Arx - End Of Sun is a new free and fan made game that is based on the first person dungeon RPG : Arx Fatalis developed by Arkane Studios.

In our game world you will play out the events ( with a liberal dose of poetic licence ) that precede the original story of Arx Fatalis.

The modification / total conversion itself is based on the IDTech4 (Doom3) engine.

You will no longer require a copy of Doom3 to play Arx - End Of Sun. We are now running on a custom version of the engine code and we use no assets from any commercial titles in our game.

Arx - End Of Sun is not an Arx Fatalis clone, Our game is full of new content based on the original game universe. We use no assets from the original game or any other commercial game. We are using a completely different and newer game engine. and we aim to capture a likeness and pay tribute to the original game of Arx Fatalis.

The Arx EOS total conversion is currently being developed by a very small team of hard working volunteers, everyone is working for free in our limited amounts of spare time, often sacrificing other activities or taking time off real work to work on our game. We hope that many people will enjoy playing our efforts when it is released.

You can visit also our blog at: Arxendofsun.solarsplace.com

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The Arx End of Sun (Beta) is released!

A completely free and standalone game that is now available to download and play. Based on the game Arx Fatalis created by Arkane Studios. Note you do not need to have played the original game to enjoy Arx EOS although we recommend you do as it's a fantastic game!

Arx - End Of Sun - Beta Release


Arx EOS has an original storyline which loosely precedes the events of the original game. including RPG elements, problem solving puzzles, with faster paced melee and projectile weapons and a more forgiving magic casting system.

Arx - End Of Sun - Skeletons


Over 5 years in the making from initial idea to release, a lot of time, effort, blood, sweat and tears have gone into the making of this Doom3 total conversion. Created by a very small team of hardworking volunteers, everyone has worked for free in their limited amounts of spare time, often sacrificing other activities or taking time off real work to work on this game.

Arx - End Of Sun - Abandoned Mine Camp


Present Contributors:

  • Russell (Solarsplace) Taylor: Project founder, management, design, programming, scripting, mapping
  • Ron Goode (Mr.Rocket): Vocal artist, sound effects, music composer, texture artist (2d and 3d), mapping
  • Garth (Zombie) Hendy: Mapping, models static & animated, textures, particles, design, project management
  • DoomTrinity: Programming, scripting, animated models.
  • Nemyax: Models static & animated

Past Contributors:

  • Raider: Textures, animated models
  • Neurological: Music artist, GUI design, texture artist, models static & animated
  • Tox: Mapping, models static & animated, textures
  • Adam Spade: Music composer, sound effects artist
  • Andrew Garasiyka: Some in game readable items

Over 5 years later we have...

  • 1000’s of lines of new C++ and DoomScript code.
  • Nearly 2.5 thousand new textures.
  • About 1000 new models, static and animated.
  • All commercial assets removed and recreated / replaced.
  • A fully standalone game that bears almost no resemblance to its Doom 3 past life.
  • A long main quest spanning all 16 of the released levels.
  • A treasure hunt side quest.
  • Over 10 new monster types to fight against including: Goblins, Zombies, Poisonous Spiders, Rats, Demons, Snakes, Trolls, Cave Piranha, Reanimated Skeletons, Ylside Predecessors… There might even be a boss?

A unique feature to the Arx EOS id Tech 4 code enables the player to revisit the levels as many times as needed to complete the game. Items collected / dropped, quests completed and monsters dispatched retain their state across the levels each visit.

There are often several ways to complete sections of the game and you do not have to complete much of it in any particular order. You are quite free to explore the game world as you see fit.

Arx - End Of Sun - Spider Caves


The public beta has undergone several rounds of play testing and critical bug fixes before being released to the public and we have tested the game to be beatable from start to finish, however it is still possible that other issues remain, so please report game breaking issues to us so we can address them. We are currently not looking to address minor or superficial issues at this time.

Arx End of Sun - Beta Release


The release is currently available for Windows in English language.

We hope you enjoy playing the game!

News Update - Late December 2011

News Update - Late December 2011

News 5 comments

Having worked slavishly on the Arx - End Of Sun project in isolation for many months, it gives me great pleasure to welcome several new extremely talented...

Arx -End of Sun: Help Needed

Arx -End of Sun: Help Needed

News 12 comments

There is always a time where someone needs help, and this is that time. We have been in development with this mod for many months, and I think we are...

Arx - End of Sun: First Gameplay Video

Arx - End of Sun: First Gameplay Video

News 12 comments

Finally we are proud to present to you all the first demonstration video of “Arx - End of Sun”.

Arx - End of Sun: fan made prequel to Arx Fatalis

Arx - End of Sun: fan made prequel to Arx Fatalis

News 6 comments

Arx – End Of Sun is a fan made modification / total conversion that is based on the first person dungeon RPG : Arx Fatalis, developed by Arkane Studios...

RSS feed Files
Arx End of Sun - Beta Release Patch v1.4

Arx End of Sun - Beta Release Patch v1.4

Patch 0 comments

Arx End of Sun (Beta) - Patch #1 (v1.4) - Provides updates to the initial 1.3 full beta release to address the main issues found during the public beta.

