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Zocker4ever
Zocker4ever Sep 3 2013, 11:13am replied:

thx for the info, I'm keen on fixing!

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Sep 3 2013, 10:37am replied:

walls are high on my priority list :)

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Sep 3 2013, 10:27am replied:

actually Mantis drones do replace attack bikes ^^

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 2 2013, 10:47am replied:

well, it's more of an experiment actually. If stuff works I'll keep it ^^. Otherwise I need to see what is next.

+2 votes   media: Reaper-17 Disintegrator Upgrades
Zocker4ever
Zocker4ever Sep 2 2013, 8:15am says:

First beta is on it's way! Only thing left is the approval of the moddb administrators which could take some time.

+3 votes   mod: One Vision
Zocker4ever
Zocker4ever Aug 31 2013, 7:55am replied:

however, as a first anf fast change I made all fanatics immune to mind control ^_^

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Aug 31 2013, 7:16am replied:

I will have some serious thoughts about that (especially the air transport), but I won't include it for the first release.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Aug 30 2013, 7:07pm replied:

You might be true but they are not defenseless.

Instead of a buzzer hive they got a drone hive which repairs nearby vehicles and blue shards give Reaper-17 the best AA of all factions.

On top of that I gave them an additional AA aircraft (upgradeable with blue shards as well). Also, Reaper-17 got some more teleports (like shock-Pods) for emergencies.

In the future I also might include a structure which converts all killed units into credits (but you can only build it one time). So you still think twice before you roll into a Reaper-17 base.

+2 votes   media: Reaper-17 Disintegrator Upgrades
Zocker4ever
Zocker4ever Aug 30 2013, 12:59pm replied:

well observed.
Those "Echo Troopers" are unlocked with an upgrade and those drones can be given to all non-production structures (excluding defense).
This works similar to Sonic Fields, it's the repair icon on the left side bar.

+1 vote   media: Noticing some things?
Zocker4ever
Zocker4ever Aug 29 2013, 3:47pm replied:

Thanks :)
Yeah, I have a theme and certain guidelines for evey faction but since I'm only one person I'm rather limited anyway.
I will probably attach those faction themes with the first beta release.
It started as an simple improvement mod and I guess we will see how things will turn out.
Oh and don't worry about critique, I'm a bit of a stubborn :P

+2 votes   news: Status
Zocker4ever
Zocker4ever Aug 26 2013, 4:19pm replied:

thanks, I will have a look at it and see what I can use :)

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Aug 26 2013, 2:47pm says:

Cruentus Canyon reminds me soooooo of Quake ^^

+1 vote   mod: Twisted Insurrection
Zocker4ever
Zocker4ever Aug 26 2013, 6:21am replied:

I wanted to cover all that in the first news but no, I am not a model artist and unfortunately can't do any models at all. However, some units get / already got a reskin to make them more distinguishable.

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Aug 26 2013, 6:01am replied:

thanks for leaving a comment. Of course I plan on finishing my mod ^^
I fear that Black Hand could become too strong if they had access to aircraft, but who knows.

Note that I generally appreceate ideas but as for the first beta release I'll just stick to what I've planned so far.
More information is on it's way!

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Apr 14 2013, 4:38pm replied:

COMPLYING

+2 votes   media: Epsilon Deviator and Stinger
Zocker4ever
Zocker4ever Apr 7 2013, 9:11am says:

what a great sight!

+1 vote   media: CRYNET Prymary Base Structures
Zocker4ever
Zocker4ever Mar 31 2013, 8:22am says:

more!

+1 vote   media: CRYNET Manufacturing Zone
Zocker4ever
Zocker4ever Mar 25 2013, 7:49pm says:

So, THAT's where they got the idea of the MARV xD

+1 vote   media: One does not simply scale things properly.
Zocker4ever
Zocker4ever Jan 14 2013, 11:21am says:

That's what I call almost perfect
can't wait :3

+1 vote   media: This War Begins Anew
Zocker4ever
Zocker4ever Jan 1 2013, 2:46pm says:

I want more of this U_U

+1 vote   media: China Immolator
Zocker4ever
Zocker4ever Dec 8 2012, 1:22pm says:

Either this is an invasion from Moon or Yuri was addicted to TV when he was young.

+11 votes   media: Basilisks vs Americans
Zocker4ever
Zocker4ever Dec 2 2012, 3:01pm says:

The only Bike, worth carring the name of Speeder!

+4 votes   media: Scorpion Cell's Speeder Trike
Zocker4ever
Zocker4ever Nov 20 2012, 9:03am replied:

I just tried to but only a second after the replay starts it pauses, writing "Out of Snyc"(or something like that) :/

+1 vote   mod: DoWPro
Zocker4ever
Zocker4ever Nov 19 2012, 9:22am replied:

yeah, wasn't used to it but I think if you get the hang if it, it's a cool thing.
All I feared is that cages make DE more vulnerable, especially since they don't have base defenses but I think it's a cool thing to play with.
And the reduced costs of other resources make up the required souls quite nicely ^^

+1 vote   mod: DoWPro
Zocker4ever
Zocker4ever Nov 13 2012, 4:49pm says:

I'm a relatively new dow player but from all mods I've played so far DoWPro has the most reasonable changes and delivers many new interesting possibilities. I like mods which improve the game rather than trying to make something completely new.

But as a passionate Dark Eldar player I have to admit that I think you should do some changes with this faction. While I love the changes done to stats I don't think that every unit should cost souls. If you are short on supply and your enemy killed your supply routes you are pretty fu**ed :/. Why don't make DE having at least one unit per tier which doesn't requires souls just to have something against the enemy if this is the case?

Warriors for example could cost no souls but to give them a twist they become only as effective if you equip them with an Elite Warrior (forgot the upgrade name) which requires souls in exchange. Or something like that ^^

Anyway, keep up the good work and I hope to see more from your mod :)

+1 vote   mod: DoWPro
Zocker4ever
Zocker4ever Nov 12 2012, 10:07am says:

Well, the design has a different approach but looks so adorable deadly.
I love it.

+1 vote   media: China Guan Yu (improved)
Zocker4ever
Zocker4ever Nov 12 2012, 10:05am says:

Woohoo, we got a Badass over here

+2 votes   media: China Immolator
Zocker4ever
Zocker4ever Nov 12 2012, 10:04am replied:

cool thing to know :)
Would almost be a bit sad to take this direction for such a great mod.

+1 vote   media: China Dragon Tank
Zocker4ever
Zocker4ever Nov 10 2012, 7:25pm replied:

I see, thank you very much for your answers, they helped me a lot :)

+1 vote   mod: S.T.A.R. 1088
Zocker4ever
Zocker4ever Nov 9 2012, 8:22am says:

thanks for the fast answer ^^
How often do you map btw? Actually, I started mapping/playing around with Doombuilder 64 for the Doom 64 PC port but hardly get time to map... started roughly 1,5 years and that only ocationally. Do you map on a daily/regulary basis? I know some people from the doom 2 community who map all day long to achieve such style Oo.

I have a big plan for a mod/game which I want to achieve but before starting this I need a better basis ^^

+1 vote   mod: S.T.A.R. 1088
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