The mod started development in late 2007. It was intended to be a small mappack (named Fucking Party) for A Week In Paradise, but later it was turned into something bigger. The original maps were later released as Fucking Party Classic and the main mod's title was changed to Fucked Up Party. The development of this mod ceased in 2011, but now it returns...

1. Story*
You are a security guard (Postal Dude) hired by Uncle Dave to protect his daughter's birthday party attendants. By accident, you discover a secret laboratory lying beneath the office complex (the place where the party is held). When trying to find Dave to discuss what you just saw, you find out more and more about his company and the secrets buried within the ground. Mutants, clones and crazy scientists aren't the only enemies waiting for you under the ground... there is something far worse... 

Your goal is to find Uncle Dave and the person responsible for this madness. Soon, you will hit on the source of evil coming from the ground... Prepare for F***ed Up Party. 

 2. Features:
- new storyline
- new maps (over 16) and weapons
- two endings
- original soundtrack (in addition to existing tracks from different performers)

3. Release date: Q4 2014

DEV BY: Thunderbolt Studios (2007-2011) and GM Labs (2013-)
 
*story and the characters appearing in this game are subject to change

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DOOMStal wat? wat?
Blog RSS Feed Report abuse Latest News: Announcing DOOMSTAL

0 comments by RealityMaster on Jun 15th, 2014

Ever had one of those (dooms)days? 

Postal Dude will return in July to kick some major butt on Mars. DOOMSTAL is a self-explanatory mix of two cult games - Doom and Postal 2. All maps from episode one will be remade and linked into one (or two) huge maps. BUT WAIT! There's more - the mod will include remastered soundtrack (as well as some NEW tunes) and POSSIBLY new weapons. Planned release date is the end of July/beginning of August. Stay tuned (or don't)! 

DOOMSTAL Screenshots #1
Track DOOMSTAL here

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Mace [OLD]

Mace [OLD]

Oct 23, 2010 Other 4 comments

Old version of Mace - new weapon included with F***ed Up Party.

Post comment Comments  (0 - 10 of 43)
Valerie_Valens
Valerie_Valens Jun 16 2014, 6:37pm says:

any updates on this mod?

+1 vote     reply to comment
RealityMaster
RealityMaster Jun 16 2014, 7:54pm replied:

I don't have anything to say right now, except that the mod is still alive and coming this year. Check back this week for some new screenies. And thanks for keeping interest! :D I seriously cannot believe that this is almost 6.5 years since the development on this mod began. Nice development hell there.

+1 vote     reply to comment
stuipedkid
stuipedkid Apr 24 2014, 5:53pm says:

this is a comment I left on the eternal damnation but no one's answering it there so I'm leaving it here too------------------------------------

I get the whole Zo_skies missing thing then when I check the files I find this, I think it's an error log look towards the bottom there are a bunch of lines about shutting down after error. PLEASE HELP I'VE BEEN WANTING TO PLAY THIS MOD FOR WAY TWO LONG!!!

Log: Log file open, 04/24/14 14:41:12
Init: Name subsystem initialized
Init: Detected: Microsoft Windows 98 4.10 (Build: 67766446)
Init: Version: 1410
Init: Compiled: Apr 29 2004 17:35:32
Init: Command line:
Init: Base directory: C:\PROGRA~2\POSTAL~1\System\
Init: Character set: Unicode
Log: Bound to Window.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Init: Object subsystem initialized
Init: Computer: JERMY
Init: User: Ramsey
Init: CPU Page size=4096, Processors=4
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX SSE
Init: CPU Speed=3204.260834 MHz
Init: Memory total: Phys=261584K Pagef=1835564K Virt=2093056K
Init: Working set: 32000 / 159000
Critical: appError called:
Critical: Assertion failed: Bitmap.LoadFile(Filename) [File:..\..\Engine\Inc\UnEngineWin.h] [Line: 66]
Critical: Windows GetLastError: The system cannot find the file specified. (2)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: Waiting for file streaming thread to finish...
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 04/24/14 14:41:14

+1 vote     reply to comment
RealityMaster
RealityMaster Apr 26 2014, 2:51pm replied:

You mean the Zo_Skies file is missing? Just copy it from location of Postal 2 (Textures folder to be exact) and paste it into textures folder in ED location.

+1 vote     reply to comment
stuipedkid
stuipedkid Apr 30 2014, 6:15pm replied:

thank you for the help but now when I try to load it it says "Failed to enter Entry: Can't find file for package 'STV2'

History: UGameEngine::Init <- InitEngine" what do I do now. Also thank you for all your help.

+1 vote     reply to comment
Guest
Guest Mar 31 2014, 10:06am says:

This comment is currently awaiting admin approval, join now to view.

RealityMaster
RealityMaster Apr 4 2014, 3:47pm replied:

ok

+1 vote     reply to comment
aistis78
aistis78 Jul 12 2012, 9:39am says:

how here i need download something?

+1 vote     reply to comment
Guest
Guest Dec 18 2012, 8:38am replied:

its dead

+1 vote     reply to comment
RealityMaster
RealityMaster Apr 29 2013, 3:59pm replied:

Nope

+2 votes     reply to comment
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Platform
Windows
Game
POSTAL 2
Developer
GM Labs
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