QuakeIIxp is a multi-platform (windows and linux) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
Featuries:

  • Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology)
  • Editable GLSL shaders
  • In-game light editor
  • Advanced decal and particle system (infinity decals and soft particles)
  • Refraction, glow and caustic surfaces
  • New water and lava effects
  • Light flares
  • Postrocessing effects – fxaa, bloom, depth of field, radial blur, thermal vision, film grain, gamma/brightness/saturation
  • OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects booth win and linux)
  • Playing OGG and WAV music tracks from the hdd
  • Native support for the Reckoning mp and 3zb2 bot. All other addons and mods supported in compatibility mode

Minimum System Requirements:

  • windows xp or higher, ubuntu 10 or higher
  • 2 core cpu with sse2 1.8ghz
  • 1Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 2.0 compatible 1Gb video card
  • Integrated sound card with openAL drivers

Recommended System Requirements:

  • windows xp or higher, ubuntu 10 or higher
  • 4 core cpu with sse2 3.4ghz
  • 4Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 3.1 compatible 2Gb video card
  • Creative X-Fi sound card

Integrated  Intel cards are not supported!

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14 comments by medve on Jan 27th, 2013

I’ve promised Quake 3 mods… I lied [insert evil laugh here]. Unfortunately most of the mods are kind of dead, since the active players have gone to QL. You can see people tho in Q3: if they can hit a moving target they go play cpma duel, if they can’t hit a moving target… well… they still have excessive plus with bfg spamming. To be honest, e+ has a lot of extremely good features, and people use it to this. Simply waste of code. But good news, I’ve updated some of the mod profiles and added a few to Q3/4.

Anyways, I’ve decided to make a big pack instead, including all the active mods and engine updates, community mappacks, hudeditors, custom texturepacks…and after packing all that should be necessary, a 3gb of raw community stuff was zipped into one bigass file. I’ve enabled the hd texturepack, and bloom (!), and Q3 seemed really sexy to be honest. So I thought it’s time to make a vid of all the proper graphical updates for the Quake series:


Epsilon: A standalone Quake 1. Totally legit and awsome work. Pure community stuff, also they have added retextured oldschool mods. Fckn A

Berserker: It’s a bit buggy (at least the 1.36 version I tested), but looks really neat, especially the water. I will upload the new 1.38 full version in the days, and gonna make a Maverick Servers mirror, cause the moddb servers are working at twice the speed as they used to, cause the european players are now not equal to other nations on the world, and they are not allowed to download stuff from Filefront (i mean Gamefront). Seriously eu players, shame on you for living there.

Excessive Dawn + Metal Tech + HRCCTRP (High Resolution Creative Commons Texture Replacement Pack Is Not A Practical Name For A Texturepack): Excessive dawn guys have made an excellent 64bit exe for q3, also they implemented bloom from Alien Arena. I’ve merged the other two texturepacks to one, and changed some ugly textures (like the black railgun, or the weird jumppad) = profit

Sikkmod: We all know the ups and downs of the sikkmod, but it’s still better to play the singleplayer, then without it…them glares are really sexy.

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Quake 2 XP 1.26.2

Quake 2 XP 1.26.2

Jun 19, 2012 Full Version 2 comments

Up to date version of quake2xp by Barnes. full feature list can be found at the homepage

Post comment Comments  (0 - 10 of 27)
Kaal979
Kaal979 Mar 8 2014, 7:52pm says:

Hello - when can muzzle flashes be added?
I know the Nintendo 64 version had
muzzle flashes so why not this mod?

+1 vote     reply to comment
Guest
Guest Mar 30 2014, 11:48pm replied:

This comment is currently awaiting admin approval, join now to view.

Goat‪
Goat‪ Feb 13 2014, 11:35pm says:

I prefer Quake 2 Berserker.

+1 vote     reply to comment
KirkBarnes
KirkBarnes Jan 5 2014, 2:28am says:

1- massive bug fixes
2 -added the experimental ability to run on intel cards - create shortcut "quake2xp.exe +r_allowIntel 1"
3- unit2 relight
4- To remove demos change default.cfg in q2xp0.pkx - find // DEMO STUFF and change lines below to

alias d1 "demomap idlog.cin ; set nextserver d2"
alias d2 "menu_main ; set nextserver d1"

download binaries here
Sourceforge.net

+1 vote     reply to comment
KirkBarnes
KirkBarnes Dec 29 2013, 8:11am says:

Hello all, look at this ))))
Quake2xp.sourceforge.net

+1 vote     reply to comment
KirkBarnes
KirkBarnes Sep 3 2013, 4:41pm replied:

Integrated graphics from Intel is very slow, and has a disgusting opengl driver. Worse than just the driver from ATI. By this, I do not support embedded video.
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+1 vote     reply to comment
prime79
prime79 Dec 29 2013, 2:33pm replied:

looks better than nothing. hell i can run the Beserk Engine around 30-60FPS and then use the quake 2 render and get 100-200fps

+2 votes     reply to comment
KirkBarnes
KirkBarnes Dec 30 2013, 2:14am replied:

stop crying and buy yourself a normal computer.

+1 vote     reply to comment
GreenCultist
GreenCultist Nov 5 2013, 8:25am replied:

Darn I only have Quake 2 on Notebook, wich has Intel Graphics...

+1 vote     reply to comment
KirkBarnes
KirkBarnes Dec 30 2013, 2:42am replied:

I can allow to run on Intel, but it is very slow and buggy

+1 vote     reply to comment
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Icon
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Platforms
Windows, Linux
Game
Quake 2
Developed By
KirkBarnes
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Official Page
Quake2xp.sourceforge.net
Release Date
Released Dec 27, 2013
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Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
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