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Comment History  (150 - 180 of 388)
Zocker4ever
Zocker4ever Sep 5 2013, 12:36pm replied:

of course not ^^

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 5 2013, 12:29pm replied:

To be honest, I don't think that I'm going to change much more for the Black Hand. I'm currently working on a Sniper, next will be Thermite Shells and then I believe them to be strong enough for the moment.

I think along with ZOCOM the are among the strongest factions anyway and I will return adding new content to them when I think the majority is on the same level as ZOCOM and BH.

Also, I'm a bit sceptical when it comes to instant transport and flame units ^^

+3 votes   mod: One Vision
Zocker4ever
Zocker4ever Nov 12 2012, 10:04am replied:

cool thing to know :)
Would almost be a bit sad to take this direction for such a great mod.

+1 vote   media: China Dragon Tank
Zocker4ever
Zocker4ever Nov 9 2012, 8:11am says:

more and more RA3/CNC4, don't know if I like this direction...

+1 vote   media: China Dragon Tank
Zocker4ever
Zocker4ever Sep 16 2012, 4:20pm says:

You definitely need to call this "Ultimate Weapon" Doomsday Device lol

+1 vote   media: King of the Hill: Before & After
Zocker4ever
Zocker4ever Apr 3 2010, 6:58am says:

The original RA2 TT concept?

+1 vote   media: T92T Tesla Mammoth
Zocker4ever
Zocker4ever Feb 19 2010, 12:52pm says:

Deja vu xD

Great work was always a favourite map

+1 vote   media: Pig of Bays (2-6)
Zocker4ever
Zocker4ever Sep 5 2013, 12:08pm replied:

hahah, no problem.
Actually, I did buff Renegade fanatics. Because they buff all allied infantry in a great radious if they commit suicide (forgot to write that down in the Changelog d'oh!).

Other than that you would be surprised what I have planned ;)

Oh, and Salvation already gave me a cool idea for a ZOCOM artillery that fits the faction.

+3 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 5 2013, 11:13am replied:

You are boring, you spoil all the surprise :P
But hey, I think you are right. I actually was going to replace Dozerblades but dropping Dozerblades for "Thermite Shells" suits the faction better.

In the end, it doesn't matter if an upgrade grants more health or more attack. The most important thing to keep things balanced is that the overall stats of a units remain the same (that's why I gave the ZOCOM APC an armor upgrade instead of AP ammo).

+2 votes   media: Burn the Heretic!Kill the Mutant!Purge the Unclean
Zocker4ever
Zocker4ever Sep 5 2013, 10:03am replied:

Oh come on, WH 40K is great ;D

I already fixed the Mantis issue in the version I am working on.

Also, I'm thinking about a completely new Upgrade for Scorpions which will affect Specters as well, you were already quite close ;)

Indoctrinators are named this way because I liked the name and because of their supression. First I wanted a debuff aura opposed to the Confessorss, but it didn't work well so they supress enemy infantry with their rockets (which plays nicely as well).

The problem with models is not that I can't model (ok, that too) but that I don't have 3DS max which is really expensive.

I actually always preferred Contra over Shockwave xD But I still dont mind the comparison at all ^^

+3 votes   media: Burn the Heretic!Kill the Mutant!Purge the Unclean
Zocker4ever
Zocker4ever Sep 5 2013, 9:22am replied:

You got some good ideas. Actually I planned for ZOCOM an upgrade which grants Shatterers an alternative fire mode to fire over greater distances at the cost of the rate of fire.

But I really like the Echo Trooper Squad being their artillery.
Both, the Avatar upgrade and the Echo Troopers are rather easy to implement, so why not ;)

I just have to be cautious and make not ZOCOM too overpowered xD

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 5 2013, 8:30am replied:

thanks for the info, I will fix it asap.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Sep 4 2013, 11:38am replied:

haha, thanks for the compliment ;)

+1 vote   download: OUTDATED: One Vision 0.5
Zocker4ever
Zocker4ever Sep 4 2013, 11:29am replied:

Good that you mention that. Reaper also get cheaper forcefields because it only affects Tripods, I think this would be a reasonable solution here too.

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 4 2013, 8:06am replied:

yeah I read it but I wanted to focus on some graphical issues I had first. Yeah, I would be delighted, if you could spread One Vision :)

That everything looks the same bugs me as well, but I will try to do reskins for all the new units. New Rocket Squads (Indoctrinators replacing Militants) and new Skins for the Flametank, Scorcher and Aggressor.

