Dune Wars 1.9.7 (Patch for 1.9.1)
Jun 18, 2012 Patch 0 commentsThis is the latest patch for Dune Wars and requires the full Dune Wars install 1.9.1.
This mod based on Frank Herbert's epic Dune saga, features a struggle to control one planet - Dune, Arrakis, a barren desert wasteland which is valuable for one thing only - the spice melange. The spice has the universe addicted to it; it extends life, it allows for the Navigators of the the Spacing Guild to fold space, travel from one point in space to another without moving, it is the basis for the economy and trade of the known universe. The spice is created by Sand Worms, giant creatures that live their whole life in the sand. The mysterious Fremen worship the worms as Shai-Hulud, the Great Makers. Dune Wars is a total conversion of Civilization 4 : Beyond the Sword. Features include: + 9 playable factions + Spice and Harvesters + Massive sandworms roam the desert + Pay the guild to transport troops from your homeworld + Water, Offworld Trade, Unique Civ Abilities, Terraforming and more... Are you ready to become the sole ruler of Dune, and in turn, control the universe?
0 comments by Deliverator on Jul 9th, 2012
It looks like Dune Wars is going be featured in the Kickstarter funded return of Tom vs Bruce:
Twitter confirmation:
Twitter.com
Read Tom Chick's Dune Wars Game Diary from Dec 2010
The Quarter To Three thread:
New.quartertothree.com
This is the latest patch for Dune Wars and requires the full Dune Wars install 1.9.1.
This is the latest full install version of Dune Wars.
Dune Wars 1.9 is here! There have been a huge number of changes since 1.8 so if you enjoyed that version you should really check out this the latest Dune...
It's been a long time coming, but it's worth the wait. This is Dune Wars 1.8 based on the Dune novels of Frank Herbert. Lots of new and refined units...
The Dune Wars 1.7 installer did not work for users with Steam or other "non-traditional" setups. It would fail to find a registry key, and fail to install...
This is the newest patch for Dune Wars. It was released a while back (January 8th 2010) to Civfanatics, but I am only just getting around to uploading...
omg I love you guys... downloading and going to play now...
I would liek to say I've enjoyed this mod, as a dune fan...but I cannot...EVERY time I start a new game, it crashes at the loading screen.
Is there going to be a Dune Wars 2.0 for Civilization V?
Highly unlikely. Unfortunately, modding support for Civ V is really poor, in particular, support for modding the graphics. This is why there haven't been any total conversion mods for Civ V so far and there are unlikely to be any unless the mod support improves a lot. At the moment it is not possible at all to mod the building graphics or create custom terrains. Civ V was a big disappointment modding-wise.
Oh hey, it's still alive!
I just got the mod, works great, only thing i dont like is the lack of thinking machines as playable entities. Omnius Prime and erasmus would be fantastic to play as, but I can see how it would be difficult given how powerfull they would be.. Oh well, just a suggestion for the next patch.
ive got a problem with my civ 4 : my new pc crashed so i used my old and i want to instal civ 4 but in the middle of the installation my sister put out the cd (idk why -.-) so i klicked some thing and the installation closed then i wanted to install agoin the game but i just can klick on the play butten and when i go to programs to deinstall there is not civ 4
how can i deinstall the game pls i want to play this game again =(
sry for my bad english im from germany
ps. i have windows vista
Find where the game files where going to be installed then manually delete them. Hope it works :)
Finden, wo die Spiel-Dateien installiert werden, wo gehen dann manuell löschen. Hoffe es funktioniert :)
mine did not work...it wasn;t able to verify the files when I attempted to run it...this problem occured on planetfall too...do I have to run it from the ingame DLC menu?
There was a problem with the Steam installation path it seems - it all should be fixed now.