The mod started development in late 2007. It was intended to be a small mappack (named Fucking Party) for A Week In Paradise, but later it was turned into something bigger. The original maps were later released as Fucking Party Classic and the main mod's title was changed to Fucked Up Party. The development of this mod ceased in 2011, but now it returns...

1. Story*
You are a security guard (Postal Dude) hired by Uncle Dave to protect his daughter's birthday party attendants. By accident, you discover a secret laboratory lying beneath the office complex (the place where the party is held). When trying to find Dave to discuss what you just saw, you find out more and more about his company and the secrets buried within the ground. Mutants, clones and crazy scientists aren't the only enemies waiting for you under the ground... there is something far worse...

Your goal is to find Uncle Dave and the person responsible for this madness. Soon, you will hit on the source of evil coming from the ground... Prepare for F***ed Up Party.

2. Features:
- new storyline
- new maps (over 16) and weapons
- two endings
- original soundtrack (in addition to existing tracks from different performers)

3. Release date: Q4 2014

DEV BY: Thunderbolt Studios (2007-2011) and GM Labs (2013-)

*story and the characters appearing in this game are subject to change

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

logo1

I am very pleased to announce that DOOMSTAL Episode One will be finally released on November 10th - this thursday! The mod will be available to download via Steam Workshop and through this website. For those who don't have Steam version of Postal 2 - fear not! After a short break I'll get this mod ported to AWP. Also in the news - development of DOOMSTAL Episode Two has just begun!

Announcing DOOMSTAL

Announcing DOOMSTAL

News

Ever dreamt of playing Doom while playing Postal? No? Fine ;(. But I'm making it possible anyway.

Fucked Up Party Progress Update #1 (video inside)

Fucked Up Party Progress Update #1 (video inside)

News 7 comments

Year 2010 is finally over. But what happened to F***ed Up Party during this time?

RSS Files
Mace [OLD]

Mace [OLD]

Other 4 comments

Old version of Mace - new weapon included with F***ed Up Party.

Post comment Comments  (0 - 10 of 44)
Guest
Guest - - 689,593 comments

This comment is currently awaiting admin approval, join now to view.

Valerie_Valens
Valerie_Valens - - 26 comments

any updates on this mod?

Reply Good karma Bad karma+1 vote
RealityMaster Creator
RealityMaster - - 36 comments

I don't have anything to say right now, except that the mod is still alive and coming this year. Check back this week for some new screenies. And thanks for keeping interest! :D I seriously cannot believe that this is almost 6.5 years since the development on this mod began. Nice development hell there.

Reply Good karma+1 vote
stuipedkid
stuipedkid - - 10 comments

this is a comment I left on the eternal damnation but no one's answering it there so I'm leaving it here too------------------------------------

I get the whole Zo_skies missing thing then when I check the files I find this, I think it's an error log look towards the bottom there are a bunch of lines about shutting down after error. PLEASE HELP I'VE BEEN WANTING TO PLAY THIS MOD FOR WAY TWO LONG!!!

Log: Log file open, 04/24/14 14:41:12
Init: Name subsystem initialized
Init: Detected: Microsoft Windows 98 4.10 (Build: 67766446)
Init: Version: 1410
Init: Compiled: Apr 29 2004 17:35:32
Init: Command line:
Init: Base directory: C:\PROGRA~2\POSTAL~1\System\
Init: Character set: Unicode
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Init: Object subsystem initialized
Init: Computer: JERMY
Init: User: Ramsey
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=3204.260834 MHz
Init: Memory total: Phys=261584K Pagef=1835564K Virt=2093056K
Init: Working set: 32000 / 159000
Critical: appError called:
Critical: Assertion failed: Bitmap.LoadFile(Filename) [File:..\..\Engine\Inc\UnEngineWin.h] [Line: 66]
Critical: Windows GetLastError: The system cannot find the file specified. (2)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/24/14 14:41:14

Reply Good karma Bad karma+1 vote
RealityMaster Creator
RealityMaster - - 36 comments

You mean the Zo_Skies file is missing? Just copy it from location of Postal 2 (Textures folder to be exact) and paste it into textures folder in ED location.

Reply Good karma+1 vote
stuipedkid
stuipedkid - - 10 comments

thank you for the help but now when I try to load it it says "Failed to enter Entry: Can't find file for package 'STV2'

History: UGameEngine::Init <- InitEngine" what do I do now. Also thank you for all your help.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,593 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 689,593 comments

dowej tego moda juz !!!!

Reply Good karma Bad karma0 votes
RealityMaster Creator
RealityMaster - - 36 comments

ok

Reply Good karma+1 vote
aistis78
aistis78 - - 1 comments

how here i need download something?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,593 comments

its dead

Reply Good karma Bad karma+1 vote
RealityMaster Creator
RealityMaster - - 36 comments

Nope

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X