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Zocker4ever
Zocker4ever Feb 24 2015, 10:57am replied:

thanks for reporting, it will be fixed in the next version.

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Feb 23 2015, 7:19am replied:

I'll be redoing Firestorm Trooper eventually but for now I want to focus on different factions which are not so advanced as Steel Talons and rather even out the gaps between factions.

Well, if you'd give me the Sandstorm model I'd be happy to implement in one way or another :P

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Feb 12 2015, 1:40pm replied:

sorry, I have no idea what you mean.

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Feb 12 2015, 11:19am replied:

you can get the modding tools from here:
Gamereplays.org

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Feb 12 2015, 11:10am says:

This mod seriously deserves more attention.

+1 vote   mod: Doom Desire
Zocker4ever
Zocker4ever Feb 12 2015, 10:39am replied:

It's not a real nuke of course.

The ability costs 1500 to use on a single unit, it barely doubles damage/area of effect and has serious drawbacks (no stealth, explodes on death).

+1 vote   media: Renegades - Specter Nuclear Warheads
Zocker4ever
Zocker4ever Feb 11 2015, 11:43pm replied:

Not sure.
I tried to implement them into global Conquest once but the modding tools I had access to couldn't affect global Conquest.

However, it might be possible with the recently release version of WrathEd. Can't promise anything.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Feb 8 2015, 6:20pm replied:

well, do you know something about modding?

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Jan 30 2015, 6:03am replied:

The next version will feature a reworked system which is more similar to Corruptors.

The main thought behind the current mechanic was that you cannot spam gunwalkers to make aircraft unkillable, but it's just not very user friendly as it is.

If you shoot with only one Gunwalker, it should slowly heal the unit. If you take more gunwalkers, the damage will be greater than the healing effect.

+1 vote   media: Messenger-8 - Ion Supercharge Upgrade
Zocker4ever
Zocker4ever Jan 28 2015, 8:00am replied:

Ah, yes I can see now. But under the "related games" tab on the right side, it still says "CnC 3: Kane's Wrath", right? That really sounds quite strange what you are saying.

Nonetheless, the next time I will write an article I think about mentioning that it is in fact for Kane's Wrath. ;)

+1 vote   article: One Vision 0.75 - It is done!
Zocker4ever
Zocker4ever Jan 27 2015, 3:55pm replied:

interesting, thank you for letting me know this.

Where exactly did you this artcile, then? That would be helpful to avoid further confusion.

+1 vote   article: One Vision 0.75 - It is done!
Zocker4ever
Zocker4ever Jan 20 2015, 4:43pm replied:

sorry for taking so long to reply but I have a lot to do atm. Regarding that, I made a small basic guide for WrathEd.

I will send it to you via pm as soon as I can.
Edit: found it, you should get a message any minute.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 18 2015, 5:39pm says:

Oh I think I see what you mean. So, instead of the prophet's Blessing upgrade you'd place this building to get transports and the Support Power. I suppose, a reskinned hangar could fit the bill quite well.

But I'm not sure if it's worth constructing a building which only exists to give some support powers. I think most players would simply ignore it.

I think if it could do more than just that it would be worth a consideration. However, that would involve quite a big change for what the Black Hand is capable of and to be hoenst, I want to focus more on other factions for now.

I also think it would be a bit weird to give a faction dedicated to strong ground based assault an extra structure for aeral support ^^

+2 votes   media: Black Hand - Black Widow
Zocker4ever
Zocker4ever Jan 18 2015, 5:30pm replied:

Modding Command and Conquer 3 differs from what you know from previous command and conquer games. Important files are no longer allocated in the bigs. For Kane's Wrath and Tiberium Wars you need modding tools.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 18 2015, 5:27pm replied:

No, it's not on purpose, this is unintentional. Thank you for pointing out this bug. It will be fixed in the patch I'm working on.

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Jan 18 2015, 5:22pm replied:

there is no big file. I assume you have problems with running the mod on the ultimate collection?

