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Valerie_Valens
Valerie_Valens Jun 16 2014, 6:40pm says:

Looking forward to this

+1 vote     mod: DOOMSTAL
Valerie_Valens
Valerie_Valens Jun 16 2014, 6:37pm says:

any updates on this mod?

+1 vote     mod: F***ed Up Party
Valerie_Valens
Valerie_Valens Jun 16 2014, 2:35pm says:

Any new news on this mod?

+1 vote     mod: HalfQuake: The Last Escape
Valerie_Valens
Valerie_Valens Jun 16 2014, 2:33pm says:

RIP This is why you back up everything.

+2 votes     mod: The Postal Dude Stories - TPDS
Valerie_Valens
Valerie_Valens Dec 31 2013, 7:44pm replied:

For me, my issue is caused by my Logitech gamepad drivers not playing nice with the game in 64-bit mode. My gamepad switches between DInput and XInput with a switch. When I flip the switch while the game is running, it somehow decoupled something that was bottlenecking the game.

Or you can always try updating Direct X and Graphics Drivers

+1 vote     game: Super Panda Adventures
Valerie_Valens
Valerie_Valens Dec 26 2013, 8:12am replied:

After the game is launched, try flipping between DInput and XInput mode twice, or failing that, unplugging and then re-plugging in your controller.

+1 vote     game: Super Panda Adventures
Valerie_Valens
Valerie_Valens Dec 26 2013, 2:01am replied:

It's not supposed to be easy, keep trying or start a new playthrough.

+1 vote     game: Super Panda Adventures
Valerie_Valens
Valerie_Valens Sep 24 2013, 4:02pm replied:

It is still a good idea to introduce a powerups system.

+1 vote     mod: Aftermath:Source
Valerie_Valens
Valerie_Valens Sep 13 2013, 5:19am replied:

You can kite the enemies indefinitely, since they will never be able to catch up to you once you get them all herded properly.

+1 vote     mod: Aftermath:Source
Valerie_Valens
Valerie_Valens Sep 10 2013, 11:34pm replied:

Start Desura under Windows XP SP3 mode, and turn on Run as Administrator. I think the mod is broken on Desura, download directly on ModDB instead.

+1 vote     mod: Aftermath:Source
Valerie_Valens
Valerie_Valens Sep 10 2013, 5:47pm says:

Do you have a manual download build of 0.3v ? 0.3a seems to have some problems in single player, in that none of the powerups spawn when enemies die.

Gameplay wise, I think it's too easy on single player, the zombie health and attack is not enough to keep the challenge going. As such, it's too easy to juke the zombies with your melee attacks. I think instead of just doing more damage, new zombie types that do more damaging things in the later waves should spawn alongside the trash mobs, as well as zombies that can outrun you unless you sprint and zombies that can outrun you even if you sprint. They should also deal less damage to compensate. There should be an end boss after wave x (which can be set in game options.) As far as weapons are concerned, the Mac-10 is too powerful, the assault rifles are too weak, and the VSS Vintorez should deal heavy damage instead of instantly killing.

I also would like to see the weapon limit increased to 4 instead of 2, I also would like to see the addition of perk drinks like Jugger-Nog and Speed-Cola.

+1 vote     mod: Aftermath:Source
Valerie_Valens
Valerie_Valens Sep 2 2013, 5:09pm replied:

...actually it seems that the mod still works after the steampipe update, but ymmv.

+1 vote     mod: CSS SCI FI 3: Hardwired
Valerie_Valens
Valerie_Valens Sep 2 2013, 2:34pm replied:

Would this fix work with the mod? Bsnooch.com

+1 vote     mod: CSS SCI FI 3: Hardwired
Valerie_Valens
Valerie_Valens Feb 26 2013, 2:21pm says:

This game could really use co-op survival.

+3 votes     game: Livalink
Valerie_Valens
Valerie_Valens Feb 6 2013, 5:15pm says:

Are there any plans to expand on this MOD or to make a version 4 with new campaigns and missions?

+4 votes     mod: CSS SCI FI 3: Hardwired
Valerie_Valens
Valerie_Valens Jan 7 2013, 12:09pm says:

I like your maps, think you can make a metro train station map?

+1 vote     member: kingshinobi
Valerie_Valens
Valerie_Valens Dec 13 2012, 2:29am replied:

I don't think that's going to happen.

+2 votes     game: WGRealms 2
Valerie_Valens
Valerie_Valens Aug 6 2012, 10:09am says:

So, when will it launch?

+1 vote     article: A couple of Announcments
Valerie_Valens
Valerie_Valens Aug 5 2012, 12:28am says:

Is there a version you can make with just the HUD/menu/scoreboard.

+1 vote     mod: righT.GUI
Valerie_Valens
Valerie_Valens Aug 3 2012, 4:46am says:

Is there a chance you could release a source code for this?

+1 vote     mod: Infection
Valerie_Valens
Valerie_Valens Apr 18 2012, 6:25pm replied:

The mod you are looking for is SeriousViolence SE 3.0, you can find it here : Members3.jcom.home.ne.jp

+2 votes     game: Serious Sam: The Second Encounter
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