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Comment History  (60 - 90 of 426)
Zocker4ever
Zocker4ever Jan 5 2015, 12:23pm replied:

looking backwards it is interesting to see that you correctly predicted some of the things which were really implemented later.

+1 vote   media: Marked of Kane - new beta - new screenshots!
Zocker4ever
Zocker4ever Jan 3 2015, 7:48am replied:

yeah.
But if I happened to forget fixing a bug, please let me know.

+1 vote   download: One Vision 0.75
Zocker4ever
Zocker4ever Nov 5 2014, 12:20pm says:

Where it will be built?
New York, right after it has been taken over by our soviet comrades!

+2 votes   media: Mental Omega Workshop #1
Zocker4ever
Zocker4ever Jun 16 2014, 4:06pm says:

I really like the look and feel of your mod!

+1 vote   media: find three differences
Zocker4ever
Zocker4ever Jun 11 2014, 6:26am replied:

What? I've never heard about such a problem. Does it only happen with One Vision or is this a general problem? You should try to reinstall it.

Otherwise, you could also try the new version of the modlauncher that can be downloaded here: Bibber.eu

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever Jun 2 2014, 2:08pm replied:

do you start the mod launcher as administrator?

+1 vote   download: OUTDATED: One Vision 0.7
Zocker4ever
Zocker4ever May 7 2014, 12:09pm replied:

Originally my idea was indeed to make different buildable mutants, however I cannot do that because of modding limitations. See, every code in KW can belong to a certain "stream". About 98% of the relevant code is saved in the "Static" stream, which is the part that can be modded.

However, the Mutant Hovels (and things like Tiberium Spikes) are saved in the "Worldbuilder" stream, which is one I have no access to. I simply can't mod the mutant hovel with the tools I'm having.

I also completely remade the whole infantry part of Steel Talons and gameplay/lore wise, I simply wanted something differently. In Tiberian Sun, GDI has some mutants as well and I wanted to make a different starting unit for ST.

+1 vote   article: Steel Talons Frontline Report
Zocker4ever
Zocker4ever Nov 26 2013, 1:36pm says:

finally the subfaction I was waiting for since the beginning

+3 votes   media: Subfaction Spotlight #9: Epsilon HQ (Nov 27)
Zocker4ever
Zocker4ever Sep 3 2013, 10:37am replied:

walls are high on my priority list :)

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever May 5 2012, 11:11am says:

The end is at hand

+1 vote   media: Mission Selection Screen
Zocker4ever
Zocker4ever Nov 12 2011, 1:43pm says:

Will you realease the themes if they are finished before 3.0 is out?
I love the track that is played when Rahn was shown

-2 votes   media: Hero Spotlight #1
Zocker4ever
Zocker4ever Mar 19 2010, 8:04am says:

I've never been a big fan of this mod.

-2 votes   mod: Doom Caribbean: Life's a Beach
Zocker4ever
Zocker4ever Dec 1 2009, 10:56am says:

epic

+1 vote   media: The Tardis
Zocker4ever
Zocker4ever Jun 13 2014, 5:08am replied:

I'm sorry the inconvenience, the creator of the modlauncher removed it from moddb. You can download the latest version here: Bibber.eu

+1 vote   download: OUTDATED: One Vision 0.7
Zocker4ever
Zocker4ever Jun 11 2014, 5:52pm says:

Omg, that must be the work of China's Hackers.

+2 votes   media: Forums and Website will temporarily be down.
Zocker4ever
Zocker4ever Jun 11 2014, 4:47pm replied:

Thanks :) and sorry for that I have nobody to proof read it ^^.
It would be really great if you could tell me what things are exactly wrong so I can correct those things.

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever Jun 11 2014, 6:24am replied:

I'm sorry, the creator of the modlauncher decided to move the download to his personal website: Bibber.eu
The download button is at the buttom.

I will create a news about that in the following days

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever Jun 9 2014, 12:40pm replied:

Sorry, the file has been removed from moddb but you can download a brand new version from the creator's website: Bibber.eu

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever Jun 4 2014, 1:10pm replied:

There is a way that works everytime but it is not that easy. First, go to your Kane's Wrath folder an right-click "CNC3EP1_english_1.2.SkuDef". Click "open with" and choose Editor.

There you add this on top of the file:
add-search-path C:\Users\*\Documents\Command & Conquer 3 Kane's Wrath\Maps\
add-search-path C:\Users\*\Documents\WrathEd\Mod Launcher\Kane's Wrath\Mod\
add-config C:\Users\*\Documents\Command & Conquer 3 Kane's Wrath\Mods\One Vision\One Vision_0.7.skudef

Replace the * with your user name.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jun 4 2014, 1:06pm replied:

This is odd but it seems like a part of the mod is not loaded. Can you have a look at your mod folder? There you should see Skudef, Misc and Streams.