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Jan 18 2015, 5:21pm replied:

If you play One Vision with 1.02+ the mods conflict with each other and cause more harm than good. So, I'd advise you to run only one mod at a time.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 11 2015, 2:09pm replied:

Does your friend have the unoffical patch 1.02+ or 1.03 installed? If so, tell him to switch them off. They cause problems when you run one vision.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 9 2015, 7:15pm replied:

thanks for covering so many question sindex, I'm currently quite busy :)

I got some other questions which might help finding a solution.
First, is he running the mod launcher as adminiatrator, second do you both use the latest version of Bibbers Mod Launcher?

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 5 2015, 7:44pm replied:

well, I still should have a look at it, I guess ^^

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 5 2015, 12:23pm replied:

looking backwards it is interesting to see that you correctly predicted some of the things which were really implemented later.

+1 vote   media: Marked of Kane - new beta - new screenshots!
Zocker4ever
Zocker4ever Jan 5 2015, 12:12pm replied:

it's mentioned in the description. It are mainly visual changes, but it is also that Grenadiers throw sonic grenades.

Another thing I changed was that Snipers are now affected by Tiberium Field Suits as well.

+1 vote   media: ZOCOM - Infantry Update
Zocker4ever
Zocker4ever Jan 4 2015, 7:54pm replied:

I couldn't resist starting working on a the mok Commando, here's a teaser:

Oi60.tinypic.com ;)

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Jan 4 2015, 11:20am replied:

well, I guess not everybody has the privilege to be in possession of a powerful PC to play games ;)

It's good that this is mentioned, I'm sure I can optimize it for people with weaker machines.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 4 2015, 9:01am replied:

Thank you, reading that really makes me want to go even further with my One Vision :)

Tbh, the campaign missions are of no real concern when I make the changes, but I will have a look at it and see if I can make a fix for this issue.

Regarding GDI commandoes, that's a really good question, it really might be too strong, but I'm not quite sure what to do against it.

And as monstertaimer already mentioned, yes it certainly can be considered ;)
I think a unique MoK commando could be an interesting addition to the faction and be completely unlike other commandos.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 4 2015, 8:48am replied:

sounds interesting, what do you mean exactly?

+1 vote   media: Black Hand - Black Widow
Zocker4ever
Zocker4ever Jan 3 2015, 7:48am replied:

yeah.
But if I happened to forget fixing a bug, please let me know.

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Jan 1 2015, 11:33am replied:

I didn't change the speed of the rockets. In fact, apart from the visual effect and the higher damage the weapons are completely equal.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jan 1 2015, 11:26am replied:

nope, I thought about that ;)

+2 votes   download: One Vision 0.75
Zocker4ever
Zocker4ever Dec 31 2014, 8:57pm replied:

Thanks for posting this odd bug. It didn't appear during the tests and I will fix it for the next version.

+2 votes   download: One Vision 0.75
Zocker4ever
Zocker4ever Jun 11 2014, 5:52pm says:

Omg, that must be the work of China's Hackers.

+2 votes   media: Forums and Website will temporarily be down.
Zocker4ever
Zocker4ever Apr 21 2014, 7:37pm says:

His music is indeed awesome. Thanks for showing me Dr. Steel!
Great industrial music style. But we decide it.

+1 vote   media: Dr. Steel's Command and Conquer: WORLD DOMINATION
Zocker4ever
Zocker4ever Apr 15 2014, 7:07am replied:

it is :o

This is a news that sums up all Steel Talons changes for One Vision's next release.

+2 votes   article: Steel Talons Frontline Report
Zocker4ever
Zocker4ever Nov 8 2013, 2:11pm says:

another great mod finally found its way to moddb :)

I still think you should make Caleb :P

+1 vote   mod: Samsara
Zocker4ever
Zocker4ever Sep 23 2013, 11:13am replied:

I think I will release it just as it is. It's not bad, but there is room for improvement. However, for now I want to finish it as fast as possible T_T.

However, I do like the idea.

+2 votes   media: Reaper-17 Red-Horror
Zocker4ever
Zocker4ever Sep 22 2013, 12:10pm replied:

I guess that isn't that hard to make at all. Just some mines with an alternative skin and green toxic clouds. But I think I will make this an ability for the Revelator (which I will probably give a new name, then). I like it.

