Battlestar Galactica Colonial Wars v2.1
Jul 27, 2007 Full Version 0 commentsThe Patch for Version 2, this patch corrects the problem with the Empire Space Station which was spawning Colonial it know spawns Cylons
Battlestar Galactica Colonial Wars is a mod for Star Wars Empire at War Forces of Corruption. The mod changes and adds in new units to all factions within the game, the Empire and the Cylons ally with eachother so do the Rebels And the Colonials leaving the Zann Consortium to their own devices and for Zann to contentrate on his desire.
THIS MOD IS NOW COMPLETE, NO MORE FUTURE RELEASES WILL BE MADE TO THE MOD!
THE V5 BUG FIX HAS BEEN RELEASED NO MORE VERSION LEFT TO BE CREATED, MOD COMPLETE
Battlestar Galactica Colonial Wars V5 Has been Release, visit the Download page to download your version today.
Battlestar Galactica The Awakening is a mod which will be based on Star Wars Empire at War Forces of Corruption but this time it is a total conversion everything will change all the units and all the factions, the game mod will turn SW EAW into Battlestar Galactica Univerese of Terror, the mod name is BSG the Awkening and it will focus on adding in the Cylons and the Colonial As an independent faction in their own universe, this will be a good mod for anyone who is a fan of BSG.
United Modding the creators of Battlestar Galactica Colonial Wars would like to thank everyone who has supported them over the period of a year since this mod has been under construction, we have had our highs and lows throughout the modding year and it has been tough with many things turning problems we sorted them and managed to release mods so that the public could enjoy, i would like to thank the following people for their outstanding service and gratitude towards the mod team and the affiliated modding group (United Modding )
Major a Payne- For all of his hard efforts with the coding modelling and anything else which is in the mod.
Mrtom- For being a Dedicated member in the Moderation Department.
Without the above people this mod would not have been possible the mod has come its released but now its time has come to go, while we will be releasing the last version this does not meen the end of us, we will be back with better mods to come i hope to release another 4 mods hopefully for EAW and FOC before i perhaps move to mod a different game, at this moment in time i will stay with EAW and FOC.
On Behalf of the Staff at United Modding i would like to thank everyone for their hardwork, a new webpage and a permanant webpage will be put in place in the next couple of months so that this will showcase the final version of our mod and allow you to see the up to date versions and information needed on this page.
New Site at : Unitedmodding.com
New Forums at : Unitedmodding.com
Thanks for everything
United Modding and its affiliates
Byron
Manager
0 comments by DarthByron1 on Jun 27th, 2008 digg this super bookmark
This patch is released on the bases of fixing all of the problems found in v5 of BSG Colonial Wars, if you experienced problems with the mod you are advised to download the patch to repair all problems found in v5 of BSG Colonial Wars.
Fixes in the Bug Fix
->BSG Episode 4- now fixed, save and quit without exception errors
->Bsg Episode 5- now fixed, save and quit without exception errors
->keldabe Battleship hardpoint repair.
This will be the final Release of the mod, we would like to thank everyone for their moral support of the year o so the mod has been in production for, i would like to thank Major a Payne for all his hard work in the mod and i wish him the best of luck in the future.
This is the Final Release of BSG Colonial Wars.
Thanks
Byron
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The Patch for Version 2, this patch corrects the problem with the Empire Space Station which was spawning Colonial it know spawns Cylons
The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as an executable (EXE).
The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as a zip file. Any Bugs and...
Battlestar Galactica Colonial Wars first mini mod release for the game Star Wars Empire at War Forces of Corruption
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no it cant
download coming soon
can this mod be played on the original game aswell
so where is the download?
yeah this might sound stupid but why cant i find version 5 to download..like i already have version 2
i willbe uploading a special v5 soon with patch and everything included sorry for delay
Oh its cool..i just thought i wasn't looking in the right place...but great job with other mods..seriously kick ass man
This is one of the best Mods i have played in a long time, but have noticed one slight error whilst playing. Using one of the new campains trying to to take control of the planet Taris Fleets and heros and ground forces disappear. Its almost like two different planets exist.
I know what you mean, but there are times when you click on a colonial ship to attack and the Aggressor captain says something. That is a good voice for the Columbia and other ships. Also, I have seen other mods that put in totally different voices to make the mod that much better. But this is a good mod nonetheless...
well try visiting the total conversion mod page on this site under my name BSG The Awakening, and do you know how hard it is to get voices from shows as old as galactica and as new as the new series which would fit in with every ship??
I would have liked to see (or hear rather) some voices in this. It would have made this mod perfect.