QuakeIIxp is a multi-platform (windows and linux) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.

Featuries:

  • Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology)
  • Editable GLSL shaders
  • In-game light editor
  • Advanced decal and particle system (infinity decals and soft particles)
  • Reflection, refraction, glow and caustic surfaces
  • New water and lava effects
  • Hi-resolution lightmaps with radiocity normalmapping
  • Light flares
  • Postrocessing effects – fxaa, bloom, depth of field, radial blur, motion blur, ssao, thermal vision, film grain, gamma/brightness/saturation
  • OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects booth win and linux)
  • Playing OGG and WAV music tracks from the hdd
  • Native support for the Reckoning mp and 3zb2 bot. All other addons and mods supported in compatibility mode

Minimum System Requirements:

  • windows xp or higher, ubuntu 10 or higher
  • 2 core cpu with sse2 1.8ghz
  • 1Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 2.0 compatible 1Gb video card
  • Integrated sound card with openAL drivers

Recommended System Requirements:

  • windows xp or higher, ubuntu 10 or higher
  • 4 core cpu with sse2 3.4ghz
  • 4Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 3.1 compatible 2Gb video card
  • Creative X-Fi sound card

Integrated Intel cards are not supported!

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2 comments by KirkBarnes on Jun 19th, 2015

  • screen space local reflections for water & slime
  • screen space ambient occlusion
  • motion blur
  • radiosity normal mapping with high resolution lightmaps (vanilla Q2 & Reckoning)
  • fake sub-surface scattering for monster skin
  • complete vanilla Q2 relight
  • static VBO-IBO optimizations
  • improved light editor

    Linux path not tested (but compiled under OpenSUSE 12.2 w/o errors)

    Other notes:
  • Use clean install, don't use old Q2XP paks or game config!!!
  • Win8 users with Creative Audigy or X-Fi cards should use software OpenAL audio device (select in options menu)
  • New build is very hard for video cards. Use geforce 660Ti or higher class cards with 2GB VRam (for 1080p with max engine settings).
  • Engine can work in simple mode (radiosity normal mapping + dynamic & styled lights only). For this mode set lightmap & specular multipliers to 1.0 (r_lightmapScale & r_ambientSpecularScale cvars correspondingly). For PPL mode, set to 0.5 & 0.3.
  • The Reckoning has new lightmaps only, no retexture or relight.
  • SSAO crush after video restart. Restart engine for fix
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quake2xp 1.26.4

quake2xp 1.26.4

Jun 19, 2015 Full Version 0 comments

new 1.26.4 release

Post comment Comments  (0 - 10 of 46)
Guest
Guest Jun 29 2015, 2:17pm says:

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KirkBarnes Creator
KirkBarnes Jul 1 2015, 6:15am replied:

I am already tired of repeating. If there is a problem, write your computer config and the contents of the log file !!!

+2 votes   reply to comment
FastGamerr
FastGamerr Jun 26 2015, 1:41pm says:

My main problem with Berserker was that while the base game ran extremely well, the expansion packs didn't work so I didn't feel like the experience was complete.

The first level, at least, of the expansion packs seems to work exactly as intended with Quake2xp. Hell, I didn't even know that The Reckoning has creepy monkey-monsters jumping at your face with Berserker! The main issue with Berserker and the expansion packs was that the elevators didn't work, with q2xp they seem to work just fine (even though they have some translucent action going on).

Nevertheless, at the moment I prefer this one to Berserker (hey, I even get better rates with q2xp. Berserker screenshot: Dl.dropboxusercontent.com Q2XP screenshot: Dl.dropboxusercontent.com ). Excellent job!

+3 votes     reply to comment
slipkid69
slipkid69 Jun 20 2015, 3:05pm says:

Is it possible to have hi res weapons and enemy characters?

+4 votes     reply to comment
KirkBarnes Creator
KirkBarnes Jun 20 2015, 4:23pm replied:

Unfortunately this work is not interesting for 3d artists. There are small achievements but no more. ((

+3 votes   reply to comment
slipkid69
slipkid69 Jun 20 2015, 2:49pm says:

Wow just tried this out it looks amazing great work.

+3 votes     reply to comment
cpldingo1987
cpldingo1987 Apr 20 2015, 3:27pm says:

How do you install this?
Base folder?
base2?

+2 votes     reply to comment
KirkBarnes Creator
KirkBarnes Apr 21 2015, 9:21am replied:

in to your quake 2 folder

+1 vote   reply to comment
fleet84
fleet84 Nov 1 2014, 5:26pm says:

this mod is in active development here Sourceforge.net and if you get the openal32.dll error check out this video for the links Youtube.com requires a restart

+1 vote     reply to comment
Guest
Guest Oct 10 2014, 11:17pm says:

This comment is currently awaiting admin approval, join now to view.

KirkBarnes Creator
KirkBarnes Oct 13 2014, 4:04am replied:

To start need configuration of your computer....

+2 votes   reply to comment
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Icon
Quake 2 Icon
Game
Quake 2
Developer
Quake2xp Team
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Official Page
Quake2xp.sourceforge.net
Release Date
Released Jun 19, 2015
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Community Rating

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8.9

27 votes submitted.

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Highest Rated (2 agree) 10/10

EPIC PORT!

Aug 2 2012, 9:06pm by FiredFox3

Lowest Rated (3 agree) 5/10

it is quite good. the only problem is its not compatable with Intel graphics, so alot of people like me are missing out. but they have Beserker for that

Aug 15 2013, 4:47pm by prime79

Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
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