The Splicer is already finished and can drain life from targets >:D
It works and plays nicely and I always wanted to have a unit that can drain life from targets ^^

@Salvation
Yeah, I think too that the Carnage Tripod would be too op then ^^.
But you gave me an idea. I think I make it stronger the less health it has and if it reaches a critical level it is far stronger but attacks allies as well >:)
I think this really fits the word Carnage.

Yeah, I like the idea of sacrificing own units, but spending 500$ for only this ability just that isn't worth it imo. I think it needs a little bit more than that.

+3 votes   media: Reaper-17 Red-Horror
Zocker4ever
Zocker4ever Sep 18 2013, 6:49pm replied:

"make a team" that's easier than it sounds, you know ^^
Also, I like it as a hobby. If anybody really wants to join he can, otherwise I don't mind if things aren't that fast but with me being the one in charge.

Also, I regularly annoy the people on Thundermods if I have bugger, problems so I'm not that alone after all xD

+2 votes   media: RRF - Carbon Fiber Armor
Zocker4ever
Zocker4ever Sep 18 2013, 9:41am replied:

absolutely. I had this planned at a certain point but then forgot to actually write that in my (endlessly long) todo list.

I've never been a big fan of the whole mutant story, but without them something is clearly missing. Also, in terms of gameplay I could imagine them having a better price/stat ratio than normal troops.

This way, it really would be a building you are fighting for, similar to spikes. I love how Stygs made more mutants for the hovel. They really fit the mutant theme and have a nice punch.

So yeah, I hope I have time to do that at a point :)
But for now I have other awesome ideas I want to build in as fast as possible ^^

+2 votes   media: RRF - Carbon Fiber Armor
Zocker4ever
Zocker4ever Sep 11 2013, 12:35pm replied:

Thanks, it really honors me to read that.
I was just browsing your profile not too long ago and I really love your Red Alert 2 models, it's my favourite cnc :)

+2 votes   media: Marked of Kane - new beta - new screenshots!
Zocker4ever
Zocker4ever Nov 10 2012, 7:25pm replied:

I see, thank you very much for your answers, they helped me a lot :)

+1 vote   mod: S.T.A.R. 1088
Zocker4ever
Zocker4ever Nov 9 2012, 8:22am says:

thanks for the fast answer ^^
How often do you map btw? Actually, I started mapping/playing around with Doombuilder 64 for the Doom 64 PC port but hardly get time to map... started roughly 1,5 years and that only ocationally. Do you map on a daily/regulary basis? I know some people from the doom 2 community who map all day long to achieve such style Oo.

I have a big plan for a mod/game which I want to achieve but before starting this I need a better basis ^^

+1 vote   mod: S.T.A.R. 1088
Zocker4ever
Zocker4ever Jan 14 2012, 5:49pm says:

Generals 2 :P ?

+4 votes   media: Harbinger
Zocker4ever
Zocker4ever Nov 19 2010, 10:26am says:

Can I play this in SP too?

+2 votes   mod: Mars City Security
Zocker4ever
Zocker4ever Jun 24 2010, 1:57pm says:

is this for the cybernetics gen?

+2 votes   media: USA "Pegasus" UCAV
Zocker4ever
Zocker4ever Apr 9 2010, 6:48pm says:

Very interesting...
Would it be possible to make a rts game with this engine?

+3 votes   engine: Leadwerks
Zocker4ever
Zocker4ever Feb 23 2010, 8:10am says:

looks like Starcraft

-1 votes   media: WEA Apollo Defensive Installation
Zocker4ever
Zocker4ever Dec 27 2009, 2:20pm says:

fits perfect

+1 vote   media: Update 8.0 Screens
Zocker4ever
Zocker4ever Nov 20 2009, 7:57am says:

Nice shader

+2 votes   media: Updated EF2000X
Zocker4ever
Zocker4ever Aug 28 2009, 2:11pm says:

You can find a lot of concepts in CnC Source:
Cnc-source.com

+4 votes   media: Westwood Studios Microwave Tank Concept Art
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