Add file Report content SoGE - 2.0E (Not for Rebellion)
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soge2.0e.rar
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Evaders99
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45ded1e96695a4206be55d1081632d6e
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Sins of a Galactic Empire (SOGE) 2.0E release for Sins of a Solar Empire Entrenchment v1.053 and v1.051 A Star Wars total conversion mod for Sins of a Solar Empire 29-12-2011

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SoGE - 2.0E (Not for Rebellion)
Comments  (0 - 50 of 82)
Arrowstorm12
Arrowstorm12

Whoo! It's released! Thank you for making this awesome mod. :D

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lordlandraid
lordlandraid

Wow, came out 8 days early. Sweet!

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jaeger1088
jaeger1088

yay!

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lordlandraid
lordlandraid

Anybody else getting a ton of 'string not found' listings when they go into the map designer?

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Sloosecannon
Sloosecannon

I don't know, not being one to use it. But it wouldn't suprise me... Are you using the mod's galaxyscenariodefs file?

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Yanxa
Yanxa

Is it compatible with 1.053?

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Sloosecannon
Sloosecannon

Quote:
Sins of a Galactic Empire (SOGE) 2.0E release for Sins of a Solar Empire Entrenchment v1.053 and v1.051

Yes

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jaeger1088
jaeger1088

is it compatible with 1.05?

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Sloosecannon
Sloosecannon

Quote:
Sins of a Galactic Empire (SOGE) 2.0E release for Sins of a Solar Empire Entrenchment v1.053 and v1.051

No

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SlaaneshFollower
SlaaneshFollower

Well I have 1.05 version of entrenchment and it works for me.

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Lavo
Lavo

Quote:
Odds are this will work with Entrenchment 1.041, but this has not been tested.

IIRC there have not been any game breaking changes from 1.041 to 1.053; all the ships and abilities are 1.041 compatible, just the planets mod might not, hence the disclaimer.

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starewars
starewars

Some of the effects appear as white squares, just clouds of white squares.... A lot do in fact...

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Sloosecannon
Sloosecannon

Which effects? If it's just random, then that's your graphics card...
If there are specific effects though, then it's probably missing files. I haven't seen any problem with disappearing effects in my version (granted it's the closed beta, but they should be pretty close to the same)

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Sloosecannon
Sloosecannon

Uh oh... I can confirm... Missile trails for one, maybe more... Do we have missing effect files?

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starewars
starewars

When they hyperspace, some ships, usually frigates, just have white plumes, or sometimes they don't. It seems random, some effects have them, others don't.

Some missiles have them, I've seen that, but some others don't, mainly the Empire's.

I reDL'd and still have the problems, is it just me?

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Sloosecannon
Sloosecannon

Nope that's not just you, I'm getting that on my end too...

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Lavo
Lavo

The missile trails is NOT a glitch, they are in fact white. If we were missing files you would see a bunch of black boxes; as that is what Sins "creates" in places of missing files. If you have suggestions as to what colors to use, or even custom missile particles, I'm all ears.

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Sloosecannon
Sloosecannon

Yeah, my problem was from too much disk usage (building an installer at the same time lol)

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rSlade
rSlade

Having same white squares with hyperspace and ships explosion while playing Empire.
And sentinel landing craft is missing textures.

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starewars
starewars

Just wanted to add that other then the above, if is just me, the mods amazing.

The detail you put into some of the ships is amazing, even the low-life Frigates look stunning.

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John_Radec
John_Radec

Weird, i have version v1.051 BUT when i try to play a game it says "DEFEATED!" as soon as i go in it, i dont know why it says that but i think the problem is converting this version with the other. I will redownload and report anything if its the same again. Cant wait to play it FULLY though ^^
EDIT: I crash on the loading sometimes to. I think its the vong

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Sloosecannon
Sloosecannon

Hmm... Someone else reported the same thing too...

Yeah try to re download and re install... not sure why that's happening...

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John_Radec
John_Radec

Ok, i manually installed patch 1.051 to 1.053 (I dont know if 1.052 was needed FIRST but oh well). The star destroyer had roughly only its bridge and engines showing and everything was invisible. The game also had no projectiles shooting out of any ship even at highest graphics and i fear it will happen to other ships to. It's a fantastic mod but i am just getting tons of problems on my side.

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Sloosecannon
Sloosecannon

That is very odd... I have never seen/heard of that problem before.

Umm... What are your system specs? The disappearing objects thing has happened before (granted on a much smaller scale...) when I was running max graphics on only one graphics card because some idiot disabled his SLI setup...

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UKA91
UKA91

I'm getting various errors while playing SOGE.
My game is up to date but I'm playing via Steam.

I've got 2 major errors which were very odd.
1. The first time my game crashes while I played with Republic and CIS.
2. I had a mini dump once again. While I played with 1 New Republic, 2 Yuuzhan Vong and 2 Empire factions.

Does anybody have any idea what's the problem? Or does anybody have the same problem like I have..

Thanks

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Sloosecannon
Sloosecannon

Keep re-loading... I got a crash as well, but that was just after I enabled the new version...

I think these may be enable-time crashes but I'll look into them...

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starewars
starewars

My game seems to crash about 20 minutes in on the Star Wars map you made, starting to think I installed it wrong or something lol.

