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Comment History  (120 - 150 of 426)
Zocker4ever
Zocker4ever Feb 12 2015, 10:39am replied:

It's not a real nuke of course.

The ability costs 1500 to use on a single unit, it barely doubles damage/area of effect and has serious drawbacks (no stealth, explodes on death).

+1 vote   media: Renegades - Specter Nuclear Warheads
Zocker4ever
Zocker4ever Jan 28 2015, 8:00am replied:

Ah, yes I can see now. But under the "related games" tab on the right side, it still says "CnC 3: Kane's Wrath", right? That really sounds quite strange what you are saying.

Nonetheless, the next time I will write an article I think about mentioning that it is in fact for Kane's Wrath. ;)

+1 vote   article: One Vision 0.75 - It is done!
Zocker4ever
Zocker4ever Jan 27 2015, 3:55pm replied:

interesting, thank you for letting me know this.

Where exactly did you this artcile, then? That would be helpful to avoid further confusion.

+1 vote   article: One Vision 0.75 - It is done!
Zocker4ever
Zocker4ever Jan 18 2015, 5:39pm says:

Oh I think I see what you mean. So, instead of the prophet's Blessing upgrade you'd place this building to get transports and the Support Power. I suppose, a reskinned hangar could fit the bill quite well.

But I'm not sure if it's worth constructing a building which only exists to give some support powers. I think most players would simply ignore it.

I think if it could do more than just that it would be worth a consideration. However, that would involve quite a big change for what the Black Hand is capable of and to be hoenst, I want to focus more on other factions for now.

I also think it would be a bit weird to give a faction dedicated to strong ground based assault an extra structure for aeral support ^^

+2 votes   media: Black Hand - Black Widow
Zocker4ever
Zocker4ever Dec 10 2014, 2:59pm replied:

If you are a good boy, Scrin Santa might make a visit on Christmas ;)

+5 votes   media: A taste of Reaper-17
Zocker4ever
Zocker4ever Jul 8 2014, 6:47am says:

Cool. Now I'm waiting to see Hell's superweapon >:D

+1 vote   media: UAC Missile Complex - Super Weapon
Zocker4ever
Zocker4ever Jun 2 2014, 9:25am replied:

this is odd, I just made a few additional test matches against the AI and everything worked. Was it on a custom map, maybe?

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever May 27 2014, 7:04am says:

it's a recolored Scrin repair drone xD

But I think it looks nice :)

+1 vote   media: Traveler-59 - Mindbreaker Swarm
Zocker4ever
Zocker4ever Apr 22 2014, 2:46pm replied:

Well, it's not a veterancy upgrade and only a special projectile for heroic units ^^
Similar to Rockets that turn red when normal units are heroic.

I really like the idea of units receiving special upgrades when reaching next levels. It's just that if I make it for one faction, all factions should be equal and have them too. This is a lot of work and will most likely be hard to balance.

But maybe that could work with very special units, like an "Evolver" Scrin unit or something like that. Or simply a special unit upgrade instead of better statistics when reaching a new level? I could see that working with MoK.

+1 vote   media: Update Monday - Heroic Thermobaric Warheads
Zocker4ever
Zocker4ever Apr 20 2014, 1:18pm says:

Outstanding visuals as always.

+5 votes   media: S.T.A.R. 1088 PM Quarters Corridor
Zocker4ever
Zocker4ever Apr 1 2014, 7:12am replied:

I thought just a bunch of screenshots would be boring :P

+2 votes   media: Welcome Back Commander - One Vision 2014
Zocker4ever
Zocker4ever Nov 28 2013, 8:05pm says:

second :3

Btw, great voice acting, really like the Colossus, it reminds me of the Dark Eldar >:D

+1 vote   member: BouncyTEM
Zocker4ever
Zocker4ever Sep 28 2013, 7:40pm says:

From what I can see, this looks like it's going to be a really good mod :)
Keep working on it ^^

+2 votes   mod: C&C Amnesia
Zocker4ever
Zocker4ever Sep 22 2013, 12:12pm replied:

glad you like it >:D

+3 votes   media: Messenger-8 Combat Shield
Zocker4ever
Zocker4ever Sep 19 2013, 7:16am replied:

huh, really? I asked some more experienced modders who claimed that it's not possible and I haven't found anything regarding shroud or gap in the list of all modules as well.

I'm not really a coding wizard ^^

+1 vote   media: RRF - AP Ammo Fun
Zocker4ever
Zocker4ever Sep 18 2013, 6:44pm replied:

I actually wanted to do that already for Messenger-8 but it doesn't seem to work anymore :/

+2 votes   media: RRF - AP Ammo Fun
Zocker4ever
Zocker4ever Sep 18 2013, 9:32am replied:

I really want to change Buzzers, but so far I haven't found a way to change their visuals...

I don't want to make new units that don't look different to each other.
Also, I want upgrades to be as visible as possible.

Not only because for the looks but also because it should be visible how strong the unit is you are going to fight.

