• Total Red Alert 3 conversion.
  • Port of C&C Generals Game as close as possible.
  • Powerful SAGE 2.0 Engine and RNA Renderer.
  • Powerful networking engine, no more random desync errors for no reason.
  • Remakes of C&C Generals Maps.
  • Beautiful Post Processing effects ( HDR, CC, etc. ).
  • Stunning Particle Effects.
  • DynLight emmiters for better effects expression.
  • Enhanced RNA Renderer.

Q: When it's gonna be released?
A: As soon as i finish it, i don't really want to rush with my projects, because great things take time, but i assure you - it won't take too long.

Q: Is there will be new units/buildings/abilities/generals powers?
A: I'm planning to release 2 version of mod in a same time, the first one will contain only default C&C Generals Stuff, the second one will have something new, not really sure what it will be.

Q: What the heck is RC1/2/3?
A: It's mod Release Candidate versions, i've devided my mod development into three stages : RC1 - Units Demo, RC2 - Units + Structures Demo, RC3 - Final Release.

Q: How are you gonna add abilities/upgrades/special powers to mod?
A: This will be simplified, i will use Veteran/Heroic states for GLA Units instead Junk collecting, some upgrades will be bundeled into protocol upgrades, you get the idea.

Currently i am working alone, but with a great help of these guys :

Jafhar/GoGoYubari - He's responsible for bright and great ideas, additional models, great advices, help with textures, there's really too much to mention so let's just say that he's a great person to be befriended with, period.

Sgor00 - Proud Mapper of GenEvo mod, he's artist of GUI and Cameo textures, Web designer, great adviser and great friend. Check out his personal site! ( RU Only ).

TimeDefender - When i need constructive criticism - i ask him, he's my RL friend, he's helped me with software that EA didn't care to include ( Particle Frames/Lifetime calc, C&C Geometry params converter, etc. He's also responsibe for tons of ideas.

Currently i am seeking for GUI Artist, just a retexture job, i need to get rid of RA3 UI completely. So if you're one of them then just PM me for info!

ModDBModDBModDB

Command And Conquer : Generals Evolution


Image RSS Feed Latest Screens
[ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies
Blog RSS Feed Report abuse Latest News: C&C Generals Evolution - HUGE Media Update!

7 comments by GuNsHiP_MK_II on May 14th, 2013


C&C : Generals Evolution : RC2 Media Update is HERE!

Hey Lads! It's time, it's time to bring another huge update to mod profile, for now it's not just a few screenthos with few things, now it's actual gameplay, info and other stuff. A lot of time passed since RC1, well, i actually get started to work again after 3 months of RC1 release.

As i probably said few times : RC1 version of mod came out way too early. It came out unpolished, barely playable, with lots of bugs and almost no balance. Yep, i've rushed as hell, i have no idea why, maybe i wanted to give to you mod as soon as possible.

But again, i assure you, RC2 will be a lot of times better, actually playable and quite enjoyable, i am not making any release dates, i've learned my lesson.

This update will include some of my latest work, such as new units, locomotor fixes, AI improvements, Superweapons, Particles, Gameplay videos, updated graphics and more.

Let's begin with few screenshots with some explanation

Here is actually new water models with tweaked shaders, just for mapping purpose only, looks quite nice.

[ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies

Here is some actual gameplay process, no explanation needed :

[ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies

[ Generals Evolution ] RC2 Media Update Goodies

[ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies
[ Generals Evolution ] RC2 Media Update Goodies

Here is new superweapons, Nuke and Particle Cannon, both usable by AI!

[ Generals Evolution ] RC2 Media Update Goodies


[ Generals Evolution ] RC2 Media Update Goodies

[ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies

Here's Updated Plane Crash sequences!

[ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies


Updated Map ( More updates to more maps in future! )

[ Generals Evolution ] RC2 Media Update Goodies [ Generals Evolution ] RC2 Media Update Goodies


[ Generals Evolution ] RC2 Media Update Goodies

Here is Particle Cannon demonstration :


Particle Cannon - Mod DB
And Nuke!


Nuke Prototype V2 - Mod DB

Here's Some actualt Gameplay Footage!


[ Generals Evolution ] PvE Short 3 - Mod DB



Well, that's all FOR NOW, Hope to see your feedback.

Gunship Mark II, Signing Out.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
C&C3 Generals Evolution Model Pack

C&C3 Generals Evolution Model Pack

Apr 12, 2013 Models Pack 13 comments

Since the project was canceled/Moved to RedAlert3 engine we dicided to release some of our work for public use. These models are intended to use in C&C3...

C&C Generals Evolution - Unit Demo RC1

C&C Generals Evolution - Unit Demo RC1

Dec 31, 2012 Demo 32 comments

Long awaited C&C Generals Remake is now ready to release it's first Demo. Today i will bring to you Units Demo, Skirmish and MP is supported. Maps...

Post comment Comments  (70 - 80 of 472)
W0rldEmperor
W0rldEmperor Feb 9 2013, 10:25am says:

Great Job!

I am an big fan of CNC Gens mods if they could be in RA3 engine like ROTR,Contra...

Just needin new models for the old units.

0 votes     reply to comment
Guest
Guest Feb 8 2013, 11:40am says:

This comment is currently awaiting admin approval, join now to view.

BlackHand27
BlackHand27 Feb 12 2013, 6:51pm replied:

I agree. But calling him idiot is rude. He worked a lot for this.

+5 votes     reply to comment
=ID=TacticalJustice
=ID=TacticalJustice Feb 17 2013, 12:06pm replied: Online

Indeed, the fact that Mr. Rude Guest called him an idiot regardless of the amount of hard work that has been put on is just astounding.

+3 votes     reply to comment
ripamoramee1
ripamoramee1 Feb 5 2013, 4:03am buried:

(buried)

I say add more factions. This is expected to be better than Generals, not a remake of it. Add something like Red Army, NATO, Indian Army etc.

-8 votes     reply to comment
HerrMisterMe
HerrMisterMe Feb 10 2013, 1:33pm replied:

Indian army would be like adding the Russian army douche bag since you got everything from them remember? ripamoramee hahah

+1 vote     reply to comment
Gerhard_Rueger
Gerhard_Rueger Feb 4 2013, 8:20am says:

just a news from GuNsHiP :)

"Hey, everything's fine, just have a break from modding for a while, gonna concentrate on RL stuff. I will finish it for sure."

+2 votes     reply to comment
K05T4R
K05T4R Feb 4 2013, 9:40am replied:

"RL stuff" = "Building. . . Construction Complete, Building. . . Unit Ready" xD
Nice mod GuNsHiP

+2 votes     reply to comment
Guest
Guest Jan 31 2013, 3:59pm says:

This comment is currently awaiting admin approval, join now to view.

Anthodon
Anthodon Jan 30 2013, 12:56am says:

htдобавьНеобходимоеВссыль/video.mail.ru/mail/scutosaurus/_myvideo/1.html
Достать любой ценой.
Good mod!

-1 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C: Red Alert 3 Icon
Platforms
Windows, Mac
Developed By
GuNsHiP_MK_II
Contact
Send Message
Official Page
Gunshipstuff.x10.mx
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Statistics
Rank
103 of 19,295
Last Update
2 days ago
Watchers
705 members
Addons
1
Files
1
News
4
Reviews
9