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Comment History  (180 - 210 of 416)
Zocker4ever Sep 5 2013, 12:08pm replied:

hahah, no problem.
Actually, I did buff Renegade fanatics. Because they buff all allied infantry in a great radious if they commit suicide (forgot to write that down in the Changelog d'oh!).

Other than that you would be surprised what I have planned ;)

Oh, and Salvation already gave me a cool idea for a ZOCOM artillery that fits the faction.

+3 votes   mod: One Vision
Zocker4ever Sep 5 2013, 9:22am replied:

You got some good ideas. Actually I planned for ZOCOM an upgrade which grants Shatterers an alternative fire mode to fire over greater distances at the cost of the rate of fire.

But I really like the Echo Trooper Squad being their artillery.
Both, the Avatar upgrade and the Echo Troopers are rather easy to implement, so why not ;)

I just have to be cautious and make not ZOCOM too overpowered xD

+2 votes   mod: One Vision
Zocker4ever Nov 12 2012, 10:05am says:

Woohoo, we got a Badass over here

+2 votes   media: China Immolator
Zocker4ever Dec 28 2009, 1:30pm says:

Best ref ever seen

+1 vote   media: Nod Tiberium Refinery - Overview
Zocker4ever Oct 2 2009, 9:05am says:

Doom Manhattan/Mars City Project? ^^

+2 votes   mod: HardQore 2
Zocker4ever Sep 5 2013, 11:13am replied:

You are boring, you spoil all the surprise :P
But hey, I think you are right. I actually was going to replace Dozerblades but dropping Dozerblades for "Thermite Shells" suits the faction better.

In the end, it doesn't matter if an upgrade grants more health or more attack. The most important thing to keep things balanced is that the overall stats of a units remain the same (that's why I gave the ZOCOM APC an armor upgrade instead of AP ammo).

+2 votes   media: Burn the Heretic!Kill the Mutant!Purge the Unclean
Zocker4ever Sep 5 2013, 10:03am replied:

Oh come on, WH 40K is great ;D

I already fixed the Mantis issue in the version I am working on.

Also, I'm thinking about a completely new Upgrade for Scorpions which will affect Specters as well, you were already quite close ;)

Indoctrinators are named this way because I liked the name and because of their supression. First I wanted a debuff aura opposed to the Confessorss, but it didn't work well so they supress enemy infantry with their rockets (which plays nicely as well).

The problem with models is not that I can't model (ok, that too) but that I don't have 3DS max which is really expensive.

I actually always preferred Contra over Shockwave xD But I still dont mind the comparison at all ^^

+3 votes   media: Burn the Heretic!Kill the Mutant!Purge the Unclean
Zocker4ever Sep 5 2013, 8:30am replied:

thanks for the info, I will fix it asap.

+1 vote   mod: One Vision
Zocker4ever Sep 4 2013, 11:38am replied:

haha, thanks for the compliment ;)

+1 vote   download: OUTDATED: One Vision 0.5
Zocker4ever Sep 4 2013, 11:29am replied:

Good that you mention that. Reaper also get cheaper forcefields because it only affects Tripods, I think this would be a reasonable solution here too.

+2 votes   mod: One Vision
Zocker4ever Sep 4 2013, 8:06am replied:

yeah I read it but I wanted to focus on some graphical issues I had first. Yeah, I would be delighted, if you could spread One Vision :)

That everything looks the same bugs me as well, but I will try to do reskins for all the new units. New Rocket Squads (Indoctrinators replacing Militants) and new Skins for the Flametank, Scorcher and Aggressor.

I'm also thinking about modified Snipers for Black Hand.

+3 votes   mod: One Vision
Zocker4ever Sep 3 2013, 12:04pm says:

I just want to say that the descriptions you see on the production structures aren't up to date. I didn't know what I will keep and those descriptions are a lot of writing work to change ^^

+2 votes   mod: One Vision
Zocker4ever Sep 3 2013, 11:13am replied:

thx for the info, I'm keen on fixing!

+1 vote   mod: One Vision
Zocker4ever Sep 3 2013, 10:37am replied:

walls are high on my priority list :)

+1 vote   mod: One Vision
Zocker4ever Sep 3 2013, 10:27am replied:

actually Mantis drones do replace attack bikes ^^

+2 votes   mod: One Vision
Zocker4ever Sep 2 2013, 10:47am replied:

well, it's more of an experiment actually. If stuff works I'll keep it ^^. Otherwise I need to see what is next.

+2 votes   media: Reaper-17 Disintegrator Upgrades
Zocker4ever Sep 2 2013, 8:15am says:

First beta is on it's way! Only thing left is the approval of the moddb administrators which could take some time.

