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Comment History  (30 - 60 of 381)
Zocker4ever
Zocker4ever May 28 2014, 5:13pm replied:

nope, you gotta play version 0.7 yourself to discover that.
But it's not taking much longer ;)

But I can tell that the Corruptive Systems Upgrade is no longer a researchable upgrade.

+1 vote     media: Marked of Kane - New Units
Zocker4ever
Zocker4ever May 27 2014, 7:04am says:

it's a recolored Scrin repair drone xD

But I think it looks nice :)

+1 vote     media: Traveler-59 - Mindbreaker Swarm
Zocker4ever
Zocker4ever May 27 2014, 7:01am says:

Quake 4, me gusta.

Tracked.

+2 votes     mod: False Dawn
Zocker4ever
Zocker4ever May 25 2014, 8:56am says:

when can be expect to see ingame footage?

+3 votes     mod: Command & Conquer 5 Return of the Scrin (MOD)...
Zocker4ever
Zocker4ever May 23 2014, 11:46am replied:

I took a lot of thought for giving the MoK Avatar the best names but decided to rename Avatar to Myrmidon, as you suggeted.
However, as it is a Greek Temple Guard I took a different direction and chose 3 ancient deities as upgrade names, which are: Anuket (Aegypt), Erebus (Greek) and Aurora (Roman).

+2 votes     article: One Vision 0.7 - Status Update
Zocker4ever
Zocker4ever May 23 2014, 8:51am says:

if you decrease the time, your Hexapod will teleport more often.

Just saying xD

+1 vote     media: Eradicator's teleportation
Zocker4ever
Zocker4ever May 23 2014, 8:49am says:

Yes, "Invader fighters" benefit as well, but it's really not too much.

+1 vote     media: Messenger-8 - Negative Energy Lance
Zocker4ever
Zocker4ever May 21 2014, 8:58am replied:

are you using KW via steam/origin or the CnC collection? Those cases are known to cause troubles.

+1 vote     mod: One Vision
Zocker4ever
Zocker4ever May 21 2014, 8:57am replied:

I was about to do that but if I did so, the new version would never be ready :P
But a different status update will come very soon.

+2 votes     mod: One Vision
Zocker4ever
Zocker4ever May 10 2014, 8:24pm replied:

I expect it to be within the next 2 weeks, most stuff is done, but a lot of polishing, bugfinding and minor things are still left.

+1 vote     article: Steel Talons Frontline Report
Zocker4ever
Zocker4ever May 7 2014, 12:09pm replied:

Originally my idea was indeed to make different buildable mutants, however I cannot do that because of modding limitations. See, every code in KW can belong to a certain "stream". About 98% of the relevant code is saved in the "Static" stream, which is the part that can be modded.

However, the Mutant Hovels (and things like Tiberium Spikes) are saved in the "Worldbuilder" stream, which is one I have no access to. I simply can't mod the mutant hovel with the tools I'm having.

I also completely remade the whole infantry part of Steel Talons and gameplay/lore wise, I simply wanted something differently. In Tiberian Sun, GDI has some mutants as well and I wanted to make a different starting unit for ST.

+1 vote     article: Steel Talons Frontline Report
Zocker4ever
Zocker4ever May 6 2014, 1:15pm says:

now THAT looks mean.
Me gusta

+2 votes     media: Vintarid Cleaver
Zocker4ever
Zocker4ever May 5 2014, 7:04am says:

I just updated the description of the mod, for those who about wonder the lack of new content. The old one simply didn't do it anymore and was quite minimalistic.

+2 votes     mod: One Vision
Zocker4ever
Zocker4ever May 4 2014, 6:54pm says:

omg, this looks like a face xD

The entrance is the mouth, the lights are the eyes and the white walls are the cheecks. But great model nonetheless, especially the foundation blends in nicely with the model and the surroundings.

+2 votes     media: Radar (RA1) - C&C3
Zocker4ever
Zocker4ever May 4 2014, 4:00pm replied:

actually, I did think about it xD
"Depleted Tiberium" that kills infantry fast, can recharge tiberium based weapons but doesnt generate income. Unlike Ichor

Seed it has a faster recharge rate and costs less. But its not high on my priority list.

