Dynamic Campaign Generator (DCG) is a mod for the games "Men of War" and "Men of War: Assault Squad" that randomly generates skirmish missions and lets you keep your surviving forces from one battle to another. Some people find this mod tricky to install the first time - please read the readme.txt carefully and ask for help (if you need it) on our forums here on this site, or at the game developer's site.

release5 0

DCG for Original Men of War - forum: digitalmindsoft.eu

DCG for Men of War: Assault Squad - forum: digitalmindsoft.eu


WARNING: You may find this mod difficult to install. It is for singleplayer. DCG can also be difficult to win -- it is designed to force you to retreat and live to fight another day sometimes just like in real life, but there are many strategies you can follow to improve your chances of success and many things you can do to adjust the difficulty from the default - feel free to ask for suggestions or help!

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DCG v5.0 Released!

News 6 comments

DCG v5.0 has been released for original Men of War, Assault Squad 2, and Call to Arms. Note that because the latter two games are still being patched regularly by the developer, you may need to edit the patch version setting in the "mod.info" file using a text editor if the mod fails to activate (see readme for details).

Most of the changes to the program have to do with removing the dependency on XNA and J# installs, which should simplify setup. Please check the readme and setup files for details.

This version also includes many new maps and a few new vehicles in the release for original Men of War, including a Spitfire!

Changelog:

Version 5.0 ~ January 1, 2017
- Removed requirements for J# and XNA installs
- Requires .NET Framework 4.5
- Timed attack missions add more time for player to complete objectives on larger maps
- Objective pointer entity customizable in settings.xml
- Some minor bug fixes

- Additional Zeke Wolff vehicle:
Spitfire
Breda 20/65
AS 42 with Breda 20/65
- Additional map by Zeke Wolff (Maki_59)
- Additional map by Zeke Wolff (Maki_82)
- Additional map by Zeke Wolff (Maki_83)
- Additional map by Zeke Wolff (Maki_63)
- Additional map by NilsTheRed (juno_beach)
- Additional map by NilsTheRed (schnielder_road)

Repeat from previous post - a friendly reminder: Zeke, Ngvede and others on the team have put many hours into the vehicles, skins, and other content. Please do not re-use the content without giving credit (and please ask their permission, too). We see too many cases where someone uses their models without credit and then another mod, which would have given credit if they had known, re-uses those models without credit, too. Please help keep them motivated by making sure this doesn't happen!


From (2016-03-01) the DCG team no longer allow any other mod to use our work WITHOUT a written permission from us, and mods that uses our stuff, must have a proper credit list added. Mods that existed before this date, is allowed to use the work that has been released in earlier DCG´s, but all new models etc that is included in DCG4.5 (and future versions of DCG like DCG5.0) is affected by the above. The reason for this, is due to the fact that the new stuff we added in 4.5 is already appearing in other mods without us being credited for our work.

How to Install DCG

How to Install DCG

Installers Tutorial 40 comments

This is an installation and setup guide for the Dynamic Campaign Generator mod (DCG)

How to Play DCG

How to Play DCG

Other Tutorial 35 comments

Instructions for playing the Dynamic Campaign Generator for Men of War

Changelog

Changelog

Feature

Listing of new features added, other changes and release dates

DCG 4.5 Release [Update: hotfix released]

DCG 4.5 Release [Update: hotfix released]

News 11 comments

This is a full release of DCG 4.5 for original Men of War and a beta release of DCG v4.5 for the Men of War: Assault Squad 2.

RSS Files
Fix for DCG4.5/5.0 MoW

Fix for DCG4.5/5.0 MoW

Patch 12 comments

Patch for Men of War. Fixes some errors that has existed since v4.5

DCG v5.0 for Call to Arms - Beta Release

DCG v5.0 for Call to Arms - Beta Release

Full Version 17 comments

This is a beta release of DCG v5.0 for the Call to Arms game.

DCG v5.0 for Assault Squad 2 - Beta Release

DCG v5.0 for Assault Squad 2 - Beta Release

Full Version 80 comments

This is a beta release of DCG v5.0 for the Men of War: Assault Squad 2 game packaged as a single download - the Map Pack is included in this release...