+3 votes   mod: One Vision
Zocker4ever Aug 31 2013, 7:55am replied:

however, as a first anf fast change I made all fanatics immune to mind control ^_^

+1 vote   mod: One Vision
Zocker4ever Aug 31 2013, 7:16am replied:

I will have some serious thoughts about that (especially the air transport), but I won't include it for the first release.

+1 vote   mod: One Vision
Zocker4ever Aug 30 2013, 7:07pm replied:

You might be true but they are not defenseless.

Instead of a buzzer hive they got a drone hive which repairs nearby vehicles and blue shards give Reaper-17 the best AA of all factions.

On top of that I gave them an additional AA aircraft (upgradeable with blue shards as well). Also, Reaper-17 got some more teleports (like shock-Pods) for emergencies.

In the future I also might include a structure which converts all killed units into credits (but you can only build it one time). So you still think twice before you roll into a Reaper-17 base.

+2 votes   media: Reaper-17 Disintegrator Upgrades
Zocker4ever Aug 30 2013, 12:59pm replied:

well observed.
Those "Echo Troopers" are unlocked with an upgrade and those drones can be given to all non-production structures (excluding defense).
This works similar to Sonic Fields, it's the repair icon on the left side bar.

+1 vote   media: Noticing some things?
Zocker4ever Aug 29 2013, 3:47pm replied:

Thanks :)
Yeah, I have a theme and certain guidelines for evey faction but since I'm only one person I'm rather limited anyway.
I will probably attach those faction themes with the first beta release.
It started as an simple improvement mod and I guess we will see how things will turn out.
Oh and don't worry about critique, I'm a bit of a stubborn :P

+2 votes   article: Status
Zocker4ever Aug 26 2013, 4:19pm replied:

thanks, I will have a look at it and see what I can use :)

+1 vote   mod: One Vision
Zocker4ever Aug 26 2013, 2:47pm says:

Cruentus Canyon reminds me soooooo of Quake ^^

+1 vote   mod: Twisted Insurrection
Zocker4ever Aug 26 2013, 6:21am replied:

I wanted to cover all that in the first news but no, I am not a model artist and unfortunately can't do any models at all. However, some units get / already got a reskin to make them more distinguishable.

+2 votes   mod: One Vision
Zocker4ever Aug 26 2013, 6:01am replied:

thanks for leaving a comment. Of course I plan on finishing my mod ^^
I fear that Black Hand could become too strong if they had access to aircraft, but who knows.

Note that I generally appreceate ideas but as for the first beta release I'll just stick to what I've planned so far.
More information is on it's way!

+2 votes   mod: One Vision
Zocker4ever Apr 14 2013, 4:38pm replied:


+2 votes   media: Epsilon Deviator and Stinger
Zocker4ever Apr 7 2013, 9:11am says:

what a great sight!

+1 vote   media: CRYNET Prymary Base Structures
Zocker4ever Mar 31 2013, 8:22am says:


+1 vote   media: CRYNET Manufacturing Zone
Zocker4ever Mar 25 2013, 7:49pm says:

So, THAT's where they got the idea of the MARV xD

+1 vote   media: One does not simply scale things properly.
Zocker4ever Jan 14 2013, 11:21am says:

That's what I call almost perfect
can't wait :3

+1 vote   media: This War Begins Anew
Zocker4ever Jan 1 2013, 2:46pm says:

I want more of this U_U

+1 vote   media: China Immolator
Zocker4ever Dec 8 2012, 1:22pm says:

Either this is an invasion from Moon or Yuri was addicted to TV when he was young.

+11 votes   media: Basilisks vs Americans
Zocker4ever Jan 28 2015, 8:00am replied:

Ah, yes I can see now. But under the "related games" tab on the right side, it still says "CnC 3: Kane's Wrath", right? That really sounds quite strange what you are saying.

Nonetheless, the next time I will write an article I think about mentioning that it is in fact for Kane's Wrath. ;)

+1 vote   article: One Vision 0.75 - It is done!
Zocker4ever Jan 27 2015, 3:55pm replied:

interesting, thank you for letting me know this.

Where exactly did you this artcile, then? That would be helpful to avoid further confusion.

+1 vote   article: One Vision 0.75 - It is done!
Zocker4ever Jan 18 2015, 5:39pm says:

Oh I think I see what you mean. So, instead of the prophet's Blessing upgrade you'd place this building to get transports and the Support Power. I suppose, a reskinned hangar could fit the bill quite well.

But I'm not sure if it's worth constructing a building which only exists to give some support powers. I think most players would simply ignore it.

I think if it could do more than just that it would be worth a consideration. However, that would involve quite a big change for what the Black Hand is capable of and to be hoenst, I want to focus more on other factions for now.

