Arx - End Of Sun is a new free and fan made game that is based on the first person dungeon RPG : Arx Fatalis developed by Arkane Studios.

In our game world you will play out the events ( with a liberal dose of poetic licence ) that precede the original story of Arx Fatalis.

The modification / total conversion itself is based on the IDTech4 (Doom3) engine.

You will no longer require a copy of Doom3 to play Arx - End Of Sun. We are now running on a custom version of the engine code and we use no assets from any commercial titles in our game.

Arx - End Of Sun is not an Arx Fatalis clone, Our game is full of new content based on the original game universe. We use no assets from the original game or any other commercial game. We are using a completely different and newer game engine. and we aim to capture a likeness and pay tribute to the original game of Arx Fatalis.

The Arx EOS total conversion is currently being developed by a very small team of hard working volunteers, everyone is working for free in our limited amounts of spare time, often sacrificing other activities or taking time off real work to work on our game. We hope that many people will enjoy playing our efforts when it is released.

You can visit also our blog at:

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Arx - End Of Sun - News Post - Late December 2011

I guess you know there has been no news for a while?

Having worked slavishly on the Arx - End Of Sun project in isolation for many months, it gives me great pleasure to welcome several new extremely talented members to the Arx - End Of Sun team. The enthusiasm for the mod is exponentially growing and so is our progress. In no particular order, let me introduce our new members:

  • Mr.Rocket - Texture artist and mapper
  • Tox - Modeler, texture artist and mapper
  • Nemyax - Modeler
  • DoomTrinity - Weapon animations and script-code genius

We are all working tirelessly in our pursuit to achieve our first fully playable quest & side quest as an internal mile stone. This is no easy undertaking either. Two of our members, Solarsplace (myself) and Mr.Rocket are also fully committed members of the Hexen Edge Of Chaos team too - so we are full time on two total conversion mods.

We have already implemented many original Arx game play elements along with several new features. Tox has already re-created and massively improved many of our in game static and animated models. We now have rather spectacularly animated sword weapons with multiple attack modes controlled by two modes of attack and player movement. Nemyax is the newest member of the team and is currently producing the carnivore rat models that you may lovingly remember from the original game.

Here are a few work in progress screen shots to wet your appetites!

The vast majority of our story involves new areas and environments for the hero to explore, within the subterranean world of Arx. While there are a couple of key locations you may remember from the original game, such as the Human Outpost and the Tavern areas which we have re-created from scratch - The rest of the content will be new.

You may notice the appearance of one or two of the ‘Wench’ characters from the Dark Mod? - This lady is actually Lizzy the bar bar keeper of the Yellow Tulip Tavern, and predecessor to Tizzy from the original game.

It is not 100% certain at the moment that any TDM AI models will make it to any release at this stage although they are of course superb! - Everything else that you see is custom made by the Arx - End Of Sun team.

News & Work In Progress - Late December 2011

Mr.Rocket has brought life to the world with many new textures and is currently working on a grand new map for the Snake Women’s temple.

News & Work In Progress - Late December 2011

The goblins, selfish as always only care about gemstones. They tolerate humans - but don’t give them an excuse to attack you.

News & Work In Progress - Late December 2011

Made some money? - Time to buy some supplies or weapons in one of the many shops.

News & Work In Progress - Late December 2011

Stay tuned. There will be some more content to show you very soon.

Arx -End of Sun: Help Needed

Arx -End of Sun: Help Needed

5 years ago News 12 comments

There is always a time where someone needs help, and this is that time. We have been in development with this mod for many months, and I think we are...

Arx - End of Sun: First Gameplay Video

Arx - End of Sun: First Gameplay Video

5 years ago News 12 comments

Finally we are proud to present to you all the first demonstration video of “Arx - End of Sun”.

Arx - End of Sun: fan made prequel to Arx Fatalis

Arx - End of Sun: fan made prequel to Arx Fatalis

5 years ago News 6 comments

Arx – End Of Sun is a fan made modification / total conversion that is based on the first person dungeon RPG : Arx Fatalis, developed by Arkane Studios...

Post comment Comments  (10 - 20 of 64)
Guest Oct 1 2013 says:

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Bigpather12 Jul 5 2013 says:

Looks awesome onetwo questions

1.Will this be standalone meaning you wont need doom 3 in order to be able to play it?

2.How long do you think the game will be if you explorer everything?

3.How many maps have you done so far?

thanks in advance!!!

+3 votes     reply to comment
solarsplace Creator
solarsplace Jul 7 2013 replied:


Thanks for your interest in the game. Regarding the questions, I am putting together a more detailed news post at the moment and I am sure this will be able to answer your questions in more depth.


+1 vote   reply to comment
DragonNOR Jul 4 2013 says:

This project looks awesome! I've played the original, and definately feel the same game in this :)
I like how the magic system seems to be a bit less strict on the lines, I had a hard time making some of the figures for the spells in the original game.
What I'm not so fond of though is the way the hands are balled up in the weapon_fists rig. Looks more like the player is ready to punch with the flat of his hand straight forward than punch :/

+2 votes     reply to comment
solarsplace Creator
solarsplace Jul 7 2013 replied:


Thanks for the nice comments, we are glad you see some of the original game in our work :)

I think you are right about the fists rig. Hopefully when we get a ranged weapon in the game such as a bow we can address that at the same time.


+1 vote   reply to comment
KnightofEquulei Jul 4 2013 says:

Another update! It only took you just about forever...

0 votes     reply to comment
KnightofEquulei Jul 9 2013 replied:

Neg karma eh? Well I meant no offense to the author. Just a light joke to mask my impatience but I suppose the longer they take the better. It's just shaping are so nicely so I can't wait to play it.

+1 vote     reply to comment
bluegrunt98 Jan 1 2013 says:

Does not look bad at all!

+1 vote     reply to comment
Kyle_K_ski Jan 1 2013 says:

Once again, I'm REALLY enjoying what I'm seeing here. The way that you use differently colored glow sources helps to draw the player's eye about the mod, and investigate the architecture.

Good work!

+1 vote     reply to comment
Count_Crapula Dec 10 2012 says:


+1 vote     reply to comment
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