• View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

User Posted Image

The time has come once again, the new version of Mental Omega is finally here. Furthering the Red Alert 2 legacy, Mental Omega builds on what was established by Westwood Studios and expands upon the conflict between the Allies, Soviets, and Yuri's Epsilon, while introducing a completely new faction to the play - the Foehn Revolt - complete with its own 3 subfaction, structures, units, support powers and heroes.

Enhanced with the powerful Ares DLL, a project headed by AlexB to push Yuri's Revenge engine to its limits, Mental Omega 3.3 strives to bring new features to the game while maintaining a strong sense of gameplay balance. Mental Omega 3.3 continues where the first Red Alert left off and branches out into an expanded universe with brand new missions for all factions, with missions for the Foehn Revolt planned for the future.

Mental Omega 3.3 requires files from a working installation of Red Alert 2 & Yuri's Revenge patched to 1.001 to be played. Follow the instructions presented here to get the mod to work properly with your game.

This release includes:

  • A complete new faction: The Foehn Revolt
  • CnCNet5 compatibility for multiplayer services
  • 12 new subfactions with their own unique sets of units
  • 52 new single player missions, including a campaign for Yuri
  • 28 new cooperative maps for 2 players
  • new skirmish/multiplayer maps, around 500 total
  • new skirmish/multiplayer game modes, 14 total
  • updated visuals & audio
  • a new soundtrack, unique for each side (separate download)

Watch footage of a Foehn Revolt subfaction skirmish gameplay to quickly get introduced to the new side:


You can also listen to one of 20 tracks composed by World Beyond as a part of the Foehn Soundtrack here:

Stay tuned for more updates! The ride is not over!

User Posted Image
Follow Mental Omega APYR:
User Posted Image
Mental Omega News Bulletin #26

Mental Omega News Bulletin #26

News 10 comments

So what are we doing these days? We're testing the client created by Rampastring of the Dawn of the Tiberium Age fame who's been so kind as to help us...

Mental Omega News Bulletin #25

Mental Omega News Bulletin #25

News 16 comments

Establishing battlefield control.. standby. A quick heads up about all the recent more or less stealth updates happening on MentalOmega.com in the Factions...

Mental Omega News Bulletin #24

Mental Omega News Bulletin #24

News 20 comments

We've been posting AI-only skirmish videos on our YouTube channel this week, now it's time to talk about some changes and additions shown in these videos...

Mental Omega News Bulletin #23

Mental Omega News Bulletin #23

News 9 comments

Work on the next Mental Omega release continues, as we're adding and finishing new units of the Foehn Revolt.

RSS Files
Mental Omega 3.3.1 Patch (Manual Update)

Mental Omega 3.3.1 Patch (Manual Update)

Patch 25 comments

If your updater in the Client doesn't want to complete the update or you were never able to start it at all, download this and extract to where your Mental...

Mental Omega 3.3.0

Mental Omega 3.3.0

Full Version 211 comments

Release Date: December 16, 2016 --- READ THE INSTRUCTIONS! Remember to download soundtrack separately.

Soundtrack for Mental Omega 3.3

Soundtrack for Mental Omega 3.3

Music 11 comments

New ingame music for Mental Omega 3.3, optional download. Place "thememo.mix" into the directory you extracted Mental Omega 3.3 in.

[Old Version] Mental Omega APYR 2.0psi + Patch 2

[Old Version] Mental Omega APYR 2.0psi + Patch 2

Full Version 44 comments

Release Date: November 19, 2010

[Old Version] Mental Omega APYR 1.2

[Old Version] Mental Omega APYR 1.2

Full Version 1 comment

Release Date: February 22, 2005

[Old Version] Mental Omega APYR 2.0c

[Old Version] Mental Omega APYR 2.0c

Full Version 2 comments

Release Date: September 6, 2007

Comments  (0 - 10 of 3,880)
keithfishbiscuit
keithfishbiscuit

I think the chrono tanks are OP, it just came and zip all my vegimite, I mean miner to the next dimension!! Don't know if anyone would I agree... may be make it slower to move and to attack?? thank you.

Reply Good karma Bad karma+1 vote
Damfoos
Damfoos

You have plenty of options to not let them get close to your vegemites.

Reply Good karma Bad karma+1 vote
Tesla_commando
Tesla_commando

I think naval warfare is somewhat imbalanced in the latest version. The Allies and Epsilon will win almost any naval battle with their new ships. Also Foehn's Swordfish can easily be outranged by ANY other naval unit. Please improve this in 3.3.2...

Reply Good karma Bad karma+1 vote
Tesla_commando
Tesla_commando

How come enemy MBTs can crush Tesla Troopers, Desolator, Siege Cadres and SEALs in the campaign?

Reply Good karma Bad karma+2 votes
Speeder Creator
Speeder

You saw it happen continuously in the entire campaign or is there one specific case that you have observed? This is important.

Reply Good karma+1 vote
Guest
Guest

It happened in every mission I played.

Reply Good karma Bad karma0 votes
Tesla_commando
Tesla_commando

That was me...

Reply Good karma Bad karma+1 vote
jazibali282
jazibali282

where can i find maps for omega 3.3 since yrm extension dosent work

Reply Good karma Bad karma+1 vote
Damfoos
Damfoos

Change the extension into .map and it will work.

Reply Good karma Bad karma+1 vote
Guest
Guest

i need the new update please when it will released????

Reply Good karma Bad karma+1 vote
pikachu11
pikachu11

Soon. (TM)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Yuri's Revenge
Creator
Contact
Send Message
Homepage
MentalOmega.com
Release date
Mod watch
Follow
Share
Community Rating

Average

9.3

707 votes submitted.

You Say

-

Ratings closed.

Highest Rated (62 agree) 9/10

Easily one of the best, most professional "YR+" mods around. MO is genuinely produced as a "YR expansion", continuing the game's theme and storyline with a whole brand new campaign for all three factions.

While bringing in a few new ideas and a lot of new units for the games houses (without being overcrowded), MO doesn't depart too much from the original games atmosphere - a great mod for anyone who wants 'a little bit more YR'.

Nov 19 2010 by OmegaBolt

Lowest Rated (62 agree) 1/10

Most 1-point reviews are baseless troll reviews. Perhaps their MCV got stolen.

So is this one.
10/10

Nov 30 2013 by lovalmidas

Twitter

Latest tweets from @speeder_mo

Check out this awesome new trailer for @openRA - Youtu.be #CommandAndConquer

Jun 19 2017

Updated Paladin Tank Destroyer artwork by ONEX #MentalOmega T.co

Jun 17 2017

#MentalOmega 'Noise Severe' will be moved to the new section called "Covert Operations" and will no longer be part of main Act Two story.

Jun 12 2017

Sad to see @CNCNZcom go! No.1 #CommandAndConquer news site for me in recent years. T.co

Jun 11 2017

Embed Buttons
Link to Mental Omega by selecting a button and using the embed code provided more...
Mental Omega
Statistics
Last Update
Watchers
1,706 members
Files
6
Articles
49
Reviews
283