DCG v5.0 for Men of War - Full Release

DCG v5.0 for Men of War - Full Release

Full Version 63 comments

This is a full release of DCG v5.0 for the original Men of War game packaged as a single download - all packs are included in this release.

Patch for DCG v4.5 for Assault Squad 2

Patch for DCG v4.5 for Assault Squad 2

Patch 10 comments

This hotfix will partially solve the bug that was resetting inventories: vehicle inventories are fixed, but soldiers may reset. It is expected that this...

Patch for DCG v4.5 for Original Men of War

Patch for DCG v4.5 for Original Men of War

Patch 11 comments

This hotfix will solve the bug that was resetting inventories.

Comments  (0 - 10 of 1,727)
cundosoilder13
cundosoilder13

How the radio operator works or what it is used for, the soldier who has the radio station not the one in the tank, as I can use it or for it to work exactly.

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Eyeseeyou
Eyeseeyou

Please fix the bugs in the Assault Squad 2 release. It's been over a year since release. I'm waiting patiently.

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MOWPlayer
MOWPlayer

Hello folks,
that seems to be an very good Mod. Unfortunately the installation process is too complicated. I must really wonder why it is not possible to make this Mod run in the normal Mod folder from the original game. Or when this is not possible why are you not make it the same like Modders did in the Sudden Strike series? They created a Multi Mod Switcher or some of them even seperated the whole game engine together with the Modification folders and made it run with an complete own exe folder that worked independent from the original game. But what I saw in the video. Looks great.

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Brownchesse
Brownchesse

Hello thanks for the great mod. I just found it and I am happy that it may be updated soon. I just wanted to ask about a problem/bug. I used some hours to find out why my vehicles are diapering between every round and i have come to the conclusion that the tank crew are the ones that are dispersing between battles?
Any idea how to fix it?it is really ruining the experience:( and yea i am playing in AS2
Thanks

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zekewolff Creator
zekewolff

It's a bug that has been reported several times, and I hope that Jason1 will find a solution for it soon. However, he is very busy with his real life work at the moment.

When I have tested AS2, it seems that the bug can be avoided by making sure that all crew positions and "seats" are occupied when saving the outcome ("seats" are the position outside a tank where passengers sits, and in the interior if the vehicle is a halftrack etc). Not sure if the bug can be avoided if the vehicle in question only has positions for crew though.

~Zeke.

Reply Good karma+2 votes
Azurite6213
Azurite6213

Vehicles are disapering between every round, because its crew, which has received a level increase, disappears. Of course, if you put in the vehicles the crew, who did not receive a level increase, before saving, vehicles will move to the next round.

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ilikemcchicken
ilikemcchicken

The mod's going to get an update, right? I don't mean to sound impatient, though it's just been a bit since an update has come out and this is one of my favorite Men of War mods. I hope it doesn't get abandoned for awhile...

Reply Good karma Bad karma+2 votes
zekewolff Creator
zekewolff

It will get an update (hopefully soon) but I dont know if Jason1 is fully done with v5.5, and he usually try to release new versions for all different games (vMoW, AS2, CtA) at the same time. And my own interest in modding is at an all-time low for the moment (due to certain reasons) so you shouldnt expect the Poles and Romanians to have been added into v5.5.

~Zeke.

Reply Good karma+3 votes
Azurite6213
Azurite6213

Good luck, guys!

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***Geroj***
***Geroj***

Is DCG planned for call to arms release? Because thats probably only thing that can save it at this point

Reply Good karma Bad karma+3 votes
zekewolff Creator
zekewolff

Yes, Jason1 wants to support CtA.

Reply Good karma+3 votes
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Highest Rated (24 agree) 9/10

This is definitely the most useful mod I have discovered for Men of War. The ability to randomize a campaign and create a group of grizzled vets through many missions is very appealing. In fact according to Steam I've clocked over 800 hours on the game. This mod has kept the game fresh the whole time and in conjunction with the ability to alter model files I can basically apply this system with any war fighting scenarios that are available. (Check out the Total Krieg mod for new models.) I'd give…

Jul 16 2009 by EliteSniperKonig

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