C&C Coalition War is an ambitious project that started all the way back in 2009, when we started a mod that implemented an Ancient Greece Spartans into the universe of Command & Conquer: Red Alert 2. After a series of popular demand of Spartans, the mod saw its first release C&C Coalition War v1.7 in Early November 2009. Than new factions and old factions were added within the month (E.g., EDA, Red Dawn, GDI and NOD). The mod saw its second release C&C Coalition War v1.8 containing the famous AI for Spartans. However, the project soon fell into a long absence in 30 November 2010 after the release of C&C Coalition War v1.851 Ares. The mod was no longer using Npatch/Rocketpatch due to its problem faced. Development was put on hold till than. The team made a short appearance again in 9 January 2012 releasing C&C Coalition War v1.851 Launchbase. Then the team went to absence once again. On 17 August 2012, the team decided to make a comeback from the long absence. The team worked on redesigning the initially imbalanced and somewhat incoherent Spartan faction and it’s visually and technically along with the others.

The current version 1.9 was released in 7 September 2012 and includes a wide range of features:

- Ancient Spartan Army that makes heavy use of fearsome Infantry Rush tactics. Hear the Famous Roar of the Spartans. Build your army across the map and unnerve your opponent show them what Spartans are made off! Obliterate them piece by piece.

- Mech Obsessed Earth Defence Alliance (EDA) as a fully functioning faction with unique buildings, units and powers. Dominate the ground with heavy Iron Hides, take the field with waves of ever-relentless UNSC Marines and obliterate your enemies with the unparalleled Carbon Hide.

- The Mutant Red Dawn follows the lead of Kane as a new sub faction of NOD. Using salvaged technology of NOD & GDI to spread the name of Kane and Tiberium. Being fond of the use of tiberium, Red Dawn is able fully use the tiberium to dominate his enemies with his tiberium weapons.

- Classic Tiberian Sun Factions
Global Defence Initiative (GDI)
The Brotherhood of NOD (NOD)

- Singapore

- Many new buildings, units and powers for the Allied, the Soviet and Yuri

- Map Generator (Ares) allows us infinite replay ability with this great add-on from Ares v0.1.

Allah s.w.t
C&C Mental Omega
C&C Mashup
YR Argentina
Lin Kuei Ominae -robots
Mig Eater
Chrono Loony
EA Games
Westwood Studio
Microsoft -Age Of Empires

If I missed out someone in the credits please inform me by private message.
So i can insert them in the credits list because there is to much awesome creation all over the world. :)
Love the world.
Love the people.

C&C Coalition Release.
C&C Coalition War Ares v1.9

To Install:

You will require Yuri's Revenge to be patch to v1.001.

Coalition War Ares v1.9 Beta Launchbase

1. Install Launchbase
2. Install C&C Coalition War v1.9.exe

3. Launch Launchbase

4. Choose Mod

5. Launch Mod

6. Enjoy

7. Optional For Multiplayer
Download Tunngle and Join Us!

User Posted Image

Embrace yourself with the new factions Spartans, EDA and others...
Its recommanded to play together with other people.
Image RSS Feed Latest Screens
v1.9 EDA v1.9 EDA v1.9 EDA
Blog RSS Feed Report abuse Latest News: A new era will begin....

4 comments by Sabrisalim on Sep 4th, 2012


A new era will begin.The War Continues...While the Death Angel fed the restless souls lost in this Coalition War,
the dark side will rise from its long sleep. (v2.0)

UsingAres v0.2

Changes/New Features:

Removed Campaign Button
Removed Movies And Credits Button
Removed SneakPeeksButton
Removed PlayMoviesButton

Added Prism Towers multiple chains support/Forwarding
Tweaked Prism Damage

Tesla Tank is able to overpower/support tesla coils
New Infantry graphics & shadow style

Removed Tesla Powerplant
Replaced Power Plant with Mini Nuclear Reactor

Added Banshee Reveal (SpyPlane)
Added New UIFixed EMP Cannon
Fixed NOD Missing Laser Turret
Fixed Nod Paradrops
Fixed NOD AI
Fixed Chemical Missile Siren Sound from not playing
Replaced Attack Bike

Added Orca Airstrike
Fixed GDI Paradrops
Fixed GDI Cash Special
Fixed GDI Ion Cannon
Fixed GDI AI
Fixed GDI Wall, From Allied Wall to GDI Wall
Recoloured GDI Orcas to Gold
Recoloured GDI Harvester to Gold
Remade GDI Mammoth Tank
Replaced Barrack and Tech Centre Cameo
Temporary Fix for GDI Drop Pods

Red Dawn:
Added New UI
Added New Graphics
Added New Harvester
Heavy Harvester
Removed Previous Harvester
Added Back Red Dawn's Scorpion
Added Canon Turret (Defence Structure)
Fixed Red Dawn AI
Fixed Red Dawn Tiberium Bomb
Remade RD Mammoth Tank Normals
Tweaked Red Dawn's Mutant Soldier Damage