Arx End of Sun - Beta Release

Arx End of Sun - Beta Release

Full Version 43 comments

The initial Arx End of Sun - Beta Release is finally here! This release is for Windows. The game language is English only at present. Download the release...

Comments  (0 - 10 of 134)
Guest
Guest

i try to cast some spell but didn't work. i follow the instructions in the mage book but nothing happens con someone help me?

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solarsplace Creator
solarsplace

1) Read the manual that comes with the game the section on magic is quite thorough.

2) You have enough mana? blue orb on the HUD is full?

3) You have actually found the runes needed for the spell?

If you have all the needed runes then the spell will be listed in a bright green font not black.

You can see what runes you have as they will be coloured and not grey.

Reply Good karma+1 vote
Guest
Guest

i have all i need ( runes, mana) i try to do every spell i have like magic missile (Aam + Taar) but nothing happen and it seems that blue orb of mana is freeze and i can drink infinite potion of restore mana but the blue orb doesn't change. oh and another think when i try to cook food. i can't take it back :(

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solarsplace Creator
solarsplace

Hold down casting button do you hear the magic mode droan sound?

Try to cast any rune like Aam - do you hear a voice say Aam? do you see words on the hud as you move the mouse like North, South etc?

Do you have the magic trail affect and the pentagram appear?

BTW casting magic missile or fire ball missile does not fire the missile like in Arx1 it selects it as a new weapon that you can then shoot with the fire key - its a bit more FPS that Arx1 in that respect.

Thanks

Reply Good karma+1 vote
Guest
Guest

when i cast spells i see words on the hud but the voice it's a little bit distorted and when i change from weapon to spell mode there is Always a blue light on my hand. if i can post here a video it will be more easily but i don't know if i can do it.

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solarsplace Creator
solarsplace

Hi

I think we got to the bottom of this now!

Don't equip any "cursed" rings! it is more obvious with the health ones as you receive damage when they drain you. However the mana one quietly drains your mana and because of what appears to be a bug does not stop when your mana reaches zero resulting in large negative mana depending on how long you have it equipped for!

Thanks

Reply Good karma+1 vote
Lunshire
Lunshire

I made it until the end Boss but do not know what to do to kill him. he does not die. And I do not have all the runes yet. I reached through the end of BugUsing.
Loool where can I get runes to pick up objects from a distance? (Telekinesis)
I picked up the fuel celuda without telekinesis jumped it up trough a bug that allowed me to rise too high. =D looool I used only the levitate :D

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solarsplace Creator
solarsplace

What level are you?

Added skills to magic and bow projectiles?

Keep shooting him with magic and arrows.

If you are a high level with decent projectile and magic skills it won't take long to bring him down.

Getting close up with melee weapons will be more risky!

Reply Good karma+1 vote
Lunshire
Lunshire

"The power cell is nowhere to be seen."
Where do I find the power cell?
I can not find it ...
In that place is?
And how do you come to pick it?

thank you.

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solarsplace Creator
solarsplace

Spoiler!

The power cell is in the abandoned mine. I don't know how far through the game you are but you probably can't get it until near the end. Look up high near the big round pillar! - Its where the cut scene camera shows you when you enter the main mine cave!

If only you could cast a spell like telekinesis and use the rocks to rise up and round that pillar?

Good luck.

Reply Good karma+1 vote
Guest
Guest

I knew that the fuel cell was inside the elevator suspended in the air in the middle of that circle where that goblin walks.
But I can not catch it. Even with scrool telekinesis I can not get it ... and I can not find a way to climb up the rocks to get more height. What do I do? I can not advance further in the game while not able to take the cell. all other sites have been exploited to the maximum, except in the crypt because the doors do not open for me to enter it, because I entered it the first time and not got the meteorite.

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solarsplace Creator
solarsplace

Hi

You asked where it was so I explained. I said I didn't know how far through the game you are so it was not possible to know whether you were supposed to get it yet. I still don't because you did not tell me.

Trying to help without too many spoilers.

Has the friend snake moved to the commanders room? - if not then you don't need to get the battery yet. You need to destroy all 4 portals first.

Have you got all the runes needed to cast telekinesis?

You will need to cast telekinesis several times and use the rocks clockwise and anti-clockwise round the pillar to rise up.

It is possible I have completed it several times! one scroll of telekinesis is not enough.

Thanks

Reply Good karma+1 vote
Lunshire
Lunshire

ok my friend.
I will try to enter the crypt through the command you gave me, to take the meteorite. :)

Yes I already went to the map of snakes and already killed it all ...: D LOOL and already helped the snake friend to escape.

Miss me get some portals :)

I'm love the game :)

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Highest Rated (3 agree) 10/10

Excellent level design, cool missions, nice models and textures, nice puzzles. So far I'm having a blast. Good work pays off and this is a big payoff. RPG on idtech 4 works so well. I hope you guys continue to polish and and to this.

May 23 2016 by VGames

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