Arx – End Of Sun is a fan made modification / total conversion that is based on the first person dungeon RPG : Arx Fatalis

This is a fan made prequel to the original story of Arx Fatalis.

The modification / total conversion itself is based on the IDTech4  (Doom3) engine.

We aim to recreate and theme our new prequel story, environment to be a faithful likeness of the original Arx Fatalis with updated graphics as afforded by the newer engine.

We aim to implement many original features of the game such as the magic casting system and also introduce new assets to the game.

You can visit also our blog at:

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Work In Progress - Sep 2013 Work In Progress - July 2013 Work In Progress - July 2013
Blog RSS Feed Report abuse Latest News: News Update - Late December 2011

5 comments by solarsplace on Dec 18th, 2011

Arx - End Of Sun - News Post - Late December 2011

I guess you know there has been no news for a while?

Having worked slavishly on the Arx - End Of Sun project in isolation for many months, it gives me great pleasure to welcome several new extremely talented members to the Arx - End Of Sun team. The enthusiasm for the mod is exponentially growing and so is our progress. In no particular order, let me introduce our new members:

  • Mr.Rocket - Texture artist and mapper
  • Tox - Modeler, texture artist and mapper
  • Nemyax - Modeler
  • DoomTrinity - Weapon animations and script-code genius

We are all working tirelessly in our pursuit to achieve our first fully playable quest & side quest as an internal mile stone. This is no easy undertaking either. Two of our members, Solarsplace (myself) and Mr.Rocket are also fully committed members of the Hexen Edge Of Chaos team too - so we are full time on two total conversion mods.

We have already implemented many original Arx game play elements along with several new features. Tox has already re-created and massively improved many of our in game static and animated models. We now have rather spectacularly animated sword weapons with multiple attack modes controlled by two modes of attack and player movement. Nemyax is the newest member of the team and is currently producing the carnivore rat models that you may lovingly remember from the original game.

Here are a few work in progress screen shots to wet your appetites!

The vast majority of our story involves new areas and environments for the hero to explore, within the subterranean world of Arx. While there are a couple of key locations you may remember from the original game, such as the Human Outpost and the Tavern areas which we have re-created from scratch - The rest of the content will be new.

You may notice the appearance of one or two of the ‘Wench’ characters from the Dark Mod? - This lady is actually Lizzy the bar bar keeper of the Yellow Tulip Tavern, and predecessor to Tizzy from the original game.

It is not 100% certain at the moment that any TDM AI models will make it to any release at this stage although they are of course superb! - Everything else that you see is custom made by the Arx - End Of Sun team.

News & Work In Progress - Late December 2011

Mr.Rocket has brought life to the world with many new textures and is currently working on a grand new map for the Snake Women’s temple.

News & Work In Progress - Late December 2011

The goblins, selfish as always only care about gemstones. They tolerate humans - but don’t give them an excuse to attack you.

News & Work In Progress - Late December 2011

Made some money? - Time to buy some supplies or weapons in one of the many shops.

News & Work In Progress - Late December 2011

Stay tuned. There will be some more content to show you very soon.

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Post comment Comments  (40 - 50 of 57)
HYPERPOWERi Aug 15 2010, 2:28am says:

Very excited for this. Arx Fatalis was one of very few games I've completed more than once. The demo gameplay looks excellent -- I can hardly wait to play it.

OT: Dark Messiah was IMO great. Flawed, sure. It could benefit from having all the zombie sequences amputated. Combat with orcs and humans was really, really great, especially on the higher difficulties.

+1 vote     reply to comment
SpiritusSanctus Jul 3 2010, 3:28pm says:

Still looks great, this is turning out to be one of those pleasant surprises :) . Keep up the good work guys.

+1 vote     reply to comment
Alaedrain Jun 21 2010, 3:15pm says:

I'm gonna sum it up: I love you guys! Keep up the good work :)

+2 votes     reply to comment
Mv.c9 Jun 6 2010, 7:02am says:

any videos you post will be appreciated :)

+1 vote     reply to comment
Neurological Jun 6 2010, 10:33am replied:

We will do it soon, we have to finish some minor stuff first.

+1 vote     reply to comment
Sergiroth May 31 2010, 5:45pm says:

Ok... now I'm going to reinstall Arx Fatalis :D

+2 votes     reply to comment
S.T.A.L.K.E.R.fiend May 28 2010, 9:41pm says:

Awesome, I really liked Arx Fatalis... tracking

+2 votes     reply to comment
Czril May 26 2010, 11:53am says:

Kickass, this is really pro, 3 months and look at all the work done(shitloads more to do but still awesome), this is amaazing work guys! Love the runes hadn't seen them yet :P.
Over the top fantastic ****!

+1 vote     reply to comment
phaedruslive May 13 2010, 7:35pm says:

seriously. if you guys quit this; i'll kill you.

+5 votes     reply to comment
Neurological May 13 2010, 11:38am says:

Thanks everyone, it gives us a lot of motivation to continue. We are working hard on getting all the basic gameplay mechanics done, we hope to get closer as possible to Arx Fatalis and maybe enhance it.

Stay tuned for more, we are planning to release a demo level to test the mod.

+4 votes     reply to comment
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Arx - End of Sun
Arx - End of Sun
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