Added Penteconter for Spartans (Currently Unable to Carry Infantry)
A Naval Transport Unit
Added 2 Trireme for Spartans
Trireme Ballista
Trireme Greek Fire
Added Spartan Spearman/Hoplite (Replacement of Spartan Pikeman)
Including New SFX
Added King Leonidas Including New SFX
Added New Spartan Swordsman Graphic
New SFX Spear Hit Sword Hit Arrow Hit
Adjusted Guard Tower FLH
Changed Spartan Swordsman Cameo
Fixed Spartans AI
Remodelled Ballista Ammo
Removed Legionaire
Removed Flying Beast
Removed Magic Orb (Beta) for Spartans
A Magic Orb that explodes
Tweaked Catapult's Rate of Fire (Slower)
Tweaked Archer's Rate of Fire and Damage
Tweaked Elephant as NonHuman
Tweaked Lion as NonHuman
Tweaked Kratos
Tweaked Overpowered Mayan Tower
Tweaked Ballista Arrow/Ammo to travel straight

Added New Graphics
Construction Yard
War Factory
New Buildings For EDA
Added New Paradrop Special (Pelican Paradrop)
Added AI For EDA
Added Vehicle Models For EDA Building Trucks
Added New EDA Harvester System
Changed EDA Refinary to Oil Derick
Fixed EDA Missing Cameo & Name
Fixed EDA Missing Airpad
Fixed EDA ParadropIron Hide Build Limit from 3 to 4
Pelican has CarryAll Function means it can carry a single vehicle no longer carries infantry
Replaced EDA Carbon Hide Graphic
Replaced Titanium Ignite Graphic
Replaced EDA Speeder Graphic
Removed Extra EDA MCV
Removed Refinery
UNSC Marine HP Tripled & Damage Reduce Tripled

Added New Graphics
Construction Yard
War Factory
Added AI For Singapore
Added Dual cannon Turret (Defence Structure)
Added Phalanx (Defence Structure)
Added TWO Singapore Snipers
Added Singapore Paradrop
Added Singapore Spyplane
Added Singapore Supply Pad
Fixed Infantry Shadows
Fixed Singapore Missing Artillery Defence/Turret
Fixed Singapore Mobile Artillery
New Tank Models
Tweaked Singapore Commando Movement Speed

Added Glow Effect on certain attacks (Feature Removed Not Working)
Added Tiberium Field Radioactive Gas Effect (Feature Removed Due to Lag)
Added Temporary Custom Menu Animation
Fixed NOD,GDI,RedDawn and EDA Infantry shooting ground effect
Fixed Missing Team Color Choices
Fixed Airstrike
Fixed Meteor Shower
Fixed Startup Launcher Photo

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Coalition War Ares v1.9 Launchbase

Coalition War Ares v1.9 Launchbase

Sep 6, 2012 Full Version 16 comments

Coalition War Ares v1.9 Beta Launchbase Read Installation Instructions

[OUTDATED]Coalition War Ares v1.851 BetaLaunchbase

[OUTDATED]Coalition War Ares v1.851 BetaLaunchbase

Jan 9, 2012 Full Version 4 comments

Coalition War Ares v1.851 Beta Launchbase May defer with non-launchbase version

[OUTDATED] Coalition War Ares v1.851 Beta Patch

[OUTDATED] Coalition War Ares v1.851 Beta Patch

Nov 29, 2010 Patch 5 comments

Coalition War Ares v1.851 Beta Patch. Fixes missing TS maps and other maps. Fixed some Gamemods: Fog Of War Firm Ground Armageddon Harvested Harvester...

[OUTDATED] Coalition War Ares v1.85 Beta

[OUTDATED] Coalition War Ares v1.85 Beta

Nov 27, 2010 Full Version 15 comments

Extract Files into RA2 folder and run file name "RunAres" Npatch not required. This version doesn't require older version of Coalition War to run with.

[OUTDATED] C&C Coalition War v1.8 FULL VERSION

[OUTDATED] C&C Coalition War v1.8 FULL VERSION

Nov 25, 2009 Full Version 27 comments

C&C Coalition War v1.8 FULL VERSION New Spartan AI New Units New Graphics New Fixes And more.. Yuri's Revenge v1.001 > Install Npatch Special Edition...

Post comment Comments  (0 - 10 of 159)
Gleb_AA-Gun Dec 25 2014, 8:10am says:

Unlike the giant cry cry down there, For me the mod is okay, except for the swarming masses of inivisible Singapore infantry.
GDI is as expected, a bunch of ****, so yeah just like in the original game.
NOD could use some polishing, they are a bit underpowered, as in the original game NOD > GDI.

