QuakeIIxp is a multi-platform (windows and linux) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.

Featuries:

  • Real time per-pixel lighting and shadowing (like DooM3) with hi quality parallax mapping (relief mapping technology)
  • Oren-Nayar, Phong, Lambert and Sub-Surface Scattering lighting models
  • Cubemaps and caustic light filters
  • Light coronas
  • Editable GLSL shaders
  • 2d lighting for hud digits and menu tags
  • In-game light editor
  • Advanced decal and particle system (infinity decals and soft particles)
  • Reflection (screen space local reflection) and refraction surfaces
  • Radiosity normal mapping with high resolution lightmaps
  • Postrocessing effects - fxaa 3.11, bloom, depth of field, radial blur, thermal vision, film grain, brightness/contrast/saturation, motion blur, ssao
  • OpenAL 3d audio engine with EFX (high-quality environmental audio sound effects both win and linux)
  • Playing OGG and WAV music tracks from the hdd
  • Native support for the Reckoning mp and 3zb2 bot. All other addons and mods supported in compatibility mode

Minimum System Requirements:

  • windows xp (deprecated now) or higher, ubuntu 10 or higher
  • 2 core cpu with sse2 1.8ghz
  • 2Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 3.3 compatible 512Mb video card (gf9800gt class)
  • Integrated sound card with openAL drivers

Recommended System Requirements:

  • windows 7 or higher, ubuntu 10 or higher
  • 4 core cpu with sse2 3.4ghz
  • 4Gb system RAM
  • 2Gb on Hdd with The Reckoning mission pack
  • Full openGL 4.5 compatible 2Gb video card
  • Creative X-Fi sound card


Be sure to read - The original game has long been tested and works without problems. Departures game glitches shaders except ssao - it is a problem with your computer, not a port. If you have a prehistoric garbage - it's your problem. I have no desire to maintain the old system. The following release support of winXP and Vista will be deleted.

Bug reports without the game log will be ignored

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media

1 - download nvInspector

2 - press Profile setting button

3 - create new profile for quake2xp.exe

4 - in SLI group set - SLI rendering mode to SLI_RENDERING_MODE_FORCE_AFR2 and SLI indicator to MCSFRSHOWSPLIT_ENABLED (optional)

5 - press "unknow setting" button

6 - in Unknow group find MULTICHIP_OGL_OPTIONS ( 0x209746C1 in new drivers ) and set to 0x00000002

7 - save profile and lunch quake2xp


quake2xp 1.26.5 release

quake2xp 1.26.5 release

News 3 comments

Before first run delete game config)

intel hd graphics support

intel hd graphics support

News 1 comment

I make this at the request owners of unterkarten )))))))

quake2xp 1.26.4

quake2xp 1.26.4

News 3 comments

quake2xp 1.26.4 available now. Read for details))

quake2xp 1.26.5

quake2xp 1.26.5

Full Version 3 comments

Before first run delete game config) New features: * BDRF lighting model for world * Better alias model lighting and skin shader * Specular lighting for...

Comments  (0 - 10 of 165)
Guest
Guest

this is fantastic, I've already smashed through the SP twice in a week.

quick question: do you have plans to overhaul the rest of the weapon models as well?

Reply Good karma Bad karma+1 vote
KirkBarnes Creator
KirkBarnes

yes

Reply Good karma+1 vote
Paliason
Paliason

hi KirkBarnes, the new version 1.26.5 looks fantastic!

i am now in mission "Big Gun" ,and on exiting this level my game crash :(
(after pressing the laser guard button, i run to the tram system exit... then come the exit level screen with explodes...and when i press any key to continue...crash...the game has stopped working....

have you the same problem? can you fix this please?

Reply Good karma Bad karma0 votes
KirkBarnes Creator
KirkBarnes

very strange... im check now, all work fine

Reply Good karma+1 vote
Paliason
Paliason

i have my log file, maybe will help you to searching the problem.

Uloz.to

Reply Good karma Bad karma0 votes
KirkBarnes Creator
KirkBarnes

very normal log, strange-strange...
you play game with ingame movies or not?

Reply Good karma+1 vote
Paliason
Paliason

yes, with movies...

Reply Good karma Bad karma0 votes
KirkBarnes Creator
KirkBarnes

with movies too.
little update
Yadi.sk
better screen blend work and add median filter for cinematics
(new game dll, kill old saves)

Reply Good karma+1 vote
Paliason
Paliason

perfekt!!! you are Nr.1 :) ...its worked!
thank you so much for you promptness.

i have one question else:
in this actual update, is a folder named glsl(*.fp, *.vp). I need to copy these files to my baseq2 folder or not? because Q2 is running also without this files...

Reply Good karma Bad karma0 votes
KirkBarnes Creator
KirkBarnes

Glsl folder contane update for render programs. Radial blur, screen blend and dispexilize filter for cins. Place glsl folder to baseq2

Reply Good karma+1 vote
Paliason
Paliason

ok.

Reply Good karma Bad karma0 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Quake 2
Game
Quake 2
Developer
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Community Rating

Average

9.2

36 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 10/10

EPIC PORT!

Aug 2 2012 by FiredFox3

Lowest Rated (3 agree) 5/10

it is quite good. the only problem is its not compatable with Intel graphics, so alot of people like me are missing out. but they have Beserker for that

Aug 15 2013 by prime79

Style
Embed Buttons
Link to quake2xp by selecting a button and using the embed code provided more...
quake2xp
Statistics
Last Update
Watchers
89 members
Downloads
1
Articles
4
Reviews
14