It's happened three times so far,
1. CIS, Republic, Vong
2. CIS, Republic, Vong
3. Empire, Rebellion, Vong

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Sloosecannon
Sloosecannon

That may be because that version isn't compatible... try with a normal map...

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starewars
starewars

Okay, I tried it with my friend as well, it seems to crash regardless, about 30-40 minutes in. I don't now if something triggers it or not, but my friend got it from an ISD model missing, engines only or something like that.

I've played the CIS mainly, keeping crashing well into the game... These seem like simple litter errors, I think runtime errors.

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starewars
starewars

I can't play this mod, I really really like it but it wont stop crashing... Is there anything I or my friend can do to stop it? We have the latest Entrenchment

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Lavo
Lavo

Try editing the EnabledMods.txt file in your C:\Users\*Username*\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.05x folder so that SOGE is set to load when Sins boots up.

Sins may minidump on the first boot, but it should be fine on the second boot; I have NO idea why this happens but it's known to happen, I've experienced it personally.

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Nasigno
Nasigno

This has been something I noticed when playing both in 1.05 and 1.053, the issue is the game reaches its maximum memory limit being around 2 gig and then mini-dumps. The work around that I found was switching the effects down below Highest, had a full play through well into about 3 hours with no mini-dumps, not sure if it works with pirates yet though.

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starewars
starewars

" TXT
Version 0
enabledModNameCount 1
enabledModName "SOGE" "

Looks okay to me :\

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Klose
Klose

What if I have the previous mod unzipped should I delete that or is the SOGE 2 mod will overwrite it.

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Lavo
Lavo

This is a stand-alone, full version. You should rename or delete your 1.0E folder, in order to maintain the correct checksum.

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gabastrophe
gabastrophe

first i want say. this is a brilliant mod and looks great. But i have the same crash problems. regardless of what race I play the game will crash after a playtime since 10-20min. i redownloadet the file, reinstall several times. installed that mod.txt. . it still does not work. i' m freaking out, i like the mod really. i tried to play and safe often. But that destroys the game right. and if you forget it once, it punishes you. have the german version of the game and the trinity edition. can this be the problem? but the oder 2 mods on diplomacy works without problems. my version of entrechemen is 1.53. It is really a very good mod. and I would like to thank again the modders who have done a really great work. Maybe you can fix the problem.I know nothing of modding. so i can only wait and hope. I hope you can understand the text (google translate for me ;) )
Greetings from Switzerland

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Lavo
Lavo

I will make a version of the mod without any of the files converted to bin from txt. This version will be larger in size, and take longer to load, but it might be more stable.

Try lowering your graphic settings, this might be causing issues as well, SoGE is VERY resource intensive.

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Sloosecannon
Sloosecannon

Hmm... I thought binning the files made it less resource intensive...
But that seems to be the problem...

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Lavo
Lavo

It makes it less resource intensive, though there may be compression errors. People should also lower their graphics settings, as that is likely a large source of crashing as well.

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starewars
starewars

It worked! Thanks!!

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gabastrophe
gabastrophe

thx. i have all graphic settings on highest. i will try this.

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gabastrophe
gabastrophe

now after 3h and 3 min playing. there is no more crashing. the graphic settings are the problem. i now playing only on high. and it works

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nooobie117
nooobie117

:D Im so happy!

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diabolicalteddys
diabolicalteddys

Hey im trying to install this mod and so far i cant find the path you guys have listed
C:\Users\\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.053\
So i was wondering if somebody could walk me through it because the sight with the instructions is down

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Lavo
Lavo

Load up Sins, go: Options -> Mods -> Show Mods Folder

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Deszeraeth
Deszeraeth

Is there a chance we can get a list (or screenshot) of all graphic options that we can/cant use for maximum quality that is still stable?

I run several computers with the same issue as far as "random" crashes, the flagship computer is an i7 3.2-4.0ghz with 12gb 1.6ghz RAM, nvidia GTX 590 + GTX 285 all dx libraries installed and tried with latest beta and release drivers from the 280.x family onward. I would like to shy away from playing this game on minimum graphics.

I do know i can easily run the default game with all options on, high unit caps, and multiple players/PCs without an issue if a comparison helps.

Thank you for your time!

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Lavo
Lavo

Lowering anything that's on "Highest" down to "High" should eliminate the random crashing. In addition, disable "Use Colored Skyboxes", "Use Deep Space Skyboxes", and "Bloom Enabled" under the Effects page.

In all honesty, there has not been extensive testing on this crash issue, mainly as it's utterly baffled us and due to a lack of time to spare. I have a theory, based on sloose's findings, on the root cause of the issue. This will be included in the next patch and should help improve stability.

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John_Radec
John_Radec

Forums.sinsofasolarempire.com
Im not advertising, but this might help alot, it has practically ALL of the patches you need in order to play... the latest ones, if you cant do it via impulse this is the way to do it manually. This MAY help in getting the mod to work so manually making Entrenchment 1.053 from 1.052 such and such. Hope this helps

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John_Radec
John_Radec

Tip: THIS MAY NOT WORK FOR TRINITY AS I HAVE TRNITY AND DONE IT FOR THAT! DO NOT USE FOR TRINITY

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Lavo
Lavo

It should work fine with Trinity; just use it with Entrenchment. I know that there are Trinity users that play SoGE just fine.

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