Dynamic Campaign Generator (DCG) is a mod for the game "Men of War" and some of its successors that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.
Patch for Men of War. Fixes some errors that has existed since v4.5
hi... is dis for MOW AS2?
No, it is only for MoW.
~Zeke.
My italian truck did not save as a trophy.
Is it a bug? Sorry, couldn't remember its name. Playing early 1940 war.
also, i was retreating
Maybe, thats the reason? (I had 1 driver in the truck)
Are you absolutely sure that the truck was driveable? If it had for example, two damaged (red) front tires, it wouldnt be able to move, and thus, it would've been lost when saving. If it had a single damaged beyond repair tire the same would happen (ie. lost when saved).
I've never experienced a lost Italian truck (and believe me, I've played a LOT with them) unless it was damaged.
~Zeke.
Hi Zeke,
did anyone attempt to do an item and entity "sort & cleanup" script yet? I highly enjoy the "hidden" feature of saving the map at endgame for a revisit within the campaign.
It would yield another way of campaign gameplay if there was an option of "autosort and repair" + revisit, prior to saving "result". It would enable the full control over entity ownership by crew as well.
Regards
Gothmox
Not quite sure what you mean, do you mean that you want to everything that is lootable/repairable after a battle, do be automatically collected/repaired by clicking on a button?
~Zeke.
Yes, but rather by processing the savegame.
I know it's not an easy task. Using some preset with boxes, trailers, universal, kitchen and ignoring stacking limits seems do-able to me, taking into account you need the inventory dimensions of the items. Repairable/Operational vehicles could get a full repair (some guns are not accessible for manual repair!!). To be clear I only mean inventory sorting and cleanup of human and items on ground.
It may be simpler to have a second "reorganisation" sceanrio, than trying to incorporte it in the campaign GUI.
Greets
Gothmox
Nope, I have never thought about adding such a function. But then, I am not the coder of DCG.
~Zeke.
Did anyone make a fix for the italian items?
What kind of fix are you talking about?
~Zeke.
DCG 4.5 MoW:AS
Some items a mere cinematic: the back-,and mg-packs, the ita-mgAmmo...
The italian machine gun reloads without ammo an so do some more ita small firearms, or at least don't unload any (Bodeo M1889 and one or more of the M91/38-M91)
All Carcano rifles, pistols, revolvers etc uses the standard ingame ammo, so if you reload any of these, they should give you the standard ammo in "your" inventory.
The only exception is the Breda M30 machine gun. It uses a non-standard mg ammo, and in my game, it works as intended, ie it reloads when the clip is empty, if you unload it, it gives the amount in your clip into your inventory and when the guys doesnt have any spare ammo left, the machine gun cant be fired. Remember that all ammo is shared within a group, meaning that if the Breda m30 mgunner run out of ammo in his inventory, and the mggun loader has ammo for the breda m30 in his inventory, the mggunner will be able to fire until all ammo is used up (unless the mggunner and mgunloader is too far away from each other).
The mg- and back-packs are only meant as a visual thing, nothing else.
~Zeke.
Is there any way to make it so they enemy has far less units in a mission? Most of the time you start with 50 or 75 points to spend on stuff. It seems like the AI starts with thousands. You get overwhelmed every time, even on the simplest missions. Is there a file that I can edit somewhere to adjust it?
Not really, DCG is designed to be a tough experience, however you can pick the choice of Easy start in the DCG settings, which gives you twice the amount of points to buy with when starting a new "team".
Also keep in mind, that the more equipment/units you own, the more units the enemy will throw against you. And if you are totally overwhelmed, you can always save without fighting that particular battle, which will count as a lost, and in the next battle, the enemy will have less units against you.
~Zeke.