This mod based on Frank Herbert's epic Dune saga, features a struggle to control one planet - Dune, Arrakis, a barren desert wasteland which is valuable for one thing only - the spice melange. The spice has the universe addicted to it; it extends life, it allows for the Navigators of the the Spacing Guild to fold space, travel from one point in space to another without moving, it is the basis for the economy and trade of the known universe. The spice is created by Sand Worms, giant creatures that live their whole life in the sand. The mysterious Fremen worship the worms as Shai-Hulud, the Great Makers. Dune Wars is a total conversion of Civilization 4 : Beyond the Sword. Features include: + 9 playable factions + Spice and Harvesters + Massive sandworms roam the desert + Pay the guild to transport troops from your homeworld + Water, Offworld Trade, Unique Civ Abilities, Terraforming and more... Are you ready to become the sole ruler of Dune, and in turn, control the universe?

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Dune Wars: Revival - Ecaz Bribe Unit Ability Dune Wars: Revival Dune Wars: Revival
Blog RSS Feed Post news Report abuse Latest News: Dune Wars: Revival - the sleeper has awakened!

5 comments by Deliverator on Jul 9th, 2015

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Dune Wars: Revival is a new modmod of Dune Wars the total conversion mod for Civilization IV: Beyond the Sword. Duneman (Mr M from Civfanatics) has put a lot of work into refining and enhancing the gameplay of the mod in the last year. The result is a much more polished, flavourful and immersive game, so if you played the original Dune Wars or if you're a fan of Frank Herbert's Dune setting, previous Dune games or just 4X strategy in general then you should check it out!

A summary of some of the new features in Dune Wars: Revival:

New Faction! - House Richese
The focus of House Richese is production. Their unique worker can build the Richesian Mirror improvement which provides more hammers than the Solar Farm. They also specialise in Suspensors with the Suspensor Base and unique Suspensor Chaser unit. Later they can build the Sentinel Mech unit and the Suspensor No-Cruiser. The Doubling Line building allows two-for-one when building vehicles and aircraft.

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Enhancements to existing factions

Bene Tleilax - Axlotl Tanks that can hatch a ghola based on a 'Genetic Model' stored. Gholas can only be created from the Melee, Guardsman, Vehicle, Thopter and Suspensor combat categories. The Face Dancer, with the 'Genetic Manipulation' tech, has a small chance every turn inside a rival's borders to shapeshift into the corresponding rival spy. The Tleilaxu Master replaces the Great Prophet and has special abilities.

Bene Gesserit - Truthsayers may pass on part of their experience if caught. New Buildings - Sister's Hall and 'Other Memory' Archives.

Fremen - Can build cottages on Caves and have new 'Cave Stealth' promotion. Can reclaim water from units killed nearby if they have a Deathstill.

House Atreides - Fast assimilation of conquered cities as well increased likelihood of retaining buildings. New 'Splash Bombing' promotion.

House Corrino - Can capture War Prisoners, perform emergency conscription and has new 'Noble' and 'Assualt Guardsman' promotions.

House Ecaz - Can hire Mercenary Gladiators, Lasgun Soldiers and Cruisers. Higher chance of units appearing in the offworld unit pool. Can bribe defeated units inside borders.

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House Harkonnen - Captured slaves can be put to a variety of uses including put into battle in the Arena. Gain espionage through combat.

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House Ordos - Can scavenge science, hire Elite mercenaries and acquire gold from combat.

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Ixian Confederacy - Can build the 'No Cloak' tech experiment project.

Other Features

Highly Competitive AI thanks to numerous enhancements - you may need to drop a few difficulty levels!

New 'Water Fat' victory condition - Reach a population of 33 in three cities.

New intro movie and movies for some events such as sandworm attacks and sandstorms

Lots of updated 3D and 2D artwork

... and much much more, you really have to dive in to appreciate everything new!

Screenshots

New Art for Siege Line: Maula Mortars, Rocket Artillery, Missile Launcher and Assault Cannon

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New Art for Scorpions

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New Heavy Trooper, Lasgun Soldier and Lascannon Trooper

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New Art for Bene Gesserit Acolyte, Great Merchant and Great Spy

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CHOAM Emissary spreads his ideology to another city

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Updated specialist and great people icons in the city screen

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A Harkonnen Death Hand Missile flies towards target and detonates...

