A massive rip in the in the very fabric of reality was caused inadvertently by the Scrins use of their rift weapon. This anomaly would eventually be known has the Dimensional rift. The effects were devastating, the time line was shattered and suddenly people, events, vehicles even buildings suddenly ceased to exist. Suddenly both GDI & Nod had vastly altered armies. Old technology was mixed in with the new, briefly the war was suspended, has both armies struggled to come to terms with both their loses and their new additions. And what of the Scrin? completely unaffected! It was 3 weeks after the dimensional rift that the first skirmish occurred. Nod forces destroyed a relief convoy that was moving to assist a small GDI outpost, all personnel were lost. Belatedly GDI declared war on Nod, the tools of war may have change, but Tiberium was still present, Kane still alive and mankind's future still uncertain.

Report RSS Nod General changes

Some of the non-balance related changes for Nod players.

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Nod


  • Nod Artillery once again uses the 'dark' texture theme.
  • Nod Artillery finally has heroic muzzle FX once it reaches HEROIC rank.
  • Removed Confessor squads + associated Black disciple upgrade. This does not effect the Secret Shrines 'Confessor' upgrade at all. You can still get Confessor squads via a crate pick up if you play with crates enabled.
  • Rocket squads can no longer benefit from the Blue tiberium mix upgrade. I have reached the limit of items that can benefit from a single upgrade and I decided that I would prefer the new Stealth tank to benefit from the upgrade instead.
  • SAM site from release 2 replaced.
  • Added night lights to the Buggy, plus added a firing animation.
  • APC now has urban camo + night lights have been added!
Urban APC

  • Chinook now has a 'dark' theme texture!
  • Nod harvesters wheels now turn and also have basic suspension.
  • Nod harvester now has night lights + plus wheel house colour is more noticeable.
24 hour harvesting!

  • Light tank & Linebacker both have night lights!
Night Ops!

  • Various changes designed to allow the game to handle the models more efficiently.
  • Nod Shredder hub replaced.
  • Nod C&C3 Obelisk replaced.
  • Nod C&C3 Stealth Tank replaced.
  • Nod C&C3 Warfactory replaced.
  • Nod Disruption Tower replaced.
  • Nod C&C3 Silo replaced.
  • New reinforcement power: Elite Cadre.

Changes since promotional news post began

  • The Nod Laser Towers 'Blue Laser' upgrade is now purchased per-object (cost $100) at individual Laser Towers. In order to purchase the upgrade it needs to be unlocked by the building the Nod Operation center.
  • Obelisk now costs $2000
  • Upgrades for the Obelisk now cost $1500 (per-object).
  • The Cabal efficiency upgrade will now add a sweep laser and increase the rate of fire by 40%.
  • The Darkness refit (now called 'Dark Crystal') will now increase the attack power by 50%, the range by 40% and allow for the targeting of aerial units.

Legend

Blue = My comments

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