The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.

The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

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At a recent press roundtable held at Valve’s offices, PC Gamer covered Valve CEO Gabe Newell’s response to a question from GamesBeat about Valve’s feelings on paid mods today. Valve’s previous foray into paid mods in 2015 with Elder Scrolls V: Skyrim resulted in the company cancelling the initiative after less than a week of being live.

Newell’s candid response to the situation at the recent roundtable was enlightening:

“The Skyrim situation was a mess. It was not the right place to launch that specific thing and we did some sort of ham-handed, stupid things in terms of how we rolled it out.”

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Newell went on to say that it was Valve’s Erik Johnson who suggested the company withdraw from the paid mods initiative and cancel it. However, Newell still believes that “the fundamental concept of 'the gaming community needs to reward the people who are creating value' is pretty important.”

“The degree to which Valve helps contribute to efficiency in the system is one of the ways in which we're adding value to the system as a whole. So, you know, we have to just figure out how to do it in a way that makes customers happy and that they buy into it, it makes creators happy because they feel like the system is rational and is rewarding the right people for the work that they do. Does that make sense?"

So Valve is open to revisiting the idea of paid mods, but in a form that serves both the mod creators and the mod enthusiasts. Newell says that Valve’s foray into paid Skyrim mods gave the company “a ton of information”, but “...there was also a little bit of 'That burner is hot. Maybe we wait awhile before we put our fingers on that burner again.’”

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First Forgotten Stories Devblog

First Forgotten Stories Devblog

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Skyrim Script Extender Coming Soon To Special Edition

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Lordbound - State of the Mod - January 2017

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Lordbound 7 comments

The big 2017 update on Lordbound, featuring our quest progress, our world, screenshots, music, and graphs.

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Enderal: Forgotten Stories is an expansion-pack/DLC for Enderal. It is being developed mainly by Nicolas Lietzau, one of the project leads and lead writer...

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Comments  (0 - 10 of 314)
BOTCH_CARA
BOTCH_CARA

FUS-RO-DAH!!!

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Blue199
Blue199

I have played this game for only 50h now and didn't check out any mods for it, but I wish someone made a mod that makes the main plotline connect with some quest lines, for example if you are already known as the Dragonborn, it will affect the Legion/Stormcloaks quest lines and dialogs.

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Blue199
Blue199

OK, I've finished the Civil War questline. I feel like it has so much potential, if it was actually executed like a sort of RTS/RPG mix, like you could use the map of Skyrim to send troops to conquer cities/villages/forts, obtain and use resources to buy and train units (battle mages, archers, maybe even giants and battle mamoths?), accomplish quests to gain trust from jarls and villagers, etc.
And of course, the enemy faction could do the same, so you'd have to outsmart enemies, put your units in forts and settlements to protect them... And if you loose the war, you get captured and either thrown into prison or executed.
After winning the war you could also be able to fight the Thalmor, but in that case your bases on Skyrim border would be regulary attacked by elves.
And most important, it should affect the main plotline.
Anyway, that's my basic ideas on how to make this game better (and nearly perfect). I don't think there is a mod that adds any of this, and I wish there was :)

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Guest
Guest

"blood of the nord"

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gatoras
gatoras

Civil War Overhaul at Skyrim Nexus - mods and community
Nexusmods.com?

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5bag
5bag

Best game ever and i love it so much but I wish somebody makes a mod on fire arms!

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Guest
Guest

It actually do exsist)

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EricBoyceU
EricBoyceU

Skyrim at least feels fun with its archery, magic, large monster battles, dual wielding and smithing with lore consistent with what we previously knew about Skyrim. I did find the opening scenes too long and boring, thankfully there are alternate beginning mods that change the start of the game. The NPC's seem stiff and not interesting at all compared to Oblivion and Morrowind. Check out youtube.com for very cool Skyrim Modded Videos for a list of Top Mods!

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Eorl_256
Eorl_256

I agree

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THOR-SUPREME-COMMAND
THOR-SUPREME-COMMAND

Ah Skyrim ! Comment résisté à ce jeu ? Tellement d'heures à passer dessus !Le seul inconvénient est que ce jeu détruit également toute vie sociale ^^

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Elder Scrolls V: Skyrim
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Highest Rated (21 agree) 10/10

Skyrim is what Elder Scrolls is supposed to be. Gone is the flowery sunshine of Cyrodiil, and instead we get cold, barren Skyrim with snowstorms and people and environments that could really fit into the Middle Ages or a natural Fantasy World. As a person who's been modding ES since Morrowind and playing since DAggerfall in 1996, I can only see this game as a natural and excellent heir to the series. Take it from me - Skyrim is Greatness!

Nov 11 2011 by Antiscamp

Lowest Rated (15 agree) 5/10

Some may claim I'm trolling, but I'm not. I seriously didn't find much entertainment value in Skyrim, and I'm glad that I was playing it on loan rather than having actually bought it. It's Oblivion with a new coat of paint and some better conversation bits. It still doesn't have much of a main story, and the sword play is still questionable at best (Kotaku's one writer said the same thing a few weeks ago). I could go on -- but I think this'll probably get voted down anyway so what's the point? Also…

Dec 8 2011 by TheUnabridgedGamer

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