A partial mod conversion of Command & Conquer: Red Alert 3.

This mod tries to fix, improve and add content which vanilla Red Alert 3 missed, forgot, or unable to do. Which ranges from:

  • missing features from older RA titles,
  • graphical improvements,
  • sound and particle effects,
  • balance changes,
  • and addition of new/campaign only units.

The tesla tank being buildable for skirmish and multiplayer games led to the "Shock Therapy" title, and was one of the first changes made. From here, the team have expanded into the necessary tweaks to become a full fledged partial conversion mod.

This is not Red Alert 2 re-envisioned, though some elements are a homage to past Command & Conquer™ titles.

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About six months ago, we, the Shock Therapy development team, announced our official hiatus after an already long period of less activity.

Well, it's about time we get back to work!

Over the course of the next weeks, we'll start picking up more work regarding the mod. It'll take us a bit of time to get back up and running, so for the time being we're still under 'hiatus'.

Some of our plans are to add new Shock Therapy Original units, either completely new units to the Red Alert universe, or possibly distant cousins from previous Red Alert games.

The current new units that we've announced:


Gunlock multi purpose fighter for the Empire of the Rising Sun


Wolfhound Tank Destroyer for the Allies


Harrow close air support fighter/bomber for the Soviets

(clicking on the images will take you to their image gallery, where the description holds more information for these units)

These are just three of the concepts we're working on, you can expect more to follow. We'll also work to creating 3D renders of our concepts.

- Furthermore, we want to work on the AI, so it uses all the new features correctly, and puts up a better fight.
- We also want to start fixing bugs and adding balance changes to the last version of the mod, wherever needed.

Shock Therapy will be on official hiatus

Shock Therapy will be on official hiatus

News 6 comments

Shock Therapy will be on official hiatus for the foreseeable future.

Red Alert 3 mods supported (update)

Red Alert 3 mods supported (update)

News 23 comments

More modifications for Red Alert 3 published on Desura.

Shock Therapy 1.011 is released!

Shock Therapy 1.011 is released!

News 14 comments

Shock Therapy 1.011 has been released! Download the latest battlefield intel now comrade!

Update on 1.011

Update on 1.011

News 6 comments

Giving my replies to 1.01 feedback, and 1.011 status updates.

RSS Files
Shock Therapy 1.011

Shock Therapy 1.011

Full Version 64 comments

Version 1.011 includes the balance changes gathered from the community feedback of 1.01 revision sets. Primarily, this fixes the issue regarding the inaccuracy...

Chrono Technology Source Code

Chrono Technology Source Code

Source Code 9 comments

Source Code for the Shock Therapy Mod Chrono Tank. UPDATED v2.0

Squad Outpost -Capture Point-

Squad Outpost -Capture Point-

Multiplayer Map 7 comments

Team Fortress Gameplay applied into Red Alert 3 as a map

Post comment Comments  (0 - 10 of 794)
kienak
kienak

Anywhere to get this mod source? I just want to modify some unit

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Metaltooth
Metaltooth

Wow, humbling to come back here. This was the very mod that made me join moddb

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Jimbofox
Jimbofox

It's humbling for me too. This was the very first mod I downloaded for RA3. I just wish they didn't disappeared after their announcement of coming back, lol.

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şehmuz
şehmuz

Guys is there a tool to just to edit unit stats like this mod does ?? when i search the net for RA3 modding All i could find is textureing mapping remodeling etc. does anybody please anybody know how to just to edit unit stats like health weapon damage range etc. ??

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Guest
Guest

How do you install this?

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ModdingJack
ModdingJack

this is one of the best ra3 mods man.. it's heartbreaking to see it dead like dis :((

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JP193
JP193

"Well, it's about time we get back to work!"
*mod dies*

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Rick_OShay1
Rick_OShay1

Please return to us, dear modders.

PLEASE, give access to bunkers to all factions. 'Tis not fair that only Soviets have access to the *one* defensive structure that I love dearly.

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gregersoot
gregersoot

Mabe you could make a faction

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GhostFire21
GhostFire21

Love this mod, but the problem is, why is the Bullfrog that is trained from the shipyard doesn't shoot any aircrafts and instead shoots ground targets?

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