War - Full Release

DCG v4.5 for Men of War - Full Release

Full Version 41 comments

This is a full release of DCG v4.5 for the original Men of War game packaged as a single download - all packs are included in this release.

Patch for DCG v4.0 for Assault Squad only

Patch for DCG v4.0 for Assault Squad only

Patch 22 comments

Patch to fix minor crash issues that only occurred in the Assault Squad version of DCG 4.0. This download is for the Assault Squad version of DCG only...

Realism 4.0 for DCG 4.0 (Outdated)

Realism 4.0 for DCG 4.0 (Outdated)

Full Version 13 comments

Updated Version of Realism to be fully compatible with DCG 4.0 and the Italian Nation. This download is for the original Men of War version of DCG only...

Comments  (0 - 10 of 1,497)
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***Geroj***
***Geroj***

What can we expect in next version zeke? Would really like to know on what are you guys working

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luccaprado
luccaprado

How many years until the unit pack for AS2 hits? it's been 8 months already

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Azurite6213
Azurite6213

The problem is not only in the unit pack for AS2. Since the 3.112 version of MoWAS2, which adds unit veterancy system, based on score and abilities, infantry units, that get level up (veterancy level), do not go to the next mission. Accordingly, vehicles, in which they are placed, are not transferred to the next mission too.

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luccaprado
luccaprado

as2 team is MIA, and with their policy of not getting assets from another mods, even with permission, it's going to take a lot of time until it's playable again, too bad, loved this mod...

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zekewolff Creator
zekewolff

Seriously, why should it take longer time to get it playable if we were to use resources from other mods? Adding more stuff is what adds time to get it playable, not the other way around.

The reason to why we are NOT using other modders work, is that we want to make sure that everything is legal to use. In the past (MoW history) it was very common to use non-legal stuff in mods (and if you look closely at some mods, this is still going on).

I canĀ“t say anything about the unit pack addon for AS2 since I dont have a clue about its current status, and my own interest in AS2 is absolutely NIL.

~Zeke.

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Azurite6213
Azurite6213

It would be nice, if the developers will make a working DCG for the recent version of AS2 at least without unit pack.

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Abbus
Abbus

Just some feedback(MoW):
-Factions lacks of small caliber AA and self propelled AA in early time (1940-1941)
-Some early unit got a late production date perhaps
-Minor spelling error
-Painful maximum force for Hard Missions
-Strange/unbalance price for (inf vs armor vs arty)
-I almost rage when I got bombed by a single Mustang 4 times and I can't shot it down with my 2 2cm and 8.8 cm Flak in Battle of France

But other than that, this is a 10/10 awesome mod.
Looking forward for v5.0, cheers and keep up the good work.

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zekewolff Creator
zekewolff

Mustangs is a pain in the behind and the most effective way to shoot them down, is to use captured .50 calibre machine guns. 8.8 cm flak guns (and all large calibre AA-guns) are useless at shooting down aircraft. This is a game design issue and has nothing to do with the mod.

Which early production units got a too late production date? A lot of the early ww2 units isnt included in MoW at the moment. Take the pz1b as an example; the ausf F is the only version included and thus, we set the introduction date at the date when this version was introduced in real life, not when the ausf a/A was introduced etc. Introduction dates are taken from Tom Jentz & Hillary Doyle's Panzer Tracts books among others.

~Zeke.

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Abbus
Abbus

Two examples that I notice:

Sd Kfz 7/1
The Dates of Service were 1943 January in DCG
"The first 100 vehicles were produced from April 1940 to mid-1941 and continued at a rate of ten per month until August 1942"
Achtungpanzer.com

Daimler Armoured Car
The Dates of Service were 1942 July in DCG
"... developmental issies centered on the powertrain pushed deliveries into the middle part of 1941."
Militaryfactory.com

Maybe there were more :\

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zekewolff Creator
zekewolff

The Sd.Kfz. 7/1 were indeed produced from early 1940, but the version in MoW with the armored cab, were introduced in 1943. Earlier versions were unarmored.

The Daimler were delivered to units beginning in 1941, but the first units to use it in battle, was the 11th Hussars and that was in early 1942 in North Afrika.

~Zeke.

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Abbus
Abbus

Oh, I thought Dates of Service was based on when they deliver to the unit instead of first use of the unit.

Thanks for the explanation.

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Highest Rated (22 agree) 9/10

This is definitely the most useful mod I have discovered for Men of War. The ability to randomize a campaign and create a group of grizzled vets through many missions is very appealing. In fact according to Steam I've clocked over 800 hours on the game. This mod has kept the game fresh the whole time and in conjunction with the ability to alter model files I can basically apply this system with any war fighting scenarios that are available. (Check out the Total Krieg mod for new models.) I'd give…

Jul 16 2009 by EliteSniperKonig

Lowest Rated (22 agree) 1/10

Not balanced at all, retarded money system. After 3 rounds you will get spammed by enemy with 20 tanks vs your 3 inf squads or 1 tank ( that's all you can get because you can't get more resources....

Jun 14 2010 by aidas2

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