+2 votes   media: Scrin - Dissolver Warpray Cannon
Zocker4ever
Zocker4ever Sep 11 2013, 11:04am says:

now that was fast I didn't even have the chance to put in the descriptions ^^
Yeah, it's an upgrade.

+3 votes   media: Renegades - new beta - new screenshots!
Zocker4ever
Zocker4ever Sep 4 2013, 11:38am replied:

haha, thanks for the compliment ;)

+1 vote   download: OUTDATED: One Vision 0.5
Zocker4ever
Zocker4ever Aug 26 2013, 4:19pm replied:

thanks, I will have a look at it and see what I can use :)

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Apr 7 2013, 9:11am says:

what a great sight!

+1 vote   media: CRYNET Prymary Base Structures
Zocker4ever
Zocker4ever Dec 8 2012, 1:22pm says:

Either this is an invasion from Moon or Yuri was addicted to TV when he was young.

+11 votes   media: Basilisks vs Americans
Zocker4ever
Zocker4ever Mar 14 2012, 2:45pm says:

I love your GUI :)

+1 vote   media: 3.0 skirmish setup screen
Zocker4ever
Zocker4ever Jul 18 2010, 10:01am replied:

ok and how to spell it? lol

+1 vote   media: C&C Red Alert 2: Reborn 2.0
Zocker4ever
Zocker4ever May 8 2010, 10:40am says:

Tracked

+2 votes   mod: Reinforcementz II Assistance
Zocker4ever
Zocker4ever Apr 2 2010, 4:08pm says:

1. April was yesterday...

0 votes   media: Super short demon images¬°¬°
Zocker4ever
Zocker4ever Oct 12 2009, 2:43pm says:

Looks evil >:)

+1 vote   media: Toxic Hellknight
Zocker4ever
Zocker4ever Aug 12 2009, 5:44am says:

Will become Tao/Special Weapons Gen a modified version of the Nuke Cannon?

Maybe with neutron shells?

+1 vote   media: Chinese Nuke Cannon
Zocker4ever
Zocker4ever Aug 11 2009, 9:27am says:

Looks very evil >:)

+1 vote   media: Stalker Tank Render
Zocker4ever
Zocker4ever Jul 31 2009, 8:05am says:

I loved this monsters in doom absolution!

Great work!

+1 vote   media: Nightmare Imp
Zocker4ever
Zocker4ever Jul 13 2009, 1:34pm says:

Look at the dogs ;)

0 votes   media: Template Modification Media 2
Zocker4ever
Zocker4ever Jul 6 2009, 4:47pm says:

Stealth ship?

+1 vote   media: 022
Zocker4ever
Zocker4ever Mar 3 2009, 2:49pm says:

WTF?
Don't say that this is a ingame model...

+1 vote   media: Forth Jumper Tank
Zocker4ever
Zocker4ever Nov 26 2013, 1:36pm says:

finally the subfaction I was waiting for since the beginning

+3 votes   media: Subfaction Spotlight #9: Epsilon HQ (Nov 27)
Zocker4ever
Zocker4ever Nov 8 2013, 2:28pm replied:

yep, sounds like a bug. Unfortunately I don't have the possibility to check/fix the bug. However, thanks for the report, I will note it and fix it when I got plenty of free time.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Nov 8 2013, 2:11pm says:

another great mod finally found its way to moddb :)

I still think you should make Caleb :P

+1 vote   mod: Samsara
Zocker4ever
Zocker4ever Sep 25 2013, 11:11am replied:

ebba :)

+2 votes   article: One Vision 0.6 and the future of the mod
Zocker4ever
Zocker4ever Sep 25 2013, 11:11am replied:

Bludenz, althought I am pretty exactly much between FK and BZ ^^

Well, so did I :P

+2 votes   article: One Vision 0.6 and the future of the mod
Zocker4ever
Zocker4ever Sep 25 2013, 10:47am replied:

yep

+2 votes   media: Nod Walls
Zocker4ever
Zocker4ever Sep 24 2013, 6:00pm replied:

Yeah, I feel like I'm always some kind of exception ^^

Vorarlberg? oh my god, the world is small isn't it? because so am I ;D

+3 votes   article: One Vision 0.6 and the future of the mod
Zocker4ever
Zocker4ever Sep 23 2013, 11:13am replied:

I think I will release it just as it is. It's not bad, but there is room for improvement. However, for now I want to finish it as fast as possible T_T.

However, I do like the idea.

+2 votes   media: Reaper-17 Red-Horror
Zocker4ever
Zocker4ever Sep 22 2013, 12:13pm replied:

lol. The first time I made the skin it was hard to see in dark areas so I wanted to make sure ^^
But I think you are right, a lil bit darker shouldn'T hurt

+2 votes   media: Reaper-17 - Shardling
Zocker4ever
Zocker4ever Sep 22 2013, 12:10pm replied:

I guess that isn't that hard to make at all. Just some mines with an alternative skin and green toxic clouds. But I think I will make this an ability for the Revelator (which I will probably give a new name, then). I like it.

