Dynamic Campaign Generator (DCG) is a mod for the game "Men of War" and some of its successors that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.

DCG

DCG for Original Men of War - forum: digitalmindsoft.eu

DCG for Men of War: Assault Squad - forum: digitalmindsoft.eu


WARNING: You may find this mod difficult to install. It is for singleplayer. DCG can also be difficult to win -- it is designed to force you to retreat and live to fight another day sometimes just like in real life, but there are many strategies you can follow to improve your chances of success and many things you can do to adjust the difficulty from the default - feel free to ask for suggestions or help!

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DCG v5.5 Released!

News

DCG v5.5 has been released for original Men of War as of December 24 2018. If you downloaded it before January 5 2019, you may want to re-download or install the two patches to fix minor issues that were found after release.

There will likely be a DCG 5.5 release for Call to Arms later.

Most of the changes to the program are under the hood or still work in progress. We decided to release anyway because of the biggest change for version 5.5: the inclusion of vehicles, cannons, soldiers and even an airplane for a new nation in DCG:

The Polish Army has arrived in DCG!

poland3

poland2

A friendly reminder: do not use any assets from this mod without permission from Zeke Wolff!

Enjoy!

How to Install DCG

How to Install DCG

Installers Tutorial 42 comments

This is an installation and setup guide for the Dynamic Campaign Generator mod (DCG)

How to Play DCG

How to Play DCG

Other Tutorial 36 comments

Instructions for playing the Dynamic Campaign Generator for Men of War

Changelog

Changelog

Feature

Listing of new features added, other changes and release dates

Help with Polish voices?

Help with Polish voices?

News 1 comment

Zekewolff is nearing completion of the Polish addon, but we don't have voices for the Poles. If anyone who knows Polish would like to help with that...

RSS Files
DCG v5.5 for Men of War - Full Release (Patched)

DCG v5.5 for Men of War - Full Release (Patched)

Full Version 18 comments

This is a full release of DCG v5.5 for the original Men of War game packaged as a single download - all packs are included in this release. Updated to...

Patch #2 for v5.5

Patch #2 for v5.5

Patch

Fixes the error which gives you Italian tank crews when playing as US. Just copy the two files within the xml folder, into the Campaign/xml folder. ~Zeke...

Patch #1 for v5.5

Patch #1 for v5.5

Patch

This fixes the crash caused by the Pz.Kpfw. III F in v5.5. I'd forgotten to add the gun file for the "new" Pz.Kpfw. III F 3.7cm version. Just unzip the...

Fix for DCG4.5/5.0 MoW

Fix for DCG4.5/5.0 MoW

Patch 15 comments

Patch for Men of War. Fixes some errors that has existed since v4.5

DCG v5.0 for Call to Arms - Beta Release

DCG v5.0 for Call to Arms - Beta Release

Full Version 22 comments

This is a beta release of DCG v5.0 for the Call to Arms game.

DCG v5.0 for Assault Squad 2 - Beta Release

DCG v5.0 for Assault Squad 2 - Beta Release

Full Version 87 comments

This is a beta release of DCG v5.0 for the Men of War: Assault Squad 2 game packaged as a single download - the Map Pack is included in this release...

Comments  (0 - 10 of 1,794)
Morbo512
Morbo512

So I take it there's little chance of AS2's gear reset issue being fixed?

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shenmea12321
shenmea12321

Hi,Zeke.Thx for your excellent work.

Q:Will there be a DCG v5.5 for AS2?

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Jason1_ Creator
Jason1_

We would be happy to have a DCG 5.5 for AS2, but nobody on the Team is currently available to do it. We have had some offers in the past from people who were interested in taking on that task (not sure if we dropped the ball or they just didn't pan out -- apologies if the former), so if anyone out there wants to take on the job of trying to make a conversion of 5.5 to AS2, now might be a good time to talk about it.

Reply Good karma+4 votes
Germany1914
Germany1914

If you allow, I can start the conversion work for AS2. Working in two mods for AS2

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Jason1_ Creator
Jason1_

Thanks for the offer - if you are still interested, send me a pm.

Reply Good karma+3 votes
Siamnieks
Siamnieks

It would be great to see this on Assault Squad 2. I also bet more people will check it out. I remember playing Men Of War only for this mod alone.

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xxnightreaverxx
xxnightreaverxx

Also meant to ask is there any way to move your units up/down on the unit list?

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zekewolff Creator
zekewolff

Not as far as I know.

~Zeke.

Reply Good karma+1 vote
xxnightreaverxx
xxnightreaverxx

Hey there, I've enjoyed this mod ever since first playing it during 4.0. Just had a question if other nations will be fleshed out more like Germany? For instance, playing early US 1944 campaign and a M10 would be nice since I have to get real crafty with the 75mm Shermans at times. Or is there a tutorial to add our own units into the mod (for personal use of course)?

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zekewolff Creator
zekewolff

No tutorial on how to add your own units are available, but it is quite easy to do. Just copy-paste the new unit into the correct vehicle folder (light tanks into tank_light etc) and then add it by adding it as a new entry in the vehicle_<nation>.xml file.

Just give the xml file structure a quick look, and you'll pretty soon figure out how it works.

Other nations than Germany will never get any new stuff... ;) Kidding, the other nations do have new units that I am working on, but it takes time, especially since I am doing all the new units myself and currently my main goal is to finish more texture schemes for Polish armored vehicles, finishing the Romanian, French and Hungarian addons that I am working on.

~Zeke.

Reply Good karma+2 votes
xxnightreaverxx
xxnightreaverxx

I'll have to look into that. Is there a certain way you come up with a rarity rating?

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zekewolff Creator
zekewolff

Not really. When we first started DCG, I think that Jason1 decided rarity based on Advanced Squad Leader (a boardgame); The later stuff that I have added to the mod, I have decided rarity from how common the vehicle were, like a Dicker Max (2 produced) would be extremely rare, whilst a T34 (produced in in several thousand examples) would be very common etc.

~Zeke.

Reply Good karma+1 vote
xxnightreaverxx
xxnightreaverxx

Alrighty then. After peeking into the XML I saw a T29 there. Couldn't resist moving that to 1945 to fight some KTs

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xxnightreaverxx
xxnightreaverxx

Awesome, managed to add the M10 from AS2. Just had to change some stuff in the .DEF and it was good to go.

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Highest Rated (24 agree) 9/10

This is definitely the most useful mod I have discovered for Men of War. The ability to randomize a campaign and create a group of grizzled vets through many missions is very appealing. In fact according to Steam I've clocked over 800 hours on the game. This mod has kept the game fresh the whole time and in conjunction with the ability to alter model files I can basically apply this system with any war fighting scenarios that are available. (Check out the Total Krieg mod for new models.) I'd give…

Jul 16 2009 by EliteSniperKonig

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