A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known has the Dimensional rift. The effects were devastating, the time line was shattered and suddenly people, events, vehicles even buildings suddenly ceased to exist. Suddenly both GDI & Nod had vastly altered armies. Old technology was mixed in with the new, briefly the war was suspended, has both armies struggled to come to terms with both their loses and their new additions. And what of the Scrin? completely unaffected! It was 3 weeks after the dimensional rift that the first skirmish occurred. Nod forces destroyed a relief convoy that was moving to assist a small GDI outpost, all personnel were lost. Belatedly GDI declared war on Nod, the tools of war may have change, but Tiberium was still present, Kane still alive and mankind's future still uncertain.
"Do you smell that? ... Do you smell that? ... That's Napalm son!"
Essential fixes and balance adjustments for release 6.
Balance adjustments for Release 6 that effect Nod and the Scrin
Balance adjustments for Release 6 that effect GDI.
GDI general fixes and bug changes. Balance changes to History additions will be done in another post.
What lessons can be learnt from the history of the Tiberian wars?
Balance adjustments that affect the Global Defence Initiative.
Balance adjustments that affect the brotherhood of Nod
Some of the non-balance related changes for Nod players.
The classic Obelisk returns, but will it be powerful enough?
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