Skudef tells what to load, Misc contains language and writigns (faction renames) and streams contains 99% of the mod.

If you have all three inside your folder, could you try to redownload the mod? Maybe your download was corrupted.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jun 3 2014, 8:43am replied:

Well, I haven't had a look at the changelog of 1.02+ to know all the issues, but everything I know about and stuff people reported is fixed.

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever Jun 2 2014, 3:34pm replied:

let us better try to solve this via pm, here is only limited space

+1 vote   download: OUTDATED: One Vision 0.7
Zocker4ever
Zocker4ever Jun 2 2014, 9:25am replied:

this is odd, I just made a few additional test matches against the AI and everything worked. Was it on a custom map, maybe?

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever Jun 2 2014, 9:08am replied:

I don't know exactly, but the mod was not designed to work together with 1.02+ and even if both mods would be launched the result would probably only cause errors.

However, many bugs have been fixed in One Vision, if there are still bugs present, please let me know.

+1 vote   article: One Vision 0.7 - Released!
Zocker4ever
Zocker4ever Jun 2 2014, 9:04am replied:

Actually, it is a completely different model for the Titan done by Golan. This model doesn't have an upgraded weapon part but you can easily distinguish the Grey Wolf from normal Titans ingame.

+2 votes   media: New Version Released - Steel Talons Firestorm Tech
Zocker4ever
Zocker4ever Jun 2 2014, 9:02am replied:

What is exactly the problem? Doesn't the modlauncher start or can't it find the mod?

Also, there is an alternative way described in the textfile which starts the mod as shortcut, did you try that already?

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever Jun 1 2014, 9:59am says:

I am curious to see how this will work out, I think it's a logical step but the shp doesn't look that crisp and in-line with the other structures.

+1 vote   media: Smoke Turret
Zocker4ever
Zocker4ever May 28 2014, 5:13pm replied:

nope, you gotta play version 0.7 yourself to discover that.
But it's not taking much longer ;)

But I can tell that the Corruptive Systems Upgrade is no longer a researchable upgrade.

+1 vote   media: Marked of Kane - New Units
Zocker4ever
Zocker4ever May 27 2014, 7:04am says:

it's a recolored Scrin repair drone xD

But I think it looks nice :)

+1 vote   media: Traveler-59 - Mindbreaker Swarm
Zocker4ever
Zocker4ever May 27 2014, 7:01am says:

Quake 4, me gusta.

Tracked.

+2 votes   mod: False Dawn
Zocker4ever
Zocker4ever May 25 2014, 8:56am says:

when can be expect to see ingame footage?

+3 votes   mod: Command & Conquer 5 Return of the Scrin (MOD)...
Zocker4ever
Zocker4ever May 23 2014, 11:46am replied:

I took a lot of thought for giving the MoK Avatar the best names but decided to rename Avatar to Myrmidon, as you suggeted.
However, as it is a Greek Temple Guard I took a different direction and chose 3 ancient deities as upgrade names, which are: Anuket (Aegypt), Erebus (Greek) and Aurora (Roman).

+2 votes   article: One Vision 0.7 - Status Update
Zocker4ever
Zocker4ever May 23 2014, 8:51am says:

if you decrease the time, your Hexapod will teleport more often.

Just saying xD

+1 vote   media: Eradicator's teleportation
Zocker4ever
Zocker4ever May 23 2014, 8:49am says:

Yes, "Invader fighters" benefit as well, but it's really not too much.

+1 vote   media: Messenger-8 - Negative Energy Lance
Zocker4ever
Zocker4ever May 21 2014, 8:58am replied:

are you using KW via steam/origin or the CnC collection? Those cases are known to cause troubles.

+1 vote   mod: One Vision
Zocker4ever
Zocker4ever May 21 2014, 8:57am replied:

I was about to do that but if I did so, the new version would never be ready :P
But a different status update will come very soon.

+2 votes   mod: One Vision
Zocker4ever
Zocker4ever May 10 2014, 8:24pm replied:

I expect it to be within the next 2 weeks, most stuff is done, but a lot of polishing, bugfinding and minor things are still left.

+1 vote   article: Steel Talons Frontline Report
Zocker4ever
Zocker4ever May 6 2014, 1:15pm says:

now THAT looks mean.
Me gusta

+2 votes   media: Vintarid Cleaver
Zocker4ever
Zocker4ever May 5 2014, 7:04am says:

I just updated the description of the mod, for those who about wonder the lack of new content. The old one simply didn't do it anymore and was quite minimalistic.

+2 votes   mod: One Vision
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