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Does this mod include NPP reactor four? If not, will it be added eventually?
It doesn't feel like Chernobyl without it. Not sure why they took it out of the original game.
Anyway, great mod!
This mod definitely deserves it. I can't think of a single game with this much cool tech all wrapped into one ;P
One thing I'd like to see is new ways to consume/destroy planets. Maybe even other celestial bodies. That is a cool but under-utilized feature.
I hope that everything gets ironed out at some point. I look forward to playing this awe-inspiring mod without living in constant fear of the dreaded minidump lol
I want to try one more thing to see if we can avoid the minidumps. If I put all setting at low and fight only one or two opponents, will it be ok?
This is an INCREDIBLE mod but I'll have to wait for a full work around to the hardcoded limits.
I really don't understand why the company didn't upgrade Rebellion properly. It's an old old game being resold :/
Still getting minidumps with required effects settings. Maybe it is because I'm playing huge random map w/ large fleets?
awesome beyond words!
wow looks like a flying city ;P
is there a system for creating metal from energy in this mod?
I've always found it odd that the civilization can build a ringworld but can't even manage mass-energy conversion.
could you also alter the blueprint to make this into an artificial world? I've read articles from scientists saying that this is how the most advanced civilizations would live...prior to ringworld of course ;P
Incredibly cool and I wish you the best of luck!
However, my concern is that Elder Scrolls VI will be out long before it is finished. projects like these take many years so crossing fingers!
Amazingly awesome mod but I can't risk disabling the UAC on Win 7. So I'll need to pass :(
It would be awesome beyond words so yes. Just make it absurdly expensive and time-consuming to build. So you'd either build a giant fleet or that one ship...choices choices ;P
It would be nice if someone just managed to fix the bug that corrupts the save files. That's the only thing that needs to be done! The rest is merely icing on the cake!
Well that's still good news. I may just try this mod out.
Does this mod increase the building and wall hitpoints?
That is the most important part of any BFMEII mod and also the most frequently absent.
The team is still responding to forum posts so that means they are not dead.
As for the mod...I have no idea.
4.7 is taking so long that I'm actually worried that by the time they finish, the files will be too old to run on any modern computer lol
This is the only mod that allows you to play the "end times" in LOTR lore and yet it is very flawed atm. I hope you continue to make improvements.
If by "sucks" you mean "sucks the years out of our lives with its awesomeness" then ya...
The models looks awesome. Were you able to make it appear 1000 km long like it is supposed to be?
Poison3000, the political stuff is unwarranted, not welcome, and not appreciated.
Will they talk in Chinese for the final version?
so has this been released yet or are these new planet types just a sneak preview?
This gets more incredible by the minute! Do you fully realize how awesome your work is?! =)
The only way this can get more awesome is if you make planet sized ships ;P
please don't replace the Mao pictures! The guy can still be found on Chinese currency. Keep it for the sake of accuracy.
Is there a torrent download for 1.4.4?
Should be pretty easy to make one of these things. There is already a dragon mount mod.
This year as in 2011? That would be amazing!
A mod like this one usually takes 4 years for teams to complete.
How big is this thing?
In that case, it's probably the size of a Star Wars super star destroyer. That still makes it one of the deadliest warships in science fiction :)
Could be. It's still ridiculously massive.
If we estimate that the typical SoaSE capital ship is about 5 miles long, then that thing is at least 50 miles in diameter! That is quite a bit bigger than even the ME citadel.