Welcome to Company of Heroes: Eastern Front!

Eastern Front is a free mod for Company of Heroes. Following the ethos of mimicking a Relic Entertainment expansion pack, Eastern Front has succeeded in adding a full Soviet faction packed with unique and exciting units to the existing armie as well as the rugged Ostheer - a unique new Axis faction who was designed from the ground up to counter the Soviets s - a feat never before achieved in the Company of Heroes world.

We are constantly working to improve Eastern Front; our dedicated and experienced development team has worked on the mod for three years, and we don't intend to stop yet. The future will bring new campaigns, new reward units, further game mechanics and an overall better experience.

Special thanks to everybody who made this mod possible, including our supporters.

Extra Special Thanks to Christian Werner von Schlippenbach and Loran Dennis Kornis, much admired fellow modders who contributed so much. May you Rest in Peace friends.


Before downloading Eastern Front, please ensure that you have Company of Heroes patched to 2.700, this is vital as the mod relies on certain features from this latest patch. All future updates will be applied automatically through the Launcher.

Download EASTERN FRONT (Full) v2.30

-Does NOT require an existing Eastern Front install-

-Requires Company of Heroes ver. 2.700.2.42-

NOTE #1: Relic integrated Steamworks on Company of Heroes and turned off
the old servers since May 7th, 2013, this means the retail version is no
longer officially supported by them, so from now on, Eastern Front
can be played only with the new Steam version of CoH which
appears listed as "Company of Heroes (New Steam Version)"
in your Steam library. You can add your old CoH key in
Steam, for more information please read this.

NOTE #2: Eastern Front mod can be played in any CoH game
that is updated up to version 2.602. But you need to
install the compatibility fix for 2.602 in order to
not get a crash. If you install this fix in any
other version of CoH that is not 2.602
your mod will crash. We do not
support development for this
version of EF, so play
it at your own risk.

Problems, Issues and Bugs will get lost on our ModDB homepage.

We are warning you now that your query may not be answered by an Eastern Front developer if you post it below. We have probably already found an answer to your problem, so please follow this link to find the solution that works for you.


Image RSS Feed Latest Screens
New 75mm leIG 18 (render) Sdkfz. 251/20 New SU-100 model
Blog RSS Feed Report abuse Latest News: First Reward Command Tree: Romanian Support

30 comments by blackbishop on Jun 27th, 2015

Hello comrades!

This weekend we will disclose the first reward command tree for Ostheer, and it is about Romanian support. We talked about this for several days and it is ready to be presented as base to be added ingame.


2 CP: Sapper Battalion(400 MP)

Request Romanian reinforcements! The players receives a Panzer 38(t) with a sapper squad; these Romanian sapper squads are specialists who can building any type of structure as long as you have the resources; they can build the same structures than Sturmpioneers but their perk is decreasing the construction time of buildings, field defenses and combat structures they build. They can also repair neutral buildings.

2 CP: JU-88 Bombardement (100 MU)

This bomber(Romanian textured plane in case you are wondering) will drop three bombs in the targeted area. Cannot be used in the HQ Areas.

3 CP: Auxiliar Panzer Group (1000 MP)

Foreign Panzer units are sent to support the Ostheer commander. These reinforcements are: Romanian Panzer III ausf. N(stubby, similar to PE stubby), tank destroyer TACAM T-60 or a StuG, and Vanatori de munte squads.


2 CP: Romanian Manpower (100 MU)

Allocate all the resources available to fight! This munition-based timed ability allows you to increase your manpower flow by 50% for a full 1-2 minute(s). The munitions/fuel flow rate is decreased by 25% as long as the ability is active.

2 CP: Romanian Oil Fields

Assist the German commander with a better flow of fuel. Each time one strategic point is captured (manpower ones, not munitions nor fuel) you receive an additional unit of fuel. If the sectors are cutoff or become neutral/enemy, you stop receiving the fuel bonus from them.

4 CP: 88mm Flak 36 (400 MP, 90 FU, 12 POP)

Allows you to construct a 88mm Flak 36 gun which has the same longe range and penetrative power than the German counterparts, but is also more expensive to construct(you can't decrew it that easy). It has a munition based ability which allows it to fire like a howitzer. Hard to deal with by enemy tanks but can be dealt with by artillery and infantry in general. (Can be built by Sturmpios or Romanian Sappers).

We have planned if possible to include the TACAM using the T-60 as base, but we can't promise we will finish it on time so, the StuG would be used instead. To make Romanian soldiers we will reuse some units with new textures, but so far we haven't started with this yet. If you have any comment or tip please let us know.