The Splicer is already finished and can drain life from targets >:D
It works and plays nicely and I always wanted to have a unit that can drain life from targets ^^

@Salvation
Yeah, I think too that the Carnage Tripod would be too op then ^^.
But you gave me an idea. I think I make it stronger the less health it has and if it reaches a critical level it is far stronger but attacks allies as well >:)
I think this really fits the word Carnage.

Yeah, I like the idea of sacrificing own units, but spending 500$ for only this ability just that isn't worth it imo. I think it needs a little bit more than that.

+3 votes   media: Reaper-17 Red-Horror
Zocker4ever
Zocker4ever Sep 21 2013, 6:50pm replied:

I actually kinda love the way you pronounce the word. And what is this WH40k you are talking about, it's all from latin, i swear!

Ok, I admit I am a 'Nid fan ^^

+3 votes   media: Reaper-17 Red-Horror
Zocker4ever
Zocker4ever Sep 21 2013, 3:32pm replied:

with show I mean to show him because he has no decal.

Btw. now that I look at it from this angle I notice that many details can't be seen... shoult have put them into a brighter map.

+3 votes   media: Reaper-17 New Reaper Decals!
Zocker4ever
Zocker4ever Sep 21 2013, 1:02pm replied:

Actually, it's not my idea ^^
This guy from Deviantart got the original idea:
Flopjack.deviantart.com

And unlike the other stuff on the page Buzzers only consist of particles which are easy to change.

+2 votes   media: Reaper-17 - Shardling
Zocker4ever
Zocker4ever Sep 21 2013, 12:23pm replied:

haha, you are right xD

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 21 2013, 10:07am replied:

there are still a couple of things I want to implement first, but you can expect a new version within the next days

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 20 2013, 12:12pm replied:

I thought about adding new superweapons when I implemented the Chaos Lightning for Traveler-59 but I don't think I can match the level of quality of the current superweapons (yet).

It would be a nice gimmick and if I have the time, ideas and resources to do that, sure.

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 20 2013, 12:10pm replied:

oh I will, but I'm only half done ;)
Yeah, I read about the Redeemer already, I check the forum quite regularly. Haven't had a look at it, because I'm finishing off this thing first, but it will come immediately after that.

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 20 2013, 11:35am says:

I know exactly where you are coming from ;)

As a general tip, I want to tell you that in most cases where the game crashes, it's because of a LogicCommand or a LogicCommandSet.

However, if you have a wrong Specialpower or gameobject, it might cause a crash as well because a LogicCommand wants to access it.

+3 votes   article: Looking for some help...
Zocker4ever
Zocker4ever Sep 20 2013, 10:53am replied:

Haven't thought about that yet, but afaik yeah, it should be possible.

If I think about Engineers in general, I think I should make that a GDI specific ability. Scrin got stealth + tibimmunity, Saboteur can lay traps and GDI could use (also, matches the name Engineer).

I add it to my todo list, as I think this is a cool idea, but I'm currently working on something far more awesome :D

+3 votes   mod: One Vision
Zocker4ever
Zocker4ever Sep 19 2013, 9:59am replied:

I already downloaded this ^^
But it's for Messenger-8 (I reworked their T2). I wouldn't compare Reaper to Contra Nuke but rather to the Down of War Dark Eldar.
Great mobility with tremendous damage but with lack of defense, don't worry, they will get some new toys ;)

+1 vote   media: Scrin - Dissolver Warpray Cannon
Zocker4ever
Zocker4ever Sep 19 2013, 6:08am replied:

actually Black Hand Harvesters have more HP.
Hmmm, maybe a reskin would be nice to show it, though.

+2 votes   media: RRF - AP Ammo Fun
Zocker4ever
Zocker4ever Sep 18 2013, 7:48pm says:

Wow
Those screenshots so far look amazing!

Watched

+1 vote   mod: SEVERANCE
Zocker4ever
Zocker4ever Sep 18 2013, 6:49pm replied:

"make a team" that's easier than it sounds, you know ^^
Also, I like it as a hobby. If anybody really wants to join he can, otherwise I don't mind if things aren't that fast but with me being the one in charge.

Also, I regularly annoy the people on Thundermods if I have bugger, problems so I'm not that alone after all xD

+2 votes   media: RRF - Carbon Fiber Armor
Zocker4ever
Zocker4ever Sep 18 2013, 6:47pm replied:

if you think about it, about the half of all factions already got own Harvesters ^^.
All GDI factions have an own harvester, so does Black Hand and Reaper-17.
Meaning that Messenger, Renegades (but this one can be detonated) and Traveler (teleport could fit them) are the only ones left.

+2 votes   media: RRF - AP Ammo Fun
Zocker4ever
Zocker4ever Sep 18 2013, 6:11pm replied:

Awesome! I guess, now it is my part to bring it to Gameranger.

+1 vote   mod: One Vision
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