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Stoneburner Missile explodes...

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Sandstorm event movie

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Download Link

Dune Wars: Revival 1.0.1

Some background on the original Dune Wars...

Tom vs Bruce - Dune Wars

Tom Chick's Dune Wars diary

Feedback

Dune Wars: Revival thread on Civfanatics

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Dune Wars: Revival 1.0.1

Dune Wars: Revival 1.0.1

Jul 9, 2015 Full Version 3 comments

Dune Wars: Revival is a new modmod of Dune Wars the total conversion mod for Civilization IV: Beyond the Sword. Duneman (Mr M from Civfanatics) has put...

Dune Wars 1.9.7 (Patch for 1.9.1)

Dune Wars 1.9.7 (Patch for 1.9.1)

Jun 18, 2012 Patch 1 comment

This is the latest patch for Dune Wars and requires the full Dune Wars install 1.9.1.

Dune Wars 1.9.1 (Full Install)

Dune Wars 1.9.1 (Full Install)

Jun 18, 2012 Full Version 0 comments

This is the latest full install version of Dune Wars.

Dune Wars 1.9

Dune Wars 1.9

Nov 21, 2010 Full Version 1 comment

Dune Wars 1.9 is here! There have been a huge number of changes since 1.8 so if you enjoyed that version you should really check out this the latest Dune...

Dune Wars 1.8

Dune Wars 1.8

Apr 25, 2010 Full Version 4 comments

It's been a long time coming, but it's worth the wait. This is Dune Wars 1.8 based on the Dune novels of Frank Herbert. Lots of new and refined units...

Dune Wars 1.7 Full Version for Steam

Dune Wars 1.7 Full Version for Steam

Feb 24, 2010 Full Version 0 comments

The Dune Wars 1.7 installer did not work for users with Steam or other "non-traditional" setups. It would fail to find a registry key, and fail to install...

Post comment Comments  (0 - 10 of 94)
Beez-one
Beez-one Aug 29 2015 says:

There is a "Failed to write Autolog.ini" mesage stream in a top middle of a screen.
How can I get rid of it?

+1 vote     reply to comment
Beez-one
Beez-one Sep 3 2015 replied:

Actual solution was easy. Somehow I stopped running my apps as administrator after deletion of some virus from my system.
So if you are experiencing same problem just run game as administrator.

+1 vote     reply to comment
Janissaire
Janissaire Aug 16 2015 says:

i need the previous dune mod or i can just install this?

+1 vote     reply to comment
Deliverator Creator
Deliverator Aug 17 2015 replied:

You can just install Dune Wars:Revival. It is stand-alone.

+1 vote   reply to comment
AncientT
AncientT Aug 6 2015 says:

Loving it. Great mod guys! Surprised I just found out about it a week ago, because of pc gamer lol.

+2 votes     reply to comment
Freke
Freke Jul 22 2015 says:

I'm going to reinstall Civ IV and give this a whirl. So happy this is back!

+3 votes     reply to comment
greg0r@vp.pl
greg0r@vp.pl Jul 17 2015 says:

New release is very good:)
I like new faction!
I,m hepy thet mode is still alive!
Willl it be nexts udates?
Add thinking machines as a faction:) if posible ...

+1 vote     reply to comment
Deliverator Creator
Deliverator Aug 3 2015 replied:

Thinking Machines is already in the mod as a religion later in the game. If you want to really go for the mech line you can play as Ix and go for Thinking Machines. Hopefully there will be more updates in the future but that depends on the modmod's creator.

+1 vote   reply to comment
Falkenhayn
Falkenhayn Aug 15 2015 replied:

Is there a manual installation option for this? Unfortunately the exe has been having trouble on my computer. It will not install to my Civ 4 directory or anywhere for that matter. I appreciate the effort into this and I hope to hear back soon.

+1 vote     reply to comment
greg0r@vp.pl
greg0r@vp.pl Aug 3 2015 replied:

Thx for info:)

+1 vote     reply to comment
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Developer
Dune Wars Team
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Release Date
Released 2009
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Turn Based Strategy
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