Looks good, will be following ;)
Looks good, will be following ;)
Well, I look forward to that then lol
PROBABLY already been asked, by WHY is Atlantis so ******? The description says most powerful, and an Aurora is x4 more powerful... Plus, it costs a bloody fortune and its specials don't add up to awesomeness.
The effects in the video are undoubtedly the best I have ever seen on Sins...
Looks awesome, can't wait to see what kinda of ships you put in.
And to the dumb *****, you can start modeling and texturing before a game comes out. Rebellion is already in Beta testing, so it's not exactly a dumb move.
From the looks, amazing mod. I just can't keep playing it, everything being German is a pain to understand :(
Well the Calamarian ships were luxury liners mostly... The big ones are the ones they actually made for the purpose of fighting a war.
In the movies the only ship comparable to the size of an ISD is Ackbar's Home One if I recall. Though, I could be horribly and terribly wrong :p
Very nicely done, thank you very much for uploading and sharing!
Watching this mod :p
Umm, just wondering, I don't know why I never really voiced this before...
The GC Mission map doesn't really work for me. It will go for a mission or two and then there's nothing to go on (A text box appears, with nothing and I have no clue what the mission is). Same with some of the factions (Tokra, Jaffa Rebels, System Lords, Anubis does little), I never seem to be attacked...
Forgive me if this has already been answered, I'm not an avid forum user anymore.
So, is the skirmish disabled or what? I don't much like the feel of the GC map (if it's the same as 1.1) :\
I'm downloading it now and will try it out regardless, because I loved 1.1.
It aint dead. I've yet to encounter a bug and everything seems correct.
Correct me if I'm wrong, but the mods finished, play it and enjoy it, there isn't anything left.
" TXT
Version 0
enabledModNameCount 1
enabledModName "SOGE" "
Looks okay to me :\
The Asgard are like... Not even close to done :\
I can't play this mod, I really really like it but it wont stop crashing... Is there anything I or my friend can do to stop it? We have the latest Entrenchment
Okay, I tried it with my friend as well, it seems to crash regardless, about 30-40 minutes in. I don't now if something triggers it or not, but my friend got it from an ISD model missing, engines only or something like that.
I've played the CIS mainly, keeping crashing well into the game... These seem like simple litter errors, I think runtime errors.
My game seems to crash about 20 minutes in on the Star Wars map you made, starting to think I installed it wrong or something lol.
It's happened three times so far,
1. CIS, Republic, Vong
2. CIS, Republic, Vong
3. Empire, Rebellion, Vong
When they hyperspace, some ships, usually frigates, just have white plumes, or sometimes they don't. It seems random, some effects have them, others don't.
Some missiles have them, I've seen that, but some others don't, mainly the Empire's.
I reDL'd and still have the problems, is it just me?
Just wanted to add that other then the above, if is just me, the mods amazing.
The detail you put into some of the ships is amazing, even the low-life Frigates look stunning.
Some of the effects appear as white squares, just clouds of white squares.... A lot do in fact...
Unfortunately the AI operates on terms of...
"What can I build thats the strongest, but cheapest and fastest to build..."
Just happens to be the droideka and the AI spams it beyond belief.
Need to get that GC working for multiplayer :)(:
Caps attack ahahahahahahaha
RAGERAGERAGERAGE
I can't DL it :|
C++ Rune Time Errors kinda ruin it for me, but its a good mod.
Your doing very good on it to, best of luck!
starewars
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