EDA is a god damn problem to the computer, it lags the hell out of it because of their miners... They spam a billion miners...

+1 vote     reply to comment
Anxozt Aug 25 2014, 10:13am says:

Gona puke my blood
I play as Singapore for while,............
Guardsmen is more OP unit than spartan.. why
HE CAN CAPture vehicles, basic infatry, that is cheap,can be massed, can swim, have good attack,
So i manage to cap 3 rhino tank, 2 king tigers, about 3 tank destroyer, an prism tank, 2 gattling cannons and 2 stealth tank in first 10 minutes

Is the mod dead ? the moder dont respond on my whining

+2 votes     reply to comment
Sabrisalim Creator
Sabrisalim Sep 8 2014, 12:14am replied:

We appreciate your comments on what needs to be improve to the mod, but first let us explain why and what we may have op some units.

For example the guardsman are supposedly elite unit as good as the commandos in terms of fitness and war tactics on the ground, but we now realized and accepted that it should not be too strong that it could capture enemies vehicle which they are not trained for. We will update the units mention to match as real as possible so as to achieve balance competitiveness during gameplay. We added iron canon due to the fact that they do not have any real special except for so we are looking into adding a new special in hope to at least give Singapore an advantage after we balance the troopers and remove the iron canon.

We will provide news on what to expect in the next mod. TY ENJOY

+1 vote   reply to comment
Anxozt Sep 8 2014, 9:52am replied:

More whining

all round GDI infatry are NOTHING against Spartans !
OP with its mamoths and Heavy walker things (forget name)
Serriusly underpowered faction
Dont have rocket launcher infatry, all units are shi ts, i tryed them once, against EDA, after ten minutes of game a Skycarapter squadron destroyed my HQ, so i tryed to build mobile anti aircraft, but NOD dont have them ! only those ****** SAM sites

+2 votes     reply to comment
Anxozt Sep 8 2014, 9:44am replied:

WOW i though the mod is dead
But the unrealisticiction of this mod totaly ******* me off
Unrealistic SPARTANS that slaughter GDI soldiers in two blows meanwhile they shoot at them by pulse rifles, need 10 salvos to kill one
Make spartans strenght in number (THUS NERFING THEM VERY MUCH)
And poor Brotherhood of NOD, no anti aircraft mobile units....
And yes, whYY the hell Spartans cant be mind controled ?...
OP OP OP, I manage to win one map, against them as Yuri, thanks to lot of hills and virusses, 2 sniper shots kills one WTF WTF WTF WTF
Seriusly i thought the mod is dead,

thus nobody was responindg to my comments
Insanity ? Spartans
OPs Singapore
As superweapon for Singapore, IF i could i would add some airstrike/battlecruiser bombardment or instead both of it, a super artilery unit call-on

+2 votes     reply to comment
Anxozt Aug 8 2014, 2:05pm says:

Unbalanced unfair mod
Realy Denpends who you chose
GDI, most powerfull faction in entire CnC universe gets whoped by spartans

Singapure is...................... OP OP OP OP OP (overPowered)
almost every infatry they have act like S.E.A.L (one hit kill)
They got tanks that have more Hp than mobile fottres or apokalypse tank
They got Artilety defence like French faction

This mod is bad as hell, units are just copied from faction to faction (somehow singapore got snipers like GB)(somehow they got artilery like grand cannons)
ION cannon ? Singa pore ?
Unbalanced please fix this entire mod

Hope moder will respond to this

+2 votes     reply to comment
gistop Apr 11 2014, 9:04pm says:

Please, can you make it a non-launchbase mod? it makes life so much easier

+3 votes     reply to comment
Sabrisalim Creator
Sabrisalim Sep 8 2014, 12:03am replied:

The New update won't be requiring a launchbase mod anymore. :)

+2 votes   reply to comment
☢Guibest☢ Mar 25 2014, 3:36pm says:

Got problems with the launch base. It says "comdlg32.ocx" is missing or invalid. If someone can help me, please PM me.

+1 vote     reply to comment
Gleb_AA-Gun Nov 4 2013, 12:58pm says:

Does anyone know where I can download a map editor that I can use to create more maps?

+1 vote     reply to comment
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Release Date
Released Sep 13, 2009
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52 votes submitted.

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Ratings closed.

Highest Rated (2 agree) 8/10

The idea for this mod is great but it is still really unfinished/buggy. First of all, Spartans are kind of overpowered. You really need to set up great anti infantry units to handle the attacks but then their catapults/other sides will destroy you. Singapore, all they seem to do is air drop and infantry rush you. They kill off all the infantry in the battlefield and just turtle up with tanks. Their superweapon is overpowered since it can instantly destroy a conyard. GDI, now here is another overpowered…

Jul 5 2010, 6:06pm by undermannen

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