We don't have a name for this tree yet, so if you have a suggestion it is welcome.

See you next week!
Archaic Entertainment Team

Media RSS Feed Latest Video
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Eastern Front 2.30 FULL

Eastern Front 2.30 FULL

Sep 7, 2014 Full Version 160 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front ver. 2.30 'Pre-Steam'

Eastern Front Compatibility Patch for CoH 2.602

Eastern Front Compatibility Patch for CoH 2.602

Mar 13, 2014 Patch 59 comments

If you don't want to play EF in the old 2.602 version, just avoid this patch.



Jul 6, 2013 Full Version 212 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front Patch 2.10 'Ostheer'



May 15, 2013 Full Version 63 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front Patch 1.80 'Doped Cope'



Nov 21, 2012 Full Version 85 comments

[REQUIRES COMPANY OF HEROES PATCH 2.602] Eastern Front Patch 1.70 'Red October'

Download the Eastern Front Soundtrack

Download the Eastern Front Soundtrack

Apr 3, 2012 Music 13 comments

The long waited Eastern Front OST is now released! It includes Ostheer compositions as well, everything made by our Composer Alex Cottrell.

Post comment Comments  (20 - 30 of 15,965)
rorschachsface Jun 30 2015, 12:45am says:

Please forgive me if this should be obvious or is answered elsewhere, but I am a bit confused about exactly what version of the game is required to run the latest version of the mod. I have the Tales of Valor standalone expansion installed to my hard drive from steam, but nothing else at the moment. Is the mod compatible with that expansion, or do I need the original and/or Opposing Fronts as well? Or do I need the entirely new steam version?

+1 vote     reply to comment
blackbishop Creator
blackbishop Jun 30 2015, 12:57am replied:

Hello, in the Summary of the mod(above) you can clearly read the following:
"Requires Company of Heroes ver. 2.700.2.42"

Please check the notes we added there as well. They will answer your doubts.

+1 vote   reply to comment
rorschachsface Jun 30 2015, 1:10am replied:

All right. Sorry about that. I'll go install the newer version now. Thanks for your help.

+1 vote     reply to comment
blackbishop Creator
blackbishop Jun 30 2015, 1:12am replied:

But you checked as well than you can use EF with the COH v2.602 right? Just need to install our compatibility patch.

+1 vote   reply to comment
rorschachsface Jun 30 2015, 3:30am replied:

But I don't need to install the compatibility patch for the "new steam version," right? Shouldn't it update automatically to version 2.700.2 when I install it from steam?

+1 vote     reply to comment
blackbishop Creator
blackbishop Jun 30 2015, 9:21pm replied:

No, you don't need the compatibility patch if you are using the latest version of coh and you get it installing the new version of coh located in your steam library. You downloaded the latest full installer from this site right?

+1 vote   reply to comment
BurroDiablo Creator
BurroDiablo Jun 30 2015, 5:59am replied:

Yeah, compatibility patch is for the retail version of CoH, if you use the Steam version you don't need it.

+1 vote   reply to comment
DarrenMarshall Jun 29 2015, 3:48am says:

Ideas for Italian Command Tree:

- IHS Territorial Control

2CP Scout Motorcycle

(An italian soldier of "Bersaglieri" on "Moto guzzi" armed with MG Breda 30)

2CP "Camicie Nere"

(Call in a Battalion of Camicie Nere who will help to keep frontline clear from partisans and enemy sniper)

3CP "Semovente L40"

(Call in a Semovente L40 who will bring artillery firepower on battlefield)

- IHS Winter Warfare

2CP "Alpini Tolmezzo"

(Call in a Battalion of Alpini, troops specialized for Mountain and Winter Warfare)

2CP "Courage of the Alpini"

(For 30 seconds all soldiers are inspired by Alpini's courage can't suffer suppression fire)

3CP "Macchi M.C.202 Folgore"

(When the land is too steep for the advance you can call in the fighter Macchi MC 202 who will attack enemy position)

+2 votes     reply to comment
BurroDiablo Creator
BurroDiablo Jun 29 2015, 8:14am replied:

If anything, this just highlights the problem with any potential Italian tree being laughably weak.

+4 votes   reply to comment
DarrenMarshall Jun 29 2015, 8:57am replied:

- IHS Aggressive Defense

2CP ATG 47/32 Mod.38

(Allows you to construct a 47/32 Anti tank Gun, successfully used against medium armor in Russia and in particular in the Don Area)

2CP Auxilliar Defense Troops

(Call in a Group composed of: Mortar Team (3 man squad equipped with the excellent Mortar 81mm, 3 man squad equipped with HMG Breda Mod.30, 5 man squad of "Bersaglieri".)

