This mod based on Frank Herbert's epic Dune saga, features a struggle to control one planet - Dune, Arrakis, a barren desert wasteland which is valuable for one thing only - the spice melange. The spice has the universe addicted to it; it extends life, it allows for the Navigators of the the Spacing Guild to fold space, travel from one point in space to another without moving, it is the basis for the economy and trade of the known universe. The spice is created by Sand Worms, giant creatures that live their whole life in the sand. The mysterious Fremen worship the worms as Shai-Hulud, the Great Makers. Dune Wars is a total conversion of Civilization 4 : Beyond the Sword. Features include: + 9 playable factions + Spice and Harvesters + Massive sandworms roam the desert + Pay the guild to transport troops from your homeworld + Water, Offworld Trade, Unique Civ Abilities, Terraforming and more... Are you ready to become the sole ruler of Dune, and in turn, control the universe?

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Dune Wars: Revival is a new modmod of Dune Wars the total conversion mod for Civilization IV: Beyond the Sword. Duneman (Mr M from Civfanatics) has put a lot of work into refining and enhancing the gameplay of the mod in the last year. The result is a much more polished, flavourful and immersive game, so if you played the original Dune Wars or if you're a fan of Frank Herbert's Dune setting, previous Dune games or just 4X strategy in general then you should check it out!

A summary of some of the new features in Dune Wars: Revival:

New Faction! - House Richese
The focus of House Richese is production. Their unique worker can build the Richesian Mirror improvement which provides more hammers than the Solar Farm. They also specialise in Suspensors with the Suspensor Base and unique Suspensor Chaser unit. Later they can build the Sentinel Mech unit and the Suspensor No-Cruiser. The Doubling Line building allows two-for-one when building vehicles and aircraft.



Civ4ScreenShot0200 1

Enhancements to existing factions

Bene Tleilax - Axlotl Tanks that can hatch a ghola based on a 'Genetic Model' stored. Gholas can only be created from the Melee, Guardsman, Vehicle, Thopter and Suspensor combat categories. The Face Dancer, with the 'Genetic Manipulation' tech, has a small chance every turn inside a rival's borders to shapeshift into the corresponding rival spy. The Tleilaxu Master replaces the Great Prophet and has special abilities.

Bene Gesserit - Truthsayers may pass on part of their experience if caught. New Buildings - Sister's Hall and 'Other Memory' Archives.

Fremen - Can build cottages on Caves and have new 'Cave Stealth' promotion. Can reclaim water from units killed nearby if they have a Deathstill.

House Atreides - Fast assimilation of conquered cities as well increased likelihood of retaining buildings. New 'Splash Bombing' promotion.

House Corrino - Can capture War Prisoners, perform emergency conscription and has new 'Noble' and 'Assualt Guardsman' promotions.

House Ecaz - Can hire Mercenary Gladiators, Lasgun Soldiers and Cruisers. Higher chance of units appearing in the offworld unit pool. Can bribe defeated units inside borders.


House Harkonnen - Captured slaves can be put to a variety of uses including put into battle in the Arena. Gain espionage through combat.

Civ4ScreenShot0201 1

House Ordos - Can scavenge science, hire Elite mercenaries and acquire gold from combat.


Ixian Confederacy - Can build the 'No Cloak' tech experiment project.

Other Features

Highly Competitive AI thanks to numerous enhancements - you may need to drop a few difficulty levels!

New 'Water Fat' victory condition - Reach a population of 33 in three cities.

New intro movie and movies for some events such as sandworm attacks and sandstorms

Lots of updated 3D and 2D artwork

... and much much more, you really have to dive in to appreciate everything new!


New Art for Siege Line: Maula Mortars, Rocket Artillery, Missile Launcher and Assault Cannon

seige line

New Art for Scorpions


New Heavy Trooper, Lasgun Soldier and Lascannon Trooper


New Art for Bene Gesserit Acolyte, Great Merchant and Great Spy


CHOAM Emissary spreads his ideology to another city


Updated specialist and great people icons in the city screen

Civ4ScreenShot0206 1

A Harkonnen Death Hand Missile flies towards target and detonates...



Stoneburner Missile explodes...


