A partial mod conversion of Command & Conquer: Red Alert 3.

This mod tries to fix, improve and add content which vanilla Red Alert 3 missed, forgot, or unable to do. Which ranges from:

  • missing features from older RA titles,
  • graphical improvements,
  • sound and particle effects,
  • balance changes,
  • and addition of new/campaign only units.

The tesla tank being buildable for skirmish and multiplayer games led to the "Shock Therapy" title, and was one of the first changes made. From here, the team have expanded into the necessary tweaks to become a full fledged partial conversion mod.

This is not Red Alert 2 re-envisioned, though some elements are a homage to past Command & Conquer™ titles.

Image RSS Feed Latest Screens
EotRS Gunlock Multipurpose Fighter Allied Wolfhound Tank Destroyer Soviet Yakovlev Yak-11 Harrow
Blog RSS Feed Report abuse Latest News: Back to the drawing board!

14 comments by Com-Link on Aug 10th, 2012

About six months ago, we, the Shock Therapy development team, announced our official hiatus after an already long period of less activity.

Well, it's about time we get back to work!

Over the course of the next weeks, we'll start picking up more work regarding the mod. It'll take us a bit of time to get back up and running, so for the time being we're still under 'hiatus'.

Some of our plans are to add new Shock Therapy Original units, either completely new units to the Red Alert universe, or possibly distant cousins from previous Red Alert games.

The current new units that we've announced:


Gunlock multi purpose fighter for the Empire of the Rising Sun


Wolfhound Tank Destroyer for the Allies


Harrow close air support fighter/bomber for the Soviets

(clicking on the images will take you to their image gallery, where the description holds more information for these units)

These are just three of the concepts we're working on, you can expect more to follow. We'll also work to creating 3D renders of our concepts.

- Furthermore, we want to work on the AI, so it uses all the new features correctly, and puts up a better fight.
- We also want to start fixing bugs and adding balance changes to the last version of the mod, wherever needed.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Shock Therapy 1.011

Shock Therapy 1.011

Mar 14, 2011 Full Version 54 comments

Version 1.011 includes the balance changes gathered from the community feedback of 1.01 revision sets. Primarily, this fixes the issue regarding the inaccuracy...

Chrono Technology Source Code

Chrono Technology Source Code

Jun 15, 2009 Source Code 9 comments

Source Code for the Shock Therapy Mod Chrono Tank. UPDATED v2.0

Squad Outpost -Capture Point-

Squad Outpost -Capture Point-

Jun 9, 2009 Multiplayer Map 7 comments

Team Fortress Gameplay applied into Red Alert 3 as a map

Post comment Comments  (0 - 10 of 748)
Guest
Guest Mar 1 2014, 12:03am says:

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benqcrv
benqcrv Feb 14 2014, 5:28pm says:

What is this mod about? It has high rating but I didn't see any new units (unless they are all for campaign) so it was rather disappointing. I mean on first play through and first glance, I didn't see anything different from Vanilla RA3.

+2 votes     reply to comment
Guest
Guest Jan 5 2014, 7:16pm says:

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damatrix45
damatrix45 Dec 11 2013, 8:50am says:

Cant launch this mod help pls ?

+1 vote     reply to comment
shinmarwan
shinmarwan Nov 19 2013, 1:55pm says:

so no need for red alert 3 uprising ???

+1 vote     reply to comment
Guest
Guest Oct 26 2013, 12:55am says:

Is this mod dead? anyways, there is a small bug with the bullfrogs.
sometimes they can't shoot air units even if you commanded them.
sometimes happens to skirmish, and mostly appears on story modes.
One last thing...... there is bug with the giga fortress he shoots from left to right or right to left and please increase the cost of it, when i play skirimish, AI players seem to spam Gigas

+4 votes     reply to comment
jassen_cool
jassen_cool Dec 21 2013, 10:05pm replied:

i dont think the gigas left-right is a bug. Its for balance instead of forward-back- PLus AI spams GIGA but if you just make AA units i find the Allies AA naval unit to be the best at taking them down. Or just lots of MIGS or Apollos. WHat i basically mean is that they are easy to take down if your ready for them
Oh but i do agree with the bullfrogs

+1 vote     reply to comment
Plaiders666
Plaiders666 Oct 4 2013, 8:05am says:

как скачать та?

+1 vote     reply to comment
X1Destroy
X1Destroy Sep 16 2013, 4:00pm says:

So......is the mod finished? Or dead now?

The last update was a year ago.

+1 vote     reply to comment
FluxKyrie
FluxKyrie Aug 29 2013, 2:01pm says:

This mod is the best mod for RA3!!! because it is balance and everythings!! and wishing this mod is not DEAD!!!!

PLSS GIVE US a update what's the status or something plss!!! want to play this mode again so BAD!!!

+1 vote     reply to comment
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Platform
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Official Page
Forum.falloutstudios.org
Release Date
Released Jun 8, 2009
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9.3

249 votes submitted.

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Highest Rated (8 agree) 10/10

Great mod

Dec 16 2010, 9:47am by GOPLIT

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