Welcome to Company of Heroes: Eastern Front!

Eastern Front is a free mod for Company of Heroes. Following the ethos of mimicking a Relic Entertainment expansion pack, Eastern Front has succeeded in adding a full Soviet faction packed with unique and exciting units to the existing armie as well as the rugged Ostheer - a unique new Axis faction who was designed from the ground up to counter the Soviets s - a feat never before achieved in the Company of Heroes world.

We are constantly working to improve Eastern Front; our dedicated and experienced development team has worked on the mod for three years, and we don't intend to stop yet. The future will bring new campaigns, new reward units, further game mechanics and an overall better experience.

Special thanks to everybody who made this mod possible, including our supporters.

Extra Special Thanks to Christian Werner von Schlippenbach and Loran Dennis Kornis, much admired fellow modders who contributed so much. May you Rest in Peace friends.


Before downloading Eastern Front, please ensure that you have Company of Heroes patched to 2.700, this is vital as the mod relies on certain features from this latest patch. All future updates will be applied automatically through the Launcher.

Download EASTERN FRONT (Full) v2.30

-Does NOT require an existing Eastern Front install-

-Requires Company of Heroes ver. 2.700.2.42-

NOTE #1: Relic integrated Steamworks on Company of Heroes and turned off
the old servers since May 7th, 2013, this means the retail version is no
longer officially supported by them, so from now on, Eastern Front
can be played only with the new Steam version of CoH which
appears listed as "Company of Heroes (New Steam Version)"
in your Steam library. You can add your old CoH key in
Steam, for more information please read this.

NOTE #2: Eastern Front mod can be played in any CoH game
that is updated up to version 2.602. But you need to
install the compatibility fix for 2.602 in order to
not get a crash. If you install this fix in any
other version of CoH that is not 2.602
your mod will crash. We do not
support development for this
version of EF, so play
it at your own risk.

Problems, Issues and Bugs will get lost on our ModDB homepage.

We are warning you now that your query may not be answered by an Eastern Front developer if you post it below. We have probably already found an answer to your problem, so please follow this link to find the solution that works for you.


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Blog RSS Feed Report abuse Latest News: Looking for balancing players!

14 comments by blackbishop on Jan 25th, 2015


We are looking for balancing players to help strength the Steam launch of EF. The amount of content we have coming is huge, and will most likely rival the amount of content seen in Opposing Fronts and Tales of Valor combined.

Steam Keys are limited so, so if you would like to join us, you will have to go through an audition process. The audition process will be both a practical demonstration of your skills, and an interview with the members of the development team, you may also be subject to a small background check. After passing the audition process, you will also be asked to sign an NDA.

The NDA will be strictly be enforced, no exceptions. We have a positive working relationship with Relic, as well as an internal testing SVN, and we will not put these in jeopardy.

So, if you think you can help us out, and have the skill and time to do so. Post your steam account below, and a quick little blurb about why you would like to help us out.

~Archaic Entertainment Team.

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Eastern Front 2.30 FULL

Eastern Front 2.30 FULL

Sep 7, 2014 Full Version 115 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front ver. 2.30 'Pre-Steam'

Eastern Front Compatibility Patch for CoH 2.602

Eastern Front Compatibility Patch for CoH 2.602

Mar 13, 2014 Patch 57 comments

If you don't want to play EF in the old 2.602 version, just avoid this patch.



Jul 6, 2013 Full Version 212 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front Patch 2.10 'Ostheer'



May 15, 2013 Full Version 62 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front Patch 1.80 'Doped Cope'



Nov 21, 2012 Full Version 85 comments

[REQUIRES COMPANY OF HEROES PATCH 2.602] Eastern Front Patch 1.70 'Red October'

Download the Eastern Front Soundtrack

Download the Eastern Front Soundtrack

Apr 3, 2012 Music 13 comments

The long waited Eastern Front OST is now released! It includes Ostheer compositions as well, everything made by our Composer Alex Cottrell.

Post comment Comments  (10 - 20 of 15,583)
tuland22 Jan 25 2015, 5:35am says:

i have COH ToV v.2.602 and i install EF ,after that i play but unable to locate company of heroes directory,, why solution ?

+2 votes     reply to comment
Walki Jan 25 2015, 11:30am replied:

Check this:

Also keep in mind to apply the compability patch after you installed EF (because you are using a retail version of the game)

+1 vote     reply to comment
LoLsNiPeRz Jan 25 2015, 2:46am says:

it would be nice if there is a Pacific theater :/

+4 votes     reply to comment
Walki Jan 25 2015, 11:33am replied:

There is a mod covering that theater without Soviets though, you might wanna follow them (it's not released, yet):

EDIT: Huh apparently the mod appears to be dead. I'm getting old D:.