Sandstorm event movie


Download Link (updated to version 1.10)

Dune Wars: Revival 1.10 (Windows Installer Version)

Dune Wars: Revival 1.10 (No Installer, ZIP only version)

Some background on the original Dune Wars...

Tom vs Bruce - Dune Wars (Multiplayer should now be fixed in Dune Wars: Revival!)

Tom Chick's Dune Wars diary


Dune Wars: Revival thread on Civfanatics

Dune Wars to feature in Tom vs Bruce

Dune Wars to feature in Tom vs Bruce


It looks like Dune Wars is going be featured in the Kickstarter funded return of Tom vs Bruce.

Desura modding support for Civilization IV (update)

Desura modding support for Civilization IV (update)

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A larger amount of mods for Civilization IV is now supported!

Dune mod for Civilization IV gets extensive update

Dune mod for Civilization IV gets extensive update

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The latest version of Dune Wars, the mod based on the series of novels by Frank Herbert is here. This version has been in development and beta testing...

Dune Wars Version 1.8 Released!

Dune Wars Version 1.8 Released!

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It's been a long time coming, but it's worth the wait. Announcing Dune Wars 1.8, a mod for Civilization IV : Beyond the Sword, based on the Dune novels...

RSS Files
DuneWars Revival v1.10 (Windows Installer)

DuneWars Revival v1.10 (Windows Installer)

Full Version

This is a windows installer for Dune Wars: Revival version 1.10.

DuneWars Revival v1.10

DuneWars Revival v1.10

Full Version 28 comments

New version 1.10 (no installer, just a zip file: unpack to the mods folder): - A lot of new Art and sounds (thanks to Deliverator); - Mahdi will auto-spread...

Dune Wars 1.9.7 (Patch for 1.9.1)

Dune Wars 1.9.7 (Patch for 1.9.1)

Patch 1 comment

This is the latest patch for Dune Wars and requires the full Dune Wars install 1.9.1.

Dune Wars 1.9.1 (Full Install)

Dune Wars 1.9.1 (Full Install)

Full Version

This is the latest full install version of Dune Wars.

Comments  (0 - 10 of 111)

A bit of a problem during single player Custom Game.

Every time I start the game after choosing a map to play in, the other factions starting plots are in the same square as me. At most I get 3 or 4 others in the same square. I tried reducing the number of factions and play in a large map, but the problem remains. The only map that this problem doesn't show up is Custom Continents with Number on Continents set a One Per Team. Am I doing something wrong when starting the game.

Aside from that problem, well done on creating this mod.

By the way where is the water tile in World Builder. I know there's no water in Dune, but there seem to be rivers of sorts in the maps...

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Deliverator Creator

I would highly recommend using only the and mapscripts which are tailored to the mod. I only use myself. If you use these two you shouldn't have any issues.

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Don't have way to fix it huh?

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Deliverator Creator

Fix what exactly? I can't recreate the problem you describe using Do you have a problem using that map? There's not likely to be any further development on Dune Wars now.

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Guys, I have 6 "Bugoptions" messages that won't leave my screen in any way. How do I solve that? Thanks in advance (I heard it's no big deal, but I'm dumb :))

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Nevermind, it works now. BTW your mod is awesome

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Doing that again, help

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What kind of messages are those?

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Excuse me for not answering you. I got it to work and was beaten by the Richese shortly before my hard disk fried. Now I'm setting the mod up again. Any tips against that production-laden house? They swarmed me with tanks in the endgame!

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Hi, I can say that you did a great work. Congrat.
You shoud look for the "LaBashar" fanpatch. He did good changes that balance more Civ, but Corinos are really inferior.
I would like to suggest one thing to the creator mod. The madhi's units should have a limit of troops number. That llimit should be based on a rate of your total population. That make sense for me because it is your population who is make of FANATICS!!!

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Highest Rated (2 agree) 10/10

ITS GREAT, total conversion, theme wise. Just love the art, new units, enemys, Giant worms. All Totally well done.

It has... well... only the core gameplay is present. Everything else changed, in this mod, melee guys can kill armed gun units lol 10/10

Aug 6 2015 by AncientT

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