DOOMSTAL is a mixture of two cult games - Doom and Postal 2. The mod will be splitten into three episodes - just like the original game.

DOOMSTAL EPISODE ONE IS NOW AVAILABLE ON STEAM WORKSHOP!

1. Features (EP I):
- mixture of DOOM's atmosphere and Postal's brutality
- five maps consiting of reimagined levels from DOOM (EP I)
- re-recorded soundtrack (including new tracks)
- 2 hidden stages from different classic shooters
- new weapons:
Incinerator - a modified shotgun that sets demons on fire
Rip and Tear - shred demons into pieces with your bare hands
ElectroGun - machine gun that stuns enemies - great for larger groups of enemies (stun and then finish them off with another weapon)

Features (EP II):

- re-recorded soundtrack

- five maps consisting of reimagined levels from the second and fourth episode of DOOM

- 1 hidden stage from another classic shooter

- 1 new weapon


DOOMSTAL EPISODE TWO: THE SHORES OF HELL MAP LISTING:


1. UAC Deimos Base

- Deimos Anomaly (E2M1)

- Containment Area (E2M2)

- Refinery (E2M3)


2. Deimos Labs

- Deimos Lab (E2M4)

- Command Center (E2M5)


3. Deep Into Deimos Base

- Halls of the Damned (E2M6)

- Spawning Vats (E2M7)


4. Fortress of Mystery

- Perfect Hatred (E4M2)

- Fortress of Mystery (E2M9)

- Hell Beneath (E4M1)

- They Will Repent (short part of E4M5)

- And Hell Followed (short part of E4M7)


5. Tower of Babel

- Unto The Cruel (E4M8)

- Tower of Babel (E2M8)


+ 1 secret map

2. Release dates:
Knee-Deep In The Dead: Released November 10th 2016
Shores of Hell: Q2 2017 (10% complete)
Inferno: Q4 2017 (1% complete)

NOTE: Textures used in DOOMSTAL are not made by me. The mod uses HD textures from DHTP (Doom High-resolution Texture Project - Dhtp.freelanzer.com). All rights go to their respective owners.

-----------------------------------------------------------------------------------------------------------------------------------------

PROGRESS:

DOOMSTAL EPISODE ONE: RELEASED

EPISODE TWO PROGRESS:

Map Skeletons: In Progress
Adding Missing Rooms And Static Meshes: ---
Adding Enemies and Pickups: ---
Recording Soundtrack: ---
Play-testing: ---
Fixing eventual problems: ---

QnA:
Q: Is this going to be a carbon copy of original Doom levels?
A: Nope. This is a reimaigination of original levels. Some rooms were completely removed, some of them slightly changed, other remain unchanged. The levels will be more dynamic thanks to the moving actors, emitters and carefully chosen lightning.

Q: Is it going to be released on Steam Workshop?
A: Yes, it will be available on launch day.

Q: Will the secrets be still a part of game?
A: Of course! Except the fact that E1M9 will now be a mandatory level (after E1M7).

Q: What will you do with a soundtrack?
A: It will be rerecorded by me, but be aware that not all of the tracks will be in game. The soundtrack will be sort of a best-of, so of course you will hear classic tunes like E1M1, E1M4 or E1M9. The tracks will be split into several medleys that will also contain new tunes.

RSS Articles

logo1

I am very pleased to announce that DOOMSTAL Episode One will be finally released on November 10th - this thursday! The mod will be available to download via Steam Workshop and through this website. For those who don't have Steam version of Postal 2 - fear not! After a short break I'll get this mod ported to AWP. Also in the news - development of DOOMSTAL Episode Two has just begun!

Soundtrack - track listing and preview

Soundtrack - track listing and preview

News 1 comment

Listen to a preview of At Doom's Gate [WIP/demo version].

Recording the soundtrack #1: First test

Recording the soundtrack #1: First test

News

Several people asked for updates, so here it is...

Announcing DOOMSTAL

Announcing DOOMSTAL

News

Ever dreamt of playing Doom while playing Postal? No? Fine ;(. But I'm making it possible anyway.

RSS Files
[OUTDATED] DOOMSTAL Episode One (Steam-only)

[OUTDATED] DOOMSTAL Episode One (Steam-only)

Full Version

STEAM ONLY. AWP version will be released later. Install to Steam/SteamApps/Common/POSTAL2Complete. Please note that if you install this version you won't...

Comments  (0 - 10 of 35)
Orfenix
Orfenix

Is this mod still alive, don't be dead on me

Reply Good karma Bad karma+1 vote
RealityMaster Creator
RealityMaster

It's not dead, but the development of 2nd episode is on hold. I don't have anything to show right now as the levels are at very early stage of development. Optimistic realease date is Q2 2017, but thinking realistically - it will be Q4 2017 (as for the 3rd episode it will be definitely pushed to 2018).

Reply Good karma+1 vote
darkyuri
darkyuri

Why is not DOOM monsters?

Reply Good karma Bad karma+1 vote
RealityMaster Creator
RealityMaster

I never said there would be any. Otherwise, you would see them listed in the features or on the screenshots.

Reply Good karma+3 votes
Guest
Guest

Hey RealityMaster could you make a separate mod that gives postal 2 the graphics of the original DOOM to everything in Postal 2

Reply Good karma Bad karma+2 votes
RealityMaster Creator
RealityMaster

That's actually a pretty cool idea! We'll se about that in the future as for now I want to focus on DOOMSTAL Eisode Two and Three.

Reply Good karma+1 vote
PMDLEADERSHINX
PMDLEADERSHINX

Can this be added into Postal 2 AWP? The weapons, etc.

Reply Good karma Bad karma+1 vote
RealityMaster Creator
RealityMaster

At this moment Doomstal is incompatible with non-Steam versions of Postal 2. AWP version will be released later, but without new weapons and custom HUD.

Reply Good karma+1 vote
Guest
Guest

Dear RealityMaster,

Keep up the good work. Two favourite games combined together = double fun!

Are you including the 2D monsters also?

Plus, is it alright to customize the mod once it is released? I have great ideas for that.

Thanks! :)

Reply Good karma Bad karma+1 vote
RealityMaster Creator
RealityMaster

No 2D monsters, sorry.
As for customization - I'm always open to various suggestions so feel free to share them with me. That way we could implement your ideas into final product before it's released. We could even collaborate! ;)

Reply Good karma+2 votes
Guest
Guest

Thanks for the reply! :)

For the customization, it will be a co-op mode with a few characters from the game like the style of Left 4 Dead. I don't know if it'll work, but the scripting engine would allow it, I guess. :)

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
POSTAL 2
Game
POSTAL 2
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

6

1 vote submitted.

You Say

-

Ratings closed.

Style
Embed Buttons
Link to DOOMSTAL by selecting a button and using the embed code provided more...
DOOMSTAL
Statistics
Last Update
Watchers
42 members
Files
1
Articles
4
Reviews
1