+2 votes     reply to comment
blackbishop Creator
blackbishop Jan 25 2015, 4:34pm replied:

The problem is that the more stuff we add the more slow our mod becomes. Mods like Blitzkrieg and Normandy 44 have a huge number of units, which the Essence Engine 1.0 is not made for, so it would be detrimental to the mod because we are replacing the high poly models to have better FPS.

+3 votes   reply to comment
Campaigner Jan 27 2015, 12:46pm replied:

People get better computers as time goes on so it balances out.

0 votes     reply to comment
blackbishop Creator
blackbishop Jan 27 2015, 2:34pm replied:

Essence engine is not optimized to handle too many resources either, in example, CoH is not going to use the four cores of a quad core processor, not even three(I think it uses two though). The engine is not going to use all the RAM the PC has either, it has a small limit, because it was optimized to work in a 32 bits Windows environment.

The limit of RAM than a 32 bits Windows XP/Vista/7/8/8.1 can use is 3.45GB at most, so CoH only can use like, let's say, 2GB of memory max. However, in 32 bits Windows it ran out fast while playing EF, so it wanted to get more but the OS didn't have more (because the system also requires it's own share), so the player got CTD with messages "TEMP folder blablabla"; but these errors doesn't exist in 64 bits OS because they usually have at least 4GB of RAM so it has more to share... however, CoH will never exceed the 2GB limit I said above, and as the system now has more RAM to share(most of the machines now have +4GB and 64 bits OS) you won't get the TEMP error because the system has enough, but it will just crash silently because can't allocate more memory for the game due to the engine limits. That's the story the crash files tell us if I recall correctly.

Nothing of that will change unless Relic steps in and make the engine optimized for 64 bits (and more multicore processors although it is not necessary I guess), but that is not going to happen.

Unfortunately that's not true. While PCs get better components as time goes on, the Essence Engine is not updated anymore, so it doesn't use them.

+1 vote   reply to comment
Campaigner Jan 27 2015, 11:29pm replied:

I'm a computerenthusiast so I know about the memorylimit of 32bit OS :)

CoH can only ever run out of memory in 4v4 games, right? Cause in a 1v1 there will never be that many units.

+1 vote     reply to comment
blackbishop Creator
blackbishop Jan 28 2015, 12:19am replied:

Yeah, because CoH is optimized to run only it's own files and not custom files; no mod is saved from crashes because the more content it has, the more things the engine loads, and when CoH loads a mod it loads everything, vanilla SP/MP files and mod content right of the bat instead of reading what it needs, which means if you have two additional factions (or as much content as that split into the vanilla factions) using an engine that is only prepared to load vanilla SP/MP files, you can only expect trouble so, you need to optimize your mod as much as you can.

Most of the good looking infantry in mods are made by mixing two or more infantry units, just removing the texture from some unwanted part to make it invisible and that's the way all the "custom" infantry units are done, but that's plain wrong because you will have an infantry squad that requires the resources of two or three infantry units because they are still there and the engine still renders them, just that the player doesn't notice because they lack texture. The right procedure should be to disable the meshes that the Dev doesn't want to show, and that way, while the infantry still requires bit more of resources to load, the game doesn't spend resources to render them.

The vehicles in other hand the more polygons they have, the better they look and the worse it is for the game to render them. Not all the modelers like to make them as low poly as they could, because that would compromise the eye-candy, however a low poly model can look beautiful if applying good textures(you can look at our SU-76!) so, if the Dev doesn't pay attention to that, the mod get inadequate models too.

+1 vote   reply to comment
Guest Jan 20 2015, 10:14am says:

Do You already have animated sturmtiger model?

+2 votes     reply to comment
blackbishop Creator
blackbishop Jan 20 2015, 7:17pm replied:

We didn't create the model though. It was made by Halftrack.

+2 votes   reply to comment
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Company of Heroes: Opposing Fronts Icon
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Release Date
Released Jan 19, 2010
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1549 votes submitted.

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Highest Rated (35 agree) 10/10

For those who know what Company of Heroes is, I will just review what the Eastern Front mods does. Overview: This mods adds the Soviet Union and soon the Ostheer, or the East Germany Army, to the Company of heroes game. You can still play the other factions, so there isn't a need to panic about not being able to play the Us or the Wermacht. Gameplay: Playing as the Soviets can be both fun and difficult. You begin the game with no engineers, and upgrades cost both fuel and ammo, so you can do what…

Jan 21 2010, 9:23am by moraman

Lowest Rated (23 agree) 3/10

Simply, the Soviet faction is crap, the infantry is weak and costs too much, and if you actually can manage to play a game online your bound to get pwned by any other faction, even the US could kick the Soviet's ass easily if you could put them against each other. ------------------------------------------------ Update: Id be happy if they properly balanced their own units. Jagdtigers that are weaker than King Tigers, over expensive upgrades and units, units that aren't equal to the resources they…

Jan 21 2010, 5:07pm by ComradeWinston

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