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nope, you gotta play version 0.7 yourself to discover that.
But it's not taking much longer ;)
But I can tell that the Corruptive Systems Upgrade is no longer a researchable upgrade.
it's a recolored Scrin repair drone xD
But I think it looks nice :)
Quake 4, me gusta.
when can be expect to see ingame footage?
I took a lot of thought for giving the MoK Avatar the best names but decided to rename Avatar to Myrmidon, as you suggeted.
However, as it is a Greek Temple Guard I took a different direction and chose 3 ancient deities as upgrade names, which are: Anuket (Aegypt), Erebus (Greek) and Aurora (Roman).
if you decrease the time, your Hexapod will teleport more often.
Just saying xD
Yes, "Invader fighters" benefit as well, but it's really not too much.
are you using KW via steam/origin or the CnC collection? Those cases are known to cause troubles.
I was about to do that but if I did so, the new version would never be ready :P
But a different status update will come very soon.
I expect it to be within the next 2 weeks, most stuff is done, but a lot of polishing, bugfinding and minor things are still left.
Originally my idea was indeed to make different buildable mutants, however I cannot do that because of modding limitations. See, every code in KW can belong to a certain "stream". About 98% of the relevant code is saved in the "Static" stream, which is the part that can be modded.
However, the Mutant Hovels (and things like Tiberium Spikes) are saved in the "Worldbuilder" stream, which is one I have no access to. I simply can't mod the mutant hovel with the tools I'm having.
I also completely remade the whole infantry part of Steel Talons and gameplay/lore wise, I simply wanted something differently. In Tiberian Sun, GDI has some mutants as well and I wanted to make a different starting unit for ST.
now THAT looks mean.
I just updated the description of the mod, for those who about wonder the lack of new content. The old one simply didn't do it anymore and was quite minimalistic.
omg, this looks like a face xD
The entrance is the mouth, the lights are the eyes and the white walls are the cheecks. But great model nonetheless, especially the foundation blends in nicely with the model and the surroundings.
actually, I did think about it xD
"Depleted Tiberium" that kills infantry fast, can recharge tiberium based weapons but doesnt generate income. Unlike Ichor
Seed it has a faster recharge rate and costs less. But its not high on my priority list.
great model for a classic structure. But I would slighly rework its fundament.
The laser looks really crisp, this is not the stock CnC3 one, right?
thanks ^^, sadly there are no plans to add some damage over time. I did think about it too but BH already got a damage + damage over time weapon when upgrading "Consecrated Shells" (basically a Thermite shells upgrade for Specters and Scorpions).
Also, gameplay wise Aggressors and Bikes really need instant damage because they need to overwealm their targets so they cannot shoot back. Damage over time excels with a units having great range or much health. That's why Specters and Scorps got it.
I admit, it looks quite like a bit flashy, but I wanted it to be visible ^^
Ingame, affected buildings have a slow pulsating shine. What you see is only the moment when the tint reaches its maximum.
Death is my meat. Terror my wine.
Finally a group of my taste.
Well, it's not a veterancy upgrade and only a special projectile for heroic units ^^
Similar to Rockets that turn red when normal units are heroic.
I really like the idea of units receiving special upgrades when reaching next levels. It's just that if I make it for one faction, all factions should be equal and have them too. This is a lot of work and will most likely be hard to balance.
But maybe that could work with very special units, like an "Evolver" Scrin unit or something like that. Or simply a special unit upgrade instead of better statistics when reaching a new level? I could see that working with MoK.
Yep, they are actually identical to normal Pitbulls, only a bit cheaper and with machineguns.
His music is indeed awesome. Thanks for showing me Dr. Steel!
Great industrial music style. But we decide it.
I would appreciate working together any time :)
Outstanding visuals as always.
Cool, another load of great models :)
a short little demonstration video about that effect would be very nice
Now that's cool
It's sad the design here is so much better than RA3's shiny shiny bling bling cartoon style.
it is :o
This is a news that sums up all Steel Talons changes for One Vision's next release.
thanks, that means a lot to me :)