3CP Italian's Tank Support Group

(Call in a Semovente L40 and L6/40 Tank)

+2 votes     reply to comment
DarrenMarshall Jun 29 2015, 8:20am replied:

I made a command tree support, if you want something more powerful, i can do it.

+2 votes     reply to comment
Walki Jun 29 2015, 3:47pm replied:

Still I do not get why you would need a Motorcycle at CP 2. It's a wehrmacht T1 vehicle that even has troubles in that phase. Would be fun to have it at 0 CP lol. Pushing spree inc.

+3 votes     reply to comment
WhiteLen Jun 28 2015, 4:31pm says:

I am an old school player, I have both retail and steam version. But I prefer the retail version.
DRM version can not exist forever. Steam did not promise permanent service. One day steam offline, relic offline. The final version of COH will still be 2.602. Retail version is the Truth.
Most COH hardcore players play COH since retail version released
and Most steam players, just buy, no play. They are social network players.
Most game mods still base on retail version, so you should change your work base on the retail version 2.602, just make compatibility fix for 2.700.2.42

+1 vote     reply to comment
blackbishop Creator
blackbishop Jun 28 2015, 6:14pm replied:

Steam offers superior services, regarding the delivering of updates and install process. So the Steam version will be the base and not the other way around.

And most mods use the retail version as base because they don't use custom DLLs to make their game work so it doesn't really matter(they work fine in both versions). Since we always want use the latest versions, we need to continue this path.

+1 vote   reply to comment
Creeper[FIN] Jun 28 2015, 8:32am says:

Some ideas for Finnish Command Tree Offensive side

2CP Finnish Long Range Patrol

This unit is like Soviet Partisans armed with Molotovs, Satchel charges and Suomi smgs and ability to scout and call in offmap artillery?

2CP Detachment Kuhlmey Ground Attack

(Historicial Info now) Detachment Kuhlmey was a temporary unit of Luftwaffe that was sent to help Finns strike back Russian offensive of Summer of 1944.

In game it could be some ground strike like ability like Stukas or Focke Wulfs bombing.

3CP or 4CP Finnish Armoured Division "Fist of Lagus"

This ability could call in KV-1,T-34,T-34/85 or Stug 3 randomly and some Finnish infantry support that can be upgraded with either Soviet DPs or Finnish Suomi smgs for defense or offense.

Sorry for my bad english. Also im sorry if this is wrong place to post content like this.

+3 votes     reply to comment
blackbishop Creator
blackbishop Jun 28 2015, 2:03pm replied:

The post is fine, just like your English, don't worry :).

And for your suggestions, just FYI this is the list of assets I think the Finnish could use in EF(and we have):
- StuG III variant (the one with logs)
- 7.5 cm Pak 97/38
- Lahti L-39 Anti-Tank Rifle
- Suomi KP/-31 sub machine gun
- Mosin Nagant M39 bolt action rifle
- They have their own set of grenades (anti tank, anti personal, smoke, incendiary)

+2 votes   reply to comment
Creeper[FIN] Jun 28 2015, 2:11pm replied:

How hard it would be if someone would convert Soviet T-34 or KV-1 to "Finnish" version ? just asking because those 2 tanks were used by finns too. :)

+2 votes     reply to comment
blackbishop Creator
blackbishop Jun 28 2015, 2:25pm replied:

The Dev would need to create a Finnish texture of the unit only. It is not that difficult. Unless the Finnish versions had different parts than the regular ones.

+2 votes   reply to comment
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Release Date
Released Jan 2010
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1565 votes submitted.

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Highest Rated (35 agree) 10/10

For those who know what Company of Heroes is, I will just review what the Eastern Front mods does. Overview: This mods adds the Soviet Union and soon the Ostheer, or the East Germany Army, to the Company of heroes game. You can still play the other factions, so there isn't a need to panic about not being able to play the Us or the Wermacht. Gameplay: Playing as the Soviets can be both fun and difficult. You begin the game with no engineers, and upgrades cost both fuel and ammo, so you can do what…

Jan 21 2010, 9:23am by moraman

Lowest Rated (24 agree) 3/10

Simply, the Soviet faction is crap, the infantry is weak and costs too much, and if you actually can manage to play a game online your bound to get pwned by any other faction, even the US could kick the Soviet's ass easily if you could put them against each other. ------------------------------------------------ Update: Id be happy if they properly balanced their own units. Jagdtigers that are weaker than King Tigers, over expensive upgrades and units, units that aren't equal to the resources they…

Jan 21 2010, 5:07pm by ComradeWinston

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