I'm also thinking about modified Snipers for Black Hand.

+3 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 3 2013, 12:04pm says:

I just want to say that the descriptions you see on the production structures aren't up to date. I didn't know what I will keep and those descriptions are a lot of writing work to change ^^

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 3 2013, 11:13am replied:

thx for the info, I'm keen on fixing!

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Sep 3 2013, 10:37am replied:

walls are high on my priority list :)

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Sep 3 2013, 10:27am replied:

actually Mantis drones do replace attack bikes ^^

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 2 2013, 10:47am replied:

well, it's more of an experiment actually. If stuff works I'll keep it ^^. Otherwise I need to see what is next.

+2 votes   media: Reaper-17 Disintegrator Upgrades
Zocker4ever
Zocker4ever Sep 2 2013, 8:15am says:

First beta is on it's way! Only thing left is the approval of the moddb administrators which could take some time.

+3 votes   mod: One Vision
Zocker4ever
Zocker4ever Aug 31 2013, 7:55am replied:

however, as a first anf fast change I made all fanatics immune to mind control ^_^

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Aug 31 2013, 7:16am replied:

I will have some serious thoughts about that (especially the air transport), but I won't include it for the first release.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Aug 30 2013, 7:07pm replied:

You might be true but they are not defenseless.

Instead of a buzzer hive they got a drone hive which repairs nearby vehicles and blue shards give Reaper-17 the best AA of all factions.

On top of that I gave them an additional AA aircraft (upgradeable with blue shards as well). Also, Reaper-17 got some more teleports (like shock-Pods) for emergencies.

In the future I also might include a structure which converts all killed units into credits (but you can only build it one time). So you still think twice before you roll into a Reaper-17 base.

+2 votes   media: Reaper-17 Disintegrator Upgrades
Zocker4ever
Zocker4ever Aug 30 2013, 12:59pm replied:

well observed.
Those "Echo Troopers" are unlocked with an upgrade and those drones can be given to all non-production structures (excluding defense).
This works similar to Sonic Fields, it's the repair icon on the left side bar.

+1 vote   media: Noticing some things?
Zocker4ever
Zocker4ever Aug 29 2013, 3:47pm replied:

Thanks :)
Yeah, I have a theme and certain guidelines for evey faction but since I'm only one person I'm rather limited anyway.
I will probably attach those faction themes with the first beta release.
It started as an simple improvement mod and I guess we will see how things will turn out.
Oh and don't worry about critique, I'm a bit of a stubborn :P

+2 votes   article: Status
Zocker4ever
Zocker4ever Aug 26 2013, 4:19pm replied:

thanks, I will have a look at it and see what I can use :)

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Aug 26 2013, 2:47pm says:

Cruentus Canyon reminds me soooooo of Quake ^^

+1 vote   mod: Twisted Insurrection
Zocker4ever
Zocker4ever Aug 26 2013, 6:21am replied:

I wanted to cover all that in the first news but no, I am not a model artist and unfortunately can't do any models at all. However, some units get / already got a reskin to make them more distinguishable.

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Aug 26 2013, 6:01am replied:

thanks for leaving a comment. Of course I plan on finishing my mod ^^
I fear that Black Hand could become too strong if they had access to aircraft, but who knows.

Note that I generally appreceate ideas but as for the first beta release I'll just stick to what I've planned so far.
More information is on it's way!

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Apr 14 2013, 4:38pm replied:

COMPLYING

+2 votes   media: Epsilon Deviator and Stinger
Zocker4ever
Zocker4ever Apr 7 2013, 9:11am says:

what a great sight!

+1 vote   media: CRYNET Prymary Base Structures
Zocker4ever
Zocker4ever Mar 31 2013, 8:22am says:

more!

+1 vote   media: CRYNET Manufacturing Zone
Zocker4ever
Zocker4ever Mar 25 2013, 7:49pm says:

So, THAT's where they got the idea of the MARV xD

+1 vote   media: One does not simply scale things properly.
Zocker4ever
Zocker4ever Jan 14 2013, 11:21am says:

That's what I call almost perfect
can't wait :3

+1 vote   media: This War Begins Anew
Zocker4ever
Zocker4ever Jan 1 2013, 2:46pm says:

I want more of this U_U

+1 vote   media: China Immolator
Zocker4ever
Zocker4ever Sep 11 2013, 6:29pm says:

Everybody who wants the new version now can simply cantact me and I will provide an alternative link

+1 vote   mod: One Vision
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