This mod based on Frank Herbert's epic Dune saga, features a struggle to control one planet - Dune, Arrakis, a barren desert wasteland which is valuable for one thing only - the spice melange. The spice has the universe addicted to it; it extends life, it allows for the Navigators of the the Spacing Guild to fold space, travel from one point in space to another without moving, it is the basis for the economy and trade of the known universe. The spice is created by Sand Worms, giant creatures that live their whole life in the sand. The mysterious Fremen worship the worms as Shai-Hulud, the Great Makers. Dune Wars is a total conversion of Civilization 4 : Beyond the Sword. Features include: + 9 playable factions + Spice and Harvesters + Massive sandworms roam the desert + Pay the guild to transport troops from your homeworld + Water, Offworld Trade, Unique Civ Abilities, Terraforming and more... Are you ready to become the sole ruler of Dune, and in turn, control the universe?

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Dune Wars: Revival - Ecaz Bribe Unit Ability Dune Wars: Revival Dune Wars: Revival


Dune Wars: Revival is a new modmod of Dune Wars the total conversion mod for Civilization IV: Beyond the Sword. Duneman (Mr M from Civfanatics) has put a lot of work into refining and enhancing the gameplay of the mod in the last year. The result is a much more polished, flavourful and immersive game, so if you played the original Dune Wars or if you're a fan of Frank Herbert's Dune setting, previous Dune games or just 4X strategy in general then you should check it out!

A summary of some of the new features in Dune Wars: Revival:

New Faction! - House Richese
The focus of House Richese is production. Their unique worker can build the Richesian Mirror improvement which provides more hammers than the Solar Farm. They also specialise in Suspensors with the Suspensor Base and unique Suspensor Chaser unit. Later they can build the Sentinel Mech unit and the Suspensor No-Cruiser. The Doubling Line building allows two-for-one when building vehicles and aircraft.



Civ4ScreenShot0200 1

Enhancements to existing factions

Bene Tleilax - Axlotl Tanks that can hatch a ghola based on a 'Genetic Model' stored. Gholas can only be created from the Melee, Guardsman, Vehicle, Thopter and Suspensor combat categories. The Face Dancer, with the 'Genetic Manipulation' tech, has a small chance every turn inside a rival's borders to shapeshift into the corresponding rival spy. The Tleilaxu Master replaces the Great Prophet and has special abilities.

Bene Gesserit - Truthsayers may pass on part of their experience if caught. New Buildings - Sister's Hall and 'Other Memory' Archives.

Fremen - Can build cottages on Caves and have new 'Cave Stealth' promotion. Can reclaim water from units killed nearby if they have a Deathstill.

House Atreides - Fast assimilation of conquered cities as well increased likelihood of retaining buildings. New 'Splash Bombing' promotion.

House Corrino - Can capture War Prisoners, perform emergency conscription and has new 'Noble' and 'Assualt Guardsman' promotions.

House Ecaz - Can hire Mercenary Gladiators, Lasgun Soldiers and Cruisers. Higher chance of units appearing in the offworld unit pool. Can bribe defeated units inside borders.


House Harkonnen - Captured slaves can be put to a variety of uses including put into battle in the Arena. Gain espionage through combat.

Civ4ScreenShot0201 1

House Ordos - Can scavenge science, hire Elite mercenaries and acquire gold from combat.


Ixian Confederacy - Can build the 'No Cloak' tech experiment project.

Other Features

Highly Competitive AI thanks to numerous enhancements - you may need to drop a few difficulty levels!

New 'Water Fat' victory condition - Reach a population of 33 in three cities.

New intro movie and movies for some events such as sandworm attacks and sandstorms

Lots of updated 3D and 2D artwork

... and much much more, you really have to dive in to appreciate everything new!


New Art for Siege Line: Maula Mortars, Rocket Artillery, Missile Launcher and Assault Cannon

seige line

New Art for Scorpions


New Heavy Trooper, Lasgun Soldier and Lascannon Trooper


New Art for Bene Gesserit Acolyte, Great Merchant and Great Spy


CHOAM Emissary spreads his ideology to another city


Updated specialist and great people icons in the city screen

Civ4ScreenShot0206 1

A Harkonnen Death Hand Missile flies towards target and detonates...



Stoneburner Missile explodes...


Sandstorm event movie


Download Link

Dune Wars: Revival 1.0.1

Some background on the original Dune Wars...

Tom vs Bruce - Dune Wars

Tom Chick's Dune Wars diary


Dune Wars: Revival thread on Civfanatics

Dune Wars to feature in Tom vs Bruce

Dune Wars to feature in Tom vs Bruce

3 years ago News 0 comments Report

It looks like Dune Wars is going be featured in the Kickstarter funded return of Tom vs Bruce.

Desura modding support for Civilization IV (update)

Desura modding support for Civilization IV (update)

4 years ago News 9 comments Report

A larger amount of mods for Civilization IV is now supported!

Dune mod for Civilization IV gets extensive update

Dune mod for Civilization IV gets extensive update

4 years ago News 1 comment Report

The latest version of Dune Wars, the mod based on the series of novels by Frank Herbert is here. This version has been in development and beta testing...

Dune Wars Version 1.8 Released!

Dune Wars Version 1.8 Released!

5 years ago News 14 comments Report

It's been a long time coming, but it's worth the wait. Announcing Dune Wars 1.8, a mod for Civilization IV : Beyond the Sword, based on the Dune novels...

