QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.

Featuries:

  • Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology)
  • Oren-Nayar Diffuse with GGX Specular BRDF, Phong, Lambert and Sub-Surface Scattering lighting models
  • SLI friendly
  • Cubemaps and caustic light filters
  • Light coronas
  • Editable GLSL shaders
  • 2d lighting for hud digits and menu tags
  • In-game light editor
  • Advanced decal and particle system (infinity decals and soft particles)
  • Reflection (screen space local reflection) and refraction surfaces
  • Radiosity normal mapping with high resolution lightmaps
  • Postrocessing effects - FXAA 3.11, Bloom, Depth of Field, Radial Blur, Thermal Vision, Film Grain, Brightness/Contrast/Saturation, Motion Blur, SSAO, Scanline and mediam cinematic filters
  • Raw mouse input (windows only)
  • OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects both win and linux)
  • Playing OGG and WAV music tracks from the hdd
  • Native support for the Reckoning mp and 3zb2 bot. All other addons and mods supported in compatibility mode

Minimum System Requirements:

  • windows xp (deprecated now) or higher, ubuntu 10 or higher, freeBSD (experemental)
  • 2 core cpu with sse2 1.8ghz
  • 2Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 3.5 compatible 512Mb video card (gf9800GT class). Required GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, GL_ARB_separate_shader_objects, GL_ARB_shading_language_420pack and GL_EXT_gpu_shader4 for FXAA from GL4+
  • Integrated sound card with openAL drivers

Recommended System Requirements:

  • windows 7 or higher, ubuntu 10 or higher, freeBSD (experemental)
  • 4 core cpu with sse2 3.4ghz
  • 4Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 4.5 compatible 2Gb video card
  • Creative X-Fi sound card

How to run Ground Zero or any other mods - mission packs:

  • Install mod
  • Run quake2xp as - quake2xp.exe +set compatibility 1 +set game rogue (or any folder name with mod)

Crash? How to create log file:

  • quake2xp.exe +set developer 1 +set logfile 2
  • Find qconsole.log in baseq2 folder
  • Place content of the file to www.pastebin.com

Be sure to read - The original game has long been tested and works without problems. Departures game glitches shaders except ssao - it is a problem with your computer, not a port. If you have a prehistoric garbage - it's your problem. I have no desire to maintain the old system. The following release support of winXP and Vista will be deleted.

Bug reports without the game log will be ignored

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Lately, many people have said that they play on the controller xbox through emulators, etc. Basic support is already working, vibration works (when you are fired and hit).

Question for xBox 360-One controller users

Question for xBox 360-One controller users

News 2 comments

What layout for stick and button do you use?

System Requirements for q2xp 1.26.7

System Requirements for q2xp 1.26.7

News 4 comments

Remove winXP support.

quake2xp 1.26.6 quakeExpo 2016 Edition

quake2xp 1.26.6 quakeExpo 2016 Edition

News

Release note: required 1.5gb video memory for full size uncompressed textures

How to create SLI profiles

How to create SLI profiles

News

1 - download nvInspector 2 - press Profile setting button

Add file RSS Files
quake2xp 1.26.6 quakeExpo 2016 Edition

quake2xp 1.26.6 quakeExpo 2016 Edition

Full Version 45 comments

Cosmetic release for quakeExpo 2016. Note: required 1.5gb video memory for full size uncompressed textures

Comments  (0 - 10 of 352)
TheVidmaster
TheVidmaster

may is almost over? :-)

Reply Good karma Bad karma+1 vote
KirkBarnes Creator
KirkBarnes

wait))))

Reply Good karma+1 vote
themaniacboy
themaniacboy

So, when is the release for the new update ?

Reply Good karma Bad karma+1 vote
KirkBarnes Creator
KirkBarnes

in may.

Reply Good karma+3 votes
themaniacboy
themaniacboy

Thanks :)

Reply Good karma Bad karma+1 vote
Halfli
Halfli

I get engine error (GL_ARB_explicit_uniform_location) when trying to open.

Reply Good karma Bad karma+1 vote
KirkBarnes Creator
KirkBarnes

Buy new video card!

Reply Good karma+1 vote
`Clu`
`Clu`

Lol! Deja Vu, eh KirkBarnes? I experienced the same thing about a year ago Halfli. I was running a Radeon HD3870, and it didn't meet the minimum Opengl 3.5. I'm just now starting to build my new rig. Hopefully Vega drops, just as the new Q2XP release comes out.

Reply Good karma Bad karma+2 votes
KirkBarnes Creator
KirkBarnes

Yes-Yes, i'm remember))

Reply Good karma+1 vote
Halfli
Halfli

Alright thanks im on it
This mod looks great.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Quake 2
Game
Quake 2
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

8.9

46 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 10/10

EPIC PORT!

Aug 2 2012 by FiredFox3

Lowest Rated (3 agree) 5/10

it is quite good. the only problem is its not compatable with Intel graphics, so alot of people like me are missing out. but they have Beserker for that

Aug 15 2013 by prime79

Style
Embed Buttons
Link to quake2xp by selecting a button and using the embed code provided more...
quake2xp
Statistics
Last Update
Watchers
128 members
Files
1
Articles
8
Reviews
23