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Battlestar Galactica Colonial Wars is a mod for Star Wars Empire at War Forces of Corruption. The mod changes and adds in new units to all factions within the game, the Empire and the Cylons ally with eachother so do the Rebels And the Colonials leaving the Zann Consortium to their own devices and for Zann to contentrate on his desire.

THIS MOD IS NOW COMPLETE, NO MORE FUTURE RELEASES WILL BE MADE TO THE MOD!

THE GOLD VERSION V5 HAS BEEN RELEASED TO MODDB

Battlestar Galactica Colonial Wars V5 Has been Released, visit the Download page to download your version today.

Battlestar Galactica The Awakening is a mod which will be based on Star Wars Empire at War Forces of Corruption but this time it is a total conversion everything will change all the units and all the factions, the game mod will turn SW EAW into Battlestar Galactica Univerese of Terror, the mod name is BSG the Awkening and it will focus on adding in the Cylons and the Colonial As an independent faction in their own universe, this will be a good mod for anyone who is a fan of BSG.

United Modding the creators of Battlestar Galactica Colonial Wars would like to thank everyone who has supported them over the period of a year since this mod has been under construction, we have had our highs and lows throughout the modding year and it has been tough with many things turning problems we sorted them and managed to release mods so that the public could enjoy, i would like to thank the following people for their outstanding service and gratitude towards the mod team and the affiliated modding group (United Modding )

Major a Payne- For all of his hard efforts with the coding modelling and anything else which is in the mod.
Mrtom- For being a Dedicated member in the Moderation Department.

Without the above people this mod would not have been possible the mod has come its released but now its time has come to go, while we will be releasing the last version this does not meen the end of us, we will be back with better mods to come i hope to release another 4 mods hopefully for EAW and FOC before i perhaps move to mod a different game, at this moment in time i will stay with EAW and FOC.

On Behalf of the Staff at United Modding i would like to thank everyone for their hardwork, a new webpage and a permanant webpage will be put in place in the next couple of months so that this will showcase the final version of our mod and allow you to see the up to date versions and information needed on this page.

BECAUSE OF THE SHUTDOWN OF UNITED MODDING GROUP (UMG) HelixStudios has taken over the mods section of BSG Colonial Wars it can be found on the new forums on Helixstudios.org

New Site at : Unitedmodding.com
New Forums at : Unitedmodding.com

Battlestar Galactica Colonial Wars V5 Showcase Movie


Thanks for everything
United Modding and its affiliates
Byron
Manager

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Blog RSS Feed Report abuse Latest News: Battlestar Galactica Colonial Wars V4

1 comment by DarthByron1 on Dec 23rd, 2007 digg this super bookmark


Battlestar Galactica Colonial Wars V4 Has arrived, this mod contains major changes to the Zann Consortium aswell as eom tweaks to the other factions also, V4 is our biggest mod yet and we hope that we will get the 8000 downloads like we did with v3, but of course the mod is still continuing with the production of v5 which will contain custom projectiles and also Deathclones for each ship.

Here is a brief List of Whats in V4:

- All missing hero units added to Custom GCs
- Tigon Class added to ZC
- Hammer Class added to ZC
- Hellcrow Class added to ZC
- Zhelom Class replacement for Tyber Zann added (hero ship)
- New Demo_Attract main menu battle map added
- Re-enabled several fighter squadrons for both Rebel and Imperial sides
- All main stock ZC capital ships now have hangar hardpoints and launch fighters
- Skirmish space based Mining facilities improved to have four levels of upgrades instead of default two
- Extensive changes with custom GC
- Relentless Class SD added to Imperial side

If any problems occur please email Byron on byron1234@hotmail.com

Here is a link to our mod: Moddb.com

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BSG COLONIAL WARS GOLD

BSG COLONIAL WARS GOLD

Oct 30, 2008 Full Version 1 comment

The final Gold Version of BSG Colonial Wars! This version contains everything that was not fixed in the previos versions of this mod.

Battlestar Galactica Colonial Wars v2.1

Battlestar Galactica Colonial Wars v2.1

Jul 27, 2007 Full Version 0 comments

The Patch for Version 2, this patch corrects the problem with the Empire Space Station which was spawning Colonial it know spawns Cylons

Battlestar Galactica Colonial Wars v2 (EXE)

Battlestar Galactica Colonial Wars v2 (EXE)

Jul 24, 2007 Full Version 0 comments

The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as an executable (EXE).

Battlestar Galactica Colonial Wars v2

Battlestar Galactica Colonial Wars v2

Jul 23, 2007 Full Version 0 comments

The Second installment of the mods created by Battlestar Galactica Colonial Wars modding community. This install is packed as a zip file. Any Bugs and...

Battlestar Galactica Colonial Wars

Battlestar Galactica Colonial Wars

Jun 30, 2007 Full Version 0 comments

Battlestar Galactica Colonial Wars first mini mod release for the game Star Wars Empire at War Forces of Corruption

Comments  (70 - 80 of 242)
electro08
electro08 Mar 30 2008, 4:10pm says:

awesome niceone

+1 vote     reply to comment
DarthByron1
DarthByron1 Mar 29 2008, 1:56pm says:

The Guardian class basestar will be included in the Total Conversion mod for this game called BSG The Awakening

+1 vote     reply to comment
electro08
electro08 Mar 29 2008, 1:03pm says:

i have a idea
have you watched BSG:razor
well there is a ship that is driving me crazy
its the guardian basestar
when the team board it to search and rescue some civilians
but it is also the holding ground for somthing which i will not give away if you havnt seen razor
that ship is driving me crazy

+1 vote     reply to comment
Afanickton
Afanickton Mar 27 2008, 4:39pm says:

custom projectiles? :D

0 votes     reply to comment
persons
persons Mar 24 2008, 12:00pm says:

kool tanks

+1 vote     reply to comment
DarthByron1
DarthByron1 Mar 24 2008, 11:45am says:

V4.5 is not a patch its a full version released because of multiple problems in v4

+1 vote     reply to comment
persons
persons Mar 24 2008, 11:28am says:

is 4.5 like a patch?

+1 vote     reply to comment
DarthByron1
DarthByron1 Feb 16 2008, 5:20am says:

this is something we are currently still discussing as people who watch this mod may have known is that we have trouble trying to locate and find reference material to showcase ground units for Battlestar Galactica as the sci-fi television series is mostly based on the space aspect and not too much ground contact, Viper Squadrons and Raiders will be placed in as ground units and perhaps some Cylon Centurions and some Colonial Soldiers, Artillery is very scarce at the moment but with time something will show up

+1 vote     reply to comment
zero12
zero12 Feb 21 2008, 11:32pm replied: Online

Well im on a BSG RP forums which some of the BSG: Fleet command(For HW2), Anyways we actually have a kind side mission going as a what if situation. Now its a ground engagement so we decided we need tanks and so far some really cool ones have been posted up and i bet if you like some of the the creators would let you use them. So ya if you want the link to the forums PM me and all you gotta do is sign up to see the area and you wont be disappointed.

+2 votes     reply to comment
piper647
piper647 Feb 15 2008, 4:15pm says:

will you change anything for the ground attack

+2 votes     reply to comment
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DarthByron1
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Unitedmodding.com
Release Date
Released Jun 27, 2008
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