I also think it would be a bit weird to give a faction dedicated to strong ground based assault an extra structure for aeral support ^^

+1 vote   media: Black Hand - Black Widow
Zocker4ever Dec 10 2014, 2:59pm replied:

If you are a good boy, Scrin Santa might make a visit on Christmas ;)

+5 votes   media: A taste of Reaper-17
Zocker4ever Jul 8 2014, 6:47am says:

Cool. Now I'm waiting to see Hell's superweapon >:D

+1 vote   media: UAC Missile Complex - Super Weapon
Zocker4ever Jun 2 2014, 9:25am replied:

this is odd, I just made a few additional test matches against the AI and everything worked. Was it on a custom map, maybe?

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever May 27 2014, 7:04am says:

it's a recolored Scrin repair drone xD

But I think it looks nice :)

+1 vote   media: Traveler-59 - Mindbreaker Swarm
Zocker4ever Apr 22 2014, 2:46pm replied:

Well, it's not a veterancy upgrade and only a special projectile for heroic units ^^
Similar to Rockets that turn red when normal units are heroic.

I really like the idea of units receiving special upgrades when reaching next levels. It's just that if I make it for one faction, all factions should be equal and have them too. This is a lot of work and will most likely be hard to balance.

But maybe that could work with very special units, like an "Evolver" Scrin unit or something like that. Or simply a special unit upgrade instead of better statistics when reaching a new level? I could see that working with MoK.

+1 vote   media: Update Monday - Heroic Thermobaric Warheads
Zocker4ever Apr 20 2014, 1:18pm says:

Outstanding visuals as always.

+5 votes   media: S.T.A.R. 1088 PM Quarters Corridor
Zocker4ever Apr 1 2014, 7:12am replied:

I thought just a bunch of screenshots would be boring :P

+2 votes   media: Welcome Back Commander - One Vision 2014
Zocker4ever Nov 28 2013, 8:05pm says:

second :3

Btw, great voice acting, really like the Colossus, it reminds me of the Dark Eldar >:D

+1 vote   member: BouncyTEM
Zocker4ever Sep 28 2013, 7:40pm says:

From what I can see, this looks like it's going to be a really good mod :)
Keep working on it ^^

+2 votes   mod: C&C Amnesia
Zocker4ever Sep 22 2013, 12:12pm replied:

glad you like it >:D

+3 votes   media: Messenger-8 Combat Shield
Zocker4ever Sep 19 2013, 7:16am replied:

huh, really? I asked some more experienced modders who claimed that it's not possible and I haven't found anything regarding shroud or gap in the list of all modules as well.

I'm not really a coding wizard ^^

+1 vote   media: RRF - AP Ammo Fun
Zocker4ever Sep 18 2013, 6:44pm replied:

I actually wanted to do that already for Messenger-8 but it doesn't seem to work anymore :/

+2 votes   media: RRF - AP Ammo Fun
Zocker4ever Sep 18 2013, 9:32am replied:

I really want to change Buzzers, but so far I haven't found a way to change their visuals...

I don't want to make new units that don't look different to each other.
Also, I want upgrades to be as visible as possible.

Not only because for the looks but also because it should be visible how strong the unit is you are going to fight.

+2 votes   media: Scrin - Dissolver Warpray Cannon
Zocker4ever Sep 11 2013, 11:04am says:

now that was fast I didn't even have the chance to put in the descriptions ^^
Yeah, it's an upgrade.

+3 votes   media: Renegades - new beta - new screenshots!
Zocker4ever Mar 14 2012, 2:45pm says:

I love your GUI :)

+1 vote   media: 3.0 skirmish setup screen
Zocker4ever Jul 18 2010, 10:01am replied:

ok and how to spell it? lol

+1 vote   media: C&C Red Alert 2: Reborn 2.0
Zocker4ever May 8 2010, 10:40am says:


+2 votes   mod: Reinforcementz II Assistance
Zocker4ever Apr 2 2010, 4:08pm says:

1. April was yesterday...

0 votes   media: Super short demon images¬°¬°
Zocker4ever Oct 12 2009, 2:43pm says:

Looks evil >:)

+1 vote   media: Toxic Hellknight
Zocker4ever Aug 12 2009, 5:44am says:

Will become Tao/Special Weapons Gen a modified version of the Nuke Cannon?

Maybe with neutron shells?

+1 vote   media: Chinese Nuke Cannon
Zocker4ever Aug 11 2009, 9:27am says:

Looks very evil >:)

+1 vote   media: Stalker Tank Render
Zocker4ever Jul 31 2009, 8:05am says:

I loved this monsters in doom absolution!

Great work!

+1 vote   media: Nightmare Imp
Zocker4ever Jul 13 2009, 1:34pm says:

Look at the dogs ;)

0 votes   media: Template Modification Media 2
Zocker4ever Jul 6 2009, 4:47pm says:

Stealth ship?

+1 vote   media: 022
Zocker4ever Mar 3 2009, 2:49pm says:

Don't say that this is a ingame model...

+1 vote   media: Forth Jumper Tank
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