This mod based on Frank Herbert's epic Dune saga, features a struggle to control one planet - Dune, Arrakis, a barren desert wasteland which is valuable for one thing only - the spice melange. The spice has the universe addicted to it; it extends life...
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Dune Wars: Revival 1.0.1

Dune Wars: Revival 1.0.1

2 months ago Full Version 5 comments

Dune Wars: Revival is a new modmod of Dune Wars the total conversion mod for Civilization IV: Beyond the Sword. Duneman (Mr M from Civfanatics) has put...

Dune Wars 1.9.7 (Patch for 1.9.1)

Dune Wars 1.9.7 (Patch for 1.9.1)

3 years ago Patch 1 comment

This is the latest patch for Dune Wars and requires the full Dune Wars install 1.9.1.

Dune Wars 1.9.1 (Full Install)

Dune Wars 1.9.1 (Full Install)

3 years ago Full Version 0 comments

This is the latest full install version of Dune Wars.

Dune Wars 1.9

Dune Wars 1.9

4 years ago Full Version 1 comment

Dune Wars 1.9 is here! There have been a huge number of changes since 1.8 so if you enjoyed that version you should really check out this the latest Dune...

Dune Wars 1.8

Dune Wars 1.8

5 years ago Full Version 4 comments

It's been a long time coming, but it's worth the wait. This is Dune Wars 1.8 based on the Dune novels of Frank Herbert. Lots of new and refined units...

Dune Wars 1.7 Full Version for Steam

Dune Wars 1.7 Full Version for Steam

5 years ago Full Version 0 comments

The Dune Wars 1.7 installer did not work for users with Steam or other "non-traditional" setups. It would fail to find a registry key, and fail to install...

Post comment Comments  (10 - 20 of 95) Jul 17 2015 says:

New release is very good:)
I like new faction!
I,m hepy thet mode is still alive!
Willl it be nexts udates?
Add thinking machines as a faction:) if posible ...

+1 vote     reply to comment
Deliverator Creator
Deliverator Aug 3 2015 replied:

Thinking Machines is already in the mod as a religion later in the game. If you want to really go for the mech line you can play as Ix and go for Thinking Machines. Hopefully there will be more updates in the future but that depends on the modmod's creator.

+1 vote   reply to comment
Falkenhayn Aug 15 2015 replied:

Is there a manual installation option for this? Unfortunately the exe has been having trouble on my computer. It will not install to my Civ 4 directory or anywhere for that matter. I appreciate the effort into this and I hope to hear back soon.

+1 vote     reply to comment
Deliverator Creator
Deliverator Sep 8 2015 replied:

Yes. Here's how:

1) Unzip Setup.exe (as if it was a ZIP file).
2) You'll get 3 folders: the first one will have subfolders Mods/DuneWars Revival folder with a few files.
3) Copy this DuneWars Revival folder to your Civ IV BTS Mods folder.
4) In the 3rd subfolder you should have the contents of the mod - the subfolders Assets, Autolog, Private Maps, etc. Copy these folders to the DuneWars Revival folder that you copied in step 3.
5) You can now run the mod either by starting Civ IV BTS and loading the DuneWars Revival mod, or by creating your own shortcut to load the mod. The target of the shortcut should be for example:
"C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization IV Beyond the Sword\Beyond the Sword\Civ4BeyondSword.exe" "mod=\DuneWars Revival" - the double quotes are important due to the whitespace in the name.

+1 vote   reply to comment Aug 3 2015 replied:

Thx for info:)

+1 vote     reply to comment
kerndaddy Jul 10 2015 says:

Played it all day yesterday and it rocked. About to fire it up again. Thanks for all the hard work.

+3 votes     reply to comment
roman9441 Dec 22 2013 says:

Thank for awesome mod

+2 votes     reply to comment
emphan34 Feb 7 2013 says:

omg I love you guys... downloading and going to play now...

+1 vote     reply to comment
Traveller800 Dec 13 2012 says:

I would liek to say I've enjoyed this mod, as a dune fan...but I cannot...EVERY time I start a new game, it crashes at the loading screen.

+1 vote     reply to comment
PurpleGaga27 Jun 19 2012 says:

Is there going to be a Dune Wars 2.0 for Civilization V?

+4 votes     reply to comment
Deliverator Creator
Deliverator Jun 20 2012 replied:

Highly unlikely. Unfortunately, modding support for Civ V is really poor, in particular, support for modding the graphics. This is why there haven't been any total conversion mods for Civ V so far and there are unlikely to be any unless the mod support improves a lot. At the moment it is not possible at all to mod the building graphics or create custom terrains. Civ V was a big disappointment modding-wise.

+6 votes   reply to comment
Freke Jun 19 2012 says:

Oh hey, it's still alive!

+4 votes     reply to comment
empdrgnlrd Nov 20 2011 says:

I just got the mod, works great, only thing i dont like is the lack of thinking machines as playable entities. Omnius Prime and erasmus would be fantastic to play as, but I can see how it would be difficult given how powerfull they would be.. Oh well, just a suggestion for the next patch.

+2 votes     reply to comment
Schroedinger Jan 2 2011 says:

ive got a problem with my civ 4 : my new pc crashed so i used my old and i want to instal civ 4 but in the middle of the installation my sister put out the cd (idk why -.-) so i klicked some thing and the installation closed then i wanted to install agoin the game but i just can klick on the play butten and when i go to programs to deinstall there is not civ 4
how can i deinstall the game pls i want to play this game again =(

sry for my bad english im from germany

ps. i have windows vista

+2 votes     reply to comment
BanditPanda Jun 19 2012 replied:

Find where the game files where going to be installed then manually delete them. Hope it works :)

Finden, wo die Spiel-Dateien installiert werden, wo gehen dann manuell löschen. Hoffe es funktioniert :)

+2 votes     reply to comment
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Released 2009
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