+1 vote     media: Reaper-17 Red-Horror
Zocker4ever
Zocker4ever May 3 2014, 3:01pm says:

great model for a classic structure. But I would slighly rework its fundament.

The laser looks really crisp, this is not the stock CnC3 one, right?

+1 vote     media: Laser Tower
Zocker4ever
Zocker4ever May 1 2014, 6:34pm replied:

thanks ^^, sadly there are no plans to add some damage over time. I did think about it too but BH already got a damage + damage over time weapon when upgrading "Consecrated Shells" (basically a Thermite shells upgrade for Specters and Scorpions).

Also, gameplay wise Aggressors and Bikes really need instant damage because they need to overwealm their targets so they cannot shoot back. Damage over time excels with a units having great range or much health. That's why Specters and Scorps got it.

+2 votes     mod: One Vision
Zocker4ever
Zocker4ever Apr 29 2014, 8:45pm replied:

I admit, it looks quite like a bit flashy, but I wanted it to be visible ^^
Ingame, affected buildings have a slow pulsating shine. What you see is only the moment when the tint reaches its maximum.

+1 vote     media: Messenger-8 - Ionizing Hulls
Zocker4ever
Zocker4ever Apr 22 2014, 2:52pm says:

Death is my meat. Terror my wine.
Finally a group of my taste.

+2 votes     group: Dark Eldar Fan Group
Zocker4ever
Zocker4ever Apr 22 2014, 2:46pm replied:

Well, it's not a veterancy upgrade and only a special projectile for heroic units ^^
Similar to Rockets that turn red when normal units are heroic.

I really like the idea of units receiving special upgrades when reaching next levels. It's just that if I make it for one faction, all factions should be equal and have them too. This is a lot of work and will most likely be hard to balance.

But maybe that could work with very special units, like an "Evolver" Scrin unit or something like that. Or simply a special unit upgrade instead of better statistics when reaching a new level? I could see that working with MoK.

+1 vote     media: Update Monday - Heroic Thermobaric Warheads
Zocker4ever
Zocker4ever Apr 22 2014, 4:49am replied:

Yep, they are actually identical to normal Pitbulls, only a bit cheaper and with machineguns.

+1 vote     media: Update Monday - RRF War Zone
Zocker4ever
Zocker4ever Apr 21 2014, 7:37pm says:

His music is indeed awesome. Thanks for showing me Dr. Steel!
Great industrial music style. But we decide it.

+1 vote     media: Dr. Steel's Command and Conquer: WORLD DOMINATION
Zocker4ever
Zocker4ever Apr 21 2014, 6:41pm replied:

I would appreciate working together any time :)

+2 votes     mod: One Vision
Zocker4ever
Zocker4ever Apr 20 2014, 1:18pm says:

Outstanding visuals as always.

+5 votes     media: S.T.A.R. 1088 PM Quarters Corridor
Zocker4ever
Zocker4ever Apr 18 2014, 11:30am says:

Cool, another load of great models :)

+1 vote     media: UAC Primary Excavation Site
Zocker4ever
Zocker4ever Apr 18 2014, 11:26am says:

a short little demonstration video about that effect would be very nice

+1 vote     media: Mod features
Zocker4ever
Zocker4ever Apr 16 2014, 11:10am says:

Now that's cool

+1 vote     media: Tiberium model concepts - Orbital Slug
Zocker4ever
Zocker4ever Apr 16 2014, 8:49am says:

It's sad the design here is so much better than RA3's shiny shiny bling bling cartoon style.

+1 vote     media: Red Alert Iphone (RA 2.5) units and buildings
Zocker4ever
Zocker4ever Apr 15 2014, 7:07am replied:

it is :o

This is a news that sums up all Steel Talons changes for One Vision's next release.

+2 votes     article: Steel Talons Frontline Report
Zocker4ever
Zocker4ever Apr 12 2014, 12:03pm replied:

thanks, that means a lot to me :)

